MacReady13
Member
And why they will continue to succeed.Exclusives are *why* they succeeded
And why they will continue to succeed.Exclusives are *why* they succeeded
Or is it hardware that moves the game?They sell well but only a minority of PS owners ever buy the GOW games, never mind get close to finishing them.
Mario Kart 8 sold almost 70 million copies on the Switch! That's a game that moves hardware.
They sell well but only a minority of PS owners ever buy the GOW games, never mind get close to finishing them.
Mario Kart 8 sold almost 70 million copies on the Switch! That's a game that moves hardware.
No one but a very tiny, very vocal minority on Neogaf and other pro-PC gaming websites, such as Reddit, cares about it. No one, such as I, wants to spend over $2000 to build a gaming PC that will be outdated within four years. That amount of money could have been spent towards a PS5 Pro and an LG B4 OLED TV (especially if the latter is on sale), and if any person new to gaming could have taken my advice, they'll be set until next-gen comes about.Sony games are not exclusive anymore. They can be purchased on PC legally. Stop putting them in the same level as Nintendo games
No one but a very tiny, very vocal minority on Neogaf and other pro-PC gaming websites, such as Reddit, cares about it. No one, such as I, wants to spend over $2000 to build a gaming PC that will be outdated within four years. That amount of money could have been spent towards a PS5 Pro and an LG B4 OLED TV (especially if the latter is on sale), and if any person new to gaming could have taken my advice, they'll be set until next-gen comes about.
He's talking about software sales, are you following the thread ok?This right here. Sony is doing just fine doubling xbox's sales and nintendo is doing triple
Exclusives matter to Nintendo because they are the only company able to sell consoles on the strength of their first party titles alone.
However, Sony's exclusives are irrelevant to the vast majority of people buying their consoles. Their best selling game on PS5 is Spider-Man 2 and that's more down to the popularity of the IP itself.
They're console exclusive.Sony games are not exclusive anymore. They can be purchased and played on PC legally. Stop putting them in the same level as Nintendo games
That is for the birds. Xbox was doing well even in this gen until the ABK deal, and then it's like Xbox gave up trying to push and promote/sell the consoleXbox was surviving just fine before kicking itself in the nuts with bringing exclusives to PC, then now all platforms. Then the whole "don't buy games- rent them" nonsense which further pressures game dev bottom lines.
It's surprising that Sony haven't claimed this themselves.Or is it hardware that moves the game?
The game is a pack-in like Astrobot.
That would also be at 70M+ sold.
It's more of an unrealistic view to think that the people who play Fortnite / COD / Madden / 2K / EAFC / GTA etc (who make up the overwhelming majority of those buying PS5s) really bought one to play Sony's exclusives.Classic m14 post, living in a parallel universe
Yeah I don't know why people bring up Nintendo regarding this topic. They don't have any comparable hardware to even play/run the same games as MS or Sony. They not even in the same league.Nintendo is the only company exempt from this
Both Sony and Microsoft are hardly if any doing exclusives (I'm including PC releases in Sony's case)
Nintendo marches to their own beat and for them it works
While it's true that PS is the default go to platform fir third parties, let's not forget that's coupled with a slew of first party titles selling millions AND some third party exclusives, be temporal or not. FF 7 Rebirth, Silent Hill 2 and Wukong have sold between the three about 11-12 million units. Now if even 1/2 of the people buying them have bought the platform it was released on and not the wait and see one, you have a hefty market advantage. Add to that the 15 million copies of Helldivers 2, of wich about half were on PS5. You do the math and decide if exclusives matters or not.What? Lol It has nothing to do with playing as well. 3rd party games on PS sell way more than they do on Xbox. Yes Xbox games run just as fine as they do on PS. But, PS is the first console that casuals think about when it comes to those games. Also. The highest selling PS games are 3rd party games. Only 20% of the PS base buys their exclusives. When it comes to 3rd party games, PS is the consoles that casuals think about, especially to play with their friends. You're thinking about this from a hardcore fan perspective. There was a reason Sony shit their pants when MS bought COD. COD is their money maker, more than any 1st party game they have.
Because they sold 150+m units of Switch 1 with exclusives, proving the point of this topic incorrect.Yeah I don't know why people bring up Nintendo regarding this topic. They don't have any comparable hardware to even play/run the same games as MS or Sony. They not even in the same league.
