So all of a sudden my minimap keeps zooming in and I really don't need it to, how can I make it not do that?
Never happened before this stage (Death Mountain)
Press up/down on the D-Pad.
So all of a sudden my minimap keeps zooming in and I really don't need it to, how can I make it not do that?
Never happened before this stage (Death Mountain)
I'll be keeping the hat on, it's kinda cute lookingI'm really glad they're letting us play as Cia without her mask in her normal outfit. Now the question is whether to keep the hat on or not
I think someone answered this but just in case:Adventure mode confuses me despite having read like all the posts in this thread. So it's like, you complete a level, get an a-rank, then you gotta find an item, figure out where to use it and play the level again to claim the reward? Or can you just use the item beforehand?
Yeah, darkness is amazing. Thunder is also cool when you're just running through a hall. Water seems to last for ages. Fire and light is kind of meh from my experience.
Someone else kinda covered this fairly well but to iterate, if you just use the strong attack button on it's own (no combo) then you will expend all your meter to do a special attack. You can do it with no meter but it's not very effective, while the full meter one is somewhat impressive but realistically too slow to be all that useful (I've almost never managed to use it without taking hits)How doeswork, anyway? I know I can hold X at certain parts of his combo in order to charge up meter, but how do I make use of the meter? The most effective thing I found for him was either full Y or C1; most of his other combos into strong attacks felt slow. Am I missing the point there?Ganondorf
If you're not feeling it then you're not feeling it. It may just not be for you?I tried the demo at a kiosk today. Underwhelmed. Enemies really weren't doing anything. I didn't understand if it was a bug, or an easy-mode turned on for the demo or what.
Slash, slash, move to next area, slash, slash. Getting to use bombs was fun.
Enemy models were kind of blah. The King Dodongo looked terrible. Music was annoyingly repetitive. Framerate was blah when a lot was happening onscreen.
I did feel very cool executing the crazy ass super move with the A button, clobbering about 200 enemies at once.
I'm not sure this game is for me.
Pressing down on the d-pad changes the zoom.
One of the directional inputs on the dpad toggles the map to zoom-in. It will zoom out briefly when major events occur that need your attention which is why you see it do that. Just tap whatever d-pad direction toggles the map to reset it back to full mode.
Press up/down on the D-Pad.
God damn that mission where you have to kill a big and two small Imprisoned with Fi. God damn it to hell.
Question about adventure mode:
Does every square have a secret in them?
Is there anyway to tell a secret other than using a compass?
Also, when a secret is a door/staircase how do I enter them?
Does anyone know what Midna is saying at the end of her 'Stamina Attack'? (The attack done to enemies when you drain their stamina) It sounds like she's speaking japanese 'Homerun' given how her attack looks.
BTW. Isn't Midna amazing in every single way?
HOLY SHIT @ the Temple of Souls Mission.
D-do not pursueGanondorf
Just started playing, did the first mission. The game has a lot more to it than I expected. Didn't know there would be loot and stuff. A lot of it went over my head. Really fun.
I tried going to the golden skulltula but didn't even understand what to do there, the music just stopped.
So I don't really get Midna.
Everyone else I've had breakthroughs on, but for the most part, she seems not...good? Especially against officers.
Graphics are fairly impressive as well.
I picked this up over Theaterythm and I hope I made the right choice....I debated for 20 minutes.
So I don't really get Midna.
Everyone else I've had breakthroughs on, but for the most part, she seems not...good? Especially against officers.
Has anyone found a use for blocking? Since the game is so hectic, dodging seems more effective than standing there and taking the hit.
Thanks, got one in the second stage.That is EXACTLY what you want. When you are close to the skulltula the music will stop. Search for it in that area and kill it to get it. You have to blow up boulders sometimes or look around. These things level up how good your potion is when you use it. At 7 skulltulas you get 10 hearts and half a bar of meter! Plus it levels up the apothecary so you can create better potions as well.
Can someone explain weapons to me? Like what the levels are and how you get them and all that? And what a sealed weapon is?
Each character weapon class has 3 levels where the strength of the weapon as well as the number of slots/skills increase with each type of weapon.
For example, Link's "Sword and Shield" weapon class.
SnS Lv1 - Knight's Sword
SnS Lv2 - White Sword
SnS Lv3 - Magical Sword
The Level 1 SnS generally is found with the lowest amount of slots as well as mostly weaker skills, as well as having the weakest attack power. Finding the next level of a particular weapon class isn't just picking up loot.
This is where Sealed Weapons come into play. They either unlock a completely new Class of weapon for a character, or unlock a new level of an existing Weapon Class for a Character.
A few Sealed Weapons are found in Legend mode, but the majority of both new and weapon level upgrades are found in Adventure mode.
Thank you. And there's literally no reason to use a level 1 weapon if you have a level 2?
Thank you. And there's literally no reason to use a level 1 weapon if you have a level 2?
Certain skulltulas require you to use level one weapons. For example, you have to use a polished rapier (Zelda's level one rapier) to get a skulltula in the temple of souls.
Is there a guide on the absolute quickest way to get the other characters?
I plan on doing adventure mode fully, however I want all the characters first for when I play with friends.
Has anyone found a use for blocking? Since the game is so hectic, dodging seems more effective than standing there and taking the hit.
Manhandla. He tends not to turn green unless you're facing him and blocking prevents you from getting eaten up by seed bullets.
Honestly it takes a bit of work to get to all the characters. They show you where on the map they're at, but the requirements and items needed aren't necessarily easy to get to.
No, it just means you need to use rapier to get the skullula, LV2 and LV3 weapons are fine.
Just unlocked Midna. Goodness gracious, my performance in that mission was subpar. I'm gonna have to do that one again, if not for the hidden items then at least for my own sense of pride.
I don't think I've had this much fun with a Zelda game since Ocarina of Time.
the imprisoned
mother of god
who the fuck thought that boss was a good idea
the imprisoned
mother of god
who the fuck thought that boss was a good idea
You might want to wait until you beat the next level before replaying Twilight Field. You can't get the heart container until you get the item from that stage.
He's fun with the fire rod.
the imprisoned
mother of god
who the fuck thought that boss was a good idea
Oh, one question to the experts in the room: is there any point to killing Golden Cuccos other than the thrill of doing it? I took down two or three in the course of my Legend Mode run (and barely escaped alive), but it didn't appear to have any effect.