DonJorginho
Banned
how about i send you news in real time for the SoP via smoke signal? worth a shot imo lad.I’m on holiday with no Wi-Fi access. Won’t be wasting mobile data on this
how about i send you news in real time for the SoP via smoke signal? worth a shot imo lad.I’m on holiday with no Wi-Fi access. Won’t be wasting mobile data on this
I think Sony is in a lot more trouble than people realize when it comes to their first-party development.
As others have said we don't really have a single confirmed game for 2024, though I'm sure we can rely on another MLB The Show game. Though still stunning that they aren't releasing these on PC yet.
When in Sony's entire history have we not known a single game confirmed for an entire 12+ month period, especially after a pretty dry 2023...?
Day's Gone was released in early 2019, yet we don't even know what Sony Bend has? We're pushing nearly 5 years... So it sounds like a combination of covid and probably development issues. We know they were recruiting around Unreal Engine, which in itself is miraculous for a first-party studio.
Ghost of Tsushima was released in 2020 and we haven't seen anything from Sucker Punch since.
Dreams came out in early 2020 and Media Molecule is shedding employees and founders. Would not be surprised if MM closes down, yet it's hard to understand why Dreams wasn't ported to PC.
Naughty Dog's live service game was delayed because it didn't meet expectations. 3 years into the generation and we haven't seen anything from them other than a port and a remake.
Polyphony Digital still hasn't ported GT7 to PC.
Bluepoint released Demon's Souls in 2020 and again nothing to show since.
The Twisted Metal TV show came and went without ANY showing of the game.
London Studio has yet to put out a PS5 game and their last game came out in 2019...
The biggest games Sony has made over the last 3 years have been cross-gen games... Something very strange is going on that studios across the board are struggling. Maybe it's the new hybrid nature of work and more remote work, combined with significant delays via covid and probably a lack of infrastructure to really support remote game development.
I doubt Pixelopus will be the last studio closed for Sony this generation. Deviation Games while not owned by Sony, certainly is on the verge of closure as a result of things not going well. Haven Studio's game looks like complete trash, really begging the question as to why Sony bought them.
One could say that Sony really needs to look at their marketing and their lack of a roadmap, but at the same time the PS5 is selling like hotcakes. And there was once a time where Sony wasn't even a major publisher. Ultimately, I think we're seeing an impact across the industry with unfinished/rushed games, games that don't innovate. AAA is a really bad space to be in right now.
For the amount of true next (now current) gen titles out, we just have pro pro machines to play previous gen gamesI feel like hibernating through this Gen.
Barring a few notable titles, it's been an absolute snooze fest.
After the numerous positive impressions, I'm actually really looking forward to playing Foamstars
Great post and as you and someone else here said Sony (and lots of others) are stretching themselves too thin. Why does Spiderman 2 look so unimpressive graphically? They're stretched thin. Why was the Last of Us Remake so lame? Stretched too thin. Why has Naughty Dog been so behind this gen? Too many projects like the TV show and Factions. Etc etc. Now Sony has Guerilla doing a big Horizon gaas project ..
This is all the result of Jim Ryan and his greedy business moves. Sony now focused on PC, ps vr2, ps5, and gaas ans that's not what made them great last gen when they were focused on Ps4 amazing technical marvels single player exclusives.
Any longtime Sony customer who just has a PS5 should be pissed off at the way Sonys shifted towards PC and gaas.
i'm gonna have to disaagree. i think putting playstation games on pc is a terrible idea. and i couldn't imagine a bigger insult than sony consistently releasing more games on pc than on the ps5.They haven't had a ton of success when it comes to that. I'd say that Sackboy isn't really a great example either.
Patapon didn't really sell well and was mainly meant to be a driver of the portable systems that Sony no longer manufactures. Not surprising that they wouldn't support another Patapon.
I think Sony's answer to the long development times is to focus more on 3rd party games to fill the gap and that they'll come in towards the latter part of the generation with some bangers that are hopefully pretty polished. That and their GaaS games. I think GaaS is going to be rough out of th gate for Sony.
