sircaw
Banned
Must b a lot of zeros in that Sony check
100% guaranteed you will be playing the next god of war too, Sony Shill boy.
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Must b a lot of zeros in that Sony check
Tell me about it. Imagine what would happened if I put my PS4 pro in a small cabinet. This is my pro playing Dreams, starts at 0:39. So fuckig glad PS5 is going to be quiet
Is this going to be common on PS5 games? To press “X” since loads are so fast you may not be ready to resume play?
What's even more astounding is that DMC5SE, Demon's Souls and more aren't fully optimized yet. That's typically the last stage before launch.
Typically, these games(especially now) are worked on until launch, which is why Day 1 Patches are so prevalent.
I wouldn't be surprised to see it be even smaller of a time by launch, which is ridiculous.
He could have given the rest of the specs though, which are for certain absurd and yet it still isn't faster than a 399 box.
Well there it is: "12 core Ryzen 3900X".
Playstation 5 [PS5] [Release November 12 2020]
DMC 5 Special edition PS5 load in 4 seconds or less against 24 seconds on PS4 From a youtube video of a japanese streamer This is faster than PC version with a SSD. Good optimization 3 to 4 seconds depending of the mission. It's a good game for those that haven't played it. Great speed up...forum.beyond3d.com
The CPU alone costs more than a PS5.
Astrobot initial load - menu to start of the game - is around 4 seconds. But this is all from current footage so maybe it will get faster with optimization.
Still, it's promising since we're at the beggining of the generation.
Astros playroom is also over 3 seconds and even Demon Souls is 3.5 seconds if you assume loading starts when the location change is triggered and finishes when you can actually control your character again. Which is not a unreasonable assumption to make, as games often hide asset loading during animations or cutscenes.
I suspect that there is a contingency built in, and that the mini firmware - the one that mounts the drive partition in which the full OS install lives - can be remapped to use the nvme drive in the event of integrated drive failure.Actually, me. https://www.neogaf.com/threads/the-...-of-life-how-do-i-change-a-broken-ssd.1569149
Any equipment (SSD, HDD, etc) can fail over time. With an HDD, in 4/5 years you would just replace it and be done with it. With soldered SSDs you just have to sent it in for repair or get a new box. Every SSD is rated for a number of write cycles. Doesn't mean it won't work after that, but at that point you are better off changing it.
Anyhow, as far as I know, XSX and XSS have soldered SSDs as well, so the issue is for all consoles.
I knew that, don't why I goofed up on the nameIt's PSnow, not +. PS+ is for multiplayer, cloud save and a few free games per year. PSNow lets you stream about 800 games. Most have no time limit, some are available for a number of months only (like renting). If a game is available for PS4 you can actually download it on your console and play it locally. If you have cloud saves so you can save locally and than pick the game up from streaming.
PS Now needs to clean up its act, but is not a bad service.
Tell me about it. Imagine what would happened if I put my PS4 pro in a small cabinet. This is my pro playing Dreams, starts at 0:39. So fuckig glad PS5 is going to be quiet
Must be a lot of zeros in that Microsoft check.Must b a lot of zeros in that Sony check
It's such a turn off. We have a next-gen console packing some serious power and all Xbox is doing is marketing boring, uninteresting Xbox One games running (in back-compat) on the new HW. Show me something mind-blowing new stuff.Wow! I'm excited! Old games are all what I'm excited about!
I give no fucks for old games, BC.
This is no small percentage. Literally every MacBook after 2015 is prone to suffer from keyboard failure, small percentage is Apple's go to excuse for everything. Small percentage of all laptops from 2015 to 2019. Lolwtf. This is only a small percentage. This can always happen. With anything. Same can happen with the ps5 that there will be a few faulty devices.
You are acting like 100% of ALL Xbox series X will have heating issues, which is just bullshit.
We both know why. Can't criticize too hard less you bite the hand that feeds you. It is perfectly normal for the thing to get hot, it is a quiet frankly small box with little breathing room inside (aesthetic over functional design). Doesn't mean it is going to fail, it is just going to be really hot because the heat is spread over a very small surface area. That is why Sony went with a comically bigass heat spreader so the heat would be pulled from a large surface area. It would be just as hot but it will seem less hot even though similar amount of heat is being dissipated.So he says in his tweet Hot to the touch, yes, but clearly did not *burn my hand*
And in the video, he says "it's on fire its super hot, whys it so hot", and then drops it onto his desk.
