Not sure Layden and Totoki agree on the solution to the same problem though.
Layden's take....
"So how can we look at that and say: Is there another answer? Instead of spending five years making an 80 hour game, what does three years and a 15 hour game look like? What would be the cost around that? Is that a full-throated experience?
"Personally, as an older gamer... I would welcome a return to the 12 to 15 hour [AAA] game. I would finish more games, first of all, and just like a well edited piece of literature or a movie, looking at the discipline around that could give us tighter, more compelling content.
"It's something I'd like to see a return to in this business."
Former PlayStation executive Shawn Layden has called for the industry to examine the trend towards bigger and more expe…
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