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I've been thinking about Cabal Shadow Priest a lot, and while I absolutely would love to include that card, I'm not sure what to include it in lieu of. On one hand, Deathlord is a great card, but on the other hand, it has lost me a lot of games from bad pulls.

Thoughts?

link was broken but Deathlords are meta calls, I never used them until I was absolutely getting hammered by aggro decks for a couple days. Now I'm thinking of taking the 1 of I'm playing out again since I pulled one too many Tirion's recently, 2 to be precise.
 

patchday

Member
@Karsticles, That deck looks like it will help the enemy a lot with that deathlord and zombie chow.

In this regard (Wild Priest) my opinion is from a complete noob's point of view. I've only played Priest in standard ladder just recently because of Tyrande waifu
 
@Karsticles, That deck looks like it will help the enemy a lot with that deathlord and zombie chow.

In this regard (Wild Priest) my opinion is from a complete noob's point of view. I've only played Priest in standard ladder just recently because of Tyrande waifu

Zombie Chow is super annoying for Secret Paladins and any other decks depending on early game minions. Healing them a bit doesn't matter if all you do is run them into their minions.
 

patchday

Member
I see. I imagine you'll see Secret Paladin higher up in ranks on Wild more frequently. Every so often during my Wild climbs I'll come across a golden pally running something nasty like that.

edit- I usually only climb Wild for first week of season and park at around 17 before returning to standard to climb
 
@Karsticles, That deck looks like it will help the enemy a lot with that deathlord and zombie chow.

In this regard (Wild Priest) my opinion is from a complete noob's point of view. I've only played Priest in standard ladder just recently because of Tyrande waifu
Deathlord only helps the enemy sometimes. He's a pretty complex minion in terms of how he affects the game. For example, if he pulls Reno Jackson for your opponent, then you might have just won the game. Or maybe he pulls a Tunnel Trogg and I get to kill the 1/3 for free. Maybe it pulls his Sylvannas and I Entomb it.

Zombie Chow's heal doesn't matter early on because Priest isn't trying to go face, it's trying to control the board. Unless your opponent doesn't play any cards in the first few turns, it really heals for 0.

link was broken but Deathlords are meta calls, I never used them until I was absolutely getting hammered by aggro decks for a couple days. Now I'm thinking of taking the 1 of I'm playing out again since I pulled one too many Tirion's recently, 2 to be precise.
Hmm. Wild is so diverse that it's hard to say. I would love to put something else in there, though.

I really like zombie chow, but I don't think I'd run two in Nzoth.
There are so many deathrattles, and I wait so long to drop N'Zoth (basically until my opponent is top decking or entering fatigue out of paranoia), that I rarely get 2 Chows.

Edit: I looked at your list, and I feel like Excavated Evil + N'Zoth is a mismatch.

Zombie Chow's whole value is from dropping one of them early, if you cut 1 you're better off cutting both.
Yeah, games where I drop a Chow and then curve out are games I often win even before N'Zoth drops. Chow is such a strong board presence.
 

patchday

Member
@Karsticles, Thanks will keep that in mind.

Stinks I don't have any Wild cards so when I go there I bring my Renolock + Prince Malchezzar so he can pull in Wild cards and I get more exposure to more cards (Prince Malechezzar is great for odd cases like that). I just got hit with a Warlock quest too so will probably head to Wild and trigger people with Reno

Guess Casino mage would be a good one to bring to Wild since it'll pull in all those cards too
 

Levi

Banned
Edit: I looked at your list, and I feel like Excavated Evil + N'Zoth is a mismatch.
.


Maybe. I like all the removal, though because with this deck all I want to do is remove everything and have the opponent concede when they realize they can't stick a minion and can't output more damage than I can heal.

I'm very biased towards greedy, reactive decks though.
 

patchday

Member
Wow first thing I see in Wild is a Mage running duplicate. so mage was dupping mana wyrms. Mage got me down to like 9 health too.

But then after I reno'ed it was insta-concede.
 
@Karsticles, Thanks will keep that in mind.

Stinks I don't have any Wild cards so when I go there I bring my Renolock + Prince Malchezzar so he can pull in Wild cards and I get more exposure to more cards (Prince Malechezzar is great for odd cases like that). I just got hit with a Warlock quest too so will probably head to Wild and trigger people with Reno

Guess Casino mage would be a good one to bring to Wild since it'll pull in all those cards too
My Wild collection is pretty small, too, outside of purchasing Naxxramas. Outside of Dr. Boom, most of the top tier Wild cards are commons. If you want to experiment with some things you see there, it's pretty cheap to craft them. I crafted Dr. Boom just a month ago and I don't regret it at all, because I will stick to Wild for the rest of my time with Hearthstone. If Duelyst ever does this (please no), I will do the same. I just love making decks from huge collections because I'm a Johnny at heart, so cutting my deck creation options does not appeal to me.

Maybe. I like all the removal, though because with this deck all I want to do is remove everything and have the opponent concede when they realize they can't stick a minion and can't output more damage than I can heal.

I'm very biased towards greedy, reactive decks though.
Yeah, I can tell. :)

Wow first thing I see in Wild is a Mage running duplicate. so mage was dupping mana wyrms. Mage got me down to like 9 health too.