I am not going to bother going on anymore about this point but the guy seems to be saying one thing in his tweet then says watch the podcast and he does the exact opposite of what he is saying.
OkMust be a lot of zeros in that Microsoft check.
Ok100% guaranteed you will be playing the next god of war too, Sony Shill boy.
Lmao just noticed those Star Wars referencesMight alleviate some questions, but probably create even more questions.
Witness the power of this fully operational PS5. <evil laugh>
Many Bothans died to bring us this information.
Let me know if any corrections needed.
edit: update coming on Monday.
If you just thought the opposite is true of everything you’ve heard leading up to this next gen, you’d feel like NostradamusSo now we have talk of the PS5 SSD failing over time due to it being soldered to the board, so people should ask for extended warranties... Where do they get this bollocks from.
FYI, all USB is 3.2 now. You're thinking of 3.2 Gen2x2 which is 20 Gb/s.
This whole heat issue thing will definitely be fixed with the retail units guys, it's a problem if the retail units also have it. Until then, I wouldn't really make a big deal out of this, I'm sure MS tested this thing well enough to find and resolve any heat issues before selling it to millions of customers. 2 weeks ago when the hands-on videos went up, there's a reason why every single outlet that had the console were asked to mention that it's a "non-final" or a "preview" unit at the beginning of each video.But this ain't nobody dude, this is a guy who has his head right up Microsoft's arse. He loves Phil spencer, this is not some sony guy or ps5 fanboy having a go at Microsoft.
This is HOME BASE, you can't get more green than this dude.
Why would a zealot fanboy like Dealer try to throw shade on Microsoft, you are now, purposely trying to ignore anything that does not suit your narrative.
Whilst I understand your premise, a rebuttal could easily be made with precedent with the Xbox 360 and the high failure rate (read: Red Ring of Death). Whether or not Microsoft identified the issue before release is another matter, but it is alarming to have some information coming out regarding heating and Microsoft's consoles, especially when these consoles aren't being pushed as high as possible with native Series X games and Microsoft has a bad history with this particular issue.This whole heat issue thing will definitely be fixed with the retail units guys, it's a problem if the retail units also have it. Until then, I wouldn't really make a big deal out of this, I'm sure MS tested this thing well enough to find and resolve any heat issues before selling it to millions of customers. 2 weeks ago when the hands-on videos went up, there's a reason why every single outlet that had the console were asked to mention that it's a "non-final" or a "preview" unit at the beginning of each video.
Nothing around launch window really excites me.
Ghost of Tsushima in boost mode does
Not true, the PS4 had a coprocessor in the southbridge that handled some background tasks to do with IO, network and just standard southbridge stuff, and also keeping the PS4 in standby mode while staying connected to PSN. It did not handle UI or game capture. It did have a separate light OS that runs concurrently with PS4 main OS.On the PS4, Sony had a separate co-processor that handled the OS and features like Game Capture, however we've not seen anything confirmed (have we?) that the PS5 has a dedicated co-processor for that.
Is it possible the extra space in the APU could be some form of co-processor dedicated to OS-related functionality like game capture, running OS threads and security for example?
Interesting tweets from the Xbox official Twitter page, they've adopted a very friendly and pro-consumer interaction style, I like it but it's also interesting that other major companies especially fast food franchises have adopted the same technique in recent years to ensure they are seen as "innocent and friendly" rather than the profiteering billion dollar organisations they are, you can actually learn this stuff in sociology. Genuinely curious as to why Sony has not adopted the same method.
Oh awesome, duly noted. Thank you for the correctionNot true, the PS4 had a coprocessor in the southbridge that handled some background tasks to do with IO, network and just standard southbridge stuff while also keeping the PS4 in standby mode while staying connected to PSN. It did not handle UI or game capture. It did have a separate light OS that runs concurrently with PS4 main OS.
Just like PS4/Xbox One, both Series X/PS5 will have one core and two threads dedicated to the OS. At least I'm assuming so since neither company has said otherwise. In the meantime, I'm leaning that Sony is utilizing some form of AMD's infinity cache. Could explain the size of the die and memory bandwidth. Considering the rumors of big Navi not having/needing such a large bus could mean PS5 won't be bandwidth starved in future titles like some people speculate.Oh awesome, duly noted. Thank you for the correction
Wow..i was waiting for the control tower radio to clear you on runway 3Holyshit dude. Lmao
I feel like I got lucky because I've owned 4 PS4 consoles and none ever get that loud. Repaste the SoC, that might help.
