LonelyGreyWolf
Banned
Hmm, don't they show up at random anyway?
You get 50,000 rupees for beating a friends network Link; much more than when you beat a strangers network Link.
Hmm, don't they show up at random anyway?
I need to fight some friend links for that sweet sweet dosh... please add me
my NNID is PleaseUnderstand
Remember that items respwan when adjacent maps are played (this can also restore random items) but yeah grinding for compass is annoying, especially master quest where you have hidden enemies that you have to use recorders on things like bushes or random bits of floor to reveal.the one thing that pisses me off about Adventure Mode (at least the OG) one is the amount of grinding required... not grinding to level your character or farming for weapons/rupees but grinding for adventure mode items... 5-6 places to use a harp... yet a harp only shows up on 2 stages
The Cucco Chicks much like bombarding stalks spawn in random places so sometimes you end up eating lots of time of facing the wrath of the chickens to no fault of your own.Mama cucco can fuck right off. Shows up and within half a heartbeat her chick dies because she's a terrible parent. Then she takes it out on me? Oh heeeeeeeeeeeell naw. We are gonna throw down mama cucco and you about to hear some shit you don't wanna admit whilst I slap your stupid ass around this field.
Red squares and level 3 weapon missions are the best bet to find weapons. Also always be using a slots+ potion. Slots+ and stars+ help on weapons help too.What's the best way to get endgame weapons, and what's an endgame weapon anyway? 420, 8 slots, legendary? And what would be the best skills?
Say, for example, for Midna (one of my mains) I was thinking something like:
Darkness+ (I find this to be quite nice)
Combo III
Combo V
MAYBE Combo IV
Legendary
Hasty
Insta kill (What exactly does this skill? I heard it does additional damage on generals)
????
Also, I've used the "clean" 280 tier 3 weapons to create farming ones (EXP+, Material+, Slots+, Stars+, Rupees+). Is having Materials+ and Slots/Stars+ together conterproductive? As in, Materials+ increases odds of better drops, but does that mean that weapons are less likely to drop? Been wondering this for a while now.
Thanks for the help!
There's a level where you have to use Fi to go through three keeps and kill a bunch of captains, and the last keep is a big Imprisoned and two little ones. Maybe I was super underleveled, but I had to go through the weak point gauge cycle three times to kill him. After his second weak point gauge, he generates lightning throughout the whole keep, not just around his feet. It seems unavoidable. How do you defend against that?
Red squares and level 3 weapon missions are the best bet to find weapons. Also always be using a slots+ potion. Slots+ and stars+ help on weapons help too.
Legednary isn't a particularly worthwhile skill if you ask me as 30 power means a lot less with 200 characters levels and those 4000 kill skills are much better usage of a slot (you can pick two, finishing blow+ should be very nice). Sadly you do need to unseal it to be delete it.
I thought instant kill just means sometime instantly killing grunts who usually die in three hits anyway so for 3000 skills I'd either go with no healing or Compatriot depending on how you feel (if you really need to heal a level is going badly end of but the safety net is nice).
There's a level where you have to use Fi to go through three keeps and kill a bunch of captains, and the last keep is a big Imprisoned and two little ones. Maybe I was super underleveled, but I had to go through the weak point gauge cycle three times to kill him. After his second weak point gauge, he generates lightning throughout the whole keep, not just around his feet. It seems unavoidable. How do you defend against that?
I got through the early parts of that level with enough health to kill him easily and I satisfied the requirements of the stage, but that just really seems unfair. I hope he doesn't show up on a Super Devastating map or something like that later on.
Legednary isn't a particularly worthwhile skill if you ask me as 30 power means a lot less with 200 characters levels and those 4000 kill skills are much better usage of a slot (you can pick two, finishing blow+ should be very nice). Sadly you do need to unseal it to be delete it.
I thought instant kill just means sometime instantly killing grunts who usually die in three hits anyway so for 3000 skills I'd either go with no healing or Compatriot depending on how you feel (if you really need to heal a level is going badly end of but the safety net is nice).
Yeah, Legendary is pretty much useless on a tier 3 weapon. Defenseless is another option for the 3k skill. I'd put it and No Healing in the top tier (No Healing is still very slightly better unless you want to pair them with Heart-Strong, but if your style doesn't included blocking, uh, ever then Defenseless works just as well) with Compatriot below them due to not always having the boost from it. They may also want to include one of the more useful Vs.Skills, such Vs. Undead, Vs. Dragon, or Vs. Soldier.
I defend fairly often, which is why I didn't consider Defenseless. I guess I'll go for No Healing, Compatriot and all those 3 Vs Skills (all of them include annoying foes, Poes, Volga/Lizalfos and Moblins respectively).
Is there a limit to how many 3k/4k skills we can have on a weapon?
Yeah, if you defend a lot then Defenseless isn't really an option and No Healing is the way to go.
Sadly, you can only have 1 each of the 2k (Vs.) and 3k skills. You can only have 2 of the 4k skills.
So you'd want (based on what you put originally):
- Darkness+
- No Healing/Compatriot
- A Vs. Skill
- Hasty
- Finishing Blow+ (Unless you want to go full "I'll never get hit" and take Heart-Strong)
- Strength III+ (or whatever the weird official name for combos is)
- Strength V+
- Strength IV+(?)
