Average customer will never buy a Pro console. As long as GTA runs they will go with the cheapest option.I bet sony is also literally betting on that thing otherwise I don't see much reason for it from your average consumer standpoint. But I don't see the launch coinciding so far.
What hiccups? Tried Steam Big Picture mode? Steam Deck Game mode?I really just want a "cost is no object" approach to a console. Legitimately high-end specs and great build quality. I know that, at the end of the day, it's up to devs to optimize their games appropriately, but it'd be nice to have hardware that essentially gives me modern PC-like performance, but without the hiccups that PC gaming so often brings with it these days.
What hiccups? Tried Steam Big Picture mode? Steam Deck Game mode?
Time to file for a divorce.dual sense to play bg3 on PC
Time to file for a divorce.
Nice. Alex "Cerny" Battaglia and Richard "Hulst" Leadbetter have said that, so this must be true.I think DF had said this Pro update will be super minimal. So don’t get your hopes up.
I mean their point made sense. Similar to how PS4 pro was a minor update too. Makes it easier for devs. Less disruption.Nice. Alex "Cerny" Battaglia and Richard "Hulst" Leadbetter have said that, so this must be true.
Depends on your definition of minimal. I play on a 55" TV. CoD runs at 1080p @ 120 FPS in multiplayer. The image quality is... bad. If PS5 Pro can run it at ~1350p and then use something of a similar quality to Intel XeSS that would be a huge upgrade to me personally.I mean their point made sense. Similar to how PS4 pro was a minor update too. Makes it easier for devs. Less disruption.
So sorry, I know I will sound really annoying, but why do people think of Hulst as the only CEO of SIE, lol? Nishino is the platform/hardware CEO, and he's been the head of PS5 Pro development for some time already (since September 2022).Nice. Alex "Cerny" Battaglia and Richard "Hulst" Leadbetter have said that, so this must be true.
I mean their point made sense. Similar to how PS4 pro was a minor update too. Makes it easier for devs. Less disruption.
Are you proving my point or what. When did this became Xbox vs Playstation. That's literally the issue. Why should people upgrade?PS5 Pro needs to hit it out of the Park
I mean their point made sense. Similar to how PS4 pro was a minor update too. Makes it easier for devs. Less disruption.
You're not gonna get 16X anisotropic filtering on the majority of games. AF hits bandwidth hard PC can easily deal with it but consoles limited shared memory can't cope. People have been asking for 16X AF since the PS3 era and this is the reason we don't get it.I think Gaming needs a Device like PS5 Pro at this point and it is happening and honestly the whole thing that I am looking for is how the new Upscaling will work as without ML consoles are pretty doomed on IQ at this point. PS5 IQ would have been great if we didn't go to the Ray Tracing And UE5 gen. Horizon Forbidden West is a testament to that but the industry has shown us that thats no longer the path. Even RE engine is shot now with Dragon's Dogma II.
But Sony can't just offer only that this time if they will charge us 600+ US Dollars. I really want the old console practises to go away from new games. I want that the new Pro should defaultly include these standards
1. 16X Anisotropic Filtering for all games
2. Motion Blur on and off option
3. ML Based fluid motion option for 120 hz
These combined set of enhancement should be part of new Enhanced for Pro label.
And God the travel stutter of Unreal need to be fixed. After the debacle that was FFXVI IQ I don't wanna play FFXVII unless it is smooth 60fps rock solid game with everything in 60. DDII, FFXVII all these games have felt more like devolution. RE2 and RE3 on PS4 pro look more filmic than these shits.
BTW FFXVII Pc demo ain't much of an improvement, AF is broken what a disappointment for an overall good original final fantasy game.
What do you guys things would make pro worth a refresh for you?
It's much worst than a 3700X because that CPU is a full fat desktop CPU, the PS5 Pro has the crippled laptop APU version so it's 8 cores 16 threads but cache massively cut down as well as clocks. The crippled cache along with using GDDR6 is why even the 3600 outperforms it. As DF has said the consoles CPU performs on the level of Zen1+ not Zen 2. The PS5 Pro will be no different.afaik console gonna get same outdated zen2 cpu like base ps5 got but with slight overclock, which means downclocked r7 3700x with less cashe, that alone provides enough info any cpu heavy scenario will drop fps below 60, maybe it will be 40fps mode on pr0 vs 30 on base tho, that would be huge already given specs.
The point is to render: wan mirrion twoops.60fps fidelity modes across the board with a good set of rt features. Otherwise whats the point.
