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Naughty Dog Announces Intergalactic: The Heretic Prophet

DonkeyPunchJr

World’s Biggest Weeb
What's worse is they pretend that it's representative of the world we live in and it's defenders do as well.
When the closest you get to that shit is Alyssa Mercante.
Hell, I bet you there was some early concept for her character that was more of a sexy badass along the lines of Samus Aran, Beatrice Kiddo, or you know, Faye from Cowboy Bebop. Then when their DEI committee got done with it we got the butch space lesbian. Something like this:

GQanaQ2aIAAWWkd



almost as if they are clueless to what their audience actually wants. And in lue creating controversies, we have arrogant producers and executives that get away with this, for many years.

Thankfully there's a cultural shift going on and thats because money talks.
I dunno. I think they know full well what their audience wants, that’s why they disabled the comments. They hate their audience and would rather “own the CHUDs”.
 
you wanna see a proper first trailer for a new naughty dog franchise?:



we need a proper intergalactic trailer, because this just isn't one. it's slick, vapid, & says nothing...

This I can agree with!

It's biggest issue is it'd just a boring trailer.

Then again the last of us original trailer was pretty boring as well. I think Intergalactic has a more interesting trailer than that at least
 

rm082e

Member
Where do y'all see any similarities between this trailer and concord?

When I first watched the trailer, I had the exact same feelings that I had with the Concord trailer:
  • This is not at all what I was expecting.
  • The visuals look really expensive!
  • This character is not something I want to spend any time looking at.
  • They're clearly trying to go for a specific mood and style, but it comes off as "try hard", not authentic.
  • I don't think this is going to land well with players.
As soon as I saw someone mention "Concord 2" in the comments, it kind of confirmed all of that for me. I know we haven't gotten any real information on the game, but with just that trailer, I would bet money it's not going to do even half of TLOU or Uncharted numbers.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
LoL cant say much about the games (I very much prefer the old ones) but I think old Kratos would easily win in any poll.

The new God of War games have sold three to four times more per game compared to the older ones.

The people have spoken. They like the new Kratos way more than the old kratos. I personally like both of them. For different reasons.
 
This I can agree with!

It's biggest issue is it'd just a boring trailer.

Then again the last of us original trailer was pretty boring as well. I think Intergalactic has a more interesting trailer than that at least
my main issue with the intergalactic trailer? it's completely, 100% composed of tropes. i mean, think about it - it could just as easily be some clever advertising agency's new commercial for adidas as anything else...
 

rm082e

Member
The game could sell over 6 million copies within the first year and people are still going to say the game underperformed.

Spiderman 2 sold 11 million in 6 months. Expectations for AAA first party Sony games are sky high.

I also seem to remember Star Wars Outlaws was expected to sell 8 million to break even, they said the game was underperforming, and they revised their forecast down to 5 million? Granted, that's Ubi, not Sony. But a similar AAA game that would likely appeal to the same audience.
 

diffusionx

Gold Member
Hell, I bet you there was some early concept for her character that was more of a sexy badass along the lines of Samus Aran, Beatrice Kiddo, or you know, Faye from Cowboy Bebop. Then when their DEI committee got done with it we got the butch space lesbian. Something like this:

GQanaQ2aIAAWWkd
The amount of harm that this guy’s single post has done for the vidya DEI brigade is incalculable. He did a post after this saying he was never going to touch this topic again so someone clearly got tot him and told him to shut it down lol.
 

TGO

Hype Train conductor. Works harder than it steams.
Hell, I bet you there was some early concept for her character that was more of a sexy badass along the lines of Samus Aran, Beatrice Kiddo, or you know, Faye from Cowboy Bebop. Then when their DEI committee got done with it we got the butch space lesbian. Something like this:

GQanaQ2aIAAWWkd
ND are so far gone those don't even exist, and if they do Neil destroyed them and fired the artist.
 

Bernardougf

Member
Hell, I bet you there was some early concept for her character that was more of a sexy badass along the lines of Samus Aran, Beatrice Kiddo, or you know, Faye from Cowboy Bebop. Then when their DEI committee got done with it we got the butch space lesbian. Something like this:

GQanaQ2aIAAWWkd




I dunno. I think they know full well what their audience wants, that’s why they disabled the comments. They hate their audience and would rather “own the CHUDs”.
And I'll bet you that whoever had the nerv to draw the sexy version has already been called to HR to have "the talk"
 

DonkeyPunchJr

World’s Biggest Weeb
The amount of harm that this guy’s single post has done for the vidya DEI brigade is incalculable. He did a post after this saying he was never going to touch this topic again so someone clearly got tot him and told him to shut it down lol.
The dude made the mistake of telling the truth during a momentary lapse in judgement, then immediately had to delete his post and apologize.
 

rm082e

Member
Is the main character the only thing turning you all off to this game? If it was a cute Asian girl, or a stereotypical "dudebro" type, would you be excited for it?

