I had to drop the difficulty to easy and I don't notice any difference from normal. I would suck dick for some ammo right now.
Looking at some of the neuromods I'm neglecting this time round I think I'm going to do a predator style run next time. Maximum speed, maximum leverage, maximum stealth, maximum health & stamina.
Should be fun.
Also if you tap the sort button multiple times it sorts by item type and rarity, you don't need to play item Tetris unless you want to.Whats funny is it took me 15 hours into the game to realize this and still never found it to be a hassle.
Apologies if it's been answered before but do enemies respawn each time you load in to an area you've already cleared of hostiles?
nope, only after story and mission progressApologies if it's been answered before but do enemies respawn each time you load in to an area you've already cleared of hostiles?
you should already be doing this for any game that lets you manually save, but make sure you have multiple saves.
i ran into a game breaking bug in the mission Shipping and Receiving. i completed the objectives but the NPC who gave me the mission would just stand there.
Looking at some of the neuromods I'm neglecting this time round I think I'm going to do a predator style run next time. Maximum speed, maximum leverage, maximum stealth, maximum health & stamina.
Should be fun.
Hah I was planning on doing something similar
My first playthrough I'm doing no Psi skills, next time I'm going all out with speed and general craziness. Should play a lot different which I am looking forward to.
I just had a side quest I've already finished, pop up a complete message and then immediately a fail message and the quest text changed in the log.
Late game side quest:Help Luther Glass
The quest was a trap by military operators and Luther has been dead the entire game.
Stupid bugs
If you're doing no PSI skills, then you will be going all out with speed and craziness at some point. All those things they listed are in the human skill tree and take no PSI.Hah I was planning on doing something similar
My first playthrough I'm doing no Psi skills, next time I'm going all out with speed and general craziness. Should play a lot different which I am looking forward to.
I just had a side quest I've already finished, pop up a complete message and then immediately a fail message and the quest text changed in the log.
Late game side quest:Help Luther Glass
The quest was a trap by military operators and Luther has been dead the entire game.
Stupid bugs
Yeah, that exact thing happened to me. It seems like it fails as soon as you enter the, and I would swear I'd already had the quest marked off as Completed.Shuttle Bay
​​Fix to prevent Save games from becoming corrupted. Fix also returns corrupted Save games to uncorrupted state.
----->Also addresses some additional crashes on map loads.
Hacking during the Power Plant reboot no longer causes the reboot to fail to complete.
Fix to prevent the Player from becoming stuck in certain circumstances.
Nightmares will now always search for the player once spawned.
Saving and Loading PC settings will now save correctly for users with special characters in their Windows usernames.
Numerous fixes to GLOO to prevent breaking and bypassing collision, prevent corpses from passing through walls and floors.
Updated Recycling to prevent infinite material creation.
Fix for occasional combat freeze when attacking Phantoms
Kaspars objective indicator should no longer disappear.
Updates to audio mix to adjust volume of music, audio logs, cutscenes.
From a few videos i saw, this game looks somewhat bad graphically. Flashlight not casting shadows kind of bad.
For those with issues with the audio balance, crashing issues, and/or corrupt save issues...
They released a beta patch for the game through Steam. Just opt into the beta and it will download roughly 500MB. It fixed my issues with the game crashing repeatedly in the last half. The only problem I noticed with this patch is that now some of the audio is far too loud. I had to lower both effects volume and dialogue volume by a bit. Keep in mind that if you opt out of the beta, it may screw your saves over, so YMMV.
https://steamcommunity.com/app/480490/discussions/0/1334600128975623840/
For those with issues with the audio balance, crashing issues, and/or corrupt save issues...
They released a beta patch for the game through Steam. Just opt into the beta and it will download roughly 500MB. It fixed my issues with the game crashing repeatedly in the last half. The only problem I noticed with this patch is that now some of the audio is far too loud. I had to lower both effects volume and dialogue volume by a bit. Keep in mind that if you opt out of the beta, it may screw your saves over, so YMMV.
https://steamcommunity.com/app/480490/discussions/0/1334600128975623840/
I can understand the frustration but that's just silly.IGN reviewed it. 4/10 due to save corruption.
Haha after a dozen hours I finally went outside to get the key card for the lab. I get too distracted searching everything.
I also saw hitting some fire alarms have compartments? Whoa.
Jeez I think I'm a little lost right now.
I have the quests Detour and The Blackbox Project enabled and this should be on GUTS. Yet here I am right now in the Life support area. I'm completely going the wrong way aren't I? And there seen to be many more rooms here too.
Anyone tried the game with the Nightmare fix? That will hopefully add a cool new element to the game. He felt kinda lame in the Day 1 version.
The GUTS should be inPsychotronics
Yeah I am in that GUTS area but it seems big. I went into the cargo bay area but that's clearly the wrong way.
But I feel like I'm going in circles now. I am trying to find Josh Dalton for the Blackbox Project quest. I see the waypoint but I can't seem to get there. Is he located via Arboretum?
So I keep seeing terminals with crew members I need to find. I can only select one at a time and I can't seem to get to any of them due to lack of keycards or whatever. Is this something I can just come back later and chip away at, or will it basically solve itself through natural story progression for the most part?
Dalton is behind the big gray pipe you see. There's an area you can squeeze past it.
And this is in the zero gravity zone?
There's also some people/bodies that trigger rare objectives that you must do before entering an area like the one regarding the. It's kinda trick, but here's a guide:wedding ring
https://youtu.be/7vCOoVe8v4Q
I discovered that one basically by mistake. Wondering how many people will miss it.
Guessing a lot.