guys, recommendations for tracking software about my winning rates and decks and whatnot while playing? I haven't been specially following that part of the game and I need to track down my performance.
Hearthstone deck tracker 100%, I haven't tried the alternatives but it has auto-deck import and the beta version lets you upload reconstructed replays. I'm pretty sure link is in the OP but it could be old.
I think the old link is still valid, it goes to the github download. They now have a website though: https://hsdecktracker.net/
I tried that one but it seems like it has to be manually opened, right?
may be I'm doing it wrong since the Hearthpwn tracker is opening itself automatically and not hstracker
Top decks are still top and have in fact gotten better. Hunter has gotten better so you see more of it as well as Beast Druid.
You see more spell centric and dragon decks around with the occasional meme decks.
Top decks right now:
I'm not convinced Flamewreathed Faceless will actually see much play once the next standard rotation has occurred. It's such a cumbersome card without the benefit of Tunnel Trogg. Perhaps it will be run in a list with Unbound Elemental and Eternal Sentinel but I don't think it's going to be the obvious pick for Shaman 4 Drop next year.Flamewreathed Faceless is OP but it isn't Dr. Boom or Mysterious Challenger levels of broken. It is closer to Piloted Shredder in terms of power level, but has higher highs and lower lows. Despite its vanilla stats it is actually one of the most frustrating "RNG" cards, because your opponent has to have the answer or they lose. If it was a 7/6 you could more reliably trade into it and it would be fair.
Thing From Below is arguably worse. It is just a little too easy to make it cheap and get a huge tempo swing in a class that already stays ahead on board right now. That's why even Aggro Shaman runs it. Plus the fact that it has taunt means you are basically forced to deal with it. So it is much more likely to be in a position where the tempo gain is guaranteed.
guys, recommendations for tracking software about my winning rates and decks and whatnot while playing? I haven't been specially following that part of the game and I need to track down my performance.
RANK 5. I'M FREEEEE. This was the most frustrating climb to rank 5 in my 5 months of trying to get rank 5 dust. I was so annoyed by my losses I didn't realize I had a 70.6% (24-10) win rate with a slower Tempo Mage deck. Used that deck for the final 4 game win streak push.
I was at 3 victories of reaching legend with c'thun warrior, but in that week Hunter started to became more popular and I felt from a cliff.
Even the good matchups like aggro shaman or dragon warrior were horrible for me when they have a perfect start
How is Maelstrom Portal working out? Haven't seen it much and my general feeling is it's mostly just against Zoolock whereas Lightning Storm is a lot more versatile despite the cost.
Pretty sure every shaman run it now
Maelstrom improves your Zoo/Token Driud match up by quite a bit.
Lightning Storm is too expensive against a lot of Zoo's board. If you get a Spell damage totem up then Maelstrom basically acts as a Lightning Storm and puts a body on the board.
A ton of cards are being banned out from Arena drafts in the next patch which is like a way to balance Arena until they have a better fix thought of.
http://us.battle.net/hearthstone/en...coming-arena-changes-with-dean-ayala-9-8-2016
So I got doom in a pack today, what sort of warlock deck does this thing actually go in?
3-3 arena WarlockSo I got doom in a pack today, what sort of warlock deck does this thing actually go in?
RenoLock is the only deck I can think of and even then it's not used much.So I got doom in a pack today, what sort of warlock deck does this thing actually go in?
Firebat's community banlist poll shows how fucking stupid it is listening to the general community for feedback on what cards should be changed/modified because 90% of the community are rank 20 idiots that think combo/complex decks are overpowered and are exactly the reason why Hearthstone is in the current state it is in.
complex/combo cards like Yogg, Tuskarr totemic, Call of the Wild and Barnes? gotcha.
War Axe and Call of the Wild are the non-RNG cards that shouldn't even be on that list, with Call of the Wild being the only reason Hunter is in a playable state right now. But feel free to just cherry pick the bad examples in the list in order to be one of the idiots pushing for Hearthstone to be all about playing cards in a curve.
How is picking 4 of the top 5 cherry picking?War Axe and Call of the Wild are the non-RNG cards that shouldn't even be on that list, with Call of the Wild being the only reason Hunter is in a playable state right now. But feel free to just cherry pick the bad examples in the list in order to be one of the idiots pushing for Hearthstone to be all about playing cards in a curve.
but those idiots banned 2 on curve cards. There's few situations you wouldn't play a CotW on curve and FWA turn 2 on an empty board is rarely a bad play either.
Banning both of them severely hurts the curvestone aspect of either class, hunter for closing the game out and warrior for staying ahead on board.
All of the cards you list are often mentioned as problematic.By that logic and definition 90% of the cards in Hearthstone are "curve" cards. Who wouldn't play Water Elemental on 4 mana, or even a Worgen Infiltrator on 1 mana? The point is just to remove cards that automatically win games simply by playing them and getting a good RNG out of it. Prior to Standard Warriors wouldn't play War Axe on turn 2 and instead choose to armor up because you would waste the charges and miss on armor if you're facing a control match up and you needed to use Death's Bite later on, or even just to play around weapon removal. You also wouldn't play CotW if you were facing lethal. Just look at all the other stupid votes on that list like Doomhammer, Tunnel Trogg, Execute. These are votes from people who don't understand that these cards alone aren't OP, it's the overall combination of cards in the whole deck that makes them strong.
If this poll was made during BRM the #1 item on the list would be Grim Patron despite the fact that it's such a terrible card on it's own. Freaking Abusive Sergeant, Innervate, Power Overwhelming, Azure Drake and Brawl are on that list FFS.
tldr; tourney organizers looking to ban cards shouldn't give a crap about random community opinions and just consider those from pro-players
It's one tournament that one person is organizing for mostly shits and giggles and to just see something different. The ban list is likely going to accomplish that, with 4/5 being auto-includes in almost all the top decks from the top classes.
So I don't see what's getting worked up about. If the complaint is that you think the community are idiots, so? It doesn't matter. Nobody is letting the community decide ban lists for majors. It's one silly tournament.
Its his point tho, its what happen when the community decide.
Personally aside the War axe, I'm ok with the list.. but I guess banning Call of the Wild is kinda share same issue with banning FWA, its effectively ban certain class, you ban Axe? cool you effectively ban Warrior for the tournament, same for Call..
It's a non-issue though. No need to get worked up and call people idiots over something that will never be an issue to major tournaments.It's one silly tournament that is only being done for fun.
People might not bring hunter or warrior to this one tournament? Oh no.
My F2P Asia account (that has one Legendary (two if you count C'thun)) and 5 epics just opened a Doomhammer today so I made a "Midrange Shaman" over there since I had a Shaman quest, it's been doing work.
How did you get all these cards - I'm f2p EU, and I'm still missing some of these cards (I don't have adventures too).