Geometric-Crusher
"Nintendo games are like indies, and worth at most $19" 🤡
a) Xbox 360 rivaled the PS3
but in the second half of the 360 era Microsoft began to restrict the console to Gears, Forza and Halo.
b) Knect's colossal success blinded the company's perception, which gradually alienated it from traditional customers in favor of a casual niche, a volatile audience.
c) mistake of not noticing that the WiiU was betrayed by the casual public and therefore the era of motion sensors was over.
d) In the transition to Xbox One Initiate unpopular policies such as attempts to attack the used games market
e) Microsoft's attempt on Xbox One to imitate Sony with narrative games (Quantum Break) was completely rejected by Xbox customers, Xbox customers buy few games and spend a lot of time in just one franchise. The initial Xbox One games sold less than expected and only Halo 5 had an acceptable commercial performance.
Therefore, it would have been better for the company to have just made Halo 5 for launch instead of trying to diversify, with the Xbox client, less is more.
f) turning point
The profit in the console market is in the games not in the hardware, as Xbox customers were not buying the games Phil Spencer decides to recoup his investment by launching Xbox games on the PC (a taboo at that time) and starting a bold but stupid maneuver in my opinion about Game Pass, naturally the Xbox customer would be discouraged from purchasing games officially.
g) At the end of the xbox one generation, MS had an administrative mistake related to the number of new releases, again Gamepass imposed a challenge of impossible deadlines, leading Microsoft to buy several studios and then an entire publisher (70 freaking bi)
h) The current generation began in a pre-launch cold war with MS talking about 12 teraflops (something that turned against it like the Atari Jaguar campaign. Do the math) but once again the deadlines were not being respected, the new Halo had a monkey with N64 look that was a disaster.
Rumors that Gamepass was stagnant, shareholders wanting results led to the recent wave of layoffs and in a way the end of Xbox as a reliable brand with a future etc.
Here's the million-dollar question. If GP was created because MS didn't have games with sales appeal, now it does. Is Call of Duty incompatible with GP under current conditions? Stop selling the game in a traditional way or cut content to adapt to Gamepass at the risk of starting to weaken this powerful franchise? We'll soon know.
Will this be the narrative that history will enshrine when talking about Xbox in the future?
but in the second half of the 360 era Microsoft began to restrict the console to Gears, Forza and Halo.
b) Knect's colossal success blinded the company's perception, which gradually alienated it from traditional customers in favor of a casual niche, a volatile audience.
c) mistake of not noticing that the WiiU was betrayed by the casual public and therefore the era of motion sensors was over.
d) In the transition to Xbox One Initiate unpopular policies such as attempts to attack the used games market
e) Microsoft's attempt on Xbox One to imitate Sony with narrative games (Quantum Break) was completely rejected by Xbox customers, Xbox customers buy few games and spend a lot of time in just one franchise. The initial Xbox One games sold less than expected and only Halo 5 had an acceptable commercial performance.
Therefore, it would have been better for the company to have just made Halo 5 for launch instead of trying to diversify, with the Xbox client, less is more.
f) turning point
The profit in the console market is in the games not in the hardware, as Xbox customers were not buying the games Phil Spencer decides to recoup his investment by launching Xbox games on the PC (a taboo at that time) and starting a bold but stupid maneuver in my opinion about Game Pass, naturally the Xbox customer would be discouraged from purchasing games officially.
g) At the end of the xbox one generation, MS had an administrative mistake related to the number of new releases, again Gamepass imposed a challenge of impossible deadlines, leading Microsoft to buy several studios and then an entire publisher (70 freaking bi)
h) The current generation began in a pre-launch cold war with MS talking about 12 teraflops (something that turned against it like the Atari Jaguar campaign. Do the math) but once again the deadlines were not being respected, the new Halo had a monkey with N64 look that was a disaster.
Rumors that Gamepass was stagnant, shareholders wanting results led to the recent wave of layoffs and in a way the end of Xbox as a reliable brand with a future etc.
Here's the million-dollar question. If GP was created because MS didn't have games with sales appeal, now it does. Is Call of Duty incompatible with GP under current conditions? Stop selling the game in a traditional way or cut content to adapt to Gamepass at the risk of starting to weaken this powerful franchise? We'll soon know.
Will this be the narrative that history will enshrine when talking about Xbox in the future?