Do you want monolith to do F-Zero?Why does this jrpg keep getting releases?
How about Fzero?
These guys drive me nuts.
Monolith was with Square, they didn't support Monolith. Monolith was with Namco, they didn't support them. Only Nintendo support Monolith. When developing Xenoblade 1, Takahashi was sure they can't make the deadline so he was ready to cut some content. But Nintendo responded with "take your time, make it the best"
F-Zero GX wasn't average at all.Even at the pinnacle of the series, fzero was average at best.
I lost all my hope already.Hopefully Honne is neck deep in a new project to launch next gen.
Well, technically Square was before they existed. And they wanted to merge their team and Chrono Cross into the FFXI one. But yeah, they were mistreated a bit.Monolith was with Square, they didn't support Monolith. Monolith was with Namco, they didn't support them. Only Nintendo support Monolith. When developing Xenoblade 1, Takahashi was sure they can't make the deadline so he was ready to cut some content. But Nintendo responded with "take your time, make it the best"
I have an big problem playing anime games with English voices. I just won't, it feels so off to me that I'll just skip total masterpiece without ever regretting... But then Nomura stuff exist: They try to have European faces which makes it "easy" to just use English voices, but then they're too anime too (behavior, expressions, etc.) for it to look weird in English to me. I'm in a limbo kind of place regarding them because they look "off" in English and in Japanese to me.And for the record, FF is still hella anime, even if they're trying to make it look realistic. Don't fall for the okeydoke
Xenoblade took over when FF started to shit the bed in an attempt to attract a wider audience.Xenoblade is awesome. My favorite jrpg series
Xenoblade took over when FF started to shit the bed in an attempt to attract a wider audience.
Right now it's the flagship JRPG series imo.
Yeah, that won't happen anytime soon. Nintendo already done making powerful console.I said Switch, not Nintendo. Imagine a xenoblade on hardware that was total fucking gash. It could be incredible.
Xenogears didn't reach 1 million sales, so Square didn't want to continue it. In Namco, IIRC, the only one who supported Monolith was the CEO. After he retired, they didn't get any support. Xenosaga development was so bad that Takahashi's wife quit game development. Takahashi also didn't have hand on Xenosaga 2. I think Kajiura Yuki (composer) also got burn with Xenosaga, her first experience with game music was Xenosaga and after that she never make music for games.I lost all my hope already.
Well, technically Square was before they existed. And they wanted to merge their team and Chrono Cross into the FFXI one. But yeah, they were mistreated a bit.
Namco supported Monolith a bit. They certainly did what they wanted, that being 3 Xenosaga games all with different artstyles and a considerable budget. They weren't as high budget as Final Fantasy games were, but then again, Xenogears now is also not high budget per see. Judging from the results either the Tales teams spent all their budget in anime cutscenes (lol) or the Xenosaga team had a good budget for Namco standards. That was about to change because they were downsizing their investment but nothing personal I think.
I do agree Nintendo has been good for them, but I also think they should do more titles than Xenoblade. Baten Kaitos Origins was as good as Xenoblade 1, I'd like to live in a world where they had two teams and did two series or just different games.
Xenoblade took over when FF started to shit the bed in an attempt to attract a wider audience.
Right now it's the flagship JRPG series imo.
Some of FF fans, including my wife, don't like the new direction of FF, because it become more action orientedFF15 might be the worst JRPG I've ever played.
Yeah, that won't happen anytime soon. Nintendo already done making powerful console.
Xenogears didn't reach 1 million sales, so Square didn't want to continue it. In Namco, IIRC, the only one who supported Monolith was the CEO. After he retired, they didn't get any support. Xenosaga development was so bad that Takahashi's wife quit game development. Takahashi also didn't have hand on Xenosaga 2. I think Kajiura Yuki (composer) also got burn with Xenosaga, her first experience with game music was Xenosaga and after that she never make music for games.
Some of FF fans, including my wife, don't like the new direction of FF, because it become more action oriented
I just want a quaint medieval jrpg with all the trappings FF has been running away from for the past 20+ years.I wish Nintendo utilized their franchises more in general. For example, is Splatoon 3 really a necessary addition to the Switch library? Don't get me wrong, I love those games, but it doesn't look like it adds much to the formula. They could've put those resources in a Splatoon spin-off, or any other game franchise that would've fleshed out the library more. Instead we get a straight sequel, and Nintendo just shrugs and says "We can't possibly make games for all those franchises!" Okay...
I feel kinda similar about Xenoblade. We had this big Xenoblade adventure on the Switch, as well as an expansion and a remaster of the original game. For most people, that's probably enough. Die-hard fans always want more, but I'd say the series is well-represented on Switch. Monolith is an RPG studio. Fine. They could make a new Mother/Earthbound game. Can you imagine the hype for that? Maybe a Mario RPG, or something entirely new. A diverse game line-up is just more important to me.
