Ass of Can Whooping
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Even when I'm not playing Returnal I still feel trapped in a loop thanks to Riky and DarkMage talking about the same shit over and over again
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I had a flawless run and was really lucky. Started straight from beginning of Act 2 and beat the final boss without dieing once (and a total of 6 deaths).
Arrived at the boss with 2 full health bars, the "machine-gun rocket launcher" and a few positive perks (5% weapon damage for each 200 orbits - had 1200+, several other weapon damage bonuses etc.).
Didn't even have to use any of the 3 small and 1 large health items.
Great game, going for the paltinum now.
Maybe the real next gen was the shitposts we read along the wayEven when I'm not playing Returnal I still feel trapped in a loop thanks to Riky and DarkMage talking about the same shit over and over again
let's say they work really efficient, then why would microsoft even bother putting 16 gb total memory to main console then?Good thing the XSX|S have RAM saving features like SFS and Velocity Architecture to reduce the need to have more physical memory. Every XSX|S having a standard SSD will also alleviate this 'issue'.
Good on you to acknowledge that even though the XSS has less RAM than the X1X it gets better performance in most of the games that appear on both platforms. Resident Evil to be the latest example plus the option for raytracing, a feature the X1X with more RAM, lacks entirely. This is from the system that is an upgrade to the X1S. It's almost like the RAM argument isn't really a real 'issue'.
Literally just said more or less the same in another thread .Even when I'm not playing Returnal I still feel trapped in a loop thanks to Riky and DarkMage talking about the same shit over and over again
well this is wrongYou don't need as much Ram if you are rendering at sometimes a quarter of the resolution. You also will not need as much when your engine includes SFS and Mesh Shaders as has been detailed several times in presentations. Developers concerned need to use the full feature set of the machine, then we will see what they say.
Great point.They have hardware support for sampler feedback, this has been common in GPUs. It's the streaming bit which is exclusive to Xbox, which are HW filters that help prevent clipping at the edges for textures arriving late(straight from a Xbox engineer mouth - well, fingers since it was a twitter post). This is not a problem on PS5 due to the fast, low latency nature of its I/O complex. Textures won't arrive late, as seen in something as crazy as the U5 demo.
Unfortunately all of this gets lost in translation, gotta war.
This comment deserves an award!Even when I'm not playing Returnal I still feel trapped in a loop thanks to Riky and DarkMage talking about the same shit over and over again
Multiple 1st party Xbox engine programmers from Id Software disagree.
Yeah, especially now when they are part of MS and has probably best engine in the industryiD? Nobody cares about some obscure indie devs.
Even when I'm not playing Returnal I still feel trapped in a loop thanks to Riky and DarkMage talking about the same shit over and over again
Maybe the real next gen was the shitposts we read along the way
I'm pretty sure they were being sarcastic....
I hope it's sarcasm.I'm pretty sure they were being sarcastic....
....well... at least I hope they were.
It was to counter all the rumors of devs absolutely hating the idea of the lockhart.i dont really know where and how this myth of "lower res needs much lower vram!1" misinformation spread.
“Developers were having a harder than expected time creating next-generation games that spanned across two systems with various specs. As you might expect, developers were putting a focus on making games that would run well on the lower-end device first and then scaling them up to the higher-speed, Anaconda,” said Sams.
So, this would have caused a “performance and visual disadvantage” on the most powerful of the two models, since developers on Xbox would’ve built their games on Lockhart and then ‘ported’ them over the most potent Anaconda, which would have never received ‘native’ titles to show its true potential.
It was to counter all the rumors of devs absolutely hating the idea of the lockhart.
Remember, devs repeatedly expressed disdain at the idea of a weaker SKU. this is Brad Sams in 2019 when reports first came out of lockhart being shelved.
Thats Brad Sams. An MS insider. Digital Foundry also heard from many devs about how it was a pain in the ass.
Timestamped:
EVERY dev hated it.
So you had internet armchair engineers who went about spreading bs about vram usage and how everything can just scale down as long as you scale down the resolution to try and hide the fact that the most knowledgeable people in the industry hated that very idea of that console. And because devs are bound by NDAs, they cant speak or when they do like Billy Khan did, they are forced to walk it back the next day.