The Venn Diagram overlap between PS5 and PC gamers is very large and despite the best efforts of Green Rats to try and make PS5 and PC gamers into enemies, the reality is that most PS5+PC gamers love both their platforms and are more than happy to divide their playtime between themNo one but a very tiny, very vocal minority on Neogaf and other pro-PC gaming websites, such as Reddit, cares about it. No one, such as I, wants to spend over $2000 to build a gaming PC that will be outdated within four years. That amount of money could have been spent towards a PS5 Pro and an LG B4 OLED TV (especially if the latter is on sale), and if any person new to gaming could have taken my advice, they'll be set until next-gen comes about.
Funny how that same exact game couldn't move Wii U hardware. Perhaps for Nintendo it's the hardware that moves the software more so.They sell well but only a minority of PS owners ever buy the GOW games, never mind get close to finishing them.
Mario Kart 8 sold almost 70 million copies on the Switch! That's a game that moves hardware.
Because they still get more money out of a game that has otherwise saturated its original market, but more importantly, it's also advertisement for their IPs beyond their initially intended audience.
They're not porting Ragnarok or something to PC necessarily because they expect it'll sell billions - they're porting it so that more people outside of their intended prime market will get to know the IP, so that when GoW 3 hits, those people might go "hmm I kinda liked the previous game, maybe I'll dip and get a PS6 to play the sequel". Convert those people into potential future sales and participants of your ecosystem.
I think this is the best exclusive strategy out of all three, and strongly believe Nintendo should do the same with their IPs, but they're old guard and stubborn and leaving money on the table.
Why would anyone pay more AND wait more to play the same game?Why would they do that now if SIE have set a cadence of porting GOW3 to PC eventually within 1-2 years? FOMO? What if those PC gamers don't have FOMO? BTW, large GAAS titles make it easier to wait for single-player game ports, and stuff like LOL or WOW are incredibly popular...
Why would anyone pay more AND wait more to play the same game?
PC is for very enthusiastic or very poor crowd (that either wait for best or wait to play at all), for middle ground there is a little benefit in PC gaming
Hilariously they are promoting PC gaming and Steam with these ports. Seems like every new PC handheld is being advertised with spider man, god of war, etc.Why would they do that now if SIE have set a cadence of porting GOW3 to PC eventually within 1-2 years? FOMO? What if those PC gamers don't have FOMO? BTW, large GAAS titles make it easier to wait for single-player game ports, and stuff like LOL or WOW are incredibly popular...
What you're describing would've worked, if that cadence of "well, we're just gonna port everything" wasn't already established.
And no, SIE's strategy is definitely not the best out of the three: Nintendo's is. Ironically I'd say Nintendo's use of mobile spin-offs based on their console IP has served better to bring new people to Switch, than SIE's straight-up porting of PS console games to PC has done for their system.
All while Nintendo's avoided the confusing optics, drama, and negative impact to their hardware's value proposition.
Maybe because they play a variety of other games including those which are exclusive to PC?
Maybe because they don't have FOMO and can wait for the game?
Maybe because they know once it comes to a platform like Steam, they can get it for cheaper (and if it's got online play, have free online play on PC)?
I can see from the POV of a console person really into the 1P output and needs to play them Day 1 where PC is a bad value, but the inverse is also true. My thing is, the more SIE continue the current strategy with no major changes, the more console diehards they slowly turn into people who'd rather get a PC.
I sold mine. Took that $420 gamestop deal and put that money towards a Switch 2 Pre-order.Microsoft still has some exclusive games. Gears of War 1 2 3 4 5 Judgement and soon E-day as well as Halo 1 2 3 4 Infinite and Wars, as well as all the older Forza games, that tons of hands on face logo game, that space game. But a lot have gone away on PS5 and some Switch. Makes me question if I should sell my Xbox Series X or not.
Why would they do that now if SIE have set a cadence of porting GOW3 to PC eventually within 1-2 years? FOMO? What if those PC gamers don't have FOMO? BTW, large GAAS titles make it easier to wait for single-player game ports, and stuff like LOL or WOW are incredibly popular...