As long as they sell, they're needed. Also, they're needed for expanding console catalog variety, Xenoblade games are there to fill a gap in games Nintendo EPD (are they still called like that?) can't do, or that they can but that don't match their style/audience. A Mother or F-Zero game wouldn't fill that gap because look basically like any other Nintendo EPD game.I wish Nintendo utilized their franchises more in general. For example, is Splatoon 3 really a necessary addition to the Switch library? Don't get me wrong, I love those games, but it doesn't look like it adds much to the formula. They could've put those resources in a Splatoon spin-off, or any other game franchise that would've fleshed out the library more. Instead we get a straight sequel, and Nintendo just shrugs and says "We can't possibly make games for all those franchises!" Okay...
I feel kinda similar about Xenoblade. We had this big Xenoblade adventure on the Switch, as well as an expansion and a remaster of the original game. For most people, that's probably enough. Die-hard fans always want more, but I'd say the series is well-represented on Switch. Monolith is an RPG studio. Fine. They could make a new Mother/Earthbound game. Can you imagine the hype for that? Maybe a Mario RPG, or something entirely new. A diverse game line-up is just more important to me.
Doubling down on Splatoon and tripling down on Xenoblade doesn't expand the console's catalog variety. It does the opposite. Because each of those games "kills" the potential for another entirely new game they could have released which would have expanded the catalog. That's my entire argument.As long as they sell, they're needed. Also, they're needed for expanding console catalog variety, Xenoblade games are there to fill a gap in games Nintendo EPD (are they still called like that?) can't do, or that they can but that don't match their style/audience. A Mother or F-Zero game wouldn't fill that gap because look basically like any other Nintendo EPD game.
Splatoon sells gangbusters and Xenoblade sells good enough while keeping the Monolith team busy making technology and assets for Nintendo, apart from serving a type of game Nintendo internally don't produce anywhere else in the company. We should be trying to think as these companies whenever we understand their motivations, they care about making quality games but just because they care about their brand and sales, and Xenoblade is not 30M seller but for a AA game 2M a lot IMO, specially if they can get more than just the game from them.Doubling down on Splatoon and tripling down on Xenoblade doesn't expand the console's catalog variety. It does the opposite. Because each of those games "kills" the potential for another entirely new game they could have released which would have expanded the catalog. That's my entire argument.
Actually, both series give Nintendo a bad rap.
Xenoblade caters to the lascivious male gaze; F-Zero is a blatant male power fantasy.
WTF!!? If you personally don't care about Xenoblade series that's fine but others do thats why it exist.Doubling down on Splatoon and tripling down on Xenoblade doesn't expand the console's catalog variety. It does the opposite. Because each of those games "kills" the potential for another entirely new game they could have released which would have expanded the catalog. That's my entire argument.
You do realise that its made by monolith and not Nintendo? Nintendo brought them so that they can make whatever they want while using them as support for other games Nintendo games, so your issue lie with monolith
I like American football. I don't get why other games exist. Why are there racers, platformers and RPGs? Those could have been more football games. What the hell videogame people!?WTF!!? If you personally don't about Xenoblade series that's fine but others do that why it exist.
I don't get this self centred attitude I often see here, just because you don't care series it doesn't mean it shouldn't exist.
Would working on any other game than Xenoblade suddenly prevent Monolith from assisting with other games? I'm not shitting on Monolith or anything. They're probably one of the best studios Nintendo's got. I just think it's a waste to have them be the dedicated Xenoblade dev and nothing else.Splatoon sells gangbusters and Xenoblade sells good enough while keeping the Monolith team busy making technology and assets for Nintendo, apart from serving a type of game Nintendo internally don't produce anywhere else in the company. We should be trying to think as these companies whenever we understand their motivations, they care about making quality games but just because they care about their brand and sales, and Xenoblade is not 30M seller but for a AA game 2M a lot IMO, specially if they can get more than just the game from them.
I never said Xeno games shouldn't exist. I said they shouldn't make as many. To keep things fair I pointed to a series I love, Splatoon, and made the same argument. Get your accustations of self-centeredness outta here.WTF!!? If you personally don't care about Xenoblade series that's fine but others do thats why it exist.
I don't get this self centred attitude I often see here, just because you don't care about the series it doesn't mean it shouldn't exist.
How often we do get next entry to Xenoblade compare to other series out there!? Also Its not up to Monolith Soft to make FZero or other Nintendo series, its up Nintendo themselves, Monolith is here to make JRPGs.I said they shouldn't make as many.
Would working on any other game than Xenoblade suddenly prevent Monolith from assisting with other games? I'm not shitting on Monolith or anything. They're probably one of the best studios Nintendo's got. I just think it's a waste to have them be the dedicated Xenoblade dev and nothing else.
I never said Xeno games shouldn't exist. I said they shouldn't make as many. To keep things fair I pointed to a series I love, Splatoon, and made the same argument. Get your accustations of self-centeredness outta here.
Instead of making sequels all the time, Nintendo should revive some of its dead franchises that have fans too. I don't even necessarily like many of those games myself. It's just for the sake of variety.
