Kotaku Rumor: Microsoft 6 months behind in game production for X720 [Pastebin = Ban]

He just posted his track record and if you think that is something that gives him this "Quit fucking doubting me" status then forget it. Believe him then. I quit.

thuway appears to be a good aggregator of industry rumours, and obviously takes time to do his research and poke his nose
beak
into various places to cross-reference and corroborate things he has heard with other people who also have heard things from industry people. He never professed to being bullet-proof or to knowing everything or to being infallible - give the guy a break. If you choose not to put any weight into what he says then go ahead and do that.
 
Please stop arguing with each other and getting snipe-y. I don't care who started it. I don't care who got the last word. Drop it.

If you happen to post after this reminder, please take heed and edit out your post.
 
I see that you are a person of immeasurable taste.

:)

I just prefer the best 16-bit console is all!

Genesis does.

Also, I wish that whole Microsoft/Sega combo would have happened. I think re-branding the Xbox in Japan as a SEGA product could have proved interesting. I don't think as many people would have cared that Microsoft was involved as others have suggested. It would have been at least interesting to see.
 
I am only going to do this once GAF, I have had to repeat myself over and over again.

1. I am THUway, not THRUway.
2. I had no prior knowledge of any information on PS4 until I saw document that was EERILY similar to the VG Leaks, only it had more information. It had diagrams and bus names, which I kept a secret to myself because it is of no use to you, and I could barely interpret it. The only person I told those to were Jeff_Rigby, Kagari, and BruceLeeRoy. The names were Onion and Garlic. This is months before any one even knew about it.
3. I gave out the bandwith numbers for Durango's RAM.
4. I gave out hints on the existence of Drive Club, and even mentioned it by name in PM's way before the Sony event.

Quit fucking doubting me.

I have a pretty big number of sources, and I will occasionally get shit wrong, but this is the nature of rumors. I can't make a wrong into a right, or a right into a wrong.
I can confirm this and that you were trying to confirm a source while trying to protect the source. Vegetable buss = Onion buss <grin>. From that point you did a 180 and have been I think more accurate.
 
Here's the thing, even when Microsoft had established first/second party studios those games weren't what I would consider to be great. People tend to forget that we got games like Kakuto Chojin, Blinx, Brute Force, etc.

In 2007 they disbanded FASA.
They disbanded Carbonated Games in 2008.
In 2009, they closed both Ensemble Studios and Aces Studios.
In 2012 they downsized the Vancouver studio and renamed it Black Tusk.

In between all of this they let Bizarre Creations slip away and Bungie is no longer with them as an exclusive studio. So they've had a terrible history with studios and troubled development.

Last generation, Sony doubled down on in his development. Buying Sucker Punch and Media Molecule and expanding studios like Naughty Dog seemed incredibly forward thinking.
 
Here's the thing, even when Microsoft had established first/second party studios those games weren't what I would consider to be great. People tend to forget that we got games like Kakuto Chojin, Blinx, Brute Force, etc.

In 2007 they disbanded FASA.
They disbanded Carbonated Games in 2008.
In 2009, they closed both Ensemble Studios and Aces Studios.
In 2012 they downsized the Vancouver studio and renamed it Black Tusk.

In between all of this they let Bizarre Creations slip away and Bungie is no longer with them as an exclusive studio. So they've had a terrible history with studios and troubled development.

Last generation, Sony doubled down on in his development. Buying Sucker Punch and Media Molecule and expanding studios like Naughty Dog seemed incredibly forward thinking.

Yes because Microsoft only closed studios and Sony only opened them.
 
Sony lost Insomniac and has laid off some people though, so it's not really as one sided as you make it.

Both companies are closing and hiring for studios.
 
The source I received information about Drive Club claimed he heard of a RAM upgrade. The weeks prior to the PS4 event, BruceLeeRoy and I made it a personal mission to find out if really had happened.

GAF won't believe me, but I emailed Richard Leadbetter, Jscrerer, and communicated with other journalists and insiders to find out if the information panned out. Some of you on GAF probably have recieved annoying messages from me implicating or asking about it. No one confirmed it, the only person who heard something remotely similar was Bruce, and neither of us felt confident to make it a fact.

The mere suggestion of Sony having anything more than 4 GB of RAM was a laughable proposition at the time, so I chose to not believe the rumor as well. Some of Sony's own teams didn't know, from what I have heard.

Oh man that was fun times. Even after the rumors though it seemed so far fetched and slighty like a fan boy wish list we both concluded it couldn't be true.
 
Sony lost Insomniac and has laid off some people though, so it's not really as one sided as you make it.

