Agent_Nobody
Member
I think for me at this point when compared to my first play through of Fallout 4 where I felt I was nearing the end of the extra non-radiant quests in terms of content by this 4 day played point, where I knew where the next point would take me, and it felt like you should rush the main quest. This one’s a different beast.In my experience you reach the end of what the game has to offer in terms of quests pretty quickly for a Bethesda game. Like after level 40 there wasn't much to do, especially in the more distant systems that were all empty in space and without true new locations (except one that was very Fallout 4 and pretty cool).
But what's also frustrating is that when i did NG+ (just to see what it was, i didn't got far) i quickly noticed that there were new events and things i never encountered in space in the first playthrough. Not big things i think but still it means they didn't put all the content in one run. People could think it's cool but that felt pretty dumb when so many systems didn't have anything in them in the first place. And i have to restart without all my shit to see those things ?
Besides that, that was good. I'd say it was very addictive. I was addicted to ToTK too but for 50-60 hours then i just couldn't even play anymore, i didn't even finish it. Here i don't think i will play it as much as the previous Bethesda games (except F4 maybe) but still i played a lot in a very short time and that says something.
Although, when i ran out of meaningful content, i had some time to contemplate the flaws of this variation of the Bethesda formula.
I guess they were ready to accept huge drawbacks just to create an entire universe, this is what they wanted to do and what they were passionate about. I think it's what i will keep from the game, the worldbuilding and the themes Bethesda are so obsessed with.
With the Starfield main quest I think is the best they’ve ever done it; it’s truely is as fast or as slow as you want it no pressure from the story side of things other than the early set-up.
Last edited: