Breh, I put in the horny X2 complaints as an aside.
I said the main criticisms the games get are the convoluted battle systems and gui.
I said that after my own experience with the Xbde and then looking at what people have been saying online for years.
On no less than three different forums hard-core fans of the games admit the in-game tutorials are bad, and they've got bookmarked youtube videos to walk people through what the game does poorly on it's own.
And just for a lark, I went to look for an aggregate website for the last game.
That means the common strengths are the scale and structure whereas we see what the common criticisms are.
It's not jealousy nor hate.
A great example of a battle system is Pokemon.
Easy enough for everyone to understand it, complex enough for a deeper metagame for those who care to push it there via held items, buffs and debuffs.
You tell me if the battle system is something people rail against Pokemon for.
I said all that to say this.
I don't hate the Xenoblade games. It was the one I wanted to play the most from Operation Rainfall, all those years ago.
But I did play it when it was remastered for Switch and the battle system turned me away.
I still plan on buying Xb3 even though I suspect the system will disgust me yet again because I want to see what everyone else is so feverish over.
I just think there's a flaw to the franchise sensibilities, and while many love it warts n all, others keep it at a distance because of the warts.
And I think the studio can do better. And hoping they'll prove me right with a new ip sooner rather than later.