i winced, poor JP.HolyCheck said:So errr. state of the game just got REALLY awkward when JP asked about NASL
i winced, poor JP.HolyCheck said:So errr. state of the game just got REALLY awkward when JP asked about NASL
ultron87 said:You must be facing a very odd version of a six pool if having warp gate 40 seconds later would result in your death by it.
yeah iNcontrol being a babyHolyCheck said:So errr. state of the game just got REALLY awkward when JP asked about NASL
zlatko said:You're right my brain is tarded.
What Zerg builds should Protoss be worried about more now?
scogoth said:Spore crawler rush.
HolyCheck said:So errr. state of the game just got REALLY awkward when JP asked about NASL
mcrae said:what did i miss?
will it be VODable later?
Protoss shouldn't be worried. Zerg should be worried about early 2 gate pushes.zlatko said:You're right my brain is tarded.
What Zerg builds should Protoss be worried about more now?
zlatko said:You're right my brain is tarded.
What Zerg builds should Protoss be worried about more now?
Gateways will still build units slower than warpgates. And it adds only 40secs to when you get your first round of warpins. Its a moderate nerf to early defense against zerg and a small buff against terran given the standard aggression both do.Spl1nter said:Nothing. Protoss receives a buff for defense with unit production equal to warpgates from gateways in the early game. Also makes 1 lot, 1 stalker pressure, or 1 gate expand a lot stronger as well. Its a huge buff for standard play overall in pvz and pvt.
because im not friends with my keyboard, i could see myself using a mouse button for backspace tho. >_>Corran Horn said:Why not remap your keyboard? I heard tyler talking about it last week on stog, seemed interesting to redo the setup.
Pandaman said:getting a new mouse in the morning, mines busted. [boxing works at random, clicks register double]
can you map starcraft 2 stuff to mouse buttons? is it worth it spending a bit more on a mouse with such buttons?
Pandaman said:getting a new mouse in the morning, mines busted. [boxing works at random, clicks register double]
can you map starcraft 2 stuff to mouse buttons? is it worth it spending a bit more on a mouse with such buttons?
the dented mouse? a friend of mine swears by em.Ashhong said:I hope you get the Logitech MX518, aka the best mouse ever.
Pandaman said:the dented mouse? a friend of mine swears by em.
i call it that because it looks like someone took a hammer to the shell. >_>Ashhong said:Never heard anybody call it that, but yea there is an indent on the left where your thumb can rest comfortably. I have used it for the past 7 years or so. Dont think I would ever change it. It has 2 side buttons that can be configured, as well as 3 buttons near the scroll wheel. I haven't actually tried changing them in SC but I'm almost positive it would work.
Pandaman said:i call it that because it looks like someone took a hammer to the shell. >_>
Striek said:What should you be worried about PvZ? Its nothing critcal but early roach aggression will probably be a bit better. The 3 roach rush/ling all-in that dominated for a period of 3 weeks might come back but if you scout one-base roach you can go forge so it wont be unmanagable.
Also I've stolen White-Ras build for PvZ to 100% defend against early pools....don't wall off until your second and third gateways. Build pylon+gate near mineral line as standard and you'll be able to get out a zealot because you'll be able to defend the pylon with your probes very easy.
Gateways will still build units slower than warpgates. And it adds only 40secs to when you get your first round of warpins. Its a moderate nerf to early defense against zerg and a small buff against terran given the standard aggression both do.
Striek said:What should you be worried about PvZ? Its nothing critcal but early roach aggression will probably be a bit better. The 3 roach rush/ling all-in that dominated for a period of 3 weeks might come back but if you scout one-base roach you can go forge so it wont be unmanagable.
mescalineeyes said:I feel like you are making these arguments without thinking them through.
you will have the exact same number of units with or without warpgates at the time these rushes hit, as you can actually make 3 gateways while warpgate is finishing, otherwhise you won't be able to spend all those resources building up.
You can. My roommate has backspace bound to his mouse for injects. I think he might also assign his hatcheries to a control group on his mouse.Pandaman said:getting a new mouse in the morning, mines busted. [boxing works at random, clicks register double]
can you map starcraft 2 stuff to mouse buttons? is it worth it spending a bit more on a mouse with such buttons?
HolyCheck said:So errr. state of the game just got REALLY awkward when JP asked about NASL
Cheeto said:Is there an MP3 mirror for SOTG? Downloading it from Blip.tv is a pain in the ass, if the download starts at all
If you are chronoboosting warpgate tech, sureStriek said:Oh I'm thinking them through, I just know the timings better than you I guess.