But just really baffling moves that I'd love to sit down and interview someone on. I've said for a long time but the following games are dying to be on PC:
GT7
Dreams
MLB The Show
Bloodborne
Demon's Souls
I could see why Bloodborne might be difficult, but Demon's Souls should be relatively easy and it would probably sell more on PC than it did on PS5 with some moderate advertising.
Their PC strategy seems to be brain-dead.
i'm gonna have to disaagree. i think putting playstation games on pc is a terrible idea. and i couldn't imagine a bigger insult than sony consistently putting more games on pc, than on the ps5.
Well the console market hasn't increase since the ps2 days, 120 million still seems to be about all they can hit so you have a couple of choices here because Sony like every other corp wants more revenue year on year. You can try hit the pc market to squeeze some more revenue out of your titles or you can have even more price increases on retail game prices and/or even more price increases on sub services.i'm gonna have to disaagree. i think putting playstation games on pc is a terrible idea. and i couldn't imagine a bigger insult than sony consistently releasing more games on pc than on the ps5.
The PC ports clearly haven't been making the money Sony thought they would. By the end of this gen, I predict they'll stop it entirely (especially with the presence of the Pro), and Nixxes will become a technical support/remaster studio similar to Valkyrie in terms of asset creation.In 2022 Sony was advertising a role for Senior Director PC Planning and Strategy.
They filled the role internally promoting Dawn Jones who had just been promoted to Director of PC Planning and Strategy.
Before being the director of PC Planning and Strategy, she was a director of product marketing.
So did she get promoted to Senior Director because she was doing a great job at PC Planning and Strategy or because she had been a director at Sony for almost 3 years?
She's been in charge of PC Strategy for almost more than 12 months now. Maybe she's not getting enough funding/resources, but it seems like they're all over the place.
The PC ports clearly haven't been making the money Sony thought they would. By the end of this gen, I predict they'll stop it entirely (especially with the presence of the Pro), and Nixxes will become a technical support/remaster studio similar to Valkyrie in terms of asset creation.
The middle solution is literally what Sony does.So you don't have any middle solution?
And there it is, I figured you wanted it to be like one of the other shows instead, and I basically gave you what MS and Nintendo do. And now we see where your preference is. And no, I personally prefer sonys approach, its not as obnoxious and MS says Game Pass and world premiere every 3 mins, and not as childish or hand-holding as Nintendo where they have a cartoon network host basically narrate the entirety of the show to you, even during the trailers.Nintendo Direct doesn't exist, can't hurt you?
What's your idea of a next-gen-looking game? And who would you say has made one or done one. And while you are at it, what would you say are the top three best-looking console games right now?Sony has yet to show us ONE single next gen looking game on the horizon.
Even after their last showcase left us high and dry with freakin Spiderman 2 of all games not even looking next gen! They are tone deaf to not be trying to show that they are in fact still the Sony we used to know. Sony get your shit together. They should be hyping Spidey 2 but you can't tell me they didn't phone it in graphics wise. I probably wouldn't want to show it much if i was in their shoes as they know it'll sell anyway.
I'm definitely worried about Sony in the next couple years. They have not showed up like they did last gen, where by now we were literally getting blown away by games like Uncharted 4.
And i predict by the end of this gen the pc ports will be much closer to release (~3-6 months) and next gen day1.The PC ports clearly haven't been making the money Sony thought they would. By the end of this gen, I predict they'll stop it entirely (especially with the presence of the Pro), and Nixxes will become a technical support/remaster studio similar to Valkyrie in terms of asset creation.
None of them have appeared to make "a lot" of money at this stage. I mean, the highest they've gotten is to the very low 7 figures range - after multiple years and discounts. Bearing in mind that they only take 70% of the revenue.That's throwing the baby out with the bathwater.
Some games have made a lot of money and some games have performed poorly.
Bloodborne and maybe Gran Turismo. That's practically it imo.What's the deciding factor? The quality of the port and the demand for the game.
