Mobius and pet octopus
Member
The best card rogue could receive would be something like, deal weapon damage to all enemies and destroy your weapon. Lets call it Dagger Flurry. Lets make it cost 0 just because.
unless you want to play a random troll deck yea
Im expecting pure garbage honestly.
Senjin is the most reliable card printed in Hearthstone. I put that card in my deck when I first started playing I still play that card in my Renolock.Vlps is playing senjin in his hunter instead of hound master as an anti aggro tech. Seems ok for that.
Secret Keepers are iffy, I admit, but they are best when you can chain a good amount of secrets behind them, so the very early turns. I've been thinking about switching them out, but with a good amount of secrets in your deck, anything you switch them out for is going to be a) slower and b) negative synergy most likely. Stick with them for a few more matches.
Don't keep Dr. 6, that's why you have 2 of them. It's not your win condition, just a tool to lock down the board you established before and thin your deck. Pulling 1 or 2 secrets is just as good. I actually switched out Sacred Trial and don't even have a perfect tree in this deck if you noticed. I found Consecration much more useful.
Also check my previous post where I talk about using Finley.
I'm at Rank 7 right now, highest I've ever been. Hoping to be able to make the push to 5 but i get too nervous to keep playing when i win a game or two.
I'm at Rank 7 right now, highest I've ever been. Hoping to be able to make the push to 5 but i get too nervous to keep playing when i win a game or two.
Not sure why.
LoE and WoG have been their best and most creative card expansions - by a margin.
Yup the viable deck variety is where it should be after this many adventures and expansions. Oh wait that's not true at all.
Yup the viable deck variety is where it should be after this many adventures and expansions. Oh wait that's not true at all.
Yup the viable deck variety is where it should be after this many adventures and expansions. Oh wait that's not true at all.
Yup the viable deck variety is where it should be after this many adventures and expansions. Oh wait that's not true at all.
I think this has more to do with them deleting GvG and Naxx than anything. Which kinda sucks since it implies that the meta will be half assed until the card count is at that level again, EVERY year.
Meanwhile, in the current meta there is only one viable Warlock archetype.By that definition we have always had 20 decks that you can take on ladder and do well enough. People have always used Face Warrior and Tempo based Warrior decks in the past but they weren't that good, no where near as good as they are right now.
Even back in the Grim Patron days, you still had a lot of decks that could be run despite there being this "broken" deck online.
Paladin - Secret Paladin, Midrange Paladin
Warrior - Grim Patron, Control Warrior
Warlock - Zoolock, Demonlock, Malylock, Classic Handlock, Combolock (back then Warlock was the Warrior of today with multiple deck types)
Druid - Combo Druid, Ramp Druid
Hunter - Aggro Hunter, Hybrid Hunter, Midrange Hunter
Mage - Tempo Mage, Freeze Mage, Mech Mage
Priest - Control Priest, Dragon Priest
Rogue - Oil Rogue
Shaman - Midrange Shaman, Mech Shaman
This is pre-LoE/pre Warsong nerf, post TGT BTW. Though that brief time with post Warsong nerf and pre-LoE had one of the worst metas because Secret Paladin was probably at peak power level and it was 3 decks that ran everything (Secret Paladin, Zoo, Combo Druid). LoE added in Aggro Shaman and a more refined control Warlock deck but those other decks still dominated for quite some time until Standard hit.
Secret Paladin is so strong that in Wild EVERY deck I see runs Eater of Secrets. And even when they play Eater of Secrets against MC, they STILL lose sometimes...
That's the only way I got rank 5 with the Lock. Even then I lost some of those match ups LMAO!Renolock actually good against Dragon Warrior for some reason, but you tilted so hard against other aggro n hunter
that one game you circle around slow Warrior n Yogg druid is a bliss
That's the only way I got rank 5 with the Lock. Even then I lost some of those match ups LMAO!
And Dragon Warrior is not that a great match up. If you get board clears and removals on time, yeah it's fine but in reality what happens is that they get out Alex Champion out fast and with no Dark Bomb you end up taking 9 damage from a 2 drop minion (because it has charge) and you are trying to play catch up for the rest of the game. Quite a few of the minions in the deck are just past the board AOEs.
I was running Classic Handlock btw just as an experiment. I tried Leeroy Reno but now have settled with Nzoth Reno now, it feels more stable.Well no one survive coin Champion + Champion either, I think its less tilting than other aggro is because if your survive first 4 turn, you okay.. Drag Warrior turn 5-7 is very weak, its perfect spot to stabilize.. other aggro not have that weak turn 5-7, but yeah.. in most case its not work that way lol
btw you run Leeroy Reno or N'zoth reno?
Meanwhile, in the current meta there is only one viable Warlock archetype.
I was running Classic Handlock btw just as an experiment. I tried Leeroy Reno but now have settled with Nzoth Reno now, it feels more stable.
is the new adventure announced today?
I'd personally take out those cheap deathrattle minions, add 2 Azure Drakes and Chillmaw. Maybe even Doomsayer/Frost Nova if you're going for a more control-style deck. You could also convert it to Reno if you want. Not that many changes from your current deck.After a few weeks of abstinence I'm slowly beginning to play Hearthstone again. Inspired by a Kripp video I watched a while back, I'm trying to do a N'Zoth Mage deck. I'm not good ad deckbuilding and if I try it on ladder I won't get the right conclusions to improve it. Anyone got some suggestions?
Do they typically announce Adventures months in advance or is a release probably imminent?
Do they typically announce Adventures months in advance or is a release probably imminent?
I'd personally take out those cheap deathrattle minions, add 2 Azure Drakes and Chillmaw. Maybe even Doomsayer/Frost Nova if you're going for a more control-style deck. You could also convert it to Reno if you want. Not that many changes from your current deck.
Last adventure came out right after.
I have an issue with how Track-o-bot determines archetypes. How the fuck is a Shaman who runs Flamewreathed and Doomhammer "midranged"?
I would probably lose to an actual midranged deck. Brain dead aggro shamans giving me free cards off their BrokeBack Hammer is easy wins. Baron Geddon does work, too, clearing their whole shitty board every turn.
I keep getting super close to beating hunters, and then they have quickshot / kill command for lethal after their Call of the Skill turn. Oh well, Getting sick being free to hunters but whatever.