Professor Lich
Member
Tonight ~11pm pacific, 2am EST. I'll probably watch it (I'm EST) if I remember to change from netflix.
East coast hype!
Tonight ~11pm pacific, 2am EST. I'll probably watch it (I'm EST) if I remember to change from netflix.
I have an issue with how Track-o-bot determines archetypes. How the fuck is a Shaman who runs Flamewreathed and Doomhammer "midranged"?
I would probably lose to an actual midranged deck. Brain dead aggro shamans giving me free cards off their BrokeBack Hammer is easy wins. Baron Geddon does work, too, clearing their whole shitty board every turn.
I keep getting super close to beating hunters, and then they have quickshot / kill command for lethal after their Call of the Skill turn. Oh well, Getting sick being free to hunters but whatever.
I'd personally take out those cheap deathrattle minions, add 2 Azure Drakes and Chillmaw. Maybe even Doomsayer/Frost Nova if you're going for a more control-style deck. You could also convert it to Reno if you want. Not that many changes from your current deck.
Lots of midrange shamans run those cards. Not sure why those two cards would define the difference between aggro and midrange.
If you run fire elemental, mana tide and thunder bluff, you aren't aggro.
2am EST? Ridiculous
2am EST? Ridiculous
I wish I took a screen, but this guy played Sneed's Old Shredder against me in Brawl, and when I popped it I was chanting the worst legendary I could think of to drop: "Shifter Zerus, Shifter Zerus, Shifter Zerus".
Well, I was wrong about which legendary was the worst. Majordomo Executis dropped, I killed it, removing 22 health from my opponent and giving me an easy lethal the next turn.
http://www.vicioussyndicate.com/vs-data-reaper-report-11/
I'm playing a tier three deck that only comprises 2.26% of ladder, so keep your goddamn "WarriorStone" comments to yourself if you choose to spectate me.
But it IS Warrior, isn't it. :^)
I was playing warrior before it was cool
2am EST? Ridiculous
But.... wasn't playing Warrior always cool?..
Previously people tried to make Dragon Warrior like Cthun Warrior, like a Midrange/Control version. That doesn't work nearly as well as the tempo version because the class dragon card that Warrior has is aggressive by nature.Before the expansion I was trying to get Dragon Warrior to work, now it does and I don't feel like playing it =/
I liked my version that had Varian and Deathwing and Nefarian better
http://www.vicioussyndicate.com/vs-data-reaper-report-11/
I'm playing a tier three deck that only comprises 2.26% of ladder, so keep your goddamn "WarriorStone" comments to yourself if you choose to spectate me.
http://www.vicioussyndicate.com/vs-data-reaper-report-11/
I'm playing a tier three deck that only comprises 2.26% of ladder, so keep your goddamn "WarriorStone" comments to yourself if you choose to spectate me.
It's all the same thing in this game.I still don't know the difference between tempo and midrange.
I still don't know the difference between tempo and midrange.
I still don't know the difference between tempo and midrange.
What kind of deck doesn't want to do this?My impression was that tempo decks are defined by having more efficient removal in it. Play early stuff, remove opponent's stuff, and keep your minions on the board.
All of this lingo seems borrowed from MTG and it feels like putting square pegs into round holes sometimes.
Exactly. Only decks that don't specifically do this are control decks and raw face decks.What kind of deck doesn't want to do this?
What kind of deck doesn't want to do this?
What kind of deck doesn't want to do this?
Zoo uses Power Overwhelming for removal, sometimes Soulfire. And it's really annoying having your 4 drop killed by a 1/1 and a 1 mana spell. It's the ultimate tempo play.Not every aggro or midrange deck contains removal. Zoo doesn't have any removal at all, just minions.
Tempo play means maximum utilization of mana to impact the board state. So a Warrior that uses a one mana Execute to kill a big minion then fill the rest of the crystals with a minion, that's technically a tempo play/swing although a very basic type. Likewise a minion like Fire Elemental is a high tempo card because it removes some of their board and puts a cost effective minion in play... like BGH as well.
Exactly. Only decks that don't specifically do this are control decks and raw face decks.
Which is why these Midrange/Tempo classifications have been bad ones. Kibler used to get in arguments over Tempo/Midrange Warrior... no one is really right or wrong.
The main problem is the HS community is horribly uncreative when coming up with deck archetype names.
The main problem is the HS community is horribly uncreative when coming up with deck archetype names.
It's all the same thing in this game.
Very few classes can actually make real tempo plays. Rogue using up prep and a bunch of zero mana spells to put up a massive Van Cleef is a tempo play. Druid using Innervate to put out a big minion early is a tempo play. But other classes don't have 0 mana spells or many cost reduction cards so for them playing a tempo game is playing the best/fastest minion on curve.
Zoolock, Midrange Hunter, Tempo/Dragon Warrior, Midrange Shaman, Secret Paladin, Token Druid, Tempo Mage are all tempo decks.
Midrange generally means that you are playing something that is in the middle of control and aggro. As you can see there's really only one aggro deck and one control deck in tier 1-2 which means everything else has to be midrange.
Think of tempo decks as being a bit faster than midrange decks.
The main problem is the HS community is horribly uncreative when coming up with deck archetype names.
Why does tempo mage dominate the lower ranks? Such an annoying deck to play against. That's probably a big reason the higher ranks tend to be a lot more fun for me.
Also, that's quite a jump for token druid between rank 10-1 and legend. I've been playing Token/Yogg Druid because you guys told me to after I complained about Druid being bad, and it got me all the way to rank 5.
I don't know if i'd call it difficult to play, but it requires a very different playstyle than most decks, giving it a bit of a steep learning curve. I'm guessing that's why it's not super popular below legend.
Tempo mage has been popular for a long time now, especially after flamewaker came out. During the height of secret paladin I swear tempo mage was the deck I saw more often than anything else.
I think it just a relatively cheap, fun and quick deck to play on ladder for people who are grinding out mage wins.
Yeah Token Druid is closer to the actual tempo playstyle. Which is why I put Rogue and Druid in the same category of real tempo.Token Druid isn't about playing the best/fastest minion on curve at all. It's much closer to your Van Cleef example where you use synergy cards to create massive single turn tempo swings. The only time you should play any minions at all before turn 4 is through ramping, a god draw of double living roots plus call of the wild, or as defense against aggro.
Face/Aggro/Tempo/Midrange/Control
and/or
Whatever card is your win condition
and/or
Some tribe
Very few exceptions.
Sunshine Hunter and Miracle Rogue are the only two exceptions I can think of.
Don't forget Handlock.
I want the adventure now.
Don't forget Handlock.