Nintendo should focus on better franchises than Xenoblade

Monolith was with Square, they didn't support Monolith. Monolith was with Namco, they didn't support them. Only Nintendo support Monolith. When developing Xenoblade 1, Takahashi was sure they can't make the deadline so he was ready to cut some content. But Nintendo responded with "take your time, make it the best"

I said Switch, not Nintendo. Imagine a xenoblade on hardware that was total fucking gash. It could be incredible.
 
Even at the pinnacle of the series, fzero was average at best.
F-Zero GX wasn't average at all.

But I agree it was nothing special until F-Zero X launched.
Hopefully Honne is neck deep in a new project to launch next gen.
I lost all my hope already.
Monolith was with Square, they didn't support Monolith. Monolith was with Namco, they didn't support them. Only Nintendo support Monolith. When developing Xenoblade 1, Takahashi was sure they can't make the deadline so he was ready to cut some content. But Nintendo responded with "take your time, make it the best"
Well, technically Square was before they existed. And they wanted to merge their team and Chrono Cross into the FFXI one. But yeah, they were mistreated a bit.

Namco supported Monolith a bit. They certainly did what they wanted, that being 3 Xenosaga games all with different artstyles and a considerable budget. They weren't as high budget as Final Fantasy games were, but then again, Xenogears now is also not high budget per see. Judging from the results either the Tales teams spent all their budget in anime cutscenes (lol) or the Xenosaga team had a good budget for Namco standards. That was about to change because they were downsizing their investment but nothing personal I think.

I do agree Nintendo has been good for them, but I also think they should do more titles than Xenoblade. Baten Kaitos Origins was as good as Xenoblade 1, I'd like to live in a world where they had two teams and did two series or just different games.
 
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You do realise that its made by monolith and not Nintendo? Nintendo brought them so that they can make whatever they want while using them as support for other games Nintendo games, so your issue lie with monolith
 
And for the record, FF is still hella anime, even if they're trying to make it look realistic. Don't fall for the okeydoke
I have an big problem playing anime games with English voices. I just won't, it feels so off to me that I'll just skip total masterpiece without ever regretting... But then Nomura stuff exist: They try to have European faces which makes it "easy" to just use English voices, but then they're too anime too (behavior, expressions, etc.) for it to look weird in English to me. I'm in a limbo kind of place regarding them because they look "off" in English and in Japanese to me.

The single existence of Kingdom Hearts puts me in conflict... Can't play it in Japanese because Disney characters look weird that way, but can't play it in English because the anime-style characters in it look weird too. God, can't take a break with Nomura shit...

For context, I'm not native English speaker, therefore whatever anime in English sounds just too much for me to digest...
 
I said Switch, not Nintendo. Imagine a xenoblade on hardware that was total fucking gash. It could be incredible.
Yeah, that won't happen anytime soon. Nintendo already done making powerful console.

I lost all my hope already.

Well, technically Square was before they existed. And they wanted to merge their team and Chrono Cross into the FFXI one. But yeah, they were mistreated a bit.

Namco supported Monolith a bit. They certainly did what they wanted, that being 3 Xenosaga games all with different artstyles and a considerable budget. They weren't as high budget as Final Fantasy games were, but then again, Xenogears now is also not high budget per see. Judging from the results either the Tales teams spent all their budget in anime cutscenes (lol) or the Xenosaga team had a good budget for Namco standards. That was about to change because they were downsizing their investment but nothing personal I think.

I do agree Nintendo has been good for them, but I also think they should do more titles than Xenoblade. Baten Kaitos Origins was as good as Xenoblade 1, I'd like to live in a world where they had two teams and did two series or just different games.
Xenogears didn't reach 1 million sales, so Square didn't want to continue it. In Namco, IIRC, the only one who supported Monolith was the CEO. After he retired, they didn't get any support. Xenosaga development was so bad that Takahashi's wife quit game development. Takahashi also didn't have hand on Xenosaga 2. I think Kajiura Yuki (composer) also got burn with Xenosaga, her first experience with game music was Xenosaga and after that she never make music for games.

