I think you got that backwards.You need to enable Adblock for NeoGAF. Thems the rules.
I think you got that backwards.You need to enable Adblock for NeoGAF. Thems the rules.
You need to enable Adblock for NeoGAF. Thems the rules.
Anyone tried using a VPN with uplay before? The game hasn't even shown up in my library yet either.
While I think lots of people here appreciate a potential ban spectacle, I feel that there's quite a lot of derail going on at the moment. Since it has been proven that with a legit physical copy you can indeed play the game offline, I think it would be unfair to those who actually own the game and want to talk about the performance of the PC version for the derail to continue.
We appreciate the comments, but the meta commentary should stop from this point on. Multiple moderators have already weighed in on this issue, and we know what we're doing. We don't need people debating who gets banned, or gravedancing, or preemptive gloating, or whatever. We'll start to delete more of those sort of posts here moving forward, if they're off-topic.
This does not mean anyone is "off the hook". If someone has posted about playing the game in here, we still expect to see proof. But that's for us to deal with. If people have a question about moderation or want to bring anything to our attention, they should contact us instead of posting in this thread about it. We also don't need people posting in defense or justification for PC piracy. It's really dumb. Don't do it.
Must feel bad to get banned right before E3![]()
This is just.. wrong. Who told you that is insane, and wrong.
It'll run fine on that CPU.
Nothing has changed much, i5 4670K is still a very competent CPU. The only difference is before it was consensus that an i5 was more than enough for a gaming PC, now we may be getting to the point where owning an i7 is a more than just a luxury. So for people buying a new CPU from now it may be worth the higher price.
GAF ends up going down anyway, no loss there.Must feel bad to get banned right before E3![]()
Im still impressed that they modeled the Papavero after a quite obscure Japanese sportscar, or something close to it. Not that this is relevant to the discussion but from the screenshots Ive seen it does look pretty lol.
This game is why I have 4GB cards, I knew 2GB wasn't going to be enough for future games like this one.Well, it's been confirmed by Jonathan Morin (Creative Director of Watch Dogs) that yes, 3 GBs of VRAM is limiting 780s/Tis (perhaps also 79xx/280 cards) in this game.
See here.
As a new 780 owner, I'm very upset at Nvidia.
Well, it's been confirmed by Jonathan Morin (Creative Director of Watch Dogs) that yes, 3 GBs of VRAM is limiting 780s/Tis (perhaps also 79xx/280 cards) in this game.
See here.
As a new 780 owner, I'm very upset at Nvidia.
Looks more like the Artega German sports car according to the internet.
http://en.m.wikipedia.org/wiki/Artega_GT
This game is why I have 4GB cards, I knew 2GB wasn't going to be enough for future games like this one.
So what's out there that WON'T cause these problems? I thought 780 Ti was at the top of it's game for some reason.
I think you got that backwards.
If someone wants to call me out or a mod PM me about that issue, fine, but to call me out in the thread after we've moved on with the discussion is pretty low. Back seat modding is the worst.
Well, it's been confirmed by Jonathan Morin (Creative Director of Watch Dogs) that yes, 3 GBs of VRAM is limiting 780s/Tis (perhaps also 79xx/280 cards) in this game.
See here.
As a new 780 owner, I'm very upset at Nvidia.
Aye, thought so too, personally, but Nvidia's flagships aren't safe? Cheap dirtbags... :/
Presumably the 290s or, as Nvidia are likely hoping, the finally-just-allowed 6 GB 780s/Titans or future 880s. I blame Nvidia, but Ubisoft could have implemented a more flexible texture setting option (separate distance and quality scales). I'm very sad, just bought my 780, thought I might run into issues eventually, didn't think it would be this quick or when my 780 was still perfectly capable of 60 FPS and Ultra otherwise while doing so. Poor SLI people...
This is why more games (at least for me) are really going to need SLi/Crossfire support. I have a pair of GTX780Ti's and one on its own is going to struggle.
