If by non-Force class users you mean Operative/Scoundrel then sure.OP nerf was justified because their burst was insane. However they needed to buff their toolbox/sustained dps, and that hasn't changed at all.
I think the frustration here is further caused by Huttball, non-force class users are at a disadvantage there already.
It hasnt even been 24 fucking hours since the news came out.
Has BioWare indicated at all whether they intend to add a quest rewards thing for when you are accepting a quest? It would be very useful to know for whether I want to take on a bonus series.
Doubtful, since a bonus series is an entire quest line.
You can use a site like torhead, but itll take some time for their databases to become more complete
Using the community as an example of who to listen to because they know better doesn't help your point.Wow, declaring that they were not OP as pure fact despite most of the community agreeing they were, BW included. Nope, forget your opinions everyone. This thread is getting rich.
Using the community as an example of who to listen to because they know better doesn't help your point.
Force Cloak is broken just like Vanish was on Rogues for 6 years. It fails more than it works. You better be 10 feet away and the mob better be melee if you want to get away. And hope your companion doesn't keep fighting anyway too.
Even if you set them to passive?
Is choosing an Advanced Class required in this game?
I know you're making it way harder on yourself if you don't choose an AC, but I was just wondering if you absolutely had to choose one for your class story to continue (can't get a ship to move between planets without class story).
Is choosing an Advanced Class required in this game?
I know you're making it way harder on yourself if you don't choose an AC, but I was just wondering if you absolutely had to choose one for your class story to continue (can't get a ship to move between planets without class story).
Yes, one of my guild mates is doing just that for the novelty of it.Is choosing an Advanced Class required in this game?
I know you're making it way harder on yourself if you don't choose an AC, but I was just wondering if you absolutely had to choose one for your class story to continue (can't get a ship to move between planets without class story).
Don't know. It's not going to matter in MOP but even playing wow is hard without talent points. With talent points everything is faceroll, unlike SWTOR.Is choosing an Advanced Class required in this game?
I know you're making it way harder on yourself if you don't choose an AC, but I was just wondering if you absolutely had to choose one for your class story to continue (can't get a ship to move between planets without class story).
but in return I get stunned once, lose over 50% in a milisecond, and then try to struggle to stay alive/get away.
That's because you're probably fighting against Operatives who can stunlock you.
For the hundredth time there is no stunlock.That's because you're probably fighting against Operatives who can stunlock you.
Whatever it is it makes me a sad panda.
I'm looking forward to the level brackets for PvP. That's in the works with the Legacy system for next patch right? Should actually stand a chance in the 20 bracket.
I hope they tell us soon when they expect to drop that, because I'm getting antsy about playing my Commando alt, and I know if I get past level 5, then I'd be too lazy to remake him.
1.2 was announced to drop in March.
but what exactly helps control aggro/mob etc?
I'll hold out till then I suppose. Is that patch also supposed to allow some of the races to be classes they can't be currently?
Damage, taunts, and threat generation skills/talents.
Thanks...I am only Lv15 with my Jugg, but have not invested much at all in damage. I need to look at the tree more closely since I dont remember some being taunts or threat generation.
Thanks again though, appreciate the help.
I'd personally recommend taking one of the other two classes if you're new to mmorpgs. The other two classes, Powertech and Assassin have a much easier time holding aggro, and you don't really lose much from choosing them.Since I am fairly new to MMO's and my small guild wanted me to make a tank character, what is the stat or area of a skill tree for a Sith Jugg to hold aggro? I know they need to use heavy armor and have high endurance to take the beating, but what exactly helps control aggro/mob etc?
I forgot this thread moved to Community, and have been out of the loop since the 1.1 patch. I've skimmed back a few pages, but there's a lot of information you all are arguing about! ;p Anybody mind giving me a very quick rundown of the last few days' events? Thanks!
OPERATIVES/SCOUNDRELS HAVE BEEN NERFED SO BAD THEY SHOULD JUST STOP EXISTING BECAUSE THEY ARE NOW USELESS. AND MMOS CAN NEVER BE REBALANCED AS NERFS ARE PERMANENT AND CLASSES NEVER GET BUFFED IN OTHER AREAS.
Or something like that.
Stupid silly stuff as usual
I just wish they would buff jugg tanks somehow, I get destroyed by ranged classes either PvE or PVP. Seems like I'm only viable against melee classes or bosses.
i dont think anyone said that. i know i didnt. i dont know what will happen in the upcoming months but i do know that the changes in 1.1.1 were all take and no give. 1.5 second stun? Thats a global cooldown. Its the only move thats more advantageous to the person on the receiving end because they get full immunity to stun for one attack that lasts the time it takes for the GCD to come up. If it had been changed from 3 second full Resolve to 1.5 second stun with a 4 second root that would be nice but thats not whats in the change. If the armor penetration nerf had been accompanied with a buff to sustained damage that would be acceptable. If a single way to close to the enemy were given for any or all of these changes things might be different. This isnt the case though.OPERATIVES/SCOUNDRELS HAVE BEEN NERFED SO BAD THEY SHOULD JUST STOP EXISTING BECAUSE THEY ARE NOW USELESS. AND MMOS CAN NEVER BE REBALANCED AS NERFS ARE PERMANENT AND CLASSES NEVER GET BUFFED IN OTHER AREAS.
Or something like that.
Stupid silly stuff as usual
OPERATIVES/SCOUNDRELS HAVE BEEN NERFED SO BAD THEY SHOULD JUST STOP EXISTING BECAUSE THEY ARE NOW USELESS. AND MMOS CAN NEVER BE REBALANCED AS NERFS ARE PERMANENT AND CLASSES NEVER GET BUFFED IN OTHER AREAS.
Or something like that.
Stupid silly stuff as usual
I just went DPS for the first time. I've been a Medic Operative from 10-47. Holy shit I have so much burst damage in PVP. I'm not level 50 and the pvp gear will surely negate it, but it's fun as hell wrecking havoc on low levels lol.
For the hundredth time there is no stunlock.
What the class is really like. Myths debunked in this video.
http://www.youtube.com/watch?v=oN8yxvXFnmA&feature=youtu.be