But then after I reno'ed it was insta-concede.
You'll see a lot more variety in Wild than you do in Standard.

"The texture of his hand" is such a dumb phrase.

I usually like Sottle, shame he's picked up this weird quirk.
???
 

patchday

Member
Another easy warlock quest completed with renolock on wild ladder. went 3/4 which isn't too bad. The match I lost was to a priest too lol.

Finally got a chance to use Jaraxxus which I got in the welcome pack along with some other legendaries. Used his weapon to lethal. That was fun :)

My Wild collection is pretty small, too, outside of purchasing Naxxramas. Outside of Dr. Boom, most of the top tier Wild cards are commons. If you want to experiment with some things you see there, it's pretty cheap to craft them. I crafted Dr. Boom just a month ago and I don't regret it at all, because I will stick to Wild for the rest of my time with Hearthstone. If Duelyst ever does this (please no), I will do the same. I just love making decks from huge collections because I'm a Johnny at heart, so cutting my deck creation options does not appeal to me.

I might craft some common cards like Duplicate, etc at some point.

You'll see a lot more variety in Wild than you do in Standard.

yes Wild has always been a pleasure. A lot less face rolling going on in Wild. I've been doing wild since I've started since so many cards has the ability to spawn cards from the large Wild pool
 

G.ZZZ

Member
Firebat is so good at casting

Firebat is legitimately one of the best personalities to listen to. Watching his stream made me appreciate how genuinely smart and charming he is, and so good to listen to. Kibler is great too but he tend to be a bit preaching/rambling as he explain his point of views as if he was talking to kids, while firebat is much more friendly in his way of talking and seems more open to other suggestions.
 
I think this might be the answer. Completely dominated 3 in a row with N'zoth Shaman. Baited them to use 2x Hex then dropped down Ysera in the last game. It was GG after that. Need to play more games, but it feels like an actual counter so far.

Have a deck list handy?
 
I don't know what cards you have friend. But I'd suggest the no-brainers like Sylvannas, Ragnaros, or Bloodmage Thalnos (especially that card) for starters.

Class cards- Archmage for sure for Mage. This card has by far won me more games then any other in late game with my mage.

I am thinking to craft Tirion next to see if it'll make Paladin more enjoyable.

For sure Bloodmage Thalnos. He won't 'win' you the game but he for sure increases the win rates for all decks where he's applicable (Mage, rogue, Shaman)

* Also search for Kripp's video where he recommends legendaries worth crafting

All I gotta say is Justicar card is a true terror in CW decks. I get so tilted when I see a CW play that card. It must increase that deck's win rate by like 30% cause I find warriors lacking that card so squishy (I'm a Mage primary on ladder)

I was thinking about either Bloodmage Thalnos or Justicar (I have Sylvanas and Tirion). Might go with Thalnos as he's neutral and will get more play, like you say. Justicar will be next on my shopping list.

Thanks for the advice.
 

manhack

Member
This Last Call tournament has been 100x better that the last few HCT broadcasts. Really seems like all the players are really good and this Grand Finals is 2 of the truly best players in EU.
 
Lol he got Malygos out of Barnes and then double Windfury from Swashburglar. GGskill.

Wow... he played a shiv for 5 extra instead of developing a 5/4. Big deal. That malygos was not even a big deal at all. He could already remove the drake with backstab. It changed almost nothing.

And windfury? Holy shit... you mean 4 + 3 damage off of 2 separate 2 mana cards? He could have gotten better burst cards like a lava burst deals 6, lightning bolt deals 4, even rockbiter would have been the same damage as the second windfury. Windfury was dramatic but were really not especially powerful draws. If he had the tomb pillger on board, windfury is a bigger deal.

Your kind of analysis is prevalent among the "RNG skill lul" mentality. Sorry but you're wrong.
 

manhack

Member
Neither of those actually mattered much, he had stabilized and was way ahead on board.

Also Firebat looks like he has some make up on.

I've been to some of the live tapings and can confirm they definitely put make-up on the casters between takes. I think it is the industry standard powder and such to prevent that oily/sweaty glare.
 

Dahbomb

Member
Man that was too risky by RDU there.

I know why he did it but still feels bad man.

Does not feel good losing a Zoo vs Tempo Mage match up.
 
Man that was too risky by RDU there.

I know why he did it but still feels bad man.

Does not feel good losing a Zoo vs Tempo Mage match up.

Punished for never making value trades. Feels good man.

On a serious note, he is lucky to even get that 66% chance. Everything else, including freezing trap... not enough.
 

Finalow

Member
Neither of those actually mattered much, he had stabilized and was way ahead on board.
yes he was ahead and probably would have won anyway but I still found the whole thing hilarious.
I mean, I wasn't implying that he won only because of that rng, just throwing a twitch-tier reaction to that sort of stuff.

Wow... he played a shiv for 5 extra instead of developing a 5/4. Big deal. That malygos was not even a big deal at all. He could already remove the drake with backstab. It changed almost nothing.

