I'm just worried about playing around it.
Seems like it could be lots of fun to play yourself though. Creating your own Yogg effect.
How do you get it to 2 mana?
Anti-Zoo card. Interesting concept. You can potentially get it out to 2 mana. 2 mana 4/5 Taunt, not bad.
I hope there are more cards that share this text. I might play something like this in Reno Warlock.
Moonglade portal and evolve nerf.
and brann, but brann leaves standard next set
Evolve buff if they play that card.
How do you get it to 2 mana?
What set up? You play Buckaneer turn 1 as Rogue and you get an extra 1/1. You thin out your deck. That's absurd.As it is now it needs a loooot of setup to be really useful.
I like the idea of Patches will be interesting if theres other Pirate boosting effects in the set. As it is now it needs a loooot of setup to be really useful.
So yeah, they just showed a combo with Patches the Pirate and Gang Up.
Please don't become a thing lol.
It's an auto include in pirate Warrior at least.
It's an auto include in pirate Warrior at least.
I remember when people said priest was gonna OP when dark cultist came out. Talonpriest... I don't think this does that nor does it make priest a curve god. 3/4s 3cc have been consistently overreacted to and overrated in the past.
Meh, pretty negative gutshot!
Piranha launcher is like assassin's blade with a twist. I think hunter would run assassin's blade. This one leverages beast synergy. You still get 8 damage but you also activate your beast synergy cards without paying mana on subsequent turns.
Lotus assassin is NOTHING like giant sand worm. GSW is bad because it's so expensive and needs to survive a round to even start attacking. Lotus assassin has stealth, almost guaranteeing it survives to attack. Then it can't be finished off with removal if it trades.
Kabal talonpriest is not a strictly better dark cultist. DC could be played on an empty board on curve and then if it survives a turn, you can buff a 4 drop. Talonpriest requires you to already have board presence, something that is difficult to guarantee early on, especially as priest. And you're buffing a 2 drop on curve, much weaker than buffing a 4 drop. Plus no n'zoth synergy.
Hard to judge kazakus without knowing more information about what spells you can make.
I know a guy - since warrior cards will be favored to show up, you're getting ferocious monkeys, that 2/6 with enrage that is very playable, and the 3/2 taunt that gives another minion taunt. None of those taunt minions suck imo. Then you have a spread of okay neutral taunts, with a sprinkling of bad taunts.
That's... potentially insane.
Ready for some Yu-Gi-Oh level of fukkery ?
Interesting
Where are you getting these from?
Full family affiliations here:
Grimy Goons: Hunter, Paladin, Warrior
Kabal: Mage, Priest, Warlock Jade
Lotus: Druid, Rogue, Shaman
0 mana 7/7, nice
0 mana 7/7, nice
Wait, summon doesn't remove it from your deck? Now that's insane.
I don't get it... am I reading this incorrectly? Looks like straight up power creep.