Both companies are closing and hiring for studios.

Sony did not lose Insomniac. Insomniac said they have a great relationship with Sony and I believe that they said they'd even like to do another Ratchet game for them. I didn't say that Sony didn't close studios. Because they did. But they've been much more progressive in terms of developing relationships with companies and expanding their talent.
 
Here's the thing, even when Microsoft had established first/second party studios those games weren't what I would consider to be great. People tend to forget that we got games like Kakuto Chojin, Blinx, Brute Force, etc.

In 2007 they disbanded FASA.
They disbanded Carbonated Games in 2008.
In 2009, they closed both Ensemble Studios and Aces Studios.
In 2012 they downsized the Vancouver studio and renamed it Black Tusk.

In between all of this they let Bizarre Creations slip away and Bungie is no longer with them as an exclusive studio. So they've had a terrible history with studios and troubled development.

Last generation, Sony doubled down on in his development. Buying Sucker Punch and Media Molecule and expanding studios like Naughty Dog seemed incredibly forward thinking.

Sony cut off Zipper (probably for the best), Studio Liverpool, SuperBot, and LightBox. Not to mention they sent Resistance 3 (quite possibly the best FPS this generation), Mod Nation Racers, Sports Champions, Little Big Planet Karting, and Ratchet and Clank out to the wild with ZERO marketing. The most recent victim? THE AMAZING SLY COOPER BY ZINDAGI GAMES :'(.
 
Sony did not lose Insomniac. Insomniac said they have a great relationship with Sony and I believe that they said they'd even like to do another Ratchet game for them. I didn't say that Sony didn't close studios. Because they did. But they've been much more progressive in terms of developing relationships with companies and expanding their talent.

Bungie is still bringing out Destiny on the 360 and presumably Nextbox. It's the same thing. Just because there's still a good relationship, and possibility of future exclusives doesn't mean that they didn't lose them. Fuse is coming out on the 360.

It has to be an age thing.

I can't believe people actually have faith in Microsoft as consumers.

Nope. I've enjoyed their past two consoles, so I'm expecting to enjoy the next one. That could all change, and I still think I'll get a PS4, but I have faith in Microsoft delivering a stellar product as well this holiday.
 
Sony cut off Zipper (probably for the best), Studio Liverpool, SuperBot, and LightBox. Not to mention they sent Resistance 3 (quite possibly the best FPS this generation), Mod Nation Racers, Sports Champions, Little Big Planet Karting, and Ratchet and Clank out to the wild with ZERO marketing. The most recent victim? THE AMAZING SLY COOPER BY ZINDAGI GAMES :'(.

Sony can afford to cut studios and downsize because of their heritage. They doubled down on their money studios. Microsoft, on the other hand, cannot afford to do a similar thing because they didn't have much to lose to begin with.
 
Bungie is still bringing out Destiny on the 360 and presumably Nextbox. It's the same thing. Just because there's still a good relationship, and possibility of future exclusives doesn't mean that they didn't lose them.

Sony never owned Insomniac so I don't see how they could lose them. I bet we'll see them as tight as ever next gen, including collaborating on a new IP and Ratchet.
 
Sony can afford to cut studios and downsize because of their heritage. They doubled down on their money studios. Microsoft, on the other hand, cannot afford to do a similar thing because they didn't have much to lose to begin with.

Wait, what? Isn't Microsoft doing the EXACT same thing? Microsoft is still giving people like 343 and Turn10 room to spread out, and studios like Bizarre were cut because they didn't do well enough for MS's standards, at least that's what I'm guessing.

And that also doesn't address what he said about the marketing.

Sony never owned Insomniac so I don't see how they could lose them. I bet we'll see them as tight as ever next gen, including collaborating on a new IP and Ratchet.

Fair enough, but Sony lost whatever deal they had to make exclusive games for them. Maybe the newer Ratchets weren't up to their liking, maybe they didn't like FUSE/Overstirke, or maybe Insomniac wanted a larger demo.
 
Sony cut off Zipper (probably for the best), Studio Liverpool, SuperBot, and LightBox. Not to mention they sent Resistance 3 (quite possibly the best FPS this generation), Mod Nation Racers, Sports Champions, Little Big Planet Karting, and Ratchet and Clank out to the wild with ZERO marketing. The most recent victim? THE AMAZING SLY COOPER BY ZINDAGI GAMES :'(.
R3 and LBK both had commercials.

Also the Ratchet and Clank game sod well anyway so that never as a problem, according to IG.
 
I am late to the party, but would making the new COD: Ghosts title a Next Xbox exclusive be too audacious an idea?