Xenoblade took over when FF started to shit the bed in an attempt to attract a wider audience.

Right now it's the flagship JRPG series imo.

FF15 might be the worst JRPG I've ever played.
Some of FF fans, including my wife, don't like the new direction of FF, because it become more action oriented
 
Yeah, that won't happen anytime soon. Nintendo already done making powerful console.


Xenogears didn't reach 1 million sales, so Square didn't want to continue it. In Namco, IIRC, the only one who supported Monolith was the CEO. After he retired, they didn't get any support. Xenosaga development was so bad that Takahashi's wife quit game development. Takahashi also didn't have hand on Xenosaga 2. I think Kajiura Yuki (composer) also got burn with Xenosaga, her first experience with game music was Xenosaga and after that she never make music for games.




Some of FF fans, including my wife, don't like the new direction of FF, because it become more action oriented

FF16 will be an action game.



What worries me is this:

  • Clive will be accompanied by one or more companions for most of his journey, who will participate in battle, as well as banter with Clive. These party members will be AI-controlled.

If you cant play as anyone but Clive that's even worse than FF15. At least the Tales Series another action RPG lets you use different characters with completely different playstyles. Xenoblade isn't an action rpg and even they let you do that even now letting you swap characters during combat.
 
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I wish Nintendo utilized their franchises more in general. For example, is Splatoon 3 really a necessary addition to the Switch library? Don't get me wrong, I love those games, but it doesn't look like it adds much to the formula. They could've put those resources in a Splatoon spin-off, or any other game franchise that would've fleshed out the library more. Instead we get a straight sequel, and Nintendo just shrugs and says "We can't possibly make games for all those franchises!" Okay...

I feel kinda similar about Xenoblade. We had this big Xenoblade adventure on the Switch, as well as an expansion and a remaster of the original game. For most people, that's probably enough. Die-hard fans always want more, but I'd say the series is well-represented on Switch. Monolith is an RPG studio. Fine. They could make a new Mother/Earthbound game. Can you imagine the hype for that? Maybe a Mario RPG, or something entirely new. A diverse game line-up is just more important to me.
 
I wish Nintendo utilized their franchises more in general. For example, is Splatoon 3 really a necessary addition to the Switch library? Don't get me wrong, I love those games, but it doesn't look like it adds much to the formula. They could've put those resources in a Splatoon spin-off, or any other game franchise that would've fleshed out the library more. Instead we get a straight sequel, and Nintendo just shrugs and says "We can't possibly make games for all those franchises!" Okay...

I feel kinda similar about Xenoblade. We had this big Xenoblade adventure on the Switch, as well as an expansion and a remaster of the original game. For most people, that's probably enough. Die-hard fans always want more, but I'd say the series is well-represented on Switch. Monolith is an RPG studio. Fine. They could make a new Mother/Earthbound game. Can you imagine the hype for that? Maybe a Mario RPG, or something entirely new. A diverse game line-up is just more important to me.
I just want a quaint medieval jrpg with all the trappings FF has been running away from for the past 20+ years.

No more stupid Japanese school uniform based outfits, no more weird scifi.

Just a throwback that's serving a group of people left behind from the FF/Trails in the doodoo/Xenowut?

Hire Matsuno for the scenario writing and direction, make it in the Xb3 render but with Hidari on the character design.

Action battle system, and watch it sell 4 million copies.

And for the record, Nintendo would never do anything with Mother/Earthbound without its creator's input. At most, maybe a remake but never anything actually new.
 
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I wish Nintendo utilized their franchises more in general. For example, is Splatoon 3 really a necessary addition to the Switch library? Don't get me wrong, I love those games, but it doesn't look like it adds much to the formula. They could've put those resources in a Splatoon spin-off, or any other game franchise that would've fleshed out the library more. Instead we get a straight sequel, and Nintendo just shrugs and says "We can't possibly make games for all those franchises!" Okay...