Best case scenario, devs give MS a big FU and treat the lockhart like the switch this gen. 360p-480p ports with graphics scaled back so much they look like blurry abominations.
P.S I like the idea of a $299 cheaper console for the mainstream gamer. It would definitely increase the adoption rate which will shorten the cross gen period, and get the hardcore gamers like us more next gen games quicker.
However, I dont think it's fair to those mainstream gamers to give them an inferior product. If MS wanted to be consumer friendly then they shouldve made a 10 tflops discless console like the PS5 DE and taken the extra $100 loss themselves. They can afford it. they are in a better place now with more profits than they had back when they launched the OG xbox for what must have been at least a $100 loss. This isnt consumer friendly. I could understand them releasing a $299 handheld at 4 tflops because 480p-720p wont necessarily look awful on a small handheld, but people will be playing these games on massive 4k screens.
Good idea. Poor execution.
Yeah, even here the xsx sells out within hours if not minutes. the console market is exceptionally strong for both consoles even at the $500 premium pricepoint. there was really no need for DE or XSS versions.Well it's already happening I don't think there are many good ports for XSS. It's just what Visual Studio do, like authoring smaller sized textures and then "meh". I would like to see sales, because either they make shitload of XSS or nobody is buying them. Well at least here is the second option, it's like 90:10 ratio, based on my friend who is doing at sales/logistic at biggest Czech Retailer. XSX on the other hand is strongest Xbox launch here. So till june is backlogged. Less than PS5 obviously, but still like multiple times of X360, which started selling in 2008, when it was just for 250bucks core version. That's when I get my first console.
Yeah, especially now when they are part of MS and has probably best engine in the industry
They should have permanently moved those two to the team assigned with porting iD games to the XSS. It'll be like the seventh ring for them.
Here's a simple question. What takes up the MOST RAM in a game console game logic or texture data? Another question. What resolutions are the XSX targeting and what about the XSS? If the XSS will be needing less texture data overall its lower quantity of RAM is less of an issue.I don't know if you are failing to see the logic issues in what you are writing or if my logical thinking is flawed.
If both Series X and S have the same RAM saving features, which we assume save the same amount of RAM, isn't the total available RAM on the S still less than on X?
Or are you impling, that the S has even better RAM saving features? And if that's the case, why not use them on the X to increase performance even more? And we are back at the S having less RAM than the X...
Feels like an Atropos loop... I need to get a pause from Returnal.
I like this question. Why does Nvidia bother making a 3090 video card when most people are good enough with a 3060? 16GB of memory was necessary to get 4K resolutions. Memory is critical if you are trying to push higher resolutions and MS wanted to make a box to cater to people who have 4K tvs like the XSS is for people who have 1080p sets. It's not that complicated. It doesn't mean that there shouldn't be efficiencies added to make a good thing even better.let's say they work really efficient, then why would microsoft even bother putting 16 gb total memory to main console then?
if it were to be that efficient neither sony nor microsoft would push total 16 gb memory on both of their prime consoles
3060 > Series SI like this question. Why does Nvidia bother making a 3090 video card when most people are good enough with a 3060? 16GB of memory was necessary to get 4K resolutions. Memory is critical if you are trying to push higher resolutions and MS wanted to make a box to cater to people who have 4K tvs like the XSS is for people who have 1080p sets. It's not that complicated. It doesn't mean that there shouldn't be efficiencies added to make a good thing even better.
we cant use the side by sides of games already released because they are last gen games. im sure the switch can run ps360 games without downgrading the visuals.@ SlimySnake , I love the switch vs. 1X comparisons. A 12x memory bandwidth advantage will really sharpen things up for you. I don't think the XSX and XSS are quite that far apart. No need to use stand-in images to compare XSS to the rest of the generation, just use side by sides of the games already released.
actually, my friend's 1060 performs nearly equal to series s in valhalla3060 > Series S
We all know that he wrote the text one day before his company was bought by Microsoft.Not for nothing but Idtech is the most technically proficient Xbox studio.
Yes I did. Didnt think about this.Did you get thealready?small music box
Such strong vibes of Bloodborne I'm getting here. My mind is blown, I really wasn't prepared for such a game
Sony showing instead of PR BS:
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Imagine develops a game on a PS4 Pro then. Poor One X.
