HeresSomeWeapons
Member
I gotchu:Hoping someone gifs that moment.
Glad to see you're enjoying the game.
I gotchu:Hoping someone gifs that moment.
Glad to see you're enjoying the game.
Finished my first run with 9:05:42 60%. Metroid is definitely back. Overall it felt a little bit like a step between Zero Mission and Super, which is... appropriate. It wasn't as linear and hand-holdy as ZM but it wasn't as unexplained and open as Super. Not the biggest fan of wall-jump chaining being dead, but from a game design standpoint I can understand why and accept it.
Thank you.
Very cool! Definitely wouldn't be super useful, but cool to know there's something there.This actually isn't quite true but I'd say it's much more awkward than previous games and has less utility.
https://www.youtube.com/watch?v=ZR1LCPFohto
This actually isn't quite true but I'd say it's much more awkward than previous games and has less utility.
https://www.youtube.com/watch?v=ZR1LCPFohto
That's hilarious to watch.This actually isn't quite true but I'd say it's much more awkward than previous games and has less utility.
https://www.youtube.com/watch?v=ZR1LCPFohto
High Jump, Spring Ball, and Space Jump have all been skipped (though you need High Jump to skip Space Jump). Nothing bigger than that I know of.Curious if there are any big sequence breaks in this game?
Well, finally beated it 100%. I think it's an absolutely fantastic game, so much fun. Loved the last bosses, so gamey, hard yet very satisfying. Thedesign was amazeballs and theQueenwas a nice surprise.Ridley fight
The best part was easily the 360º aiming and I really hope that it becomes a permanent staple in the series from now on.
Heres to hoping that we don't have to wait another decade for the next Metroid!
Don't feel bad using the Scan Pulse to find your way if you're stuck. It basically acts as a replacement for the map stations from the other games.I'm super lost.
I'm sure in the 40 pages of this OT it's been asked already, but, without spoiling, does anyone have a breakdown of completion percentages needed for the various endings?
Yep. You don't even have to beat the final boss again.Probably a silly question, but after beating the game, I can go back to the same save file to get 100% completion and fight the final boss again to unlock everything, right?
I'm super lost.
Probably a silly question, but after beating the game, I can go back to the same save file to get 100% completion and fight the final boss again to unlock everything, right?
I'm super lost.
I'm sure in the 40 pages of this OT it's been asked already, but, without spoiling, does anyone have a breakdown of completion percentages needed for the various endings?
The endings are time based. There is something additional for 100% clear though. Lower % clears don't really have unique endings. You just get less of what 100% gives you.
Pretty sure all the endings are timing and difficulty based.
Correct, the only thing that percentage unlocks are the Chozo Memories.Okay, so no bonus boss or secret cutscenes unlocked behind completion percentage then?
Completion % doesn't affect your ending, only your completion time. Less than 4 hours is zero suit, less than 8 hours is Samus sans helmet.I'm sure in the 40 pages of this OT it's been asked already, but, without spoiling, does anyone have a breakdown of completion percentages needed for the various endings?
Beat Area 6. Really enjoyedthe mining robot boss. Good use of all of Samus' abilities and was provided a good challenge. That final 'nope' shot by Samus was great.
Considering Super Metroid is still considered one of the best in the series, odd that you think a Metroid game is hampered by being on a more powerful system than the SNES.
Pixelart> low poly 3D.
I don't think it looks bad, but the resolution, for the very first time, is bothering me.
Of course, of course. I was talking mostly about 2D metroids. I hope we can see both of them like in the Cube/GBA days.Prime 4 is coming soon!
There is nothing you can not get onceIs there an item to get after beating final boss? I'm at 90 something percent for Area 1 so I think I'm probably missing one item, but I don't seem to see anything from where I've been on the map so far. Still having trouble beating the final boss itself though
Is there an item to get after beating final boss? I'm at 90 something percent for Area 1 so I think I'm probably missing one item, but I don't seem to see anything from where I've been on the map so far. Still having trouble beating the final boss itself though
anyone know how long till we know if this sold as well as deserved? i pray to the chozo gods for another 2D metroid on switch!
tomorrow for Japan (30-40k will be in line with previous 2D Metroid, more will be exceptional), never for EU (aside from chart positions, like how it made top 8 all formats in the UK charts and 7th in single format - you'll never get actual figures), if it broke records or did series' best numbers you'll hear it in the NPD PR next month for US otherwise nothing and that's all you'll hear unless it sells close to a million, then Nintendo will issue proud PR.
Glad to help!Ah so the big reveal appears as a Chozo memory, cool then, thanks guys.
Damn. I pulled a """"AREA 4 SPOILER"""when I was directly below it. I didn´t know it damaged you. Face meets palm.Gamma Metroid
Does the game have any issues running on a regular 3DS?