If Microsoft are behind in production on first party titles, something like this would help them sell consoles.
 
I am late to the party, but would making the new COD: Ghosts title a Next Xbox exclusive be too audacious an idea?

If Microsoft are behind in production on first party titles, something like this would help them sell consoles.

Next-gen exclusive maybe, but no way it doesn't land on 360/PS3 as well.

R3 and LBK both had commercials.

Also the Ratchet and Clank game sod well anyway so that never as a problem, according to IG.

Well, LBK deserved more than it got, because from the Beta it was a pretty damn fun game. I didn't see any advertising over here in the U.S.
 
Sony can afford to cut studios and downsize because of their heritage. They doubled down on their money studios. Microsoft, on the other hand, cannot afford to do a similar thing because they didn't have much to lose to begin with.

Microsoft can afford to moneyhat though, as much as some people here don't like it
 
I am late to the party, but would making the new COD: Ghosts title a Next Xbox exclusive be too audacious an idea?

If Microsoft are behind in production on first party titles, something like this would help them sell consoles.
Maybe but COD isn't cheap. It is more likely we will see some new IP exclusive than existing IP.
 
Fair enough, but Sony lost whatever deal they had to make exclusive games for them. Maybe the newer Ratchets weren't up to their liking, maybe they didn't like FUSE/Overstirke, or maybe Insomniac wanted a larger demo.

I think you nailed it with the bolded, based on what IG peeps were saying after the EA partnership was revealed.
 
Wait, what? Isn't Microsoft doing the EXACT same thing? Microsoft is still giving people like 343 and Turn10 room to spread out, and studios like Bizarre were cut because they didn't do well enough for MS's standards, at least that's what I'm guessing.

And that also doesn't address what he said about the marketing.



Fair enough, but Sony lost whatever deal they had to make exclusive games for them. Maybe the newer Ratchets weren't up to their liking, maybe they didn't like FUSE/Overstirke, or maybe Insomniac wanted a larger demo.

Id be very surprised if we didnt get a new Ratchet game to coincide with the movie. Sony owns that IP so....
 
I think you nailed it with the bolded, based on what IG peeps were saying after the EA partnership was revealed.

I don't blame them either. I'm guessing Sony didn't want them to do FUSE, or maybe they wanted them to only do R&C, and like Bungie with Halo, they wanted to do something else. Sony and Microsoft wasn't gonna front the bills, so they split.

Id be very surprised if we didnt get a new Ratchet game to coincide with the movie. Sony owns that IP so....

Definitely. But it might not be by Insomniac if Sony owns the IP entirely. Not saying that'll be the case, but it's a possibility.
 
Wait, what? Isn't Microsoft doing the EXACT same thing? Microsoft is still giving people like 343 and Turn10 room to spread out, and studios like Bizarre were cut because they didn't do well enough for MS's standards, at least that's what I'm guessing.

And that also doesn't address what he said about the marketing.

Honestly, just realize it's a double standard you'll never out argue and move on.
 
Why are those NVidia's claims and not Sony's claims?
Were they not working together, the article is not about the GPU alone, its the specs for the whole system

They are not Sonys, they are AMDs, who don't bullshit their numbers like Nvidia do and did with RSX. Even Sony was miss sold last time around, which is partly why no one is with Nvidia now on the console front. Value for money and for power just isn't as good.
 
Wait, what? Isn't Microsoft doing the EXACT same thing? Microsoft is still giving people like 343 and Turn10 room to spread out, and studios like Bizarre were cut because they didn't do well enough for MS's standards, at least that's what I'm guessing.

And that also doesn't address what he said about the marketing.

When has Microsoft given 343 another team? I don't recall this. Or when have their developers been allowed to make new IPs? Naughty Dog was allowed to start off this generation by making a new IP. Then they were expanded and allowed to make another new IP. You'll never see this type of behavior out of Microsoft. It's one reason why Bungie split with them. Hell, Sony even let Insomniac make Resistance.
 
When has Microsoft given 343 another team? I don't recall this. Or when have their developers been allowed to make new IPs? Naughty Dog was allowed to start off this generation by making a new IP. Then they were expanded and allowed to make another new IP. You'll never see this type of behavior out of Microsoft. It's one reason why Bungie split with them. Hell, Sony even let Insomniac make Resistance.

When I said spread out, I mean have the room/ability to hire additional talent.
 
Keeping information a secret to yourself? Private Messages? That does not inspire confidence.

I do think you do a lot of forum research. Here, Beyond3D or Arstechnica. I mean what do you do that you have 'big number of sources'?