There are games that Sony owns that would have demand on PC. If ported well, I think they would perform financially quite well.
I think most of the single player stuff is guaranteed to be mediocre performance wise. These types of games aren't what people game on PC for. I think they knew they were going to invest in making sure their live service shit would be on PC, and thought they might as well port SP stuff too.Sackboy didn't do well on PS5, why would it do well on PC?
This is just not true, unlessThe majority of PlayStation Studios are making Live Service games. The only big one that hasn't hired for multiplayer is Santa Monica.
None of them have appeared to make "a lot" of money at this stage. I mean, the highest they've gotten is to the very low 7 figures range - after multiple years and discounts. Bearing in mind that they only take 70% of the revenue.
Bloodborne and maybe Gran Turismo. That's practically it imo.
Even then, you have to understand that for all the hype, Bloodborne didn't sell amazingly on PS4. Dark Souls 3 sold 10 million across 3 platforms. Great number; but Elden Ring going open world is what boosted FS up a league.
I think most of the single player stuff is guaranteed to be mediocre performance wise. These types of games aren't what people game on PC for. I think they knew they were going to invest in making sure their live service shit would be on PC, and thought they might as well port SP stuff too.
But I also think the live service chasing is dead after this gen.
I wish, Team Asobi is so far a gem up Sonys sleeve that I always forget about for some odd reason. Sadly they won't be there because they're first party.Will we see them again tomorrow?
I honestly don't think they will show us anything until PS5 sales trends start deteriorating (or Xbox sales pick up or both). Plus you said it yourself, people will buy Spiderman 2 regardless, even though it doesn't look like a big upgrade from last-gen.Sony has yet to show us ONE single next gen looking game on the horizon.
Even after their last showcase left us high and dry with freakin Spiderman 2 of all games not even looking next gen! They are tone deaf to not be trying to show that they are in fact still the Sony we used to know. Sony get your shit together. They should be hyping Spidey 2 but you can't tell me they didn't phone it in graphics wise. I probably wouldn't want to show it much if i was in their shoes as they know it'll sell anyway.
I'm definitely worried about Sony in the next couple years. They have not showed up like they did last gen, where by now we were literally getting blown away by games like Uncharted 4.
Even though I am not a big fan of a gaas model, it makes sense to try. Very much like they tried some MP in the PS3 era, eg. MAG or Fat Princess. At least better than make really almost only over the shoulder games because those were the "amazing technical marvels sp excl" They missed the start imho already by a mile, so like all the GTA, Souls, BR clones they might come too late anyway. But 1 of 10 hitting might be a success, so who knows.This is all the result of Jim Ryan and his greedy business moves. Sony now focused on PC, ps vr2, ps5, and gaas ans that's not what made them great last gen when they were focused on Ps4 amazing technical marvels single player exclusives.
Any longtime Sony customer who just has a PS5 should be pissed off at the way Sonys shifted towards PC and gaas.
Ok you prefer a thingThe middle solution is literally what Sony does.
And there it is, I figured you wanted it to be like one of the other shows instead, and I basically gave you what MS and Nintendo do. And now we see where your preference is. And no, I personally prefer sonys approach, its not as obnoxious and MS says Game Pass and world premiere every 3 mins, and not as childish or hand-holding as Nintendo where they have a cartoon network host basically narrate the entirety of the show to you, even during the trailers.
What's your idea of a next-gen-looking game? And who would you say has made one or done one. And while you are at it, what would you say are the top three best-looking console games right now?
I hope we see more of Pacific Drive. It looks excellent.Last year September state of play. Pretty good for a random state of play. Maybe this one will be good too?
This is not a bad thing, especially considering how good Insomniac engine is. It's unfortunate people can't differentiate between technical prowess and art style. Thing of this though, Insomniacs engine doesn't just have all the features of a modern game engine(and they were doing these things in their engine before it became mainstream), they are currently one of the only two sony first-party studios that have an engine that does RT.+Spider-Man 2 looks to utilize the same engine from Spider-Man Remastered and Spider-Man Miles Morales. A new engine probably would have pushed out the release of the game further. Spider-Man itself looks to have been using the engine from Sunset Overdrive, but the desire for Insomniac and Sony was to get Ratchet and Clank and Miles Morales out as quickly as possible to have content for the PS5 near/at launch.
