Cheeto said:I thought it starts on the 11th?
Ya its the 11th. They pushed it back because of MLG.
Cheeto said:I thought it starts on the 11th?
The price is good but just like every other big tournament, I will stick to the free stream for the first season and see how this pans out.HolyCheck said:The NASL just announced on twitter (http://twitter.com/#!/nasltv) that they're offering a pre-sale of Season 1 Passes. The passes are normally $25, but w/ the pre-sale discount (20%) they'll be going for $20. You just have to use the code "presalenasl" when purchasing. According to the purchase website this package includes:
» 1080p live stream access
» 24/7 Video On Demand access to all content
(including weekly shows, analysis, highlights, and matches)
http://www.teamliquid.net/forum/viewmessage.php?topic_id=207744
Because everyone knows that colossus are super strong even when they have nothing else backing them upPandaman said:funny story, you can get collosi out in a normal 1base build fast enough that it is physically impossible for zerg to even have a hive completed at the same time.
it comes out of your t2 production facility around the same time zerg gets muta. alittle bit earlier actually.
just like... every other unit except marines?Cheeto said:Because everyone knows that colossus are super strong even when they have nothing else backing them up
Fastest Possible Colossi = Speed of Fastest Possible Ultralisk. Viability? Zero.Pandaman said:funny story, you can get collosi out in a normal 1base build fast enough that it is physically impossible for zerg to even have a hive completed at the same time.
it comes out of your t2 production facility around the same time zerg gets muta. alittle bit earlier actually.
And speedlings, Mutalisks, Marauders, blink-stalkerPandaman said:just like... every other unit except marines?
IndeedPandaman said:just like... every other unit except marines?
hahaha i wish.ChronicleX said:Fastest Possible Colossi = Speed of Fastest Possible Ultralisk.
scogoth said:Mmmmmmm early storm at 25 damage, time to tickle that 2 rax all in.
Lord_Nergal said:FINALLY got my first win. Terran V. Protoss, standard barracks build for me. I find his base with my scout before I even hit 11, he chases me off but doesn't pursue. I throw down a barracks just outside his vision and manage to spam 8 marines to him before he even starts scouting. Kill all 5 of his zealots and mange to make him rage quit.
I know it's a dumb thing and will probably never work again, but I've finally got my first win.
Mothership comes as fast as Colossi if you rush to it, same with Ultralisks. Just because it's not sane doesn't mean its not possible. The tech comes slightly faster but the units from the tech come slower. A decent rush IE 3-4 Collossi comes out as fast as 3-4 Ultralisks.Pandaman said:hahaha i wish.
it takes 6 minutes just to build all the necessary buildings to get an ultra, [thats assuming you have all the min/gas already] you can easily have a small colossi push at my door by then. its all people used to do back in beta, same with 7minute muta. its not a good build, but that doesn't magically set collosi back a tier. they cannot be compared to ultralisks. battlecruisers are ultralisk tier. mothership is ultralisk tier.
except in this case, its not sane and not possible.ChronicleX said:Mothership comes as fast as Colossi if you rush to it, same with Ultralisks. Just because it's not sane doesn't mean its not possible.
no it really doesn't. even if you cut unit production [including queen] until hive, it really doesnt. there are full minutes inbetween.The tech comes slightly faster but the units from the tech come slower. A decent rush IE 3-4 Collossi comes out as fast as 3-4 Ultralisks.
dimaga vs san, i posted a replay pack of 6 games earlier. -.-mcrae said:panda can you detail that ling/bling strat you have been having so much success with? maybe a link to whichever game you learned it from?
Because they are not? Seige Tanks are akin to Immortals / Void Ray / Mutalisk. Colossi/Carrier in a decent number is Ultralisk Tier when done ASAP. Your looking at around 9 mins for 3-4 Ultra or 3-4 Colossi.Pandaman said:what makes it so hard for you to accept that collossi are closer to seige tanks than ultras?
