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Next-Gen PS5 & XSX |OT| Console tEch threaD

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The point was big businesses will do whatever is in their best interests and the interests of their shareholders and Xbox isn’t anywhere close to the top of Microsofts income pile.
And again what is your point? MS had done plenty to ensure shareholders that the Xbox brand is a viable way for the company to make money. It has been around 20 years now. It isn't going anywhere especially after a 7.5 billion dollar investment for the future of games on the platform.

Sorry, don’t see any of the ‘poor company needs money’ apply to monolithic entities. Especially Zenimax with decade old established ip’s that are going nowhere, print money, and carry no risk upon release like brand new ip’s due to the giant inbuilt fan bases.
Then you've never heard of a company named Enron that was a massive company until it wasn't. Zenimax wasn't guaranteed success any more than any other company. The good thing is that Zenimax far more likely to be around thanks to the investment from MS. Xbox customers get the biggest benefit. That is a good thing.
 

bitbydeath

Member
And again what is your point? MS had done plenty to ensure shareholders that the Xbox brand is a viable way for the company to make money. It has been around 20 years now. It isn't going anywhere especially after a 7.5 billion dollar investment for the future of games on the platform.
The point was around your comment of a narrative shift being incorrect. Businesses will always have these decisions looming over them when they’re not the driving focus of the business.
 
The point was around your comment of a narrative shift being incorrect. Businesses will always have these decisions looming over them when they’re not the driving focus of the business.
Anyone believing MS will be leaving the console business is clearly not paying attention. People living in the real world know none of the big three are leaving the console business.
 

Shmunter

Member
And again what is your point? MS had done plenty to ensure shareholders that the Xbox brand is a viable way for the company to make money. It has been around 20 years now. It isn't going anywhere especially after a 7.5 billion dollar investment for the future of games on the platform.


Then you've never heard of a company named Enron that was a massive company until it wasn't. Zenimax wasn't guaranteed success any more than any other company. The good thing is that Zenimax far more likely to be around thanks to the investment from MS. Xbox customers get the biggest benefit. That is a good thing.
MS the saviour of poor Zanimax. All praise MS, the virtuous company with their charitable intent. 🤪
 

kyliethicc

Member
That's a bold claim. The gaming industry is too big to ignore. Why cede everything to Nintendo and Sony?
Xbox could just stop making consoles and still be in gaming.

Windows PCs are their lead dev platform. Game Pass is their core now and thats on PC too. Plus XCloud for smartphones, browsers, smart TVs. All various ways to sell GP via streaming. Then they could even try to put GP on PS5 and or Switch.

Unlike Sony or Nintendo, Xbox have built a clear exit strategy if they were to stop making consoles. Moving all games to PC, streaming to phones, Game Pass, etc. Even their new console silicon is designed for cloud servers too, so if they did want to stop making consoles, they can still keep using that chip in servers for many years.

It probably won't happen, but who knows.
 

jroc74

Phone reception is more important to me than human rights
Xbox could just stop making consoles and still be in gaming.

Windows PCs are their lead dev platform. Game Pass is their core now and thats on PC too. Plus XCloud for smartphones, browsers, smart TVs. All various ways to sell GP via streaming. Then they could even try to put GP on PS5 and or Switch.

Unlike Sony or Nintendo, Xbox have built a clear exit strategy if they were to stop making consoles. Moving all games to PC, streaming to phones, Game Pass, etc. Even their new console silicon is designed for cloud servers too, so if they did want to stop making consoles, they can still keep using that chip in servers for many years.

It probably won't happen, but who knows.

"We're in the Endgame now"
 

oldergamer

Member
Yes, this acquisition is a bit overhyped at this point. And you can't say Jeff Grubb is a Sony undercover fanboy...

Bethesda wasn't exactly setting the world on fire when it was bought out... Major game is Elder Scrolls but it's years away, probably next gen not this one, and as Grubb said, technically the engine is outdated.

