http://www.gamespot.com/news/2004/09/22/news_6108247.html
it would be awesome if you bought one game but worked on both xbox2 and pc. i wonder if that's what they're aiming for, i really hope it is.
"Microsoft is already working with major hardware manufacturers such as Nvidia, ATI, and Intel (along with OEM manufacturers) to create pre-packaged PCs with varying levels of mid-range to high-end hardware, with appropriately varying price points. Under such a plan, pre-packaged PCs with certain processor speeds, amounts of RAM, and certain types of video card would be given a simple classification or "level."
"Lester went on to explain other features that Microsoft's Games for Windows group wishes to improve or simply streamline out of existence. One example was the conventional game installation system that requires users to sit through several lengthy loading screens. Lester stated flatly, "we need to make that go away." Ideally, Microsoft would like to make PC game installation as easy as the plug-and-play experience of console games, which can be played the instant a disc is dropped in the drive."
"Xbox 2 peripherals will all work on PC," said Lester, clarifying that Xbox controllers, steering wheels, and other console-related peripheral functionality will all be brought into Longhorn's portfolio, as will Xbox Live functionality. For game players, this will make for, if nothing else, an added convenience, since playing a game on their PC or their Xbox will [ideally] come down to little more than unplugging the controller from one, and plugging it into the other. For game developers, Microsoft hopes that the introduction of XNA will help standardize development on both platforms, ideally to an extent that "you won't have to choose between Xbox or PC" to develop games...and ideally, so that players won't have to choose between the two platforms to play them."
it would be awesome if you bought one game but worked on both xbox2 and pc. i wonder if that's what they're aiming for, i really hope it is.