CartridgeBlower
Member
So IGN says this game (for X360, yes they specify) is better looking than Killzone 2 and 3?
Any takers on that?
Any takers on that?
Niiiiiice thanks. Would any of those AA options remove the TAA?pix said:From SomethingAwful Forums
This is what Crysis 2 has felt like for a while. We need that supposed DX11 fix now.weedlewalker said:Played about 45-60 mins of the PC version and I can absolutely see how videos are going show all three looking very similar.
These are console textures. I would say crysis 1 had better textures on average. This is no doubt a console priority #1 game.
Textures are not everything and the game looks amazing and so far is alot of fun. I do not regret the purchase.
I am running at 2650x1440 w/o AA though and I could NEVER do that with 1 or warhead.
I do hate the stereotypically tough guy marine chatter but I can live with it.
CartridgeBlower said:So IGN says this game (for X360, yes they specify) is better looking than Killzone 2 and 3?
Any takers on that?
LiquidMetal14 said:This is what Crysis 2 has felt like for a while. We need that supposed DX11 fix now.
Also glad to see the fixes users are already doing on PC.
r_UsePOM = 1pix said:From SomethingAwful Forums
Cornbread78 said:LOLZZZZZ, That's my take.
Then we wait for the mod community to fix the visuals :/LabouredSubterfuge said:DX11 won't fix textures AFAIK.
Afrikan said:what if the second half of the game the PS3 version would've "performed" better? He wouldn't know, would he?
is this not lazy journalism. Not professorial at all. And the Editors *let him* get away with it.
The original Crysis wasn't well know for good texturing. That belongs to Metro 2003.LiquidMetal14 said:This is what Crysis 2 has felt like for a while. We need that supposed DX11 fix now.
Also glad to see the fixes users are already doing on PC.
Agreed. I was worried about that. It seems like modern FPS spend so much time on the multiplayer that the single player gets about half the love it deserves.03sho said:Hearing the signle player campaign is 10 hours long is music to my ears. Love it.
i'm sure it's going to be the r_PostMSAA = "0" one.Heavy said:Niiiiiice thanks. Would any of those AA options remove the TAA?
People do this all the time, companies bring press out to review the game on their perfect setup, I remember reading about it during Halo specifically.Afrikan said:so IGN based its review after playing at the event? or something else.
Best textures for the time it came out.felipepl said:The original Crysis wasn't well know for good texturing. That belongs to Metro 2003.
The entire alien section sucks in my opinion, or at least it sucks relative to the rest of the game.TheExodu5 said:I played through Crysis yesterday and the aircraft carrier chapter really sucks.
CartridgeBlower said:So IGN says this game (for X360, yes they specify) is better looking than Killzone 2 and 3?
Any takers on that?
futnownarcade said:People do this all the time, companies bring press out to review the game on their perfect setup, I remember reading about it during Halo specifically.
Was just replaying Crysis before this and, on the whole, Crysis 2 looks better, but I kind of agree that the textures aren't quite as good. That's not to say Crysis 1 is significantly better in that regard as there are plenty of lower resolution textures throughout, but some of the core environment textures aren't quite on par.Played about 45-60 mins of the PC version and I can absolutely see how videos are going show all three looking very similar.
These are console textures. I would say crysis 1 had better textures on average. This is no doubt a console priority #1 game.
Is the console restricted like Crysis by default? I always used con_restricted 0 in Crysis, but that's not available here and I'm not seeing many console options at the moment. Not that I need to get into it now, but I definitely am curious.r_UsePOM = 1
well i'll be... that isn't actually going to work is it?
dark10x said:orgy of stuff
what is your hard drive speed? it's plausible that it is loading during that cutscene but that it isn't getting the whole level loaded before the end of the video.dark10x said:Anyone else impressed by the feeling of moving and looking around in this game? It is, without a doubt, the smoothest implementation of this I've ever seen. The way the camera works, the movement of the player, and the animation of the gun and other motions is really in a class of its own. Crysis was already solid in this area, but they've really outdone themselves this time. Simply walking around FEELS fun, which is something a lot of developers seem to miss.
Was just replaying Crysis before this and, on the whole, Crysis 2 looks better, but I kind of agree that the textures aren't quite as good. That's not to say Crysis 1 is significantly better in that regard as there are plenty of lower resolution textures throughout, but some of the core environment textures aren't quite on par.