I had no idea of those limits... Thanks!
What about the 1k skills? Are they also limited to 1?
I believe so.
Yeah, if you defend a lot then Defenseless isn't really an option and No Healing is the way to go.
For the longest time I didn't know you even COULD defend. The only thing I ever do is dodge.
Do defenseless and no-healing stack? Cause I could definitely see putting em both on a weapon.
Just ask a friend with a Link amiibo to bring it one day.I really want the Spinner, but I don't want to buy an amiibo (toys/collectibles just aren't my thing). That damn "????????" in Link's weapon list is taunting me mercilessly.
Just ask a friend with a Link amiibo to bring it one day.
I know very few Nintendo fans in real life, and I don't think any of them own any amiibo.Just ask a friend with a Link amiibo to bring it one day.
Money isn't the issue -- I'd just feel kind of guilty buying a hunk of plastic and then throwing it away (and I'm too lazy to try reselling it).Or talk someone into buying one
Just ask a friend with a Link amiibo to bring it one day.
Money isn't the issue -- I'd just feel kind of guilty buying a hunk of plastic and then throwing it away (and I'm too lazy to try reselling it).
Lol.
Because the average friend has amiibos. I only know one person in "real life" who even has a Wii U. I don't know anyone who has an amiibo, and I probably never will.
There's a level where you have to use Fi to go through three keeps and kill a bunch of captains, and the last keep is a big Imprisoned and two little ones. Maybe I was super underleveled, but I had to go through the weak point gauge cycle three times to kill him. After his second weak point gauge, he generates lightning throughout the whole keep, not just around his feet. It seems unavoidable. How do you defend against that?
I got through the early parts of that level with enough health to kill him easily and I satisfied the requirements of the stage, but that just really seems unfair. I hope he doesn't show up on a Super Devastating map or something like that later on.
It's very easy, actually, stay under him.
Uh, could you elaborate on this? So, standing under him while he fills the keep with lightning is safe?
Correct, that is the time to take out his toes safely and his lighting will not hurt you. Once he is done and goes back to walking, then you need to get away from him again.
You don't have kids in your family? Or have friends who have kids? Because Link amiibos are pretty common among kids.Lol.
Because the average friend has amiibos. I only know one person in "real life" who even has a Wii U. I don't know anyone who has an amiibo, and I probably never will.
@Beren: same here. Beating Termina before the first cycle ends is very easy, but the A ranks require a lot of grinding, and I also chose to take a break.
Always go in blind, have fun.Anything I should absolutely know or do going in blind?
And should I grab the DLC immediately, or wait till I've played vanilla for awhile?
Decided to pick this up, damn this downloads slow.
Anything I should absolutely know or do going in blind?
And should I grab the DLC immediately, or wait till I've played vanilla for awhile?
The worst are the maps with the Giants as rewards. The map is difficult but doable, and then a boss is called, and good God... it takes a completely over the top level of damage, even at level 150 it takes ages and is very repetitive.This. I'm finding if you ain't hit level 100's with your character you may as well call for backup because you won't be getting enough damage on some of these stages to A rank.
It's very, very fun. Unlocked it with my nephew's Link before I bought the Wind Waker Link amiibo.I Wish that my Link Amiibo would be here already, i really want to try the spinner.
Everything except the OoT/TP/SS costumes for Link, Zelda and Ganondorf, sold separately. They also throw in Dark Link as a bonus. It's an EXCELLENT value.I'm confused about the DLC for this game. If I buy the $19.99 pack, do I get everything there is? Is it worth it?
I'm confused about the DLC for this game. If I buy the $19.99 pack, do I get everything there is? Is it worth it?
You can have plenty of fun using the new characters, costumes and weapons in Free Mode.If you enjoy the Adventure mode, it's worth it. Otherwise, it isn't. There are a few extra story chapters, but the core of the DLC with hours or playability is all more Adventure mode maps and challenges. There are new characters and weapons too, which yet again you'll mostly use in the Adventure mode.
Posted more pics in my love letter thread. Feel free to bump that thread and share some Miiverse pics that caught your eye!
True fact...I don't even know how to screenshot things on the Wii U to share them to Miiverse. I have no idea how its forums or whatever work. No concept of socializing whatsoever has been made clear to me by most games so I have no concept of how to do it in them.
True fact...I don't even know how to screenshot things on the Wii U to share them to Miiverse. I have no idea how its forums or whatever work. No concept of socializing whatsoever has been made clear to me by most games so I have no concept of how to do it in them.
I never bothered with Miiverse either. Logged in once, found it confusing, never looked back. Maybe one of these days I'll give it another try. Is it possible to create groups to share stuff on there? I'd think a musou-GAF community group to post screenshots would be one way I could see it getting interesting to me.
@Beren: same here. Beating Termina before the first cycle ends is very easy, but the A ranks require a lot of grinding, and I also chose to take a break.
This. I'm finding if you ain't hit level 100's with your character you may as well call for backup because you won't be getting enough damage on some of these stages to A rank. You'll take too long on the officers and leave your base in trouble or just plain lose the rank to time.
Currently powerleveling stuff myself with the wife. Ghirahim is 150, and Link is 120, but the rest are like...80 to 60. Time to play the cast some more.