Imagine develops a game on a PS4 Pro then. Poor One X.
we cant use the side by sides of games already released because they are last gen games. im sure the switch can run ps360 games without downgrading the visuals.
as for the switch vs 1x comparisons, i agree, they arent the most accurate, but blame DF for that. The mortal kombat and witcher 3 screenshots arent comparisons, and if you cant see that the downgrades go far beyond just resolution drops then there is really nothing more to talk about. people see different things I guess, and I'm convinced that when heavily downgraded xss games do come out people will not find anything wrong with them.
Like demon’s Souls loading Times?
The new loading times make last gen on SATA2 HDDs look like a slog. We are back into the cartridge days of load times, yet pushing a million times the assets and information. Need me a PSQuinto.And Nioh plus Spiderman were extremely fast as well. And I believe Astrobot as some pretty fast loads then there's Returnal which seems pretty quick as well. I don't know if has been proven yet but RE8 loads extremely fast as well.
Remake of one of the most iconic scenes in MGS3: The ladder scene. As an Easter present for everonye, we decided to spend a few weeks to recreate this game part as a small cinematic with a funny bonus of a typical cardboard box sneaking sequence. We hope you enjoy! Everything rendered in real-time using Unreal Engine 4.26 with full RTX raytracing enabled.
Someone recreated the MGS3 stair climb sequence in UE4. Looks great. Lets see what Cerny can come up with.
I think you're misinterpreting what Richard is saying when you take into context what Alex said just before. I took it as, Sony is the baseline (meaning, industry leader and has more SSD brute force) and Microsoft has these DirectX API features specific to their hardware to improve performance with their SSD/GPU (DirectStorage). It could be an uphill battle to convince third parties to adopt said technologies/APIs instead of just relying on SSD brute force on both PS5 and XSX.
It was to counter all the rumors of devs absolutely hating the idea of the lockhart.
Remember, devs repeatedly expressed disdain at the idea of a weaker SKU. this is Brad Sams in 2019 when reports first came out of lockhart being shelved.
Thats Brad Sams. An MS insider. Digital Foundry also heard from many devs about how it was a pain in the ass.
Timestamped:
EVERY dev hated it.
So you had internet armchair engineers who went about spreading bs about vram usage and how everything can just scale down as long as you scale down the resolution to try and hide the fact that the most knowledgeable people in the industry hated that very idea of that console. And because devs are bound by NDAs, they cant speak or when they do like Billy Khan did, they are forced to walk it back the next day.
Best case scenario, devs give MS a big FU and treat the lockhart like the switch this gen. 360p-480p ports with graphics scaled back so much they look like blurry abominations.
P.S I like the idea of a $299 cheaper console for the mainstream gamer. It would definitely increase the adoption rate which will shorten the cross gen period, and get the hardcore gamers like us more next gen games quicker.
However, I dont think it's fair to those mainstream gamers to give them an inferior product. If MS wanted to be consumer friendly then they shouldve made a 10 tflops discless console like the PS5 DE and taken the extra $100 loss themselves. They can afford it. they are in a better place now with more profits than they had back when they launched the OG xbox for what must have been at least a $100 loss. This isnt consumer friendly. I could understand them releasing a $299 handheld at 4 tflops because 480p-720p wont necessarily look awful on a small handheld, but people will be playing these games on massive 4k screens.
Good idea. Poor execution.
This is another comparison of the Switch and XSS. I suppose because they are both $299 they must have the same performance. I also think its pretty funny that people can tell MS they need to take a bigger loss on their console when they are already taking a loss on the hardware of the XSS and XSX now. Businesses care about making money and the XSS is part of a long term plan to get more people into the Xbox ecosystem. It is just fine the way it is. It is pretty clear the XSS was not designed to be a high end graphical device. Yet the biggest knock against it is that is doesn't have high end graphics, it's pretty funny. Also if you are going to knock the XSS why not post some actual footage of the system working as supposed to posting screen shots of the Switch?!
Many people scream from the top of the mountains TF don't matter right? The XSX has more TF than the PS5? Who cares! Yet the XSS having 4 TF is a major problem and puts on the Switch level. Interesting. This also ignores the point that was made that a GCN TF is different from an RDNA 2 TF. Also how many TF does the Switch have anyway? Can it do raytracing? Can ANYONE point out a console that is more powerful and the same price or less than the XSS? I just need one example please.