I don't see the relevance of this.+Last of Us Remake was rushed out to release on time for the TV show's release. the PC port was such a mess that it gave Naughty Dog a major black eye. The remake was so rushed that they didn't redo the gameplay and design around the Last of Us 2 and instead decided to just pretty up the graphics while keeping the 2013 Gameplay intact...
Where are you getting this entire narrative from?+Naughty Dog, I think had significant issues with the performance of LOU2, but the critical acclaim for the game prevented layoffs. That being said, they needed to do some high profit margin efforts. So they focused on a LOUP1 remake and an Uncharted 4 port to PS5 and PC. Those endeavors are high margin, but have delayed them significantly in putting out the content we want to see from them. Their pursuit of a GaaS title something that isn't a strength of theirs at the moment has also delayed them. People talk about Playground Games not having the experience to do Fable, and this is similar. Naughty Dog has A LOT of experience, but anytime you're doing something new, it's going to be difficult and likely slow. But Naughty Dog doesn't want to be left behind when they see Bungie and Epic Games.
WTF? Seriously where are you getting this from? TlOU2 has sold over 10M as of June 2022. Sobasicay 10M after 2 years and thats considered bad/poor sales? In comparison to what? Part one that was bunded as a free title with the PS4? And I am sure of this for certain because that's how I got the game, bundled with my purchase of the PS4.+The Last of Us TV show was wildly successful and helped the remake sell significantly better at a ridiculously high price. This will help fund Naughty Dog through the rest of the generation. Not the project we wanted, but it will make up for the lack of sales of TLOU2
I am lost... they bought Bungie.. doubling down doesn't get any more doubling than that. Gamers are just a petulant childish bunch. These things take time. Veery major shift or new initiative takes time. And a lot of people here simply can't see the forest from the trees.+Jim Ryan is looking to diversify their portfolio to keep Sony in the black. Even in the PS4 generation, you'd see them slip into the red at times. Certainly during the PS3 generation. Sony isn't Nintendo in terms of software development and fanbase, so they can't at this time rely on a PlayStation store and trading cards e.t.c. That's why you see Sony buying Audeze to get into the headphone market. Sony has seen the market pass them by because they weren't actively involved. Sony could have made the Wii, they had the EyeToy first. Sony could have made Fortnite, but they were too focused on PlayStation as a box. Dreams could have been just as big as Roblox. I do agree with Sony that they need to diversify, but you can't dabble. You have to really invest and double down on your investments. It seems Jim doesn't know where to double down yet.
Insult for who? Fanboys?i'm gonna have to disaagree. i think putting playstation games on pc is a terrible idea. and i couldn't imagine a bigger insult than sony consistently releasing more games on pc than on the ps5.
This keeps being repeated but Ive seen those slides. Their SP budget actually went down in 2022 from 2019 while the GaaS budgets ballooned. In 2025, the SP budget has ever so slightly increased from 2019 while their GaaS budget quadrupled.They literally said when this was announced and in investor calls, that this was in "addition to" what is already there. They even increased their traditional games budget alongside adding a budget for gaas which included gaas studio purchases or contracts.
But there are those who want to ignore the context and nuance to push or indulge in doom & gloom. And there are others who don't know the meat and potatoes because the former drowns out the context.
Reminds me of the "Ratchet & Clank is only possible on the PS5" bullshit, or the "we believe in generations" crap. Both of which were purposely being pushed with intellectual dishonesty.
Even in the last 12 months, I'd say Pikmin 4, Rise of the Ronin, Death Stranding 2 and Mario Wonder are noteworthy.Has gaming investment declined, it been 2 years since Sony has shown anything of note. Same with Nintendo and Microsoft.