Hate to be the bearer of bad news, but SLI doesn't double VRAM unfortunately. One card's buffer is mirrored to the other's, it's still effectively 3 GBs. Sorry mate. :l
I read this entire thread.
Well I guess I'm returning my gtx 780 and getting the 6gb version. Fucking fuck.
Well I guess I'm returning my gtx 780 and getting the 6gb version. Fucking fuck.
Well I guess I'm returning my gtx 780 and getting the 6gb version. Fucking fuck.
It'll run fine on that CPU.
Nothing has changed much, i5 4670K is still a very competent CPU. The only difference is before it was consensus that an i5 was more than enough for a gaming PC, now we may be getting to the point where owning an i7 is a more than just a luxury. So for people buying a new CPU from now it may be worth the higher price.
I wouldn't jump the gun over one game. Not an Ubisoft PC title at that.
Sure glad I get to buy my games for $80 a month late, I don't get join in on all this fun drama!
Overreaction much?
All next gen games going forward will benefit from hyper threading/6/8cores, as the games are made with octa cores in next gen consoles in mind. It will be a necessity to run games in decent performance within a year or 2. It doesn't matter whether consoles' cpu has a clockspeed of 1.6-2.0Ghz, that's the point. Technology on the high end will only become a standard if it's supported on the hardware these games are designed for: consoles. It's not a coincidence we see talk of i7 becoming beneficial just right now when that tech existed for 10 years.
Hardware requirements will soon skyrocket when next gen only games like AC Unity and Witcher 3 come out. Not only in the cpu and gpu department, PC games rarely used more than 2-3GB ram on high settings for last gen console games. 16GB ram will be essential for high settings. The huge boom in hardware requirement is already happening, Daylight(UE4) shocked people with its ram/vram usage http://www.neogaf.com/forum/showthread.php?t=810472
Not sure what's the word on it but i've read here and there that even those get filled up when playing in ultra. If there's any truth to that then the game might be designed to always use what's available. Anybody know more?
Guys I've seen screenshots of comparisons between High and Ultra.
And I see no difference.
What gives? Am I going blind?
Well, it's been confirmed by Jonathan Morin (Creative Director of Watch Dogs) that yes, 3 GBs of VRAM is limiting 780s/Tis (perhaps also 79xx/280 cards) in this game.
See here.
As a new 780 owner, I'm very upset at Nvidia.
Guys I've seen screenshots of comparisons between High and Ultra.
And I see no difference.
What gives? Am I going blind?
UE4 utilizes all available space to minimize stream-in during gameplay, but Watch Dog's Disrupt does not. From everything I've seen it will utilize necessary space, then continue to use additional space as required (e.g., driving from one side of the world to the other, where there are new models, textures, etc to hold in memory). When it reaches capacity it then swaps stuff in and out of memory as needed.
This isn't 100%, but I've spent a considerable amount of time with the game and that's what appears to happen. Also, with regards to using hardware AA and Ultra textures on a 3GB GPU, the result may be additional loading and unloading into VRAM, which may cause some stuttering or noticeable fade-in/pop-in.
There are many differences. I'm posting my game guide in a few hours and you'll clearly see the changes in the screenshots.
Well, it's been confirmed by Jonathan Morin (Creative Director of Watch Dogs) that yes, 3 GBs of VRAM is limiting 780s/Tis (perhaps also 79xx/280 cards) in this game.
See here.
As a new 780 owner, I'm very upset at Nvidia.
Thanks for the answer, can you tell us anything about performance enhancements for Nvidia cards through new driver updates? I know they've been mentioned in this thread but not what to expect (if anything). I don't have the game yet and if there is anything on the horizon it would be worth the waitthough i'll be waiting anyways since i've got other things planned at the moment
Andy, I know this might sound stupid, but I guess snippets from your guide not relating to nVidia control panel could be applied even on AMD cards right?
Namely ingame setting and/or forcing stuff through RPro or the likes.
I go into config setting changes, which apply globally, but outside of that there's only one notable tweak and it applies with NVCPL, though I imagine other people can do it with their tools, too![]()