Then there's mostly Fallout, if they make a 5th installment, but the last one wasn't stellar.
Grub forgets they have 18 million subs on elderscrolls online and fallout76 re-bounded. Doom did fine for a multiplat title. Idtech would be refreshed regardless. Starfield isnt that far, off or sony wouldn't have offered to pay for exclusivity. Sony were looking for exclusive games to cover a 2 year transition period from ps4 to ps5.
 
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assurdum

Banned
Last few pages just reads like sour grapes that MS bought Zenimax. Sony have lots of console exclusives, now MS will too. That’s competition for you I guess, and it’s how the world works.
You know what is it the bigger difference? Sony take years to build their software house reputation. Now MS think buy companies it's the same thing. Like no. Looking at EA I wouldn't say so and EA isn't it exactly new in the industry. From what we have seen until now, MS proven to be quite inexpert to handle exclusives and their software house. Looks at the X one launch. Every single games has published is bombed. Let's see how will end but the premise are not exactly in their favour.
 
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FranXico

Member
You know what is it the bigger difference? Sony take years to build their software house reputation. Now MS think buy companies it's the same thing. Mmm. Looking at EA I wouldn't say so. From what we have seen until now, MS proven to be quite inexpert in this front. Looks at the X one launch. Every single games has published is bombed. Let's see how will end but the premise are not in their favour.
There also is this attempt to push the fallacy that MS only now reached parity with Sony in terms of potential first party output.

Nothing could be further from the truth. MS has had more first party studios than Sony for a couple of years already, not to mention the amount of solid IP they own ever since they acquired Rare early on. The potential, the advantage has always been there.

The Bethesda buyout was intended to convert popular third party multiplatform franchises into exclusives, by permanently removing their future entries from competing platforms. This is much more anti-consumer than timed exclusivity deals, unlike what some hypocrites would have you think.
 
There also is this attempt to push the fallacy that MS only now reached parity with Sony in terms of potential first party output.

Nothing could be further from the truth. MS has had more first party studios than Sony for a couple of years already, not to mention the amount of solid IP they own ever since they acquired Rare early on. The potential, the advantage has always been there.

The Bethesda buyout was intended to convert popular third party multiplatform franchises into exclusives, by permanently removing their future entries from competing platforms. This is much more anti-consumer than timed exclusivity deals, unlike what some hypocrites would have you think.
Except of course when Sony purchases a developer those games are locked to a single device and with MS those games will continue to come out on the platform that made those games popular and multiple other devices unlike Sony. Unless the games were taken off of the PC nothing was removed from anyone.

Timed exclusives are far worse because you are paying to deny other platforms content for IP you don't own. MS bought the IP and have the right to do with it what they wish, in this case bolster their first party studios. Business is business.
 

jroc74

Phone reception is more important to me than human rights
Except of course when Sony purchases a developer those games are locked to a single device and with MS those games will continue to come out on the platform that made those games popular and multiple other devices unlike Sony. Unless the games were taken off of the PC nothing was removed from anyone.

Timed exclusives are far worse because you are paying to deny other platforms content for IP you don't own. MS bought the IP and have the right to do with it what they wish, in this case bolster their first party studios. Business is business.
Timed exclusives are ...far worse......?

C'mon, at this point you are defending just to defend.
 
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FranXico

Member
Timed exclusives are ...far worse......?

C'mon, at this point you are defending just to defend.
He can wait a little while to play Deathloop on Xbox. Nobody will ever be able to play Starfield on a Playstation - that version has now been scrapped. But somehow, he is the one at disadvantage.

Fuck the end result, buying a publisher wholesale makes it fair.

🤡
 
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assurdum

Banned
Did Zenimax file for bankruptcy?

It's the first time that I'm hearing that.
No but if you think it was in healthy conditions you are quite naive, no way a big publisher sell his independency whatever is the price on the table, EA tried everything with Ubisoft and always was a nope . The recent generation is quite a disaster from Zenimax, all the big hit failed to reach the sales expectations, never heard a single successful report by them from Doom to Wolfenstein . MS was the only safe bet for them.
 
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FrankWza

Member
The next gen exclusives were in no doubt subsidized by Sony to make these titles 'next-gen'.