I feel kinda similar about Xenoblade. We had this big Xenoblade adventure on the Switch, as well as an expansion and a remaster of the original game. For most people, that's probably enough. Die-hard fans always want more, but I'd say the series is well-represented on Switch. Monolith is an RPG studio. Fine. They could make a new Mother/Earthbound game. Can you imagine the hype for that? Maybe a Mario RPG, or something entirely new. A diverse game line-up is just more important to me.
As long as they sell, they're needed. Also, they're needed for expanding console catalog variety, Xenoblade games are there to fill a gap in games Nintendo EPD (are they still called like that?) can't do, or that they can but that don't match their style/audience. A Mother or F-Zero game wouldn't fill that gap because look basically like any other Nintendo EPD game.
 
As long as they sell, they're needed. Also, they're needed for expanding console catalog variety, Xenoblade games are there to fill a gap in games Nintendo EPD (are they still called like that?) can't do, or that they can but that don't match their style/audience. A Mother or F-Zero game wouldn't fill that gap because look basically like any other Nintendo EPD game.
Doubling down on Splatoon and tripling down on Xenoblade doesn't expand the console's catalog variety. It does the opposite. Because each of those games "kills" the potential for another entirely new game they could have released which would have expanded the catalog. That's my entire argument.
 
Doubling down on Splatoon and tripling down on Xenoblade doesn't expand the console's catalog variety. It does the opposite. Because each of those games "kills" the potential for another entirely new game they could have released which would have expanded the catalog. That's my entire argument.
Splatoon sells gangbusters and Xenoblade sells good enough while keeping the Monolith team busy making technology and assets for Nintendo, apart from serving a type of game Nintendo internally don't produce anywhere else in the company. We should be trying to think as these companies whenever we understand their motivations, they care about making quality games but just because they care about their brand and sales, and Xenoblade is not 30M seller but for a AA game 2M a lot IMO, specially if they can get more than just the game from them.
 
Actually, both series give Nintendo a bad rap.
Xenoblade caters to the lascivious male gaze; F-Zero is a blatant male power fantasy.
Shame Facepalm GIF by MOODMAN
 
Doubling down on Splatoon and tripling down on Xenoblade doesn't expand the console's catalog variety. It does the opposite. Because each of those games "kills" the potential for another entirely new game they could have released which would have expanded the catalog. That's my entire argument.
WTF!!? If you personally don't care about Xenoblade series that's fine but others do thats why it exist.

I don't get this self centred attitude I often see here, just because you don't care about the series it doesn't mean it shouldn't exist.
 
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This board is so backwards sometimes. Shitting on Xenoblade and wanting it to be like "FF" like FF hasn't had one of the roughest fucking decades for its franchise history and only got a turn around in the last few years. FF is an "A" level JRPG game but have you SEEN the ups and downs that's gone on with that series? Xenoblade, X, 2, X Xenoblade remake and now 3 have come out and not one have been an FF XIII or FF XV. The fans mostly embraced and bought it. They got what they paid for. I personally think the designs for XB3 are bad/plain (Makes sense with them doing Steven Universe fusion shit) but everything else will no doubt be a W.
 
WTF!!? If you personally don't about Xenoblade series that's fine but others do that why it exist.

I don't get this self centred attitude I often see here, just because you don't care series it doesn't mean it shouldn't exist.
I like American football. I don't get why other games exist. Why are there racers, platformers and RPGs? Those could have been more football games. What the hell videogame people!?
 
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I hated xeno 2 but they are quality games for many people who love the genre.

Why not cutting on shit like mario tennis, mario soccer and such instead?!
 
