NullPointer
Member
Drivingfast.net helped me get up to speed with Forza and GT and the same general principles apply to DC.i don't really play racers so i have no idea what a driving line is haha. but thanks for the visuals that helps a bit
Drivingfast.net helped me get up to speed with Forza and GT and the same general principles apply to DC.i don't really play racers so i have no idea what a driving line is haha. but thanks for the visuals that helps a bit
It is they are just slowly rolling it out.The online isn't enabled yet.
Oh ok. I didn't know they started rolling it out yet. Cool beans.It is they are just slowly rolling it out.
Just started the download and it doesn't look like its shit right now .. Full download for the two files one being 14mins the other 92minsCool thanks. I'll download a day or two from now when the severs aren't shit hopefully.
Eh, if I could have anything as an option it would be to add a drive line to follow like in Forza. We kinda get this in the cornering face-offs, but I would like a permanent option.
I don't think the AI is too hard, but the time trials can be brutal. Make one mistake and you might as well start over if you're going for 3/3 stars. Not all time trials and hot laps are like this, but Venom hot lap and the Lycan hot lap were really hard for me.
Yeah.Oh ok. I didn't know they started rolling it out yet. Cool beans.
.Starting on Thursday, all PlayStation Plus members can download Driveclub PS Plus Edition and begin playing the offline mode. Also starting Thursday, we will be rolling out online access to the Driveclub PS Plus Edition and will steadily bring more and more players online while continuously ensuring that all game systems are running smoothly. We know that this might be frustrating after your extra wait already, but hope you can understand that we are taking extra precautions to protect your experience when you do get online. We want to make sure we dont overload the servers as we invite millions of PS Plus members to download the game tomorrow.
If this game had a driving line I wouldn't ever bother with it
Luckily it didn't and I was day one with season pass as well.
It took me a while to learn it , but yeah, this is the way to take the green and even most yellow curves
Have you tried downloading while in sleep mode? It can sometimes help.On a 70mb connection and the game should be downloaded in two days. This is NOT my set up. I can download multiple files on psn and they all download at the same rate of about 200kbs. Even with just one going, it downloads at the same rate
I thought by "online" they were talking about online MP, rather than the challenges, etc?It is they are just slowly rolling it out.
Have you tried downloading while in sleep mode? It can sometimes help.
is a driving line literally a visual indicator on the track that shows you were you should be?
All connected.I thought by "online" they were talking about online MP, rather than the challenges, etc?
.We have to take this precaution because Driveclub connectivity is demanding for a multiplayer game, with countless ever-growing social connections across clubs, challenges, multiplayer, and hundreds of thousands of dynamic leaderboards and activity feeds.
I thought by "online" they were talking about online MP, rather than the challenges, etc?
Gah! Taking forever to download.
If this game had a driving line I wouldn't ever bother with it
Luckily it didn't and I was day one with season pass as well.
All I know is putting it in sleep mode can make the downloads faster for some people. Not all, but some. I've experienced this myself.It's not peoples connection and it's not sleep mode, it's just PSN is random when it comes to downloads.
You can also put mp3s in a music folder on a USB stick and play music that way. Just saying that's an option as well if you don't have a Spotify sub.
To be fair, that's how you're supposed to drive in a real race and any racing game / simulator that has remotely accurate physics.
That seems like a weird stance to take since it would be an option. But then again, this wouldn't be a driving game thread without some hipsterism.
I'm sorry for your loss of a stupid crutch that was just about the worst feature ever introduced to racing games to make them
more 'accessible', but #nodrivinglines is one of the reasons DC is so great.
It's an old school racer where you learn to drive a track, not follow a line. Same goes for rewinds.
Got a question guys. It downloaded the 2.7GB PlayGO part but it doesn't start. It says ''title is updating'' or whatever the shit it is. If i am gonna need an update, why the fuck there is PlayGO? Anyway around this?
Got a question guys. It downloaded the 2.7GB PlayGO part but it doesn't start. It says ''title is updating'' or whatever the shit it is. If i am gonna need an update, why the fuck there is PlayGO? Anyway around this?
Same here, 152Mb with virgin but my PS4 connection varys thou from 30Mb to 60Mb but the fastest I've seen it download is 5Mbps.Sorry I'm on a 152Mb connection so it usually downloads at 19-20mbps. My bad on the confusion! It is still going hella slow now up to 13 hours...
I'm sorry for your loss of a stupid crutch that was just about the worst feature ever introduced to racing games to make them
more 'accessible', but #nodrivinglines is one of the reasons DC is so great.
It's an old school racer where you learn to drive a track, not follow a line. Same goes for rewinds.
Because that driving line isn't there to aid you, its a challenge that rewards you points for sticking to it. It doesn't even highlight brake points like traditional lines do.So why do they have it for the cornering face-offs?
Once it downloads the update, there will still be the rest of the application data to download (but you will be able to play as that downloads), which will end in about 30GB's total.
I think it's a forced update or something, the 2GB requires the 10GB update, or does PlayGo normally require updates? Problem here is that the update is much larger than the base game.
you can disable your net connection and reboot your ps4/game.
DRIVECLUB PlayStation®Plus Edition includes:
Every DRIVECLUB feature: from online multiplayer matches and challenges, to offline solo racing, Tour events, customisation, replays, Photo Mode and more.
But i cant do challenges without upgrading to full, so i cant get challenge related trophies with PS+
or is this one of the locked-until-server-stability-is-good features?
They'll be available, Evo's just slowly rolling out the online features so everything doesn't dump on their servers all at once.
I've always maintained that DC doesn't have a driving line as an option because they want everyone to be on an even playing field. As the game is constantly presenting you with challenges, that aspect of competing against other racers even if you're driving solo is always there. I believe its omission was a balancing decision.
That seems like a weird stance to take since it would be an option. But then again, this wouldn't be a driving game thread without some hipsterism.
Since challenges are locked right now:
Also you need to win 5 challenges, and you'll be going some to top an Evo challenge!Try doing a challenge that is India in a car that is available in the PS+ edition. That challenge is a Canadan location in car that is DLC.
this isn't a true sony racer
where are my three dozen honda civics?
Everyone should be racing with either the Cockpit or Dash cam, it's the only way to play
Dash cam for life
HUDless cockpit view 4 lifeDash cam for life