The think is they want to make Xenoblade, also it's an easy game to develop good tech for... Open world, graphics rendering techniques and many other systems, etc. Maybe they'll do something else later, why not? But for now they seem to be focused on Xenoblade and, pay to this, WE WANT MORE XENOBLADEWould working on any other game than Xenoblade suddenly prevent Monolith from assisting with other games? I'm not shitting on Monolith or anything. They're probably one of the best studios Nintendo's got. I just think it's a waste to have them be the dedicated Xenoblade dev and nothing else.
I never said Xeno games shouldn't exist. I said they shouldn't make as many. To keep things fair I pointed to a series I love, Splatoon, and made the same argument. Get your accustations of self-centeredness outta here.
Instead of making sequels all the time, Nintendo should revive some of its dead franchises that have fans too. I don't even necessarily like many of those games myself. It's just for the sake of variety.
I mean, Monolith is ALREADY growing fast. I think they went from ~ 130 employees in 2017 to ~ 300 employees in 2022.(I think thats about it. Someone with easy acess to the numbers correct me if I'm wrong). So Nintendo is already pumping a shitton of money into them.They're dedicated to Xenoblade because Nintendo wants them to be in hopes of further growing the IP. A relatively new IP in the grand scheme of things for Nintendo. Its easy to see Nintendo aspires for Xenoblade and Fire Emblem to be their version of Final Fantasy and Dragon Quest. Monolith aren't afforded the luxury of developing more IPs because they are too busy helping other studios for Nintendo. Maybe if XB3 reaches a new level in sales(4 million or more lifetime) Nintendo with fund them further and they can now have another team responsible for creating a new IP.
Pretty often. In the span of 5 years we've gotten two games and a big expansion. You're acting like this is Persona or Zelda or something and you're waiting a decade for a new game.How often we do get next entry to Xenoblade compare to other series out there!?
Thing is people actually buy Xenoblade while FZero on the other hand.....Why does this jrpg keep getting releases?
How about Fzero?
These guys drive me nuts.
![]()
Thats often enough that should stop making Xenoblade? FUCK THAT!Pretty often. In the span of 5 years we've gotten two games and a big expansion. You're acting like this is Persona or Zelda or something and you're waiting a decade for a new game.
If they made a new (mainline) Mario game every other year, then yeah, that's a lot and they should probably branch out more.Thats often enough that should stop making Xenoblade? FUCK THAT!
You are more than welcome to not to play them but I glad I'm getting more Xenoblade and I don't mind see more.
Pretty often. In the span of 5 years we've gotten two games and a big expansion. You're acting like this is Persona or Zelda or something and you're waiting a decade for a new game.
In the world of Nintendo, 5 years is pretty normal. We'll be playing Mario Kart 8 for a full decade even. But like I said, Xenoblade had something release every other year in recent times. It's very well represented on Switch. Both the Wii and Wii U had their own Xenoblade titles, and then there's the 3DS version. Xenoblade fans have nothing to complain about methinks.You're acting like 5 years between games is a short amount of time.
I just want a couple Switch level jrpgs like Radiant Historia: Blood on the Clock and Ever Oasis: Starving Sands alongside the MonolithSoft games.I mean, Monolith is ALREADY growing fast. I think they went from ~ 130 employees in 2017 to ~ 300 employees in 2022.(I think thats about it. Someone with easy acess to the numbers correct me if I'm wrong). So Nintendo is already pumping a shitton of money into them.
And honestly? If Monolith really wanted to, and if Nintendo allowed, they could easily have a team dedicated to AAA development like Xenoblade(which would be the permanent Xenoblade team), a team dedicated to support Nintendo in general, and a smaller team that could pump out AA games, with focus on new IPs.(The size, ambition and scope that the first Xenoblade had, for example).
TBF that's one big game (2), one small game (Torna) and one remaster (DE, which only had graphics and UX improvements, all the gameplay code was the same).Pretty often. In the span of 5 years we've gotten two games and a big expansion. You're acting like this is Persona or Zelda or something and you're waiting a decade for a new game.
I wish I'd gotten that much for Advance Wars in the past 5 years. Xenoblade fans are treated well.TBF that's one big game (2), one small game (Torna) and one remaster (DE, which only had graphics and UX improvements, all the gameplay code was the same).
Xenoblade fan are not the one complaining here, people who don't care for series in the first place are the ones complaining.Xenoblade fans have nothing to complain about methinks.
Xenoblade fan are not the one complaining here, people who don't care for series in the fist place are the ones complaining.
Even at the pinnacle of the series, fzero was average at best.
That's not true at all though. AG racing is niche now, but has a dedicated fanbase. I have no idea why AG isn't more popular as it's way more fun than driving real cars around a track.No one cared about F-Zero
Xenoblade sells 2 million not 10 millionMonolith expertise is JRPGs... Why would Nintendo have them develop anything else?.
So what if it doesn't sell 10m+ what makes you think F Zero would, If it was as big a game as you seem to think it will be why have Nintendo not greenlighted it yet?.