Your posts towards Thuway are hilarious. I get the feeling deep down you just don't want to believe him to be an insider since not all his information meets your own preferences or expectations.

I've seen some of the documentation privy to Thuway, and it's legit. Sorry Thuway gotta come out with it, though I think I've mentioned it already a few times in the past. Kagari (a mod) I'm guessing has also seen some of this stuff, so can probably vouch for him on this front too. You need to stop posting about this subject and just comprehend that some GAFers on here do have their sources. I for one know a few of them are developers, but that's as much as I'll say.
 
Also, to put the whole "no new Ip's!" thing to bed:

-Alan Wake
-Gears of War
-Crackdown
-Splosion Man
-Comic Jumper
-The Maw
-Gunstringer
-Shadow Complex
-Castle Crashers
-Geometry Wars
-Kameo
-Viva Pinata

Not to mention a few games like Forza Horizon or Halo Wars that used franchise names in radically different ways.

They'll need it considering how the new Halo game went down. Very troubled development.

Seems to have sold well enough despite that, so don't worry about them, they'll be alright.
 
Would have been better if Microsoft had turned Halo into a brand and instead of constantly churning out FPS titles we eneded up getting another RTS, the canceled MMO, and Peter Jackson's Game.

Just sayin'
 
Sony cut off Zipper (probably for the best), Studio Liverpool, SuperBot, and LightBox. Not to mention they sent Resistance 3 (quite possibly the best FPS this generation), Mod Nation Racers, Sports Champions, Little Big Planet Karting, and Ratchet and Clank out to the wild with ZERO marketing. The most recent victim? THE AMAZING SLY COOPER BY ZINDAGI GAMES :'(.

Do you mean Sly 4:Thieves in Time by Sanzaru games?, i thought it did ok?
 
Also, to put the whole "no new Ip's!" thing to bed:

-Alan Wake
-Gears of War
-Crackdown
-Splosion Man
-Comic Jumper
-The Maw
-Gunstringer
-Shadow Complex
-Castle Crashers
-Geometry Wars
-Kameo
-Viva Pinata

Not to mention a few games like Forza Horizon or Halo Wars that used franchise names in radically different ways.

I'm not going to get into a list warz. Let's just say that it would dwarf that list.
 
Would have been better if Microsoft had turned Halo into a brand and instead of constantly churning out FPS titles we eneded up getting another RTS, the canceled MMO, and Peter Jackson's Game.

Just sayin'

Then people would bitch that the Halo brand is being "milked to death!!!" I do agree that they should have spread that series out more though. Halo Wars was an interesting game, and there could have been a lot of cool projects within that universe.

I'm not going to get into a list warz. Let's just say that it would dwarf that list.

What would? Sony's list? Who fucking cares? You were saying that they had no new IP's. Why does it matter if Sony has more? Does that somehow mean that Microsoft's are forfeit then?
 
I'm not going to get into a list warz. Let's just say that it would dwarf that list.

tumblr_inline_mic17aJVy91qz4rgp.gif
 
Also, to put the whole "no new Ip's!" thing to bed:

-Alan Wake
-Gears of War
-Crackdown
-Splosion Man
-Comic Jumper
-The Maw
-Gunstringer
-Shadow Complex
-Castle Crashers
-Geometry Wars
-Kameo
-Viva Pinata

Not to mention a few games like Forza Horizon or Halo Wars that used franchise names in radically different ways.

And how many of those were developed by Microsoft's 1st party studios?

You forgot Condemned, Dead Rising and Trials by the way.
 
And how many of those were developed by Microsoft's 1st party studios?

You forgot Condemned, Dead Rising and Trials by the way.

3/4th of them were.

The Halo brand IS being milked to death.

Okay, you have to explain your reasoing when you say things like that.

EDIT: Also yes, I missed a shit load. I'm just saying that when people say Microsoft didn't have any new IP's, they're misinformed or lying.
 
Then people would bitch that the Halo brand is being "milked to death!!!" I do agree that they should have spread that series out more though. Halo Wars was an interesting game, and there could have been a lot of cool projects within that universe.

I've always felt its not milked unless the quality goes down.

I could have had some of this on my Xbox.

http://www.ign.com/games/peter-jacksons-halo-chronicles/xbox-360-857596

And would have been down for this too:
HaloMMO_1253568947.jpg


Bet it would have felt more alien than Halo 4 ever did. Just being honest.
 
Halo 3, Halo Wars, Halo ODST, Halo Reach, Halo: Combat Evolved Anniversary Edition, and Halo 4 all in one generation. That's a ton of fucking Halo for one generation.
 
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