Japanese third parties will be asking Sony and Nintendo for these shows, so they can announce things before TGS.EMy soft normie brain chocks this up to third parties being both close to Sony and Ninty like SE are kind of pushing them to have these shows around the same time, I wouldn't be too shocked if we see alot of SE and maybe even Capcom at both shows
Wolverine is targeting a late 2024 release date, this has been known for a while by press. You are also forgetting about Death Stranding 2, not sure if that Targeting 2024 or not but it's possible.This keeps being repeated but Ive seen those slides. Their SP budget actually went down in 2022 from 2019 while the GaaS budgets ballooned. In 2025, the SP budget has ever so slightly increased from 2019 while their GaaS budget quadrupled.
Cost and budgets of games have gone up substantially since 2019, so that extra is basically accounting for inflation. Their GaaS push is real and is coming at the expense of the budget single player developers need in 2025 to ship out games on time.
Its not a coincidence that the drop in single player investment has coincided with spiderman 2 being the only first party single player title launching this year with ZERO single player games announced for 2024 so far. ZERO.
I always assumed Death Stranding 2 was 2024 honestly. The 1st was developed relatively quickly for being a new studio, and this one is clearly building off the last game and not starting from scratch.Wolverine is targeting a late 2024 release date, this has been known for a while by press. You are also forgetting about Death Stranding 2, not sure if that Targeting 2024 or not but it's possible.
This is the exact same day Sony held last year’s event. Nintendo moved theirs.
Jimbo fucked it up. Kojima makes his games fast but DS didnt get announced till like 2022 even though Kojima signed on to make 2 games back in 2015. Meanwhile kojima was going around begging Google and Microsoft to fund his next game after shipping DS1 in 2019 and having won the VGA best director award. If i had to guess, sony saw the 3ish million sales of DS and pulled the plug before greenlighting it in 2022 when they realized they had nothing set for 2024-2025. Days Gone sold way more and they didnt order a sequel so 3 million for DS was probably too little for Jimbo.I always assumed Death Stranding 2 was 2024 honestly. The 1st was developed relatively quickly for being a new studio, and this one is clearly building off the last game and not starting from scratch.
Interesting theory. It could be true, for sure. Guess we'll see.Jimbo fucked it up. Kojima makes his games fast but DS didnt get announced till like 2022 even though Kojima signed on to make 2 games back in 2015. Meanwhile kojima was going around begging Google and Microsoft to fund his next game. If i had to guess, sony saw the 3ish million sales of DS and pulled the plug before greenlighting it in 2022 when they realized they had nothing set for 2024-2025. Days Gone sold way more and they didnt order a sequel so 3 million for DS was probably too little for Jimbo.
Remember Norman Reedus said that they are going to start doing mocap sometime in the middle of 2022. If Jimbo had greenlit the game immediately after the first one released, they wouldve started mocap as early as January 2020.
What we are seeing here are fuck ups by Jimbo dating back to 2019. Had DS2 and DG2 been greenlit immediately after shipping in 2019, 3-4 year dev cycles for sequels wouldve resulted in 2023 having SPiderman 2, Days Gone 2 and Death Stranding 2. A fantastic year. But we all know what happened with Sony Bend, and while we dont know why kojima has taken longer to do a sequel than he did making a new IP from scratch without and office or an engine, its obvious that the game didnt start development until mid 2022. 2.5 years after DS1 came out.
During 2020 and 2021, Sony went out and cut deals with GaaS studios like those ex-treyarch guys who are now in development hell, ex-bungie guys who took 3 years to make a CG trailer for their GaaS game, Nixxes who is a PC porting studios, Housemarque and BP. Not to mention being in an all out bidding war for the eventual 2022 purchase of Bungie which undoubtedly affect decisions to greenlight more single player games.
yeah that would be my assumption, square can't afford to market the same nintendo and Sony can so they really need to maximize as much as they can with as little as they can. Makes sense for discussions to happen behind the scene as well as some deals to get the marketing working togetherJapanese third parties will be asking Sony and Nintendo for these shows, so they can announce things before TGS.