I've been playing for a year and have never gotten a golden legendary, has blizzard abandoned me?
Good thing I didnt dust my gold Cairne bloodhoof I've read gold legends is super rare
I've been playing for a year and have never gotten a golden legendary, has blizzard abandoned me?
I have two overlapping Shaman quests so I'm trying out "Bog Champ" Shaman (aka Ancestral Control, aka Concede Shaman) and man this is a fun deck.
I had a C'thun Druid decide not to attack into my Earth Elemental the turn I played it, trying to preserve his board, so I was able to double Ancestral and then Faceless it. No Druid can get through 6 Earth Elementals.
Next game was against a Nzoth Rogue who thought they had countered my strategy by vanishing board of Earth Elementals after I got the combo, but I was able to just keep playing big taunts every turn until they conceded. Helps when you save Hex for Sylvanas.
Double Ancestral? So it summons two when you kill it? WutFace.
That's pretty nasty.
It's a "tempo" deck which means you play overstatted minions on curve and trade aggressively. For most match ups you want to hard mulligan for a War Axe or at least Alex Champion + a dragon. You have fast minions that kill something on board the turn you play them like Alex, Corruptors and Korkrons. Once you have established board, start going face to activate Crushers. Then finish it late game with your bombs like Rag, Grommash, Malkorok or big dragon.I feel like I'm not playing the deck right. I mean I'm winning about 70% of my matches, but I just don't feel like I'm doing it right. What's the basic strategy with the deck? Are you supposed to just go face?
Or maybe my deck needs some work. How's your deck look. Our does anyone have any links to some good builds
"Wow that's funny glad I can roll again"
"Wow that's funny glad I can roll again"
I've been playing for a year and have never gotten a golden legendary, has blizzard abandoned me?
A turn 5 "answer" to a minion played on turn 1 is bad. Most of the time it can't even kill some one drops like Mana Wyrm/Trogg/Flame Imp when they are the only minions on board. And when there are more minions on board you might kill a totem and then they will just run over you.
Anything better than that (cheaper/targeted) and it's going to remove Doomsayer from the game.
You're talking about 9 different spells then and they already exist in some form.Not talking about an effect attached to a minion, it can just be a spell.
Not for Warlock, that was my original point. Every other class except Paladin has an answer to an early drop, Warlock is really lacking and that's why Control Lock decks are kinda struggling right now.You're talking about 9 different spells then and they already exist in some form.
Warlock getting a card would be fine (probably a spell so it doesn't accelerate zoolock further). I was trying to comment on the "small game hunter".
"Wow that's funny glad I can roll again"
You can always play in Wild for that quest.
No Druid can get through 6 Earth Elementals.
I need an online friend to get that 80G quest.. anyone?
that or may be Levi to get online, I always miss him lol
Yogg says hi.
I can't for another hour, sorry. I'm sure someone will add you, greedy buggers.
I need an online friend to get that 80G quest.. anyone?
that or may be Levi to get online, I always miss him lol
nerf rogue weapons please
I just want priest to have something that can deal w/ divine shield and 4 atk minions. That's probably too much to ask though
well, I can in one hour, so I can perfectly wait
Forgot my tablet, and my phone version wasn't updated--tried unsuccessfully to download the update but after my hour lunch it's only 45% done. Stupid slow park wi-fi.
We fixed an issue that prevented some players from starting a game
Morgls hero power is now correctly animated
Your quests should now display correctly
[Mobile] Performance has been improved for mobile devices and tablets
[Mobile] Those pesky vines that could show up during the mulligan phase have been pruned from Standard icons
[iOS] iPhone SE should now display the correct UI
[Apple] Addressed a crash on iPhone 6 Plus and Mac devices
shadow word death + pain deal with divine shield better than most removal.
Did they seriously push out a 1.2 gig patch just for these?
Especially against C'Thun Druid, which isn't popular, but IMO is underrated.I just want priest to have something that can deal w/ divine shield and 4 atk minions. That's probably too much to ask though
Grommash and Ragnaros are safe crafts, but if the new adventure wrecks Warrior somehow, you might regret crafting for a deck that isn't strong anymore. Personally, I would wait.I was thinking of crafting Grommash and ragnaros for a dragon warrior deck, possible patron deck, and to possibly use rag in a tempo mage deck.
Is it a bad idea to craft those right before the new adventure gets announced? They seem super safe for any meta changes.
I just want priest to have something that can deal w/ divine shield and 4 atk minions. That's probably too much to ask though
I'm playing the list on tempostorm, I see some play deathwing which makes a lot of sense in this deck with low size hand you often have.
And how to play it, it's a tempo deck not face. You need to be playing something every turn pretty much and whenever you can go face. It's really easy to curve out with it, sometimes you don't get a dragon and it gets rough. You only want to save the ghouls for the proper moment.
One thing to consider is that always play your turn with what you can top deck next turn in mind, there are lot of chargers and damage in the deck, you have to see what's your out and play accordingly, face or trade, you could set up lethal a lot of time. Against hunter I'd play extra aggressively, you're not beating highmanes and call of the wild, you have to close the game before then. It's generally worth it to go face to activate the crushers on curve even if you have good trades. Your opponent generally trades for you since you're the aggressor more often, so don't trade your 3/3 into their 3/3 for example.
Thanks. This ended up helping me make better choices. I actually thought about adding Finley since I wasn't using the hero power much at all, so now I think I'll definitely do it.It's a "tempo" deck which means you play overstatted minions on curve and trade aggressively. For most match ups you want to hard mulligan for a War Axe or at least Alex Champion + a dragon. You have fast minions that kill something on board the turn you play them like Alex, Corruptors and Korkrons. Once you have established board, start going face to activate Crushers. Then finish it late game with your bombs like Rag, Grommash, Malkorok or big dragon.
Make sure you have enough dragons though. Double Faerie, double Crushers, double Twilight, double Azure Drake are minimum... you probably want one big single dragon like Nefarian or even Deathwing.
I like to run Finley in the deck... both Mage and Warlock hero powers are great.
If you're gonna do quests, just do casual man. Save yourself.That moment when you just don't give a fuck anymore and start conceding every match cause I got quests to complete and fuck trying to win with any other deck than my mediocre Zoolock deck anywhere else than rank 20. I got to 13, guess that is my life's highscore now.