Typical 3 gateway expand build currently:
You have a zealot and two sentries at 32 supply with two gateways warping in and warpgates finishing. You expand with 1-2 zealots and 4-5 sentries. Your second and third gateway never produce a unit because they are not up in time before warpgate finishes.
With changes:
You have a zealot and two sentries at 32 supply with another sentry halfway in production. Your two gateways finish. It takes another 30 seconds before you will have 1-2 zealots and 4-5 sentries and warpgates finish.
Obviously 3-warpgate expands in PvZ might give way to 2-gate builds. But as-is, absolutely theres a more vulnerable period against zerg with the 'standard' PvZ play.
I think you might not be familiar with how warpgates affect protoss production. PvT is better for protoss because a lot of the current TvP rushes are dealt with through chrono'ing units out of 1-2 gateways and zealot/stalker rushes against terran are quite effective.
Well I haven't exactly had time to work out all the details but I can see theres a couple obvious points to this you're overlooking. You would need to get out your additional gates earlier, which you can't do without cutting probes (or something else). You would need to get them down ~30 seconds earlier which is very significant (can get second barely faster without cutting). Second you wont get the gas to start building your sentries early enough to get them out at a similar timing, particularly the fourth and fifth sentries. Third if you're not chrono'ing warpgate research its just further delaying your unit surge (additionally gateways will still build units slower than warpgate cooldowns). Also further delays hallucination.mescalineeyes said:If you are chronoboosting warpgate tech, sure
However, if you are using that chrknoboost on units, you can't be that far off. It's not like you *need* warp tech to expand but the sentries.
Striek said:Well I haven't exactly had time to work out all the details but I can see theres a couple obvious points to this you're overlooking. You would need to get out your additional gates earlier, which you can't do without cutting probes (or something else). You would need to get them down ~30 seconds earlier which is very significant (can get second barely faster without cutting). Second you wont get the gas to start building your sentries early enough to get them out at a similar timing, particularly the fourth and fifth sentries. Third if you're not chrono'ing warpgate research its just further delaying your unit surge (additionally gateways will still build units slower than warpgate cooldowns). Also further delays hallucination.
I know what you're getting at; protoss players will still get the same resources and be able to spend it all so it should balance out, and it will - eventually. But the way warpgate affects production isn't so simple in the early game.
If Incontrol wasn't part of NASL he would be ripping it to pieces, saw earlier on TL he was crying that someone released a replay pack that he was included in (he wasn't too happy someone released replays of him losing to cheese a few times).Deadman said:Christ that was painful.
Pandaman said:getting a new mouse in the morning, mines busted. [boxing works at random, clicks register double]
can you map starcraft 2 stuff to mouse buttons? is it worth it spending a bit more on a mouse with such buttons?
no more ```````````````````````````````````````````````````````````scogoth said:You can also map the ptt button for mumble to your mouse, makes talking so much easier.
scogoth said:You can also map the ptt button for mumble to your mouse, makes talking so much easier.
Awesome Animals said:I have the voice activity option and wear headphones, much easier than said "`````````````````````````````" always occurring.
Watch his stream when people start to troll him. He has a hard time taking shit.Ikuu said:If Incontrol wasn't part of NASL he would be ripping it to pieces, saw earlier on TL he was crying that someone released a replay pack that he was included in (he wasn't too happy someone released replays of him losing to cheese a few times).
Ikuu said:Come play LoL, it's much less stressful and you just blame everyone else when you lose =D
Go outside or to a bar. Don't play starcraft on your birthday.V_Arnold said:Damn. I was so sad today.
It is my 25th birthday and instead of celebrating it, I started the day as usual, then went for StarCraft II for a few ladder games, and damn... 30+minute long boring long and creepy macro games hit me (I choose terran now for the fun of it), and I honestly felt so sad after it.... especially when I went against a random who 10pool-d me in ZVZ and I barely lost, and when asked if he only cheeses with each race just responded with a "ofc, fun isnt it?", damn.
Luckily I realized I have to take some fresh air because this cant continue. I am starting to get tired of SCII laddering. Even practice games are better than this -.-
SteveWinwood said:Go outside or to a bar. Don't play starcraft on your birthday.
Corran Horn said:Who doesn't drink while sc2'ing!