Media Molecule is the only top level studio that seems MIA right now. Its been years since LBP2 and Tearaway was only made by a fraction of that team. Wonder what is going on.
They are still working on the game they showed at the PS4 reveal.
Media Molecule is the only top level studio that seems MIA right now. Its been years since LBP2 and Tearaway was only made by a fraction of that team. Wonder what is going on.
Seriously, this.
Does the OP care about critical reception or whether the game is fun to play. Because those are rarely the same thing for a lot of people.
It's Orochi. Same dude who shat up all those The Last of Us: Remastered threads with concern about the graphics. I also recall him doing the same in the Driveclub thread in regards to the visuals, of all things. Yet here we have a thread where he includes Driveclub in a list of games that focus too much on "style over substance." Not only that, but a game that hasn't even released yet is included.
OP:
From what I've read, the actual racing aspect of Driveclub is great fun. It's mostly the lack of content some people have had an issue with. You failed to include MLB: The Show and while you included an unreleased game because you can cite 'unfavorable' previews, you then also fail to acknowledge LBP3 and Resogun (which has been available since launch, mind you). But sure, keep on fighting that fight.
Infuriating graphical defects? Are you serious?Critical reception and how gameplay footage seems to.
Resogun is not AAA. LBP3 does seem fun, but I've had my fill from the other 2 before it,
also it doesn't seem to be doing much that's new.
TLoU:R was a port with what I found to be infuriating graphical defects. My concerns there are valid.
Then why is there "props" to MS, when their "internal" effort is non-existent? Only Nintendo has had sterling internal effort so far.
This sort of assistance happens all the time on third party exclusives. That doesn't alter the fact that they're third party games. I doubt Japan Studio is doing the heavy lifting here.
TLoU:R was a port with what I found to be infuriating graphical defects.
LBP3 doesn't seem to be doing much that's new.
So.... you haven't played it? This thread is gonna be great.Critical reception and how gameplay footage seems to.
Resogun is not AAA. LBP3 does seem fun, but I've had my fill from the other 2 before it,
also it doesn't seem to be doing much that's new.
TLoU:R was a port with what I found to be infuriating graphical defects. My concerns there are valid.
Me too. Played it for free as part of the 48 hour deal @1080p 60fps. Or maybe you and I hallucinated and did not see Titanfall...hmm.Weird I remember playing TitanFall on Origin with my PC. I must be crazy.
Hey man, don't knock a fella down. A retweet from Phil Spencer with a smiley is all the pay one needs.Exactly..you still do it even without pay. Impressive really
I don't hold MS internal studios to the same standard as Sony's since Sony has been
at it for much longer than MS.
Ignore the internal studios part, focus on AAA exclusive output.
Order 1886? (so much negativity around this one, will likely review poorly)
How many pages till locked?
Do we have to go back to that lame second party term then? Because they're not first party titles. Calling them first party would make the term meaningless.So Sony is publishing third party games now? Makes sense. I guess Sunset Overdrive, Scalebound and Killer Instinct are all third party games.
It's Orochi. Same dude who shat up all those The Last of Us: Remastered threads with concern about the graphics. I also recall him doing the same in the Driveclub thread in regards to the visuals, of all things. Yet here we have a thread where he includes Driveclub in a list of games that focus too much on "style over substance." Not only that, but a game that hasn't even released yet is included.
Don't think anyone is trying to make that point.
I don't hold MS internal studios to the same standard as Sony's since Sony has been
at it for much longer than MS.
Ignore the internal studios part, focus on AAA exclusive output.
No, that's silly. That's like calling Titanfall a joint effort because of the game's reliance on Microsoft's cloud servers and the Microsoft engineers that enabled all that. Unless it comes out that Japan Studio was designing levels and producing assets, then it's easy to assume they were mostly supporting the PS4 hardware, and that the bulk of the work was still From Software.
Titanfall can't run without Microsoft's cloud servers. Microsoft also provided assistance in getting EA running on Xbox One architecture.
Most importantly to us, Microsoft priced it so that its far more affordable than other hosting options their goal here is to get more awesome games, not to nickel-and-dime developers. So because of this, dedicated servers are much more of a realistic option for developers who dont want to make compromises on their player experience, and it opens up a lot more things that we can do in an online game.
Complete props to Nintendo and MS for putting out worthwhile titles this year which
will no doubt succeed critically and commercially
Bet you praise MK8Critical reception and how gameplay footage seems to.
Resogun is not AAA. LBP3 does seem fun, but I've had my fill from the other 2 before it,
also it doesn't seem to be doing much that's new.
TLoU:R was a port with what I found to be infuriating graphical defects. My concerns there are valid.