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Splatoon sells gangbusters and Xenoblade sells good enough while keeping the Monolith team busy making technology and assets for Nintendo, apart from serving a type of game Nintendo internally don't produce anywhere else in the company. We should be trying to think as these companies whenever we understand their motivations, they care about making quality games but just because they care about their brand and sales, and Xenoblade is not 30M seller but for a AA game 2M a lot IMO, specially if they can get more than just the game from them.
Would working on any other game than Xenoblade suddenly prevent Monolith from assisting with other games? I'm not shitting on Monolith or anything. They're probably one of the best studios Nintendo's got. I just think it's a waste to have them be the dedicated Xenoblade dev and nothing else.

WTF!!? If you personally don't care about Xenoblade series that's fine but others do thats why it exist.

I don't get this self centred attitude I often see here, just because you don't care about the series it doesn't mean it shouldn't exist.
I never said Xeno games shouldn't exist. I said they shouldn't make as many. To keep things fair I pointed to a series I love, Splatoon, and made the same argument. Get your accustations of self-centeredness outta here.

Instead of making sequels all the time, Nintendo should revive some of its dead franchises that have fans too. I don't even necessarily like many of those games myself. It's just for the sake of variety.
 
I said they shouldn't make as many.
How often we do get next entry to Xenoblade compare to other series out there!? Also Its not up to Monolith Soft to make FZero or other Nintendo series, its up Nintendo themselves, Monolith is here to make JRPGs.
 
Would working on any other game than Xenoblade suddenly prevent Monolith from assisting with other games? I'm not shitting on Monolith or anything. They're probably one of the best studios Nintendo's got. I just think it's a waste to have them be the dedicated Xenoblade dev and nothing else.


I never said Xeno games shouldn't exist. I said they shouldn't make as many. To keep things fair I pointed to a series I love, Splatoon, and made the same argument. Get your accustations of self-centeredness outta here.

Instead of making sequels all the time, Nintendo should revive some of its dead franchises that have fans too. I don't even necessarily like many of those games myself. It's just for the sake of variety.

They're dedicated to Xenoblade because Nintendo wants them to be in hopes of further growing the IP. A relatively new IP in the grand scheme of things for Nintendo. Its easy to see Nintendo aspires for Xenoblade and Fire Emblem to be their version of Final Fantasy and Dragon Quest. Monolith aren't afforded the luxury of developing more IPs because they are too busy helping other studios for Nintendo. Maybe if XB3 reaches a new level in sales(4 million or more lifetime) Nintendo with fund them further and they can now have another team responsible for creating a new IP.
 
Would working on any other game than Xenoblade suddenly prevent Monolith from assisting with other games? I'm not shitting on Monolith or anything. They're probably one of the best studios Nintendo's got. I just think it's a waste to have them be the dedicated Xenoblade dev and nothing else.


I never said Xeno games shouldn't exist. I said they shouldn't make as many. To keep things fair I pointed to a series I love, Splatoon, and made the same argument. Get your accustations of self-centeredness outta here.

Instead of making sequels all the time, Nintendo should revive some of its dead franchises that have fans too. I don't even necessarily like many of those games myself. It's just for the sake of variety.
The think is they want to make Xenoblade, also it's an easy game to develop good tech for... Open world, graphics rendering techniques and many other systems, etc. Maybe they'll do something else later, why not? But for now they seem to be focused on Xenoblade and, pay to this, WE WANT MORE XENOBLADE :D
 
They're dedicated to Xenoblade because Nintendo wants them to be in hopes of further growing the IP. A relatively new IP in the grand scheme of things for Nintendo. Its easy to see Nintendo aspires for Xenoblade and Fire Emblem to be their version of Final Fantasy and Dragon Quest. Monolith aren't afforded the luxury of developing more IPs because they are too busy helping other studios for Nintendo. Maybe if XB3 reaches a new level in sales(4 million or more lifetime) Nintendo with fund them further and they can now have another team responsible for creating a new IP.
I mean, Monolith is ALREADY growing fast. I think they went from ~ 130 employees in 2017 to ~ 300 employees in 2022.(I think thats about it. Someone with easy acess to the numbers correct me if I'm wrong). So Nintendo is already pumping a shitton of money into them.

