In my opinion, this has some of Bethesda's best side quests. Period. Constantly getting distracted on the way to do one quest with a multitude of others, and the side quests always have a little something extra to keep them interesting - characters, plot beats, setting, whatever. With Fallout 4, I was constantly disappointed with the side quests, and even the faction quests, and eventually I just walked away from the game altogether. With Starfield, I've yet to have a single quest that I haven't enjoyed in some way. It's really quite the feat, given the breadth they're covering. The deeper I get into the game, the more I see of it thanks to the quests, the more this sci-fi setting grows on me. A lot of what's working is the mix of styles; space westerns, military sci-fi, 80s cyberpunk, paperback pulp - it gives the quest designers an enormous amount of freedom to tell lots of interesting little stories. The sheer variety of experiences, and the quality of their execution, is just pushing this higher and higher up my list of favourite RPGs.