Quality mode IQ with solid consistent 60fps.Graphically speaking Quality Mode really does look remarkable. And Performance Mode, while actually in the city, seems to deliver a 60fps experience when not fighting multiple enemies.
Not really sure what a Pro mode could deliver, but I hope for the best as that's where I'm going to play it.
You won't last too long with those kinda posts bro, chill.pc-cancer can't even launch the game!
I miss V VG Tech vids. No bullshit, pixel counts + framerate in normal play and taxing areas.It's pretty stable. there are very rare drops. he had to trigger the drs by looking up at the sky or turning around really fast to get frames to drop.
99% of the time, your framerate will be fine.
these guys need to do some actual framerate benchmarks instead of finding worst case scenarios which convince people that games perform poorly.
He wants them to drop the dynamic resolution base lower than 1296p just to account for his idiotictesting steps. no thank you. let people play this game the way it was intended instead of turning the camera around like an ADHD freak. this way everyone gets the same high resolutions.
It's pretty stable. there are very rare drops. he had to trigger the drs by looking up at the sky or turning around really fast to get frames to drop.
Idk. Make a pool.And how many people have TV's with vrr and how many people not on gaming forums like neogaf even have any clue at all what vrr even is?
It's not a crutch for technically incompetent developers and it shouldn't be used as such.
It's a remaster not a remake
They just redid the art and moved some thigs around. It's not a remake like RE2.
Understand your point of view (have similar) but majority of players prefers 60fps over fidelity mode and ue5 60fps modes looks like shit on consolesWhat are you talking about lol
The game looks phenomenal. It runs at 30 fps with only minor drops on rare occasions when tom was fucking around with the camera trying to get it to break.
it runs at a relatively high resolution of 1512p most of the time reconstructed to 4k. it will look great on your 4k tv.
the only issue is with the performance mode which has nothing to do with tim sweeney and everything to do with Sony cheapening out and trying to get a $399 console out in 2020. they dont have the gpu grunt to get the games running at 60 fps at higher resolutions. get a decent pc or the ps5 pro and you will see this game and every other UE5 game running at higher resolutions and way better IQ.
I feel like gaf has lost its mind recently. the game looks amazing. one of the best looking games of the year. made by a D tier studio and clearly UE5 allowed them to achieve an insane level of fidelity only a few A tier devs could previously achieve. some of them still havent.
We get threads about how no one is pushing graphics. we now finally get UE5 graphics they promised 4 years ago and we still complain over 30 fps.
he was trying to break it in that section too.Not entirely true, the sky->ground is a surefire way to trigger drops, but there's drops in the video when he's simply panning the camera left to right while running.
Not the biggest drops by a long mile, but the performance is far from locked even when not deliberately looking for ways to drop it.
Can we have one DF thread without Alex BS please.
I mean, Bloober could've tried a 40 fps mode that split the difference between quality vs performance.BUT THE PS5 HASN'T EVEN HIT ITS LIMIT YET
Not sure if this is a dumb question, but will this get a pro patch?
What are you talking about lol
The game looks phenomenal. It runs at 30 fps with only minor drops on rare occasions when tom was fucking around with the camera trying to get it to break.
it runs at a relatively high resolution of 1512p most of the time reconstructed to 4k. it will look great on your 4k tv.
the only issue is with the performance mode which has nothing to do with tim sweeney and everything to do with Sony cheapening out and trying to get a $399 console out in 2020. they dont have the gpu grunt to get the games running at 60 fps at higher resolutions. get a decent pc or the ps5 pro and you will see this game and every other UE5 game running at higher resolutions and way better IQ.
I feel like gaf has lost its mind recently. the game looks amazing. one of the best looking games of the year. made by a D tier studio and clearly UE5 allowed them to achieve an insane level of fidelity only a few A tier devs could previously achieve. some of them still havent.
We get threads about how no one is pushing graphics. we now finally get UE5 graphics they promised 4 years ago and we still complain over 30 fps.
Where the hell is the PC analysis? What's taking Alex so long?
Fortnite.Perhaps.
From what I can see. The existing list of PS5 Pro enhanced games don't contain a single UE5 based game (yet).
Strange?
So can someone tell me why the fuck anyone would chose performance mode then?Performance mode: 60fps is a stretch for PS5,
What?It's a remaster not a remake
So can someone tell me why the fuck anyone would chose performance mode then?
so it looks significantly uglier and it’s not even 60fps.
lol.
Performance whores please go away
Represent got the victory he needed. It's over for us performance bros.So can someone tell me why the fuck anyone would chose performance mode then?
so it looks significantly uglier and it’s not even 60fps.
lol.
Performance whores please go away
Yeah it looks good, but just because it's UE5 and next gen exclusive, you're drooling all over it. Meanwhile, plenty of "cross gen" games you criticize actually look better.
This is a remake of a 23 year old game, so it's not really pushing the boundaries of scope/scale or interaction or anything like that, which is fine. But your position is inconsistent. This game could have been cross-gen and released on PS4
Jesus Christ, if you don't know the difference between a remaster and a remake, please, don't comment about it.They just redid the art and moved some thigs around. It's not a remake like RE2.
60fps normally feels better. But if you're losing too much, then I don't think it's worth it. Played FF16 in quality mode because the other was just not good and still had a great time with it.So can someone tell me why the fuck anyone would chose performance mode then?
so it looks significantly uglier and it’s not even 60fps.
lol.
Performance whores please go away
So can someone tell me why the fuck anyone would chose performance mode then?
so it looks significantly uglier and it’s not even 60fps.
lol.
Performance whores please go away
What? This is not true at all. For example Horizon has a lot of high quality details but lighting just breaks and looks incorrect in many places.
Lumen or RTGI (or even SVOGI) is what makes "next gen" game... next gen. After playing plenty of games with lumen and RTGI it's hard to be impressed by games that use last gen technology.
The PROOOOOOOOOOOOOOOOOOOO
Graphically speaking Quality Mode really does look remarkable. And Performance Mode, while actually in the city, seems to deliver a 60fps experience when not fighting multiple enemies.
Not really sure what a Pro mode could deliver, but I hope for the best as that's where I'm going to play it.
Not sure what you mean by "buzzwords" when we see the results of Nanite and Lumen. HFW’s lighting is most definitely last-gen, and probably its weakest technical aspect.Nope that’s not true at all. HFW is far more technically ambitious despite being cross gen. Engine buzzwords don’t make a game next gen
Nope that’s not true at all. HFW is far more technically ambitious despite being cross gen. Engine buzzwords don’t make a game next gen
Don’t want to interrupt the conversation too much but just want to say that Silent Hill 2 has the best graphics I’ve seen on PS5. Carry on.
Not sure what you mean by "buzzwords" when we see the results of Nanite and Lumen. HFW’s lighting is most definitely last-gen, and probably its weakest technical aspect.
Buzzwords? Lumen simulates how light behaves in real life:
Horizon uses baked lighting for multiple time zones but still a lot of things have incorrect lighting.
Without good lighting you end up with shit like this:
Oh! Okie dokie. Forgot about Fortnite. Cheers.Fortnite.
The First Descendant.
I get it, but dismissing it as a buzzword implies you don't think it's doing anything when we see its merits. Is it too demanding for what it does? Perhaps, but it still looks very nice.My point is that just saying a game has nanite or lumen doesn’t by itself mean the game is more impressive visually overall than another game that does not feature these. There’s pros/cons to each game and the overall aesthetic needs to be evaluated accordingly, not just the discrete features of its engine
I get it, but dismissing it as a buzzword implies you don't think it's doing anything when we see its merits. Is it too demanding for what it does? Perhaps, but it still looks very nice.
Huh, am I tripping or the texture work was lauded as being some of the best?Horizon is an amazing looking game. best looking game of 2022. But its since been topped precisely because of next gen tech like lumen and nanite. it does everything else right. has best in class character models, beautiful cinematography, great foliage, but awful textures, poor interior lighting, poor draw distance, all of which couldve been solved with rt and nanite equivalent tech.
A better comparison would be something linear like THe last of us part 1 which is similar in scope but looks last gen in comparison to SH2 precisely because its not using tech like lumen and nanite
in some spots like some towns that got extra work, they look great. especially plainsong. but then you have this.Huh, am I tripping or the texture work was lauded as being some of the best?
Tlou2 does a lot thing better. Like environment interaction. Foliage react to you and a lot more. As a game TLOU2 does a lot more. SH2 on pc do look better than Tlou2 but kinda static.TLOU2 has more detail than SH2 imo, better outdoor environments, character models, etc
SH2 has better lighting, but TLOU2 does a great job with the tricks they deploy
Top pic, is that the PS5 version? The bad ground textures at an angle could be due to AF.in some spots like some towns that got extra work, they look great. especially plainsong. but then you have this.
i dont know how you can call SH2 so static when it literally has volumetric foliage better than anything else out there. only returnal and callisto's volumetric fog comes close but this game is built entirely around it and uses it far more than either of those games.Tlou2 does a lot thing better. Like environment interaction. Foliage react to you and a lot more. As a game TLOU2 does a lot more. SH2 on pc do look better than Tlou2 but kinda static.
Modern games too static. All the budget going into graphic and nothing else. I seen outlaw comepare to last gen game on youtube, and I was so disappointed.
They should reword it to "shouldn't have"Whenever I see this comment, I don't know whether to laugh or cry. Oh yes, this comment still come up more often.
so are you guys ready for more UE5 games? Have not seen performance mode on Metal Gear remake yet, but I reckon it will fall into the same category as Silent Hill but be more blurry. What about phantom blade Zero? The good new is it seem to be a solid 60fps. The bad new is it look extremely blurry and grainy.
outdoor detail is hard to parse when the game's outdoor areas are literally covered in fog. the assets are undoubtedly better, indoor or outdoors. its nanite vs ps4 era textures. tlou2 was probably the best looking game of the ps4 era but now the tech has left them behind. thats why those tlou part 1 gifs i posted look so dated. poor textures, poor materials, poor indoor lighting, mediocre outdoor lighting.TLOU2 has more detail than SH2 imo, better outdoor environments, character models, etc
SH2 has better lighting, but TLOU2 does a great job with the tricks they deploy
Well, what did you expect? the very first UE5 demo everyone lost their shit over was 1440p 30 fps according to Epic who were very open about the performance of UE5. What changed? cross gen games? i thought we hated those.They should reword it to "shouldn't have"
These current gen consoles have been fine running last gen games on last gen engines.
Finally get a current gen games running on a current gen engine and "oh shit, we need more power!"
Joke on us I guess.
TLOU2 has more detail than SH2 imo, better outdoor environments, character models, etc
SH2 has better lighting, but TLOU2 does a great job with the tricks they deploy