When the best you can do is post old tweets from devs complaining about an outdated dev kit from before the system coming out you know people are just searching for a reason to hate. Posts from devs NOT complaining get ignored? Of course!
Xbox Series S Won't Significantly Hinder the Game Development Process, Says Fatshark
Fatshark CEO Martin Wahlund said his developers don't expect that the Xbox Series S could significantly hinder their game development processwccftech.comMotoGP 21 Dev Had 'No Troubles At All' Working With Xbox Series S
"We were surprised by the smoothness in the development"www.purexbox.com
XSS got a bunch of FPS boosted titles along with the XSX. XSS has the same quick resume features the XSX has. It supported cold storage at launch when other more expensive consoles just got the feature and it has a memory expansion option other more expensive consoles STILL lack. It is supposedly an amazing emulation box. It is $200 less than the XSX and the conclusion? It is not a consumer friendly device. This is bad comedy. Again people who actually use the device speak very differently than people here who have lots to SAY about the XSS but clearly don't know what they are talking about. Here is just ONE such video.
I get it. The Xbox as a brand isn't as popular here. Some of you guys have a passionate hatred of MS. Some of you are scared they are going to push Sony out of the console space. Don't be afraid guys. The Xbox can't hurt you or your favorite hobby. Sony is doing just fine and if the Xbox is the big joke many of you think they are, they can be ignored just like people ignore the Amazon Luna. Maybe one day it will just fade away especially since the XSS is just a Switch in white box right? Poorly executed indeed.
This is another comparison of the Switch and XSS. I suppose because they are both $299 they must have the same performance. I also think its pretty funny that people can tell MS they need to take a bigger loss on their console when they are already taking a loss on the hardware of the XSS and XSX now. Businesses care about making money and the XSS is part of a long term plan to get more people into the Xbox ecosystem. It is just fine the way it is. It is pretty clear the XSS was not designed to be a high end graphical device. Yet the biggest knock against it is that is doesn't have high end graphics, it's pretty funny. Also if you are going to knock the XSS why not post some actual footage of the system working as supposed to posting screen shots of the Switch?!
Many people scream from the top of the mountains TF don't matter right? The XSX has more TF than the PS5? Who cares! Yet the XSS having 4 TF is a major problem and puts on the Switch level. Interesting. This also ignores the point that was made that a GCN TF is different from an RDNA 2 TF. Also how many TF does the Switch have anyway? Can it do raytracing? Can ANYONE point out a console that is more powerful and the same price or less than the XSS? I just need one example please.
When the best you can do is post old tweets from devs complaining about an outdated dev kit from before the system coming out you know people are just searching for a reason to hate. Posts from devs NOT complaining get ignored? Of course!
Xbox Series S Won't Significantly Hinder the Game Development Process, Says Fatshark
Fatshark CEO Martin Wahlund said his developers don't expect that the Xbox Series S could significantly hinder their game development processwccftech.comMotoGP 21 Dev Had 'No Troubles At All' Working With Xbox Series S
"We were surprised by the smoothness in the development"www.purexbox.com
XSS got a bunch of FPS boosted titles along with the XSX. XSS has the same quick resume features the XSX has. It supported cold storage at launch when other more expensive consoles just got the feature and it has a memory expansion option other more expensive consoles STILL lack. It is supposedly an amazing emulation box. It is $200 less than the XSX and the conclusion? It is not a consumer friendly device. This is bad comedy. Again people who actually use the device speak very differently than people here who have lots to SAY about the XSS but clearly don't know what they are talking about. Here is just ONE such video.
I get it. The Xbox as a brand isn't as popular here. Some of you guys have a passionate hatred of MS. Some of you are scared they are going to push Sony out of the console space. Don't be afraid guys. The Xbox can't hurt you or your favorite hobby. Sony is doing just fine and if the Xbox is the big joke many of you think they are, they can be ignored just like people ignore the Amazon Luna. Maybe one day it will just fade away especially since the XSS is just a Switch in white box right? Poorly executed indeed.
If you're going to quote someone and not even address a single one of their points.
Then what was the point of even replying?
This is another comparison of the Switch and XSS. I suppose because they are both $299 they must have the same performance. I also think its pretty funny that people can tell MS they need to take a bigger loss on their console when they are already taking a loss on the hardware of the XSS and XSX now. Businesses care about making money and the XSS is part of a long term plan to get more people into the Xbox ecosystem. It is just fine the way it is. It is pretty clear the XSS was not designed to be a high end graphical device. Yet the biggest knock against it is that is doesn't have high end graphics, it's pretty funny. Also if you are going to knock the XSS why not post some actual footage of the system working as supposed to posting screen shots of the Switch?!
Many people scream from the top of the mountains TF don't matter right? The XSX has more TF than the PS5? Who cares! Yet the XSS having 4 TF is a major problem and puts on the Switch level. Interesting. This also ignores the point that was made that a GCN TF is different from an RDNA 2 TF. Also how many TF does the Switch have anyway? Can it do raytracing? Can ANYONE point out a console that is more powerful and the same price or less than the XSS? I just need one example please.
When the best you can do is post old tweets from devs complaining about an outdated dev kit from before the system coming out you know people are just searching for a reason to hate. Posts from devs NOT complaining get ignored? Of course!
Xbox Series S Won't Significantly Hinder the Game Development Process, Says Fatshark
Fatshark CEO Martin Wahlund said his developers don't expect that the Xbox Series S could significantly hinder their game development processwccftech.comMotoGP 21 Dev Had 'No Troubles At All' Working With Xbox Series S
"We were surprised by the smoothness in the development"www.purexbox.com
XSS got a bunch of FPS boosted titles along with the XSX. XSS has the same quick resume features the XSX has. It supported cold storage at launch when other more expensive consoles just got the feature and it has a memory expansion option other more expensive consoles STILL lack. It is supposedly an amazing emulation box. It is $200 less than the XSX and the conclusion? It is not a consumer friendly device. This is bad comedy. Again people who actually use the device speak very differently than people here who have lots to SAY about the XSS but clearly don't know what they are talking about. Here is just ONE such video.
I get it. The Xbox as a brand isn't as popular here. Some of you guys have a passionate hatred of MS. Some of you are scared they are going to push Sony out of the console space. Don't be afraid guys. The Xbox can't hurt you or your favorite hobby. Sony is doing just fine and if the Xbox is the big joke many of you think they are, they can be ignored just like people ignore the Amazon Luna. Maybe one day it will just fade away especially since the XSS is just a Switch in white box right? Poorly executed indeed.
This is another comparison of the Switch and XSS. I suppose because they are both $299 they must have the same performance. I also think its pretty funny that people can tell MS they need to take a bigger loss on their console when they are already taking a loss on the hardware of the XSS and XSX now. Businesses care about making money and the XSS is part of a long term plan to get more people into the Xbox ecosystem. It is just fine the way it is. It is pretty clear the XSS was not designed to be a high end graphical device. Yet the biggest knock against it is that is doesn't have high end graphics, it's pretty funny. Also if you are going to knock the XSS why not post some actual footage of the system working as supposed to posting screen shots of the Switch?!
Many people scream from the top of the mountains TF don't matter right? The XSX has more TF than the PS5? Who cares! Yet the XSS having 4 TF is a major problem and puts on the Switch level. Interesting. This also ignores the point that was made that a GCN TF is different from an RDNA 2 TF. Also how many TF does the Switch have anyway? Can it do raytracing? Can ANYONE point out a console that is more powerful and the same price or less than the XSS? I just need one example please.
When the best you can do is post old tweets from devs complaining about an outdated dev kit from before the system coming out you know people are just searching for a reason to hate. Posts from devs NOT complaining get ignored? Of course!
Xbox Series S Won't Significantly Hinder the Game Development Process, Says Fatshark
Fatshark CEO Martin Wahlund said his developers don't expect that the Xbox Series S could significantly hinder their game development processwccftech.comMotoGP 21 Dev Had 'No Troubles At All' Working With Xbox Series S
"We were surprised by the smoothness in the development"www.purexbox.com
XSS got a bunch of FPS boosted titles along with the XSX. XSS has the same quick resume features the XSX has. It supported cold storage at launch when other more expensive consoles just got the feature and it has a memory expansion option other more expensive consoles STILL lack. It is supposedly an amazing emulation box. It is $200 less than the XSX and the conclusion? It is not a consumer friendly device. This is bad comedy. Again people who actually use the device speak very differently than people here who have lots to SAY about the XSS but clearly don't know what they are talking about. Here is just ONE such video.