Assuming that GTA6 will likely only run at 30fps on PS5, all the PS5 Pro will have to do to be a worth refresh is run GTA6 at 60fps with at least the same graphics quality.
It's that simply,
I cant get over how everything is resting on GTA6. I still think Rockstar will launch the PC version within 6 months of launch this time. There isnt the install base to make GTA6 work sales wise on PS5 and Series compared to PS3 + 360. If it does more than 12 million copies week one then I will be amazed.
DOA in Europe with these "US prices" considering a PS5 w/ Disc us$499 is around ~us$680 (Sweden ~6990sek).I was wrong. Not $799. $699. If this is real.
That last line is the biggest selling point for me and it feels like people are really minimizing what PS4 Pro brought to the table. The games that took advantage really excelled. The only downside for me was that it sounded like a F22 getting ready to take off in my living room.Well it's not called PS6 for a reason.
It will be "small" in that it's not generational, but I think the end result can still be pretty profound. You'll be playing much sharper looking games, with better performance, and more ray tracing bells and whistles.
PS4 Pro was a pretty tangible increase. Go play any Pro enhanced game vs. the base console and it was immediately a much more appealing looking image
What do you guys things would make pro worth a refresh for you?
Personally I literally don't care about the pro. Never bought a "pro" console before and don't intend to. My PS5 is fine and IMO I just can't imagine the Pro being that much better.
What's the point of pro console if they don't have exclusives to show the power of itI think Gaming needs a Device like PS5 Pro at this point and it is happening and honestly the whole thing that I am looking for is how the new Upscaling will work as without ML consoles are pretty doomed on IQ at this point. PS5 IQ would have been great if we didn't go to the Ray Tracing And UE5 gen. Horizon Forbidden West is a testament to that but the industry has shown us that thats no longer the path. Even RE engine is shot now with Dragon's Dogma II.
But Sony can't just offer only that this time if they will charge us 600+ US Dollars. I really want the old console practises to go away from new games. I want that the new Pro should defaultly include these standards
1. 16X Anisotropic Filtering for all games
2. Motion Blur on and off option
3. ML Based fluid motion option for 120 hz
These combined set of enhancement should be part of new Enhanced for Pro label.
And God the travel stutter of Unreal need to be fixed. After the debacle that was FFXVI IQ I don't wanna play FFXVII unless it is smooth 60fps rock solid game with everything in 60. DDII, FFXVII all these games have felt more like devolution. RE2 and RE3 on PS4 pro look more filmic than these shits.
BTW FFXVII Pc demo ain't much of an improvement, AF is broken what a disappointment for an overall good original final fantasy game.
What do you guys things would make pro worth a refresh for you?
So I'm not allowed to give my opinion, sir?But you are here. In a Pro thread.
I mean, for me, PS4 Pro seemed a huge upgrade, so if PS5 Pro is that big of an upgrade, I'm easily in.I mean their point made sense. Similar to how PS4 pro was a minor update too. Makes it easier for devs. Less disruption.
Exclusive modes not exclusive games.What's the point of pro console if they don't have exclusives to show the power of it
We are talking about consoles here which is aimed for casual and average gamers , anyone who is series about fps will just get a pc , the idea of PS4 pro was because of the existence of 4k tvs , I don't see the need of pro console at allExclusive modes not exclusive games.
So imagine a game goes from 1440p 30fps to 1440p 60fps. That is the best of what a pro console provides.
With PS4 pro there were also a lot of small things that seemed like upgrades that I just loved. Kinda like when you FINALLY upgrade your PC and yes you get better fps but a lot of other small things are also better/snappier that wouldn't even be worth mentioning to anyone else...but they are pretty nice. Well that is what happens with better hardware. "A rising tide lifts all boats"
Sorry for double post.
I know everyone expects 599 discless for the pro but i really want a 699 discless pro (you still have to get the disc drive on top) but it has the specs i want rdna 4, a mid range zen 5 cpu, a full 16gb of useable ram (or even 20gb) these are the specs i really was hoping the pro would useI really just want a "cost is no object" approach to a console. Legitimately high-end specs and great build quality. I know that, at the end of the day, it's up to devs to optimize their games appropriately, but it'd be nice to have hardware that essentially gives me modern PC-like performance, but without the hiccups that PC gaming so often brings with it these days.
this I agree with if the pros specs are as disappointing as leaked but maybe we are wrong and the pro will be better than expected (much closer to what i have envisioned and been saying) by the way nice to see you again man sorry i havent been here for a bitThe R&D and production spent on the PS5 Pro could of been used to fund 3 or more new AAA single-player games instead.