And honestly? If Monolith really wanted to, and if Nintendo allowed, they could easily have a team dedicated to AAA development like Xenoblade(which would be the permanent Xenoblade team), a team dedicated to support Nintendo in general, and a smaller team that could pump out AA games, with focus on new IPs.(The size, ambition and scope that the first Xenoblade had, for example).
 
And here I am, just happy that XB3
doesn't look like the Waifu Weeb trash that XB2 was.
 
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Pretty often. In the span of 5 years we've gotten two games and a big expansion. You're acting like this is Persona or Zelda or something and you're waiting a decade for a new game.
Thats often enough that should stop making Xenoblade? FUCK THAT!

You are more than welcome to not to play them but I glad I'm getting more Xenoblade and I don't mind see more.

Like I said in my last post, it up to Nintendo to bring back dead IPs, it has nothing to do with Monolith Soft themselves.
 
Thats often enough that should stop making Xenoblade? FUCK THAT!

You are more than welcome to not to play them but I glad I'm getting more Xenoblade and I don't mind see more.
If they made a new (mainline) Mario game every other year, then yeah, that's a lot and they should probably branch out more.

Happy for you that you're gonna have another game to enjoy though. No need to be so aggressive about it.
 
You're acting like 5 years between games is a short amount of time.
In the world of Nintendo, 5 years is pretty normal. We'll be playing Mario Kart 8 for a full decade even. But like I said, Xenoblade had something release every other year in recent times. It's very well represented on Switch. Both the Wii and Wii U had their own Xenoblade titles, and then there's the 3DS version. Xenoblade fans have nothing to complain about methinks.
 
I mean, Monolith is ALREADY growing fast. I think they went from ~ 130 employees in 2017 to ~ 300 employees in 2022.(I think thats about it. Someone with easy acess to the numbers correct me if I'm wrong). So Nintendo is already pumping a shitton of money into them.

And honestly? If Monolith really wanted to, and if Nintendo allowed, they could easily have a team dedicated to AAA development like Xenoblade(which would be the permanent Xenoblade team), a team dedicated to support Nintendo in general, and a smaller team that could pump out AA games, with focus on new IPs.(The size, ambition and scope that the first Xenoblade had, for example).
I just want a couple Switch level jrpgs like Radiant Historia: Blood on the Clock and Ever Oasis: Starving Sands alongside the MonolithSoft games.

I won't complain about Xb games if they're not the only jrpgs we're getting.
 
Pretty often. In the span of 5 years we've gotten two games and a big expansion. You're acting like this is Persona or Zelda or something and you're waiting a decade for a new game.
TBF that's one big game (2), one small game (Torna) and one remaster (DE, which only had graphics and UX improvements, all the gameplay code was the same).
 
Xenoblade fan are not the one complaining here, people who don't care for series in the fist place are the ones complaining.

Its a good thing Nintendo ignores their pleas for franchises no one gives a shit about anymore. They want developers to waste time and money with games no one will buy but them. No one cared about F-Zero or plenty of the other IPs mentioned in this thread. Thats why they're gone and will stay gone. From the get go Xenoblade had overwhelming fan support with Operation Rainfall and its only grown in the years since. We actually buy and don't just talk about it, or wait for the games to be sold at bargain bin prices even by Nintendo's standards. So we get what we want, as we should.
 
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Nintendo is a Japanese company and a lot of times they focus on the Japanese market, where these games are much more popular. That's why you see a ton of Fire Emblem releases as well.
 
Monolith expertise is JRPGs... Why would Nintendo have them develop anything else?.

So what if it doesn't sell 10m+ what makes you think F Zero would, If it was as big a game as you seem to think it will be why have Nintendo not greenlighted it yet?.
Xenoblade sells 2 million not 10 million

I don't think that would be very tough to beat in 2022 with a good online FZero
 
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