What you're describing would've worked, if that cadence of "well, we're just gonna port everything" wasn't already established.
And no, SIE's strategy is definitely not the best out of the three: Nintendo's is. Ironically I'd say Nintendo's use of mobile spin-offs based on their console IP has served better to bring new people to Switch, than SIE's straight-up porting of PS console games to PC has done for their system.
All while Nintendo's avoided the confusing optics, drama, and negative impact to their hardware's value proposition.
Maybe because they play a variety of other games including those which are exclusive to PC?
Maybe because they don't have FOMO and can wait for the game?
Maybe because they know once it comes to a platform like Steam, they can get it for cheaper (and if it's got online play, have free online play on PC)?
I can see from the POV of a console person really into the 1P output and needs to play them Day 1 where PC is a bad value, but the inverse is also true. My thing is, the more SIE continue the current strategy with no major changes, the more console diehards they slowly turn into people who'd rather get a PC.
They did what now?MS started GamePass. Sony's like oh me too have game pass.
While I agree with Sony copying from others (the dualshock being released right after the N64 for eg, PS Move, PS+ after Xbox Live Gold), I don't agree with them copying with Game Pass, I already had a subscription back in 2015 to play PS3 games on my PSTV through PS Now way before Game Pass.Sony is the MeToo of the video game world. They have absolutely no long term strategy and vision of their own.
They always copied. Nintendo has successful handheld. Sony's like oh me too have handheld. MS started GamePass. Sony's like oh me too have game pass. Then they see GAAS is the trend. Then they're like oh me too want GAAS. Then they see MS started porting their games to PC, Sony's like oh me too want some extra tiny profitsrsly
Sony need someone at the top with long term vision of what they want to be
I actually own a Switch and you're talking a bunch of shit unrelated to my statement. Exclusives sell consoles yes, no matter the hardware, I never said otherwise. Not sure how you get me hating Nintendo from my post. Im actually defending Nintendo by saying they are their own league. I'm in my 40s, I've had every Nintendo since OG, probably before you were even born! So don't put words in my mouth and tell me what I do and don't understand.Because they sold 150+m units of Switch 1 with exclusives, proving the point of this topic incorrect.
Obviously exclusives are a viable option, even if one's hardware is the worst, it can still sell the best if the exclusives are also the best. No?
You sound like you hate or really don't like Nintendo, and that is the reason you don't understand these comments. Your hatred blinds you to an innocuous and inconvenient truth that those of us unaffected can see with crystal clarity. Yes exclusives can still can be a viable business plan. In fact, Sony could stop putting exclusives on PC and it would be a rounding error in their overall profit and loss statement. Sony is only putting exclusives on PC so they don't cede that market completely to Microshaft in the future, not for the pittance they pick up from PC gamers. Sony probably makes more money from the 30% for games MGS puts on PS5 than they do from profit made porting games to PC. They actually have to port their own games to PC, but MGS paying them 30% of every sale is free.
but its not working, it barely sells, so no, it isnt really a viable strategy for most of their games. Only HD2 hit, thats it.Perhaps. But Sony didn't change their entire business model for a few bucks. They knew what they were doing by opening up to PC gamers
Hilariously they are promoting PC gaming and Steam with these ports. Seems like every new PC handheld is being advertised with spider man, god of war, etc.
Nintendo understands the value of their IP and not letting it get associated with another company or platform. Sony understood this in the ps3 generation when MS was eating their lunch and lost all their previous third party exclusives. They had to invest heavily in first party and that paid off handsomely for the rest of the gen and into the ps4 era. Now they have forgotten this and seem to be complacent again.
I'm not interested in playing on PC, but will absolutely applaud online not being behind a paywall. It's a huge benefit - particularly due to PS raising their prices yet again for PS Plus (which I don't subscribe to but that's besides the point).
Sony is the MeToo of the video game world. They have absolutely no long term strategy and vision of their own.
They always copied. Nintendo has successful handheld. Sony's like oh me too have handheld. MS started GamePass. Sony's like oh me too have game pass. Then they see GAAS is the trend. Then they're like oh me too want GAAS. Then they see MS started porting their games to PC, Sony's like oh me too want some extra tiny profitsrsly
Sony need someone at the top with long term vision of what they want to be