Boombox On
Member
"Tablets" being better than "consoles" with no context at all obvious isn't going to happen, but will there be a tablet that can outperform a PS4 in enough time? Of course. Will it be within the generation? At the rate tablets have improved, I'm don't completely doubt it.
But ultimately, at a certain point, I think most consumers will definitely reach a "good enough" point in terms of graphics. Not everyone cares about the highest-quality graphics in the same way that not everyone cares about FLAC files for music. That's why so many people game on consoles instead of PCs in the first place. The magic point for most people, marketing aside, is the best quality at the most convenience (with a HUGE emphasis on the latter) and at the certain point when tablets win that ratio over consoles - which have abandoned their "plug and play" feel a long time ago - the gaming industry will shift.
I think Sony and Microsoft realize this, and that is why they are starting to leverage their Playstation and Xbox brands for all of their media businesses (Microsoft's music service is called "Xbox Music." Playstation's TV service is "Playstation Vue") and in due time, they will just embrace the "multiplatformness" that all media has headed towards and bring the games to whatever platform you are already on by way of streaming or other methods - maybe even their own custom-made multiplatform engines like Unity, Unreal, Cryengine, etc - instead of creating proprietary hardware, which by themselves have not brought in huge profits for the last 4 generations of consoles.
I think that is what jeff was trying to argue; he just threw a whole bunch of technical jargon in it which clouded his point.
But ultimately, at a certain point, I think most consumers will definitely reach a "good enough" point in terms of graphics. Not everyone cares about the highest-quality graphics in the same way that not everyone cares about FLAC files for music. That's why so many people game on consoles instead of PCs in the first place. The magic point for most people, marketing aside, is the best quality at the most convenience (with a HUGE emphasis on the latter) and at the certain point when tablets win that ratio over consoles - which have abandoned their "plug and play" feel a long time ago - the gaming industry will shift.
I think Sony and Microsoft realize this, and that is why they are starting to leverage their Playstation and Xbox brands for all of their media businesses (Microsoft's music service is called "Xbox Music." Playstation's TV service is "Playstation Vue") and in due time, they will just embrace the "multiplatformness" that all media has headed towards and bring the games to whatever platform you are already on by way of streaming or other methods - maybe even their own custom-made multiplatform engines like Unity, Unreal, Cryengine, etc - instead of creating proprietary hardware, which by themselves have not brought in huge profits for the last 4 generations of consoles.
I think that is what jeff was trying to argue; he just threw a whole bunch of technical jargon in it which clouded his point.