The PS5's new controller, the DualSense, has a different design. But at first glance, it looks like a normal controller.
In fact, it doesn't feel much different in the hand than the DualShock 4 for the PS4.
You can see the vibrations in action with "Astro's Playroom": in the game, the main character Astro Bot moves around a variety of different settings, and you can tell by the vibrations whether the floor is metal, plastic, or a sandy beach.
You can tell the difference between walking and running, as well as skating on the ice — not only by the images on the screen but also by the differing vibrations.
You can even navigate through a sandstorm by following subtle vibrations through the controller.
In "Godfall," on the other hand, the impact of the weapons in your right hand and left hand is transmitted to the palm of each hand through either side of the controller.
If you hold a shield in your left hand and a sword in your right and then go to block an attack with the shield, you will feel a sharp vibration only in your left palm; you will feel the vibration in your right hand when attacking with the sword.
In one scene in "Astro's Playroom," the controller's built-in motion sensor determines the direction of the game, and the amount of force required to push the trigger is used to determine the "force to push the spring" as the player jumps around.
The harder you press on this spring, the harder and more responsive it feels.
This is a new and really interesting sensation to experience.
Perhaps that's why the DualSense is much quieter than the PS4's DualShock 4 when you press a button or a trigger, possibly so that the buttons don't make distracting and bothersome sounds during gameplay.
We both know why. Can't criticize too hard less you bite the hand that feeds you. It is perfectly normal for the thing to get hot, it is a quiet frankly small box with little breathing room inside (aesthetic over functional design). Doesn't mean it is going to fail, it is just going to be really hot because the heat is spread over a very small surface area. That is why Sony went with a comically bigass heat spreader so the heat would be pulled from a large surface area. It would be just as hot but it will seem less hot even though similar amount of heat is being dissipated.
Maybe this allows for separate RT clock frequency
MS can't keep their exclusives too late.
I don’t understand. If both preorders sell out, shouldn’t they be roughly equal based on how many they can produce? Don’t differences usually start to show once the early adopters have there’s and you can find them in stores?
Didn't some stores had like 6 XSX and 2 XSS available for pre order? While PS5 had like 22 units or so.I don’t understand. If both preorders sell out, shouldn’t they be roughly equal based on how many they can produce? Don’t differences usually start to show once the early adopters have there’s and you can find them in stores?
I got to play two games on the PlayStation 5 before the new game console launches — here's what it was like
Business Insider Japan reporters went hands-on with the upcoming PS5 and found it offers a smoother, more sophisticated gaming experience.www.businessinsider.com
A Business Insider Japan (in English) article on last week's Japanese PS5 event with some impressions on the DualSense:
I love a PlayStation controllers, but I haven’t tried an Xbox controller yet. Too scared.The most advanced controller on earth... for the masses. It's quite embarrassing to even mention those "pro/elite" controllers while they're too bland and basic and cost a fortune.
I was always told if it doesn’t fit...force it....It's pretty easy to use a screw driver. Just make sure you use the correct size and don't apply too much force when putting the screw in. It really is that simple.
CUs only make up a small portion of a gpu. The ps4 gpu was 232mm2 and the cus were only 88 mm2 of that.That was my question yesterday.
its pretty simple, sony made more units available for preorders.I don’t understand. If both preorders sell out, shouldn’t they be roughly equal based on how many they can produce? Don’t differences usually start to show once the early adopters have there’s and you can find them in stores?
It's hard to say how the size scales. The XSS has a 197mm2 APU and that's with only 42% the # of CUs and dropping 192bits from the memory interface with probably only 1 shader engine and only 32 rops. If you took the 360mm2 number and expected XSS to only represent 42% of that (150mm2) it would look like something else must be on there as well.
Next couple of weeks are gonna feel like eternity
The most advanced controller on earth... for the masses. It's quite embarrassing to even mention those "pro/elite" controllers while they're too bland and basic and cost a fortune.
The Xbox elite controller comes with paddles so it's stull superior.
Also, it has the thumbsticks in the objectively correct position.
I don’t understand. If both preorders sell out, shouldn’t they be roughly equal based on how many they can produce? Don’t differences usually start to show once the early adopters have there’s and you can find them in stores?