Thank you for congratulating me on my ring churchCongratulations on your![]()
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iPhone decided to replace engagement and it worked perfectly lol. I'm keeping it.Thank you for congratulating me on my ring church
DOOM Eternal wasn't on Game Pass at launch ....
They don't fold as easily as Walky-Talky Cinematic Movie Sims™ did.I expected less complaining about engagement now that PS will focus on it.
We are not there yet.
I love them too and absolutely adore the new doom games. But i don't wish success to 80€ games. Fuck them. I know it's not id's fault. Not saying fuck them specifically obviously.I hope they will have huge success with the game.
I love Hugo Martin, Marty Stratton and the ID team.
3 million accounts across all platforms they track have either purchased or downloaded the game. They can't say "3 million units sold" because people on Gamepass playing the game didn't technically purchase a copy, they just downloaded it."Wow 3 million players" what the fuck does that even mean
Mate, the problem isn't the metrics themselves, its that the metrics are not standardized.I expected less complaining about engagement now that PS will focus on it.
We are not there yet.
ExplainDoom Eternal didn't launch on gamepass so it's Steam numbers will naturally be higher.
That sounds like a Souls DLCThank you for congratulating me on my ring church
How many more games will it take to prove that good games, or games with big hype will sell on steam regardless of gamepass?Doom Eternal didn't launch on gamepass so it's Steam numbers will naturally be higher.
Not out yet.Explain Skyrim Remaster.
Guess what - it means 3 million different players have played the game."Wow 3 million players" what the fuck does that even mean
Not out yet.
Including multiple people in the same household, and game sharing etc.Guess what - it means 3 million different players have played the game.
Either by buying the game and playing it (to completion or not) or by downloading it on Gamepass and playing it (to completion or not).
But they could exactly say how many copies were sold and how many were just rented via subs. But instead they choose to give you a completely pointless number....because its the biggest of all and perfectly hides any useful information about success/failure. Its annoying.They can't say "3 million units sold" because people on Gamepass playing the game didn't technically purchase a copy, they just downloaded it.
Guess what - it means 3 million different players have played the game.
Either by buying the game and playing it (to completion or not) or by downloading it on Gamepass and playing it (to completion or not).
It's not rocket science.
Beats me why people are still questioning the metric in every single game thread, feigning ignorance. We all know sales figures themselves are now pretty much meaningless for any game on Gamepass.
This claim is a bit apple to oranges though - it would only be a valid comparison if Eternal was also a Gamepass game, or if Dark Ages wasn't.
This is going to be a massive problem for a while, unfortunately. These types of metrics this close to release will always be useless.Mate, the problem isn't the metrics themselves, its that the metrics are not standardized.
In order for a comparison to be valid there needs to be some standardization.
If we aren't comparing apples to apples then the numbers provided actually don't tell us anything.
This is not scientific data, yet.
I hope this specific game does well, I really do, but this gaslighting with the data, it's a problem that is getting worse.
I'm assuming you're asking about Oblivion Remaster? I imagine most people are going to be spending hundreds of hours on this game over a long period of time and want to mod it at some point. Anyone with any sense will not get something they want to mod on Gamepass.Explain Skyrim Remaster.
You're probably accounting for half the players lol.you're welcome for my engagement number, phil