Yoboman said:where do I put the autoexec file?
Crysis 2 folder.Yoboman said:where do I put the autoexec file?
_tetsuo_ said:how are people using abload? Site is in straight German for me.
_tetsuo_ said:how are people using abload? Site is in straight German for me.
_tetsuo_ said:how are people using abload? Site is in straight German for me.
ThoseDeafMutes said:Supposedly, some people can actually understand German. It's crazy, I know, but true.
_tetsuo_ said:Of course I mean the non-germans. Google translate just breaks the site for me.
So good.Tain said:An option that the game suggests and that guarantees that the developers didn't need to think about checkpoint pacing. A player can't be positive that all of the encounters were designed around checkpoints, and the whole point is to choose the options that let you win, so it's only natural to use the shit out of them.
Of course, I can play Crysis only using the checkpoints. I haven't tried. For all I know, they could be paced fine, but I'm not betting on it! Thankfully, with Crysis 2, I don't even need to worry about it. I'm given very clear challenges to overcome and I don't need to play Game Designer.
Tain said:An option that the game suggests and that guarantees that the developers didn't need to think about checkpoint pacing. A player can't be positive that all of the encounters were designed around checkpoints, and the whole point is to choose the options that let you win, so it's only natural to use the shit out of them.
Of course, I can play Crysis only using the checkpoints. I haven't tried. For all I know, they could be paced fine, but I'm not betting on it! Thankfully, with Crysis 2, I don't even need to worry about it. I'm given very clear challenges to overcome and I don't need to play Game Designer.
I started on the highest difficulty and died way too often. Then I switched one setting back and also died way too often. Switched one more difficulty back and it was easy as hell. The levels are not very well balanced but I would recommend Veteran for maximum enjoyment.KingDizzi said:Just got the game now, what difficulty would you peeps recommend? I play lot's of shooters if that's any help and usually at normal difficulty but heard this game is pretty easy.
DennisK4 said:Question for PC gamers:
Keyboard and mouse or 360 controller?
I have a controller but have used K+M so far, is the controller better?
By the way, K+M have worked fine, seems well implemented so far.
I just completed it on super-soldier and I would say if you don't mind dieing a few times play it on super-soldier. There were a couple spots that gave me a little trouble, what I liked though is each time I died I tried a new path or a new way to handle the situation. If you like to go balls to the walls head on and shoot the shit out of everything I would play on hard and not super-soldier. Using stealth can get you by a lot of the hard stuff, but I don't find that very fun at all so I used a good mix of guns, flanking, stealth, and the environment to get by.KingDizzi said:Just got the game now, what difficulty would you peeps recommend? I play lot's of shooters if that's any help and usually at normal difficulty but heard this game is pretty easy.
Phantom Limbs said:Dennis, what is it that is making everything so sharp in your screenshots? Killer graphics card? Huge resolution? I have the same settings as you do and mine still looks a little blurry compared to yours. Especially the gun model and the foliage.
But I only have a lonely GTX 260 lolol.
Also, dat saturation.....
Have you turned off all the AA?Phantom Limbs said:Dennis, what is it that is making everything so sharp in your screenshots? Killer graphics card? Huge resolution? I have the same settings as you do and mine still looks a little blurry compared to yours. Especially the gun model and the foliage.
But I only have a lonely GTX 260 lolol.
Also, dat saturation.....
Full Recovery said:I just completed it on super-soldier and I would say if you don't mind dieing a few times play it on super-soldier. There were a couple spots that gave me a little trouble, what I liked though is each time I died I tried a new path or a new way to handle the situation. If you like to go balls to the walls head on and shoot the shit out of everything I would play on hard and not super-soldier. Using stealth can get you by a lot of the hard stuff, but I don't find that very fun at all so I used a good mix of guns, flanking, stealth, and the environment to get by.
The cut-scenes look like complete ass due to the compression. Did the PS3 version take advantage of the blu-ray space or did they use those same compressed turd cut-scenes for all platforms?
derFeef said:That pistol is ticking me off every time I see it. Is the texture streched or something? It looks weird...
Crysis 1 = copy+pastezoukka said:This game looks so bland in comparison to the first game. In screens that is.
Dat generic jungle > dat generic urban scenery.
NotTarts said:Crysis 1 = copy+paste
What I meant was that Crytek can't do that with a city. Many of the assets really need to be made from the ground up.nib95 said:Then real life = closer to copy and paste. Jungles and forests aren't exactly the most diverse thing in the world. But they do look awesome. Especially with beaches, military camps, cliffs, caves, waterfalls, rivers and iced out arctic worlds thrown in between.
I am sorry, but come on, there is no way that the game looks like that on PC with Hardcore settings.Appollowexx said:
Took this with the same settings as the video I posted a few pages back. It's been compressed a little, but looks no where near as sharp as Dennis' pics. What kind of voodoo trickery are you using man?
Any sys_spec line needs to be at the top so they get activated first and not override any further tweaking.DennisK4 said:Here is the autoconfig.cfg I am using. I use the mod program to alter settings. I have all forms of AA turned off because at 2560x1600 the sheer pixel density provides a form of "built-in" AA.
I have also disabled motion blur. Shadows are at Medium. All other settings are at High.
The screenshots below is what the game looks like with those settings except I have downsampled them slightly from 1600p to 1200p to make them less gargantuan.Code:g_skipIntro=0 cl_fov=70 r_DrawNearFoV=70 pl_movement.power_sprint_targetFov=70 i_mouse_accel=0 i_mouse_accel_max=100 i_mouse_smooth=0 r_motionblur=0 g_radialBlur=1 cl_zoomToggle=1 r_UseEdgeAA=0 r_TexMaxAnisotropy=16 sys_spec_shading=3 sys_spec_gameeffects=3 sys_spec_objectdetail=3 sys_spec_particles=3 sys_spec_physics=3 sys_spec_postprocessing=3 sys_spec_shadows=2 sys_spec_sound=3 sys_spec_texture=3 sys_spec_water=3 r_PostMSAA=0
Dat jungle was aliased as shit. Getting good IQ and good performance out of Cry1 was really tough.zoukka said:This game looks so bland in comparison to the first game. In screens that is.
Dat generic jungle > dat generic urban scenery.
zoukka said:This game looks so bland in comparison to the first game. In screens that is.
Dat generic jungle > dat generic urban scenery.
I didn't realize the game had multiplayer. Thats nice I guess.Enosh said:108 god damned pages of PC screens, but no one bothere dto mention that the PC version is now 8vs8
-.-
game works, loving it so far, but 8vs8 on maps designed for 6vs6 might be a bit overcrowed, works better on some maps than on others but still
6v6 even feels crowded on some of maps. Despite some glaring issues, I'm really enjoying the mp in this game. When you get into that rhythm of cloak, armor, kill, recharge, it's really rewarding and satisfying. This game is all about choosing your battles at the right time. You really have to know when to let down your armor and salvage your energy for an escape.Enosh said:108 god damned pages of PC screens, but no one bothered to mention that the PC version is now 8vs8 (atleats the majority of the servers I have found so far, one is 6vs6 and that one is from the US)
-.-
game works, loving it so far, but 8vs8 on maps designed for 6vs6 might be a bit overcrowed, works better on some maps than on others but still