Posted my first impressions of the game on another forum. Thought I might as well put em here.
I am in a queue right now (just 20 mins, some servers are on plus two hours atm) so I thought I'd share some of my impressions after ten to fifteen hours of playing. To get that out of the way first: I have been very skeptical about this game. I got the idea that Bioware was making a glorified co-op game. As it turns out I was wrong. Well, not entirely, but I'll get to that later.
SWTOR is a proper MMO. The WoW is strong in this one, but in the areas where you would expect it. Gameplay, UI, mechanics; the resemblances are apparent in some places. The big added feature though is full voicing and so far I'd have to say it makes a difference. My toon isn't just a dude with stats, but a real character with particular traits. After about fifteen levels I have grown quite fond of his boorish obnoxiousness. What I also enjoy a lot (and was very critical about before I played the game) were the multiplayer convos. They are awesome. So far all people I have grouped with are Light Side while I am Dark Side. Getting 'your' answers in is so much fun.
Gameplay-wise SWTOR really does nothing new. Except for no auto-attack the fighting feels a lot like WoW and other MMOs along that vein. One significant thing that is different though are mob groups. In stead of one or two regular mobs you usually get two or three easy ones and one or two tougher one. Crowd control comes in very handy a lot of the time and managing the hectic fights can be a lot of fun. Crowd control comes in handy a lot of the time, something that WoW threw out of the window around Cataclysm.
Another non-WoW feature are the companions. I quite like them. I would wish they were more customizable, but I can understand that would be hard for all the animated stuff. From a gameplay perspective they work well. I like how I can go full healer and still be able to play solo without worrying about my DPS. I think companions will be especially helpful for people who are new to the genre. In that sense SWTOR could very well be the gateway drugs to MMOs like WoW was five, six years ago. You can play most of this game entirely solo and if you turn the chat window off it is basically a singleplayer game.
I still don't know if I will subscribe after my free month, but the odds are getting better each time I play it.