bitbydeath
Member
They're not debunked anything, they are already starting to live with the idea of 9.2tf next gen console.
*ConsoleS
Stop making things up.
They're not debunked anything, they are already starting to live with the idea of 9.2tf next gen console.
I rememberXcloudTimdog and I spoke to Penello for a long time at E3 a couple of years ago when he was still with MS; so he knows what he's talking about.
Even DF sources say its navi 12 So - s*ConsoleS
Stop making things up.
Has anything changed for us to think XSX isn't 12TF other than a belief that it can't be better than PS5? It seems like 2 days ago 12TF was just about confirmed
Even DF sources say its navi 12 So - s
Thats like saying if Xbox S X ends up with 12 flops RDNA then people like you should be banned for agitating by saying it was GCN flops. It's silly.If PS5 gpu ends up being equeivalent or even slightly better (according to some insiders and myself) than the series X, TimDog/MisterXMedia should be absolutely banned forever from any gaming discussion community for being an agitator who hás nothing to add other than flames, drama, useless troll posts from many of his accounts popping up out of nowhere
My source, very good one, navi10, 12 tflop. Navi12 wont be in either X or Ps im told. I was also told we will learn more about this so maybe x could be navi12? Doubt but interesting piece thereNavi 12 would be correct if this chart is anything to go by since it mentions the 5800 i'm expecting them to be based off.
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My source, very good one, navi10, 12 tflop. Navi12 wont be in either X or Ps im told
Navi10 doesn't support Ray-Tracing.
12 and 21 do and 21 is expected to be even more extreme than 12.
Thats like saying if Xbox S X ends up with 12 flops RDNA then people like you should be banned for agitating by saying it was GCN flops. It's silly.
People have opinions about what specs the consoles will have. We have no power over what GPUs either Sony or MS will put on their consoles.
Its fun to speculate, but don't link it to who you are.
It will be what it is.
My personal opinion is that I think MS will have the most powerful console. I think they have to if they want to improve this gen over Sony. I dont think Sony needs to have that crown.
I think the Xbox will be 12 tflops of RDNA, like most leaks have been.
I dont know what PS5 will be. I think it will have Ray tracing on the GPU and I expect it to be within 10% of the Xbox.
But if it turns out the other way around, oh well.
No, Nikkei Electronics Wire said it:
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A blast from the past! "Toy Story Graphics," the true source.
I was curious as to where "Toy Story Graphics" began, and came across this gem... PlayStation 2 Cometh After all the talk and speculation about the future of Sony's next console, Sony may be getting ready to unleash a gaming tsunami of epic proportions tomorrow when the company is...www.neogaf.com
Gates said the 3-D chips in the Xbox would be three times faster than anything on the market and offer nearly unlimited graphical visuals.
"We're approaching the level of detail seen in Toy Story 2," he said, referring to the computer-generated kids film from Disney/Pixar.
"Game developers will finally be able to develop games as they can visualize it in their minds, without having restrictions placed on them due to performance."
Stupid question which I'm sure someone has answered before, but if there's Navi 10, 12, 14, why would Navi 10 be the mid range?
Thats like saying if Xbox S X ends up with 12 flops RDNA then people like you should be banned for agitating by saying it was GCN flops. It's silly.
People have opinions about what specs the consoles will have. We have no power over what GPUs either Sony or MS will put on their consoles.
Its fun to speculate, but don't link it to who you are.
It will be what it is.
My personal opinion is that I think MS will have the most powerful console. I think they have to if they want to improve this gen over Sony. I dont think Sony needs to have that crown.
I think the Xbox will be 12 tflops of RDNA, like most leaks have been.
I dont know what PS5 will be. I think it will have Ray tracing on the GPU and I expect it to be within 10% of the Xbox.
But if it turns out the other way around, oh well.
Some people only want to own the most powerful console. But then of course they make excuses as to why they don't have an X.
To be perfectly honest, while my plan is to own both consoles day one with PlayStation 5 being my primary console and Xbox 4 being my secondary console (and Switch Pro being my tertiary console), if the power, specs and capabilities are far better on Xbox 4 than PlayStation 5, then Xbox 4 will become my primary console while PlayStation 5 will be secondary. If the difference is minimal (X vs Pro), then I'll stay with PlayStation 5 as my primary.
Man, seriously, the TimDog retarted crew made so much biased assumptions about PS4 with these code names Komachi or whatever is his name pubblished that sounds straight out sick fanboyism
The Guy under the blue name doesnt even suggest an under 9.2tf rdna, he straight out said ps5 was a fucking 8tf gcn or old rdna without any Ray tracing technology.
How much of a sick fanboy troll You can be to support that and treat Sony as being this amatuer after so much ownage Xbox got from Sony during ALL theses years ?
Cerny clearly claimed Ray tricing accelerators in ps5 gpu to a big, importante gaming website so How the fuck those tests can fit into what is definetly being purpposed for ps5 since a long time ? It doesnt make any sense that Sony would not invest in a gpu powerful enough with mordern architecture to support the most hyped up gaming tech of ALL times, specially when Cerny straight out said its there so no need for needless troll discussion.
Lay off the personal attacks and FFS everyone in here trolling and console warring, knock it off.
I have had to repeat myself more in the past week or two than any other time before that.
If anyone wants to volunteer for a thread or site ban, it would save me the trouble of checking back in a page or two since that's the confidence level I have about this thread right now.