Company bean counters considering a next gen only project leaving millions of potential sales on the table is likely a difficult impasse. Especially when the new gen blurs lines and runs last gen seamlessly. I propose these games would not have targeted next-gen hardware with 3rd party economics at play.

XsX owners will benefit from these titles down the line. 'Exclusivity' doesn't imply a timeframe.
Traditionally. But with covid delaying some games and an overall lack of true nextgen games, let alone exclusives, this is a unique situation. You don’t think Msoft would love to start delivering on some games in may when they don’t have a date on anything for their consoles? They made a move to bolster their “first party” output. Now they have to wait a long time for that. They’re taking away games from Sony and Nintendo but handing Sony 2 next gen exclusives.
 
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jroc74

Phone reception is more important to me than human rights
Wow that would be awful. Perhaps you have an example of Sony doing this .... ?
I'm still waiting to play Sunset Overdrive on PS4, PS5....

Any day now.....still waiting......

Look, IMO the best scenario is 3rd party studios making exclusives for platform holders. Anything after that is not gonna be better overall. Some cases its better for the studio to get bought, some cases its better for the platform holder.

Some ppl dont need to defend anything their fav platform holder does.

Ppl that bring up Insomniac, its kind of telling that when the news first dropped, some were shocked because they did so many exclusives for Sony they thought they were already owned by Sony.
 
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DaGwaphics

Member
Timed exclusives are far worse because you are paying to deny other platforms content for IP you don't own. MS bought the IP and have the right to do with it what they wish, in this case bolster their first party studios. Business is business.

A point often missed. Post acquisition, anything that doesn't hit the competing platforms is something that the new owner has paid the dev cost on, their product. A timed exclusive is basically playing keep-away with a finished product. Much worse, IMO. But everybody does both and always has. It is what it is.
 

BTGk64V.png
 
BTGk64V.png
This screen only shows the uselessness of Xbox teraflops in rendering more complex scenes. The fewer objects for rendering, - the higher the frame rate, the harder scene to render, - the more fps drops. The delta is rather uneven. Immediately I remember the photomode Control as a benchmark, where the less the CPU is involved, the more the GPU spreads its wings. I don't see this as an advantage for Xbox. "Just better" © doesn't work.
 

ethomaz

Banned
This screen only shows the uselessness of Xbox teraflops in rendering more complex scenes. The fewer objects for rendering, - the higher the frame rate, the harder scene to render, - the more fps drops. The delta is rather uneven. Immediately I remember the photomode Control as a benchmark, where the less the CPU is involved, the more the GPU spreads its wings. I don't see this as an advantage for Xbox. "Just better" © doesn't work.
It is because something is holding the GPU use... when you look at the wall the framerate may go heavens on Series X because nothing is limiting the GPU.
 
This screen only shows the uselessness of Xbox teraflops in rendering more complex scenes. The fewer objects for rendering, - the higher the frame rate, the harder scene to render, - the more fps drops. The delta is rather uneven. Immediately I remember the photomode Control as a benchmark, where the less the CPU is involved, the more the GPU spreads its wings. I don't see this as an advantage for Xbox. "Just better" © doesn't work.
FWIW, both consoles seem to run like shit in this game. A GTX 1660TI manages a similar frame rate at ultra details. I doubt the console version runs at ultra details. Sad.
 

Stuart360

Member
The tearing in Series X is absolutely one of the worst since Snipe Elite 3 on Xbox One.

Tearing.jpg


Why in the same situations Series X tears way more than PS5? It is not the first game... in fact most comparison show tearing in Series X games.
You're seeing what you want to see. The game looks identicle on both when moving, and the fact that the framerate is unlocked shows that this mode doesnt have vsync on either version.
There is very little tearing on either version, as is the case when you have a very high framerate.
 

ethomaz

Banned
You're seeing what you want to see. The game looks identicle on both when moving, and the fact that the framerate is unlocked shows that this mode doesnt have vsync on either version.
There is very little tearing on either version, as is the case when you have a very high framerate.
Just watch the video... the tearing is one of the worst I already saw in a Series X game.
It is not even a minor tearing on a side that you need to pause and look for sometime to see it... it is pretty obvious.
 
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