The lighting, though, is so far beyond the original it's not even funny. The global illumination makes a huge difference in overall picture quality as even the indoor scenes have a very dynamic, rich appearance. There is a lot of lighting in play here.
Crysis 2 is definitely more consistent. Crysis 1 looked great a lot of the time, but there were also plenty of situations where things felt a bit off. Image quality was always an issue too. The high framerate, great animation, and amazing lighting really sell the visuals in Crysis 2.
Can I also say that this is the smoothest PC experience I've ever had? No tweaking, no dicking around with configs, just jump in and play with perfect image quality and an unwavering 60 fps. It looks incredible and runs flawlessly. For such an impressive looking piece of software, that's really wonderful to see.
Also, for console players, are those FMV briefing sequences between missions used as loading screens? The way they are placed makes me think that they are intended to be used in that way, but on the PC, there is a separate, nearly static and silent loading screen that appears just after all of these scenes. I had noticed that the console demos featured music and animation during loading in the demo as well while the PC version was silent and static. If that is how loading is handled on consoles, I'm disappointed that this seamlessness is lost on PC when even Call of Duty is doing it just fine. Could they seriously not play a video while loading? At least the loading is very short. :\
Is the console restricted like Crysis by default? I always used con_restricted 0 in Crysis, but that's not available here and I'm not seeing many console options at the moment. Not that I need to get into it now, but I definitely am curious.
i'm killing myself. i have to finish work (less than two and a half hours!) drive home, go for a run while there's still light, drive to the nearest city to get the game and write a thousand or so words of my next novel before i can sit down and enjoy it without distractions or regrets.Heavy said:Fuck. You're killing me dude... T-minus ~1 hour for UPS man.
DaBuddaDa said:PC players: anyone have any experience with or benchmarks concerning performance on newer, mid-to-high range cards on the highest graphics setting? GTX 460, 6870, 6950, GTX 570, etc.?
What's up Europe?Talafas said:Wow, this is quite the bummer
Nope, at least in the multiplayer demo the console versions have movies in the background while the PC version is just a static screen.plagiarize said:what is your hard drive speed? it's plausible that it is loading during that cutscene but that it isn't getting the whole level loaded before the end of the video.
thanks for the impressions. you were top of my list of people who i could trust on this one
Amazing, thank you.pix said:Was posted earlier.
DaBuddaDa said:Amazing, thank you.
What is "Gamer" setting called now? There's High, Very High, and Extreme, right?
DaBuddaDa said:Amazing, thank you.
What is "Gamer" setting called now? There's High, Very High, and Extreme, right?
dark10x said:Also, for console players, are those FMV briefing sequences between missions used as loading screens? The way they are placed makes me think that they are intended to be used in that way
Nah, you can skip the movies and go straight to loading screens. Takes the same amount of time.plagiarize said:what is your hard drive speed? it's plausible that it is loading during that cutscene but that it isn't getting the whole level loaded before the end of the video.
thanks for the impressions. you were top of my list of people who i could trust on this one
DaBuddaDa said:The GTX 560 Ti is a beast in this game according to that benchmark. Almost as good as a 6950 and costs about $50 less.
Did you have a chance to try out the 3d?aegies said:We did a platform comparison in a mostly scripted sequence with minimal camera control. PS3, 360, and PC.
http://www.ign.com/videos/2011/03/22/crysis-2-cross-platform-comparison-montage?objectid=14354294
pix said:Yep I just bought one on a limb the other day. Quite happy and it was pretty cheap.
1080p resolution.
I have ATI 5770 and I got twice the frame rate they are saying in those graphs at 1080p
CartridgeBlower said:So IGN says this game (for X360, yes they specify) is better looking than Killzone 2 and 3?
Any takers on that?
DSN2K said:pix said:Yep I just bought one on a limb the other day. Quite happy and it was pretty cheap.
1080p resolution.
I have ATI 5770 and I got twice the frame rate they are saying in those graphs at 1080p
Your computer setup may not be the same as theirs either.
plagiarize said:any 3d impressions from the PC crowd yet? i want to confirm that it's doing true stereoscopic 3d on PC rather than the pseudo 3d stuff it's doing on consoles.
Those are the multiplayer demo benchmarks. Old build, retail build runs much smoother.DSN2K said:I have ATI 5770 and I got twice the frame rate they are saying in those graphs at 1080p
styl3s said:I like how the first achievement is "Can it run crysis?" after the first sequence
fucking hilarious