That's my point, how do you think MS will sell us DX12 on XBO?
Usually a console doesn't advance an entire API generation. If it did, the Xbox 360 would have DX11 now. As it stands it's go something that resembles DX9.
My theory though is that it was always designed for DX12, but that DX12 just wasn't quite ready (remember, sources say that MS was expecting to release this year and not last). So they just stuck DX11 in there for now all the time preparing to move to this.
That makes sense. Thanks a lot!
So does this mean that we won't need to buy a new card for DX12?
Microsoft can't make things worse with a new version of DirectX. What the hell are you babbling about?
Microsoft's DirectX team very likely has nothing to do with the team that made the first-draft Xbone decisions. If DX12 sucks, nobody will develop for it.
Misterxmedia will have a field day with this
I don't see what there is to sell as such.
The thread title might be misleading people a bit. I don't think MS is implying that any (new) DX12 functionality will work on XB1 as much as they're implying that there'll be a version of DX12 for XB1 development.
New versions of the DX runtime are usable on older hardware even if that hardware is not fully compliant with the whole set of features exposed by the new version. This would be no different here. Obviously MS would like to keep their XB1 API in sync with the PC versions of DX as far as possible to ease cross platform development. It's not about selling the idea that XB1 is 'DX12 compliant', any more than my old nVidia is DX11 compliant just because I updated to the DX11 runtime.
this name should be banned from GAF.
Do you really think we won't see user saying that PS4 doesn't support DX12, XBO is now easy to develop, etc...?
I know, DX11's probably the new DX9, but it just seems to me like a good opportunity for MS to use their API as leverage in some way.
I know, DX11's probably the new DX9, but it just seems to me like a good opportunity for MS to use their API as leverage in some way.
Honestly? I wouldn't be too surprised if this is a similar situation as last time, when the 360 supported DX10 but not really.
this name should be banned from GAF.
No I read him every day....it gets funnier and funnier as each deadline passes and he makes a new one up to go even bigger.
Oh man, we had dark silicon, stereo drivers, hidden dGPU, GPU in power brick, hidden 7970 GPU, 128 MB ESRAM, he really deserves his own GAF thread to honour the insanity.
tehe
No I read him every day....it gets funnier and funnier as each deadline passes and he makes a new one up to go even bigger.
Oh man, we had dark silicon, stereo drivers, hidden dGPU, GPU in power brick, hidden 7970 GPU, 128 MB ESRAM, he really deserves his own GAF thread to honour the insanity.
tehe
Please explain what you just suggested.
Great minds think alike
Not really, no. Those are delusional fanboy talking points, not modern advertising.
They can't really use DX as leverage because developers can easily choose not to use it. We're already seeing OpenGL dominate on PC (OSX and Linux ports rising), and even recent modern PC games don't always use the most modern version of DirectX. Tying it to Windows 8.1 is another nail in the coffin.
Unless Microsoft really files out of the gate with a DX release that is a vast upgrade in every way, developers can just as well ignore it if your conspiracy turns out to be correct.
There's cynical, and then there's paranoid. I'm afraid you are starting to drift farther and farther down the path of the latter.
Or unless MS pays them. I don't think that'll happen, though.
I realize that. I just don't like the idea of MS being threatened from all sides like they are currently by Sony and Valve. Them being backed into a corner scares me because I don't think they'll fight fairly.
I realize that. I just don't like the idea of MS being threatened from all sides like they are currently by Sony and Valve. Them being backed into a corner scares me because I don't think they'll fight fairly.
Not really, no. Those are delusional fanboy talking points, not modern advertising.
They can't really use DX as leverage because developers can easily choose not to use it. We're already seeing OpenGL dominate on PC (OSX and Linux ports rising), and even recent modern PC games don't always use the most modern version of DirectX. Tying it to Windows 8.1 is another nail in the coffin.
Open GL dominating not quite. It is very popular yet so is Direct X with Direct3D. This will still be important to a lot of devs out there and I am interested to see what's new.
I would certainly hope it would
So are they going to keep their underpowered console in the graphics race by manipulating the software side of things? Gross, if so.
What I'm saying is, this is Microsoft we're talking about. The company that tried to take ownership of games away from consumers. The same company that tried to strong-arm GFWL and DX10 onto PC gamers with Halo 2. I don't trust them to use DX12 to move things forward but rather hold them back so the Xbox One doesn't keep having a competitive disadvantage. I apologize for my cynicism, but I think it's somewhat warranted.
You add spoilers to a Honda, it doesn't become a Lamborghini.
That's what Type R stickers are for
It will be interesting to see if DX12 brings the Bone anywhere near PS4. Competition can't hurt.
Unless DX12 comes with a new graphics card and better ram solution, I don't think software optimization is going to close that gap.
What I'm saying is, this is Microsoft we're talking about. The company that tried to take ownership of games away from consumers. The same company that tried to strong-arm GFWL and DX10 onto PC gamers with Halo 2. I don't trust them to use DX12 to move things forward but rather hold them back so the Xbox One doesn't keep having a competitive disadvantage. I apologize for my cynicism, but I think it's somewhat warranted.
Did he ever mention the Dark Silicon? The one they developed together with Samsung, LG and Nvidia? Seriously, link pleaseBut, what if it connects the move engines to the 2nd layer? Stereo 3D dark silicon, but stacked HSA Hanna? You're only looking at the surface. Keep digging.
So are they going to keep their underpowered console in the graphics race by manipulating the software side of things? Gross, if so.
But, what if it connects the move engines to the 2nd layer? Stereo 3D dark silicon, but stacked HSA Hanna? You're only looking at the surface. Keep digging.
But, what if it connects the move engines to the 2nd layer? Stereo 3D dark silicon, but stacked HSA Hanna? You're only looking at the surface. Keep digging.
Did he ever mention the Dark Silicon? The one they developed together with Samsung, LG and Nvidia? Seriously, link please![]()
Why do people bring misterxdingsbums into the discussion? Must it always be console wars bullshit that we have to dig through before I can read some legit and interesting posts from people like gofreak or Nirolak? Ugh....
Because fun is still allowed in these parts, sonny.
But, what if it connects the move engines to the 2nd layer? Stereo 3D dark silicon, but stacked HSA Hanna? You're only looking at the surface. Keep digging.
In other words, DX12 won't be a huge jump or anything to write home about for PC gamers if they plan to take advantage of it on XB1. Got it...should just call it 11.3
I was thinking more along the lines of some additional API software functionality instead of full API hardware compliance.
No I read him every day....it gets funnier and funnier as each deadline passes and he makes a new one up to go even bigger.
Oh man, we had dark silicon, stereo drivers, hidden dGPU, GPU in power brick, hidden 7970 GPU, 128 MB ESRAM, he really deserves his own GAF thread to honour the insanity.
tehe
Because fun is still allowed in these parts, sonny.