Why are you even bothering Panda? Don't feed the troll.Pandaman said:except in this case, its not sane and not possible.
the quickest ultra i can get comes a full 2 minutes later than the quickest collossi i can get. and the collossi comes with decent production as an added bonus, you could win bronze league games with it at the least.
no it really doesn't. even if you cut unit production [including queen] until hive, it really doesnt. there are full minutes inbetween.
what makes it so hard for you to accept that collossi are closer to seige tanks than ultras?
Says the troll.BigAT said:Why are you even bothering Panda? Don't feed the troll.
BigAT said:Why are you even bothering Panda? Don't feed the troll.
I think it's because people are ignoring what it's going to be and are basing their expectations on what it has been so far, which is simply human nature. The only experience people have had with NASL so far is the constant teasing of the announcement/the announcements about the announcement, which I have to say was pretty obnoxious, and the poorly executed showmatch. If you look at those items as the totality of NASL, of course it would be easy to hate it. I'm personally pretty excited for it as the prize money alone should make for a fantastic league.PhoenixDark said:While I'm sure as hell not putting down money until I see results, the hate NASL gets is puzzling and somewhat funny. $400,000. A host of pro gamers. A studio. And so far, no behind the scenes drama or anonymous reports on shady behavior, bad quality, etc. I would be completely and utterly shocked if the production values aren't balls to the wall.
The show match was bad on nearly every level - from the casting to the production to the games. InControl has admitted that and has been working to fix it. I trust him, and ultimately money wins out. You don't put up nearly half a million dollars and make something half assed.
PhoenixDark said:While I'm sure as hell not putting down money until I see results, the hate NASL gets is puzzling and somewhat funny. $400,000. A host of pro gamers. A studio. And so far, no behind the scenes drama or anonymous reports on shady behavior, bad quality, etc. I would be completely and utterly shocked if the production values aren't balls to the wall.
The show match was bad on nearly every level - from the casting to the production to the games. InControl has admitted that and has been working to fix it. I trust him, and ultimately money wins out. You don't put up nearly half a million dollars and make something half assed.
Some player posted on TL last night (i think it was Slush?) saying that the players knew all the relevent info, but I don't see how keeping it a secret from the public is helping them at all.Ikuu said:I think too many people are projecting their dislike of Incontrol onto the NASL, according to some people he runs the entire thing and everything they do wrong is his fault. I'm unsure at this point if I want to pay, it's not that I can't afford it, I'd prefer to see what they produce before I support it.
Quite a lot has been handled poorly already, the league is supposed to start on the 11th but nobody is sure, their proper website still hasn't launched, and then you have the whole deal with NightEnd and DeMuslim.
ezrarh said:I don't think anybody's not excited about what the NASL can be. It's just everything that's happened so far has been lackluster given the amount of hype set up by Incontrol. I would love for it to succeed, I just think it's silly to try to get season preorders when they have no history of producing a quality product. Compare that to GomTV who already had experience with BW tournaments and even they had issues with international streaming at first.
Pandaman said:
Lord_Nergal said:Just got mah third win. Damn, I don't think I've ever played a game that makes me feel so satisfied.
PhoenixDark said:Terran?
Funny because it's true =(Pandaman said:
PhoenixDark said:While I'm sure as hell not putting down money until I see results, the hate NASL gets is puzzling and somewhat funny.
Build barracks close enough to ramp to see probe come in, patrol a scv around you base as barracks is building to spot if one got in while you couldn't see, pull 4 ish scvs to kill pylon if one is going up. opponent should be way behind when you defendLord_Nergal said:Any tips on how to counter cannon rush?
Burger said:I've got 2 StarCraft II Guest Passes which allow free play for 7 hours. If you want one PM me for the code. First come first served.
If your Terran, let them cannon the fuck out of you and when it reaches your minerals, fly away to an expo.Lord_Nergal said:Any tips on how to counter cannon rush?
AdventureRacing said:Is there a better way to do it or do i need to just practice more?
Pandaman said:i think the problem is you're playing in 4v4 so 75% of your strength will be in the hands of someone who may or may not be able to spell their own name.