you dont seem to be considering the possibility that we'd agree that tumours are free. [nevermind that there is no terrran analogous resource to larvae]ultron87 said:If a scan is free then so is a creep tumor over injecting. I mean you'll eventually get the larva out of the hatchery anyway if you wait long enough.
(I am in no way comparing a scan to overlord scouting, just refuting the point that a scan is free.)
mescalineeyes said:the fact that zerg has to be ready for 4 different kind of cheeses from, say, a terran, has to effectively hard counter each one specifically but has the hardest time acquiring that information tells me something is wrong.
Pandaman said:you dont seem to be considering the possibility that we'd agree that tumours are free.
Won said:Yeah, too many Terran nerfs.
no you are not.ultron87 said:They both just boil down to either having more stuff right now or having more utility (from either better creep spread or more information). Either choice you make you are losing something.
Pandaman said:no you are not.
you are gaining one of a set of things.
before you had nothing.
now you have something.
applies equally to both choices.ultron87 said:
Pandaman said:applies equally to both choices.
Pandaman said:you dont think ive had a million terrans link that wiki article to me because they refuse to use the tools available to them?
A) Opportunity cost.V_Arnold said:Just so we are clear on some things here:
1) Scouting, saccing and overlord AND getting nothing out of it with proper building positioning is the issue here. Not even trying to scout is not okay, but that is not the issue here.
2) A scan is FREE. It is free, it might stop you from getting your minerals faster from your mineral patches (with this of course, you will also NOT gain more mineral in the next 60 seconds), but it does not "cost" anything. There is no "oh, I do not have money for my scan" problem, and it also does not cost a larva to make. I am totally betting on terrans opting for scan instead sometimes, especially before crucial tech decisions to make. In the longterm, it wont cost you anything.
then you agree there isnt a sacrifice within the choice.ultron87 said:Did I ever say it didn't apply to both choices?
i am aware you play protoss.ultron87 said::lol
ultron87 said:
there wouldn't be a need for analogy if both things were perfectly equivalent.cdyhybrid said:You can't compare creep tumors and scans, IMO. I can just make another queen for 150 minerals, drop a tumor, and send her to my natural that's already going up or use her as anti air. Making another Orbital for scans is a much bigger investment.
i totally agree with that, who need mules when u have 20 scv vs 35 drone.2) A scan is FREE. It is free, it might stop you from getting your minerals faster from your mineral patches (with this of course, you will also NOT gain more mineral in the next 60 seconds), but it does not "cost" anything. There is no "oh, I do not have money for my scan" problem, and it also does not cost a larva to make. I am totally betting on terrans opting for scan instead sometimes, especially before crucial tech decisions to make. In the longterm, it wont cost you anything.
Jeff-DSA said:Ok, so it's harder for Zerg to scout, but thanks to creep spread they have the best map vision of any race. Terran is easily the worst there as for that kind of thing as Protoss has observers and hallucinated units.
Sometimes changelings do a great job getting into bases, but I think they should be immune to detection but just have a shorter lifespan. That would solve the scouting issue. By the time Terrans can have scans going or by the time Protoss has observers out, Zerg can have overseers out.
I'd rather have overlords get a bigger sight range than get more speed.
Sure, it would be nice if scouting could be improved for Zerg, but they have other advantages that the other races do not have. If scouting is their deficiency, their ability to expand and to swarm is a strength.
optimal mineral efficiency is 16 workers.Q8D3vil said:i totally agree with that, who need mules when u have 20 scv vs 35 drone.
many people here need to learn the concept of opportunity cost.
syllogism said:Idra doing some commentating on his stream now
its not extra mining, it can barley keep you up with the zerg/protoss if they chrono boost probes on 2 bases.Mule costs 50 energy. You gain an additional mining unit for a minute.
Pandaman said:then you agree there isnt a sacrifice within the choice.
i coulda been an astronaut if only i had X'd instead of Y'd.ultron87 said:Every choice you make anywhere in life involves a sacrifice. That's the definition of opportunity cost.
you didnt understand what i wrote.And to respond to what you edited into an earlier post: even if the sacrifice is less noticeable later in the game because you have 3 mining bases and a shit ton of minerals coming in, it is still a sacrifice.
What level player are you again? It's cute when non-pros or even high master players think they've a clue how the game works at pro level. People like you are the reason why the strategy forums are unreadableQ8D3vil said:listening to sotg, idra is a big joke and so is everyone else.
fanboi said:Mapvision doesn't matter if you don't know what is coming, since, as idra said, when you see it it to late to try and counter it
Pandaman said:you didnt understand what i wrote.
FuckWedgeX said:As much fun as it is to read y'all debate....
It only took coaching from Splinter and Dizzy, and practicing against Panda, Aylinato, Corran and Dizzy.
Pandaman said:optimal mineral efficiency is 16 workers.
20 scv's wont mine less minerals than 35 drones on 1 base.
bronze leaguesyllogism said:What level player are you again? It's cute when non-pros or even high master players think they've a clue how the game works at pro level. People like you are the reason why the strategy forums are unreadable
I wasn't even referring to idra here, but you also called everyone else on the show a jokeQ8D3vil said:bronze league
i guess you are right.
you are zerg right ?
because only zerg will rage when their precious idra is getting attacked.
the fact that you put yourself in situations where your production requires constant muling is not a shortfall of scanning.ultron87 said:Unless we are arguing about something different than whether or not "a scan is free" what you wrote doesn't matter.
because they are.syllogism said:I wasn't even referring to idra here, but you also called everyone else on the show a joke
inwhich case, he's 4 short of maximum income and i can just challenge his comparison numbers.mcrae said:ya they will. each patch can support up to 3 workers. optimal efficiency =/= maximum output.
Pandaman said:the fact that you put yourself in situations where your production requires constant muling is not a shortfall of scanning.
its a failure of your build.
Nice. Thanks for the heads up.Chinese Electric Batman said:
Congrats Wedge! I need more terran sparring partners too.WedgeX said:As much fun as it is to read y'all debate....
It only took coaching from Splinter and Dizzy, and practicing against Panda, Aylinato, Corran and Dizzy.
Forgive me as I'm new to this but does this mean I shouldn't build more scv's to mine after I have 16 already mining?Pandaman said:optimal mineral efficiency is 16 workers.
20 scv's wont mine less minerals than 35 drones on 1 base.
jasonng said:Congrats Wedge! I need more terran sparring partners too.