Some people only want to own the most powerful console. But then of course they make excuses as to why they don't have an X.
I wish warnings were enough, but they'll just wait till you turn your back![]()
ITS RDNA 12 tflops Again confirmed explicitly to me.
Fine you give word that it wont leave us?Oh really? Let me see the receipts, or stop speaking from a place of an "insider" on here.
This Wild West attitude from some people the past couple of days stops now.
Sent email.Oh really? Let me see the receipts, or stop speaking from a place of an "insider" on here.
This Wild West attitude from some people the past couple of days stops now.
We got a long way, as far as im concerned i see wait till this and we will get answers. I dont think we might even get tflop answer till the very end. We will get the new features talked about
So a question to anyone who knows about how this stuff works.
Say that the PS5 GPU is in fact 36 cu and is rated at 9.2 tflops.
If they were then to add Ray tracing acceleration to the GPU, would this addition increase the compute power of the GPU? Or would it have to be powered by the 9.2 tflops?
Depends on implementation. AMD will present RDNA 2.0 at CES.
They have some patents on this. A "hybrid" solution where hw ray tracing is "baked" into the cu`s. In that case those tflops/compute would "include" ray tracing.
However, the kind of operations you need to do with ray tracing/pathtracing (calculate ray intersections and bounding volume hierarchy`s (BVH)) and denoising differ somewhat from typical rasterization in type (integer/float) and precision (single/double precision float etc).
I must be remembering wrong I thought it was some half baked solution that was with the TMUs mostly. The hybrid software part would be compute using CUs or something like that.Depends on implementation. AMD will present RDNA 2.0 at CES.
They have some patents on this. A "hybrid" solution where hw ray tracing is "baked" into the cu`s. In that case those tflops/compute would "include" ray tracing.
However, the kind of operations you need to do with ray tracing/pathtracing (calculate ray intersections and bounding volume hierarchy`s (BVH)) and denoising differ somewhat from typical rasterization in type (integer/float) and precision (single/double precision float etc).
Wonder if they'll go to the vector unit route or would that not work out on modern GPUs?
We know rays perform very well on vector units, and any super high fill rate/multi pass instruction, and they love high bandwidth/ghz.
Could explain the rumored high clocks for the boxes.
This man asking the right questions. If what im Understand, ppl arent gonna be happy about this, is all that stuff the advantages they talked about, pause resume 2 games , etc, those features are strictly within the internal ssd pool. Thats my understanding. Take with a grain of salt thoHere's a question.
So PS5 and SeX have super fast SSD drives. Sounds great. And they'll probably be 1 tb.
So let's say you got another 2 tb of games on an external HDD hooked up to the console via a USB cable.
What happens to loading times for those games installed on the external drive?
I must be remembering wrong I thought it was some half baked solution that was with the TMUs mostly. The hybrid software part would be compute using CUs or something like that.
This man asking the right questions. If what im Understand, ppl arent gonna be happy about this, is all that stuff the advantages they talked about, pause resume 2 games , etc, those features are strictly within the internal ssd pool. Thats my understanding. Take with a grain of salt tho
Yeah makes sense. Ppl i talked to at e3 told me there is little stuff they have trepidation about. Like durability of ssd in general. I guess no swapping this memory and i have heard ssd by nature doesnt have the longest hw life. I also heard tho that has changed recently. I guess getting extended warranty might be something to look @Yeah, we discussed this in the past in here and some theories are that they will either load into the SSD as you play to take full advantage (like transferring it over first), or you can still play on the USB drive, just don't expect all the features (and old load times), for obvious reasons.
Yeah makes sense. Ppl i talked to at e3 told me there is little stuff they have trepidation about. Like durability of ssd in general. I guess no swapping this memory and i have heard ssd by nature doesnt have the longest hw life. I also heard tho that has changed recently. I guess getting extended warranty might be something to look @
Don't worry. Cerny got you.
I think Sony knows that hardcore fans want power. And they are big time spenders on PSN. If there will be differences in power between the console it will be minimal. No loading times and accessibility will be a major advertising point next-gen said Jason Schreir. I feel the same.
This man asking the right questions. If what im Understand, ppl arent gonna be happy about this, is all that stuff the advantages they talked about, pause resume 2 games , etc, those features are strictly within the internal ssd pool. Thats my understanding. Take with a grain of salt tho
I have another question, while we're at it. It's no coincidence that MS is shifting away from 'traditional' console design with the XSX, because they need room inside the thing to cool the 12TF beast properly. They've already proven with the X that they are very competent when it comes to this (cooling efficiently, that is). How are some people then exspecting the PS5 to be both a) smaller in size and b) more powerful or even at the same performance level at the same time? Isn't that physically impossible? Now, what do people think is more probable: Sony releasing a traditional box, or Sony releasing a huge hulking PC-like tower like MS is doing with the XSX?
Here's a question.
So PS5 and SeX have super fast SSD drives. Sounds great. And they'll probably be 1 tb.
So let's say you got another 2 tb of games on an external HDD hooked up to the console via a USB cable.
What happens to loading times for those games installed on the external drive?
The PS5 will probably be shaped differently, but have a similar overall mass.
That would be my suspicion as well. But it would mean that Sony departs from traditionally sized boxes. Yes, the XSX isn't as big as it might seem at first glance (its significantly smaller than a mini-ITX build), but it's still a LOT bigger (cubic centimeters) than a PS4, a Dreamcast or an N64.