I get it. The Xbox as a brand isn't as popular here. Some of you guys have a passionate hatred of MS. Some of you are scared they are going to push Sony out of the console space. Don't be afraid guys. The Xbox can't hurt you or your favorite hobby. Sony is doing just fine and if the Xbox is the big joke many of you think they are, they can be ignored just like people ignore the Amazon Luna. Maybe one day it will just fade away especially since the XSS is just a Switch in white box right? Poorly executed indeed.
This is another comparison of the Switch and XSS. I suppose because they are both $299 they must have the same performance. I also think its pretty funny that people can tell MS they need to take a bigger loss on their console when they are already taking a loss on the hardware of the XSS and XSX now. Businesses care about making money and the XSS is part of a long term plan to get more people into the Xbox ecosystem. It is just fine the way it is. It is pretty clear the XSS was not designed to be a high end graphical device. Yet the biggest knock against it is that is doesn't have high end graphics, it's pretty funny. Also if you are going to knock the XSS why not post some actual footage of the system working as supposed to posting screen shots of the Switch?!
Many people scream from the top of the mountains TF don't matter right? The XSX has more TF than the PS5? Who cares! Yet the XSS having 4 TF is a major problem and puts on the Switch level. Interesting. This also ignores the point that was made that a GCN TF is different from an RDNA 2 TF. Also how many TF does the Switch have anyway? Can it do raytracing? Can ANYONE point out a console that is more powerful and the same price or less than the XSS? I just need one example please.
When the best you can do is post old tweets from devs complaining about an outdated dev kit from before the system coming out you know people are just searching for a reason to hate. Posts from devs NOT complaining get ignored? Of course!
Xbox Series S Won't Significantly Hinder the Game Development Process, Says Fatshark
Fatshark CEO Martin Wahlund said his developers don't expect that the Xbox Series S could significantly hinder their game development processwccftech.comMotoGP 21 Dev Had 'No Troubles At All' Working With Xbox Series S
"We were surprised by the smoothness in the development"www.purexbox.com
XSS got a bunch of FPS boosted titles along with the XSX. XSS has the same quick resume features the XSX has. It supported cold storage at launch when other more expensive consoles just got the feature and it has a memory expansion option other more expensive consoles STILL lack. It is supposedly an amazing emulation box. It is $200 less than the XSX and the conclusion? It is not a consumer friendly device. This is bad comedy. Again people who actually use the device speak very differently than people here who have lots to SAY about the XSS but clearly don't know what they are talking about. Here is just ONE such video.
I get it. The Xbox as a brand isn't as popular here. Some of you guys have a passionate hatred of MS. Some of you are scared they are going to push Sony out of the console space. Don't be afraid guys. The Xbox can't hurt you or your favorite hobby. Sony is doing just fine and if the Xbox is the big joke many of you think they are, they can be ignored just like people ignore the Amazon Luna. Maybe one day it will just fade away especially since the XSS is just a Switch in white box right? Poorly executed indeed.
I get it. The Xbox as a brand isn't as popular here.
Don't worry man its got an HDMI 2.1 out port.The problem with the Series S is the RAM and bandwidth mainly. At its price, it was either going to be a winning bet to expand the Xbox market or it would become nothing more than an anchor for developers. As time rolls by it’s looking more and more like the later, but it’s still early to stop the count.
People don’t buy 1080p TVs anymore, hell they haven’t been buying 1080p TVs and the 4K tv market continues to grow at speed. Fact is most people buying the series S will be playing it on a 4K TV where its limitations stick out today and will only get worse as full on next gen productions roll in. At 299€ it’s poor value too, with the smallest storage solution of the three, no disc drive, and just 100€ under the PS5DE... it’s a tough sell and you just know MS was not expecting Sony to pull that one. Good luck hoping India comes to save the day.
wait?lmao wait til 3 years in. 720p guaranteed. bookmark this.