There is a contingent of people who will get upset, they got upset when one setting on Shadow of Mordor required > 4GB Vram. It's the idea that they "deserve" to max a game since they payed a certain number of dollars. Mentally, it's like something was taken away from them, rather than something that was given to people who do have the hardware to run it.
These people should be ignored and the devs should give us crazy high end features that aren't really designed to be played today, but are sort of there to give the game a bit of scaling into the future. The thing is, you have to communicate an intent like this clearly, and game graphics menus could go a LONG way towards being more user friendly, with each setting having a little explanation menu next to it that gives a bit of an expectation of what requirements that setting has, what performance impact it has, and what the intent of that setting is. Currently it's like a dry config page on 99% of all games, rarely do we even get something like a VRAM budget or more than a single terse line of text to explain what the setting is.