If we get all this in the next two years or even some of this then great. But I am not putting my trust in the rumor machine. Especially these fabled "second" projects that have wound up getting cancelled in the past before they are even announced. For example, the San Diego team was supposedly working on a launch window game since they started up the studio in 2017. So far absolutely nothing. Not a single screenshot. If we believe rumors, their project was cancelled and a bunch of people left. so three years of work with nothing to show.
Besides, those second projects by SSM, GG, Bluepoint and ND were exactly what James and I were asking for. Multiple teams within Sony studios instead of going out there wasting billions buying studios that wouldve released games on their console anyway. So you basically agree with what we were saying.
Lastly, I dont really want sequels. I actually hate that Nintendo is still forcing its devs to make Mario and Zelda. That MS is forcing devs to make Halo and Gears. What I am saying is that Sony has cut ties with so many of those studios that made playstation playstation that it makes me question if they still care about ps fans. Now again, if they turn around and release all those new games you have listed from SOny's first party studios then great. But I just dont see ND, SSM, GG and Bluepoint turning around and releasing another AAA game just a year after launching their last game. especially since it is taking them longer than ever to release even a single game.
Games get cancelled all the time and most of the time the public never even hears about it, that's just a reality of the industry. You just cast a wide enough net to ensure that even a couple of cancelled projects won't diminish your total output too significantly and IMO Sony's done that.
Indeed, expanding their internal studios (ie. organic growth) is what Sony's been touting for a while and something I fully support. I wouldn't mind if all their bigger studios could get multiple malleable teams to eventually have output on the same level as Insomniac. In just a several month span Insomniac will have released Spider-Man Remastered, Spider-Man Miles Morales, Ratchet and Clank Rift Apart and an update for Ratchet and Clank 2016. This is after releasing Stormland and Strangelets in 2019 and Spider-man and Seedling in 2018. By no means do I want Sony's other studios to stop doing their massive prestige titles, but if they're able to grow to the point where they can manage multiple projects simultaneously then great!
As for cutting ties with devs, things change over the course of decades. I completely don't get the idea that they don't care about PS fans, at all. It's worth keeping in mind that even if some of those devs are no longer making exclusive first party content for PlayStation, that doesn't mean their games won't still come to PlayStation. Some may not, but it's still likely a lot of them will. As for older IP, if an internal Sony studio doesn't want to work on an IP then it appears Sony is fine to farm some of them out if they find the right partner. Sackboy A Big Adventure was farmed out to Sumo as an example. We also know that a Twisted Metal TV series is in the works meaning a game could also be coming. A Sly Cooper animated series was being made but has disappeared for a while, but if it's still occurring then another game could also be coming. There are tons of studios out there that Sony could choose to partner with to make new entries in their legacy IP.
As for ND, SSM, GG or Bluepoint releasing another AAA game after a year, obviously that's not going to happen in every instance. If they go multi-team then every 2 years is a possibility. Some of their studios are also working on smaller projects and DLC between the bigger ones to maintain the flow of content. Let's look at Naughty Dog this past gen
June 2013 - TLOU
Feb 2014 - TLOU Left Behind
July 2014 - TLOU Remastered
May 2016 - Uncharted 4
Aug 2017 - Uncharted The Lost Legacy
June 2020 - TLOU2
They've still got Factions 2 that they're working on, a likely PS5 update for TLOU2 and their next big project.
SSM had their second team that could have released another game in addition to God of War, but that project fell through. Despite that SSM is rumored to be working on a second title under Cory. GG has grown massively over the past couple of years and is rumored to have a second team working on another multiplayer project.
Expecting a full AAA game each year from these studios is unreasonable, no studio will do that unless it's a yearly franchise like a sports game. Still, they're growing and their overall output has been impressive.
That was a wee bit long winded, especially considering I was initially taking exception to the idea that Sony only outputs 2 AAA games a year, lol. I'd say they're on the right track to maintain a good level of output and they're still growing both via organic growth and are still looking for acquisitions to grow further.
You know, I think I just realized where our disconnect was on that point. You originally mentioned AAA games, but I think what you meant to say is "tentpole releases" or "prestige games". Sony releases tons of AAA games, but fewer prestige games, which may lead to the impression you've got. Please correct me if I'm wrong.