And windfury? Holy shit... you mean 4 + 3 damage off of 2 separate 2 mana cards? He could have gotten better burst cards like a lava burst deals 6, lightning bolt deals 4, even rockbiter would have been the same damage as the second windfury. Windfury was dramatic but were really not especially powerful draws. If he had the tomb pillger on board, windfury is a bigger deal.

Your kind of analysis is prevalent among the "RNG skill lul" mentality. Sorry but you're wrong.
''my analysis'' Lol. I'm honestly laughing at how mad you sound with this reply just because of some ''GGskill'' dumb comment of a Rogue game. and speaking of that Windfury, it was much better than any of those cards you mentioned because it was sticking to minions the opponent couldn't clear, it'd have done much more if he was behind and not winning already.
 
''my analysis'' Lol. I'm honestly laughing at how mad you sound with this reply just because of some ''GGskill'' dumb comment of a Rogue game. and speaking of that Windfury, it was much better than any of those cards you mentioned because it was sticking to minions he couldn't clear, it'd have done much more if he was behind and not winning already.

Well, first off I am far from mad. Congrats on your "hah you're mad" meme level post.

Yes, your analysis, I understand because people vomit it over and over again, it's really superficial. He played a random card that contributed to his game winning. But looking at the impact of those random cards reveals how superficial that point of view is. Almost any burn or damage would have contributed the same if not more than those 2 cards did. There was nothing crazy about getting double windfury in that situation. It doesn't make his win any less skillful.
 

rahji

Member
the moment when yogg gives you a fireball and an ice block to make the game really really tense. I really really like that card. but I was 1 short of lethal.
 

Finalow

Member
Well, first off I am far from mad. Congrats on your "hah you're mad" meme level post.

Yes, your analysis, I understand because people vomit it over and over again, it's really superficial. He played a random card that contributed to his game winning. But looking at the impact of those random cards reveals how superficial that point of view is. Almost any burn or damage would have contributed the same if not more than those 2 cards did. There was nothing crazy about getting double windfury in that situation. It doesn't make his win any less skillful.
so far from mad and totally not annoyed at me saying ''GGskill'' after a (bestclass<3ever) Rogue game that you had to reply with a wall of text to simply state what the post above yours did in just 1 line. but yeah, I guess I was just 'memeing'.

and as I posted already, it wasn't an analysis, just a comment with a dumb "GGskill-kek'' at the end, which, as I literally stated in my previous post, wasn't there to imply that he won because of that rng.
also, 2 Swashburglars giving him the same exact card in the same turn isn't something you see often.
 

fertygo

Member
It's not, but who cares? 3 damage off a 2 mana card is merely average. Hell, it's below average.
Not talking about its decide the game or not cause game already won but legit look like bug something like if you swashburgling in friendly game you get dupe.. because pavel get dupe in 2 game in a row lol get servant of yog&#291; saron dupe before that windfury

Btw bummed Radu didnt made it..
 
Not talking about its decide the game or not cause game already won but legit look like bug something like if you swashburgling in friendly game you get dupe.. because pavel get dupe in 2 game in a row lol get servant of yog&#291; saron dupe before that windfury

Btw bummed Radu didnt made it..

I wanted to see RDU make it too, but Pavel had a great performance and I am not bummed about RDU losing to him.

so far from mad and totally not annoyed at me saying ''GGskill'' after a (bestclass<3ever) Rogue game that you had to reply with a wall of text to simply state what the post above yours did in just 1 line. but yeah, I guess I was just 'memeing'.

and as I posted already, it wasn't an analysis, just a comment with a dumb "GGskill-kek'' at the end, which, as I literally stated in my previous post, wasn't there to imply that he won because of that rng.
also, 2 Swashburglars giving him the same exact card in the same turn isn't something you see often.

Wall of text? I addressed both things you pointed out as being "GGskill". And as for "GGskill" not implying RNG beat out skill in that context, that's about as convincing as trump's apology.
 

sibarraz

Banned
So I was climbing steadily with Midrange Shaman until in rank 15 I faced a priest, I thought that it would have been an easy victory but he played an Zoo archetype with the curator

I lost, new meta guys
 
So maly rogue seems good atm. I'm currently 13-3 (some of the games played pre-patch).

This is the list I am running atm.

Now that midrange shaman has less burst from alakir, seems like maly rogue should be even more favored than it was before. And no more huge early swings from tuskar totemic means you can play your curve out better to address theirs.
 

Zoggy

Member
The yogg nerf still breaks my heart. Like completely ruined my like for tha game.


There is no point in building a stupid janky spell deck anymore if yogg dies out after his self-pyroblast
 

Dahbomb

Member
The nerfs changed the meta for good or ar we at the same spot after each release that people test new decks?
Game is a bit slower (like half a turn to a turn on average). There is one deck that stands above all the rest which is a problem but there's more space to play slower, experimental decks. So I would say that the nerfs were effective but they should've nerfed an additional Shaman card as well.
 

sibarraz

Banned
Game is a bit slower (like half a turn to a turn on average). There is one deck that stands above all the rest which is a problem but there's more space to play slower, experimental decks. So I would say that the nerfs were effective but they should've nerfed an additional Shaman card as well.

Claws, trogg or thing?
 
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