None of the first party releases from any of the big 3 have made me want to go next gen yet. Not sure if it's a Sony only problem.
How about a ban for trolling? You've just admitted you haven't played at least some of the games you want to discuss. This is a bannable behaviour because you're lying about having an opinion.I don't mind if it's get locked or if I get juniored. I just need to vent how disappointing
Sony's WWS has been to me :/
No, that's silly. That's like calling Titanfall a joint effort because of the game's reliance on Microsoft's cloud servers and the Microsoft engineers that enabled all that. Unless it comes out that Japan Studio was designing levels and producing assets, then it's easy to assume they were mostly supporting the PS4 hardware, and that the bulk of the work was still From Software.
I am here to talk about a new Action RPG, Bloodborne, which will launch early 2015 exclusively for the PlayStation 4 console. Bloodborne is a new collaboration for us, being developed by FromSoftware and produced by SCE Japan Studio.
Titanfall can't run without Microsoft's cloud servers. Microsoft also provided assistance in getting EA running on Xbox One architecture.
Critical reception and how gameplay footage seems to.
Resogun is not AAA. LBP3 does seem fun, but I've had my fill from the other 2 before it,
also it doesn't seem to be doing much that's new.
TLoU:R was a port with what I found to be infuriating graphical defects. My concerns there are valid.
I don't mind if it's get locked or if I get juniored. I just need to vent how disappointing
Sony's WWS has been to me :/
I don't hold MS internal studios to the same standard as Sony's since Sony has been
at it for much longer than MS.
Ignore the internal studios part, focus on AAA exclusive output.
No, that's silly. That's like calling Titanfall a joint effort because of the game's reliance on Microsoft's cloud servers and the Microsoft engineers that enabled all that. Unless it comes out that Japan Studio was designing levels and producing assets, then it's easy to assume they were mostly supporting the PS4 hardware, and that the bulk of the work was still From Software.
Titanfall can't run without Microsoft's cloud servers. Microsoft also provided assistance in getting EA running on Xbox One architecture.
I'm curious Orochi, what would you want out of Sony WWS?
How about a ban for trolling? You've just admitted you haven't played at least some of the games you want to discuss. This is a bannable behaviour because you're lying about having an opinion.
I don't hold MS internal studios to the same standard as Sony's since Sony has been
at it for much longer than MS.
Ignore the internal studios part, focus on AAA exclusive output.
I don't hold MS internal studios to the same standard as Sony's since Sony has been
at it for much longer than MS.
Ignore the internal studios part, focus on AAA exclusive output.
Resogun is not AAA. LBP3 does seem fun, but I've had my fill from the other 2 before it,
also it doesn't seem to be doing much that's new.
TLoU:R was a port with what I found to be infuriating graphical defects. My concerns there are valid.
Titanfall? Horizon 2? Sunset?
You know what all these games seemingly have in common? Great gameplay.
I think the problem is Sony's WWS hasn't put out games I'd have overwhelming interest in
like an RPG, JRPG or a new God of War.
Bloodborne is my most anticipated title right now, but not sure of anything else after that :/
I think the problem is Sony's WWS hasn't put out games I'd have overwhelming interest in
like an RPG, JRPG or a new God of War.
Bloodborne is my most anticipated title right now, but not sure of anything else after that :/
I don't hold MS internal studios to the same standard as Sony's since Sony has been
at it for much longer than MS.
While Sunset Overdrive is not an internally developed Microsoft Studios game, it is considered by Phil Spencer to be a first party Microsoft title because they pay for the game.You know what those games don't have in common? Being First Party Microsoft titles. Two of those are third party exclusives and not even owned by Microsoft (Titanfall and Sunset).
Microsoft seems to have scored some good third party exclusives. The only first party titles released thus far that have a 80+ metacritic score is Forza Horizon 2 from what I can gather from a quick cross-search between Wikipedia's Xbox One game list and metacritic. I would've counted Forza 5 in there, as I thought it was above 80, but it's somehow dropped to 79. Everything else is about on par with WWS releases.
Neither Microsoft or Sony are really bringing it from a First Party point of view in my opinion.
Well the OP seems to be suggesting it with his 'they go for style over substance'. I'm sure that's not their intention.
Do we have to go back to that lame second party term then? Because they're not first party titles. Calling them first party would make the term meaningless.
RPG and JRPG?
When was the last time Sony released an RPG?
Even on the JRPG front, Sony's not very consistent. There was WKC and DS.
And GoW? We've had a game last year. GoW games have 3 year dev cycles. You'd be waiting till 2016.
I don't hold MS internal studios to the same standard as Sony's since Sony has been
at it for much longer than MS.
Ignore the internal studios part, focus on AAA exclusive output.