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Update installed. T minus 4 hours and 40 minutes.!
Please add me, NM248.Remember that you won't be automatically added to the PS4 Chat unless you specify that you'd like to be added! Lemme know!
Well, you CAN set a higher tickrate in custom games, and thats basically our dedicated server option. I don't see blizz giving us the option to host our own servers like, EVER.
It'd be nice to see them roll out higher tickrates for general matchmaking, but if we get 60 for competitive mode, thats a good step forward.
Well, you CAN set a higher tickrate in custom games, and thats basically our dedicated server option. I don't see blizz giving us the option to host our own servers like, EVER.
It'd be nice to see them roll out higher tickrates for general matchmaking, but if we get 60 for competitive mode, thats a good step forward.
Remember that you won't be automatically added to the PS4 Chat unless you specify that you'd like to be added! Lemme know!
From the beta:Any xbox one vs ps4 comparisons?
For people who don't know why people are salty about the tickrate:
Yup, i don't care about higher tickrate in quick play mode to be honest, i just want that in the competitive mode (Cuz you know, it's... competitive.)
Gah, that's gonna take a while to DL tonight,More like OVERWAIT
Gamestop Italy broke the street date
So uh? You move faster the higher the tickrate?
Yeah but they are not.
So if they refuse to let us even pay for the damn ticks, how about they provide them?
It was a issue that you easily (at least i did) notice after a while and did some digging.
Found that it is indeed running at 20.8 for matchmaking.
http://www.neogaf.com/forum/showpost.php?p=204443154&postcount=2575
So uh? You move faster the higher the tickrate?
Again, it's their prerogative what they provide and what they don't. I assume the reason they don't allow you to create custom servers is because Blizzard is highly protective of its IPs and the online experience they provide. Look at them shutting down the Nostalrius servers as an example.
You have a pretty close option though: you can create custom games with your friends (or GAF) and play on 60 tick servers. For free. That's a pretty good alternative if you ask me. I'm probably hardly going to use it, but the option is there for you to use if you care so much.
I love how this video begins with "let's first imagine there's absolutely no ping between the player you see the, the server, and yourself."64 tick would be 15.6ms vs 20 tick would be 50ms
Big difference if you ask me.
Also https://youtu.be/6EwaW2iz4iA?t=2m
wow people still doubt they advantages of a high tick rate? guess you never played BF4 lmao.... it became a new game overnight when they increased it
So uh? You move faster the higher the tickrate?
Wasn't the beta 20 ticks?
So uh? You move faster the higher the tickrate?
Gamestop didn't break street date. The game officially released one day early so everyone could get it installed and rdy to go. Servers go live tonight.
No they did not. They are selling a day early so you can pre-load.
Gah, that's gonna take a while to DL tonight,
No. He got there in the exact same amount of time. What happened is the player that is watching him saw all of those instances of the character. By having a higher tickrate, the character's position was updated much more frequently as opposed to him essentially teleporting short distances (though because this all happens so fast it does not look like teleporting).
At its worst, the difference between 20 and 60 is about 35ms. On average, it would be lower than that.
The human brain is very bad at gauging 35ms differences. It is very good at rationalizing its failures on 35ms differences.
Are there any Overwatch guides/tutorials out there on YT? Played the beta and totally didnt click. Maybe Im just a noob and missing something
At its worst, the difference between 20 and 60 is about 35ms. On average, it would be lower than that.
The human brain is very bad at gauging 35ms differences. It is very good at rationalizing its failures on 35ms differences.
Third most annoying thing, actually. One are waifus, two is Bastion, three is tickrate.Someone please start a thread about tickrate because this is becoming the second most annoying thing after Bastion complaints
They released a pretty lengthy article on Overwatch porn.
wow people still doubt they advantages of a high tick rate? guess you never played BF4 lmao.... it became a new game overnight when they increased it
Someone please start a thread about tickrate because this is becoming the second most annoying thing after Bastion complaints
Today must be a slow news day on Kotaku.
They released a pretty lengthy article on Overwatch porn.
You watch Blue Mountain State?Thx bro beans
No that image shows where the server see you.
20 tick the server recognize those frames while at the one below running higher tick the server notices much more frames and as such is much smoother and accurate when it comes to hit detection and such
.
can we go back to talking about waifus and tickrates pls
Today must be a slow news day on Kotaku.
They released a pretty lengthy article on Overwatch porn.
From a shooter/target pov, does one tick rate or the other offer any advantage? Like, is it better for a shooter if the tick rate is lower, or does it basically just screw both the same?
I don't know anything about the technical aspect of tickrates, but I guess that might explain why I did so well in the beta with sniper characters. I've always been garbage with TF2's sniper and huntsman, but with Widow and Hanzo I was stomping, it seemed like I always managed to land hits. I guess the tickrate could explain why.
Ah ok so higher ticks means less bull shit deaths
Only just looking through the wiki now and am confused by how much of the lore and character bios are already known. I thought the only story details would be revealed by the animated shorts and comics, what am I missing?
While from nothing to action may take long actual reaction time during an action is almost instant in a game like this.At its worst, the difference between 20 and 60 is about 35ms. On average, it would be lower than that.
The human brain is very bad at gauging 35ms differences. It is very good at rationalizing its failures on 35ms differences.
More or less.Ah ok so higher ticks means less bull shit deaths
What's the funrate though