10 year since patch
I'm convinced Valve is just straight up done developing this game. We'll get 2 cursory balance patches a year just to shake up the meta, and maybe Pit Lord before the end of 2016, but that's it. Valve's done with Dota 2. They're just going to let the game coast as long as there are still people dumb enough to throw money at the new League of Legends hats and copypaste Compendiums and it'll slowly flicker out. They can only lean on the Source 2 crutch for practically halting all development for so long. I'm usually the first person to speak out on this shitty community's bloodlust for a new patch, but even I see the writing on the wall now. This game's dead as fuck.
I'm convinced Valve is just straight up done developing this game. We'll get 2 cursory balance patches a year just to shake up the meta, and maybe Pit Lord before the end of 2016, but that's it. Valve's done with Dota 2. They're just going to let the game coast as long as there are still people dumb enough to throw money at the new League of Legends hats and copypaste Compendiums and it'll slowly flicker out. They can only lean on the Source 2 crutch for practically halting all development for so long. I'm usually the first person to speak out on this shitty community's bloodlust for a new patch, but even I see the writing on the wall now. This game's dead as fuck.
You guys can yuk it up all you like, but just take a look at 2015. What a joke Dota has become. 2016 shows no signs of being any better. If I'm wrong clue me in. Valve's priority is on putting out these compendiums that do nothing but fucking ruin my game experience and kicking their feet up while the money rolls in. Dota 2 is the foundation they've laid to reap rewards off the most slack-assed effort imaginable.
Dota 2 is the foundation they've laid to reap rewards off the most slack-assed effort imaginable.
10 year since patch
Valve are launching brand new experimental technology soon.
If you think theyre developing heroes for Dota 2 - LOL
I agreed with you when you said new heroes are never gonna come, but now you're just being silly. Even at it's most halfassed, like last year, Dota gets more support than 90% of games. How many decade old games get quarterly balance overhauls or have million dollar tournaments?
The number of balance patches and hero releases is pathetic in all honesty. It was way better when I started in 2013.
I mean there was 6.84/85/86 in 2015
In 2013 we had 6.78/79
Yeah, the 90% that are dead and not printing money for their multi-billion dollar developer.
I mean there was 6.84/85/86 in 2015
In 2013 we had 6.78/79
Well, obviously? Valve's not a charity, they're not gonna keep investing in a game out of the kindness of their hearts.
I mean there was 6.84/85/86 in 2015
In 2013 we had 6.78/79
I heard this guy is the new sensation for the offlane.
http://www.dotabuff.com/players/169025618
Switched from HoN to Dota2.
https://twitter.com/KheZzu_
Were you even around in 2013? Dota got weakly updates until they changed the concept to no-more-weekly-patches which happened at some point in 2013 if I remember correctly. We also got a new heroes with higher frequency.
6.84 and 6.85 felt virtually the same with slight meta hero swaps. I'm pretty sure we had the exact same meta for like half a year or more. Just dreadful.
edit: Those two patches lasted from April to December, jeeeeez. That sucked.
I heard this guy is the new sensation for the offlane.
http://www.dotabuff.com/players/169025618
Switched from HoN to Dota2.
https://twitter.com/KheZzu_
I've never understood this meme.
hmmmm.... liquid is causing the dota/icefrog/valve stans to fume, therefore I'm on his side
what's his argument again idek
valve evil cause lack of hero releases
Were you even around in 2013? Dota got weakly updates until they changed the concept to no-more-weekly-patches which happened at some point in 2013 if I remember correctly. We also got a new heroes with higher frequency.
6.84 and 6.85 felt virtually the same with slight meta hero swaps. I'm pretty sure we had the exact same meta for like half a year or more. Just dreadful.
edit: Those two patches lasted from April to December, jeeeeez. That sucked.
edit: Actually had to look up. A whopping two. In my first year I had the pleasure of experiencing 5x the hero release frequency.
I don't recall ever talking to you nor ever seeing your user name. I hope your perception of how you won the argument was less selective then than it is now as "actual stats" indicate that I had 10 hero releases to celebrate in my first year of Dota. It felt fairly busy.Just like the last discussion we had where I had actual stats to back up my claims and your argument was you watched dota for a long time and it felt that way.
Yuk yuk, LiQuid!'s shitposting again!
The dota development team also had more people in 2013 than they did in 2015
Just like the last discussion we had where I had actual stats to back up my claims and your argument was you watched dota for a long time and it felt that way.
I feel like STR carries that actually emphasize the fact they're STR heroes would be fun. Naix doesn't feel much like a Strength hero as far as carries go.This game really needs some strength carry hereos. Would really liven up the game a bit.
Edit: the strength carries that we have are really bad.
I feel like STR carries that actually emphasize the fact they're STR heroes would be fun. Naix doesn't feel much like a Strength hero as far as carries go.
I guess Sven does because he's hard as shit to kill.
This game really needs some strength carry hereos. Would really liven up the game a bit.
Edit: the strength carries that we have are really bad.
'valve don't invest much effort in dota any more'
'that's not true, there's just fewer people working on it!'
i mean...
The dota development team also had more people in 2013 than they did in 2015
They are inherently bad because of how many kiting and escaping have OSfrog added to help supports.
Needs an item that helps dealing with the kiting or them have faster catch-up mechanics.
Heroes that rely on kills like Chaos Knight are just shit. Reality Drift needs to go through fog or caster cast time, but the enemy support has glimmer escape, blink 'n' livin' or force escape
lol there's probably like 5 stable in the team they just have to ask for help when dealing with major shit. No hierarchy, we do our own projects also our store front doesn't even have tab browsing and it is slow as fuck, but who cares. ))
Had batrider as my daily hero today, I swear to god you have to be in sexual harassment range of a hero to lasso them jfc. I know they nerfed the range of his ulti a while back because it was too good but still
Overall he was still pretty fun to play, though I don't care much for being an initiator so I probably won't play him much in the future.
Also does anyone know if the change to market and trading policy times effects gifting items? I just got the storm spirit set out of chest from the compendium and don;t want it but there's also no point in consuming it this late in the lifespan of the compendium.