For me, it's everything except the music that's turning me off. The retro-future vibe feels really forced. The Akira and Cowboy Beebop influence feels more like IP theft it's so blatant. The "bounty hunter on a personal mission" feels tired as shit. And I've never liked anything to do with Star Wars (I know, I'm weird), so the light saber stuff doesn't excite me a bit.

If the main character looked like Tifa from FF7, I'd still be disappointed by this trailer. I'm thinking I'm probably in the minority here though?
 

DForce

NaughtyDog Defense Force
Lol is the only ND, sonys flagship studio, game this gen.. Sony is throwing every money they can at them .. you can be sure 6 mil in 1 year would be ridiculous in Sony's eyes... no matter how you feel about it.

The good thing about the Insomniac leaks is that they can be used to debunk a lot of comments like this.

We know The Last of Us Part II was profitable day one according to Neil.
We know Spider-Man 2 needed 7.2M copies sold to become profitable and this game is unlikely to have a budget anywhere near 300M with a 250 development team. They also don't have the high royalty cost that comes from Marvel.
 

SHAKEZ

Member
Is the main character the only thing turning you all off to this game? If it was a cute Asian girl, or a stereotypical "dudebro" type, would you be excited for it?

For me, it's everything except the music that's turning me off. The retro-future vibe feels really forced. The Akira and Cowboy Beebop influence feels more like IP theft it's so blatant. The "bounty hunter on a personal mission" feels tired as shit. And I've never liked anything to do with Star Wars (I know, I'm weird), so the light saber stuff doesn't excite me a bit.

If the main character looked like Tifa from FF7, I'd still be disappointed by this trailer. I'm thinking I'm probably in the minority here though?
What turns me off on this game is that it looks generic as fuck and just another movie game from Sony. The protagonist doesn't help either.

Besides the random anime playing in the beginning, nothing else seems inspired by the actual animes.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
The like:dislike ratio highlights the key concern that Intergalactic, in the form shown so far, has a divisive protagonist that is off-putting to a large percentage of the core demographic.

Astrobot does not contain any such divisive content, and it is well made, so it has a high like percentage. That does not mean Astrobot is guaranteed to sell more than other games. It means that it did not have its reception undermined by flaws that are highly visible in its marketing material.

If half or more of gamers are repulsed by Intergalactic's protagonist in the footage designed to sell the game and they reconsider buying it, then Sony is leaving a nine figure amount on the table.

Thank God for the bolded part. I love when the best creatives have the liberty to create what they want and not be forced to do the same boring thing that's worked in the past. This isn't a conservative move and I LOVE IT!

Now in order for it to work, the game has to also be great. If it's of the quality of Uncharted 4 or TLOU, then this can be a masterpiece IP.

I felt the sameway about Death Stranding when many on the internet ripped it for being a FedEx delivery boy simulator. To me then people clearly missed the point. And I believe they are missing the point again.

I hope so too, but I also hoped they would draw the right conclusions from Concord. One part of its failure was the DEI aspect. I hoped that would be enough for a reasonable person to adjust future releases.

Concord could have had all Call of Duty characters and it would have failed big.

Hold on.

Are people actually using like/dislike ratio on YouTube as an indication of anything? There's no way.

They are sadly. One of the COD games famously had a horrible dislike to like ratio and still did 15 million plus in a year.
 
Here’s the difference.

1. There was a time when “take a beautiful actress and put her in a role where she is stripped of femininity and becomes a badass action hero” was a really bold and striking creative decision. In 2024 it’s trite, tiresome, and played out.

2. Hollywood and game studios nowadays are echo chambers filled with activists who care more about intersectionality and subverting gender/sex roles and filling their stories with overt, artless messaging than they do about telling a good story and writing compelling characters. We’ve seen this shit over and over and over again. “Uglied up Strong Female Protagonist” is a pretty strong indicator that it falls in this category.


It’s pretty disingenuous to make it sound like it’s just some CHUDs who are irrationally upset at seeing a bald woman. This shit didn’t happen in a vacuum.
Morgan Freeman Reaction GIF by MOODMAN
 

NeoIkaruGAF

Gold Member
you wanna see a proper first trailer for a new naughty dog franchise?:



we need a proper intergalactic trailer, because this just isn't one. it's slick, vapid, & says nothing...

Almost 100% gameplay in that trailer, albeit a bit touched up regarding camera angles. Such a difference from Intergalactic’s trailer which is all about product placement and the MC’s looks and attitude.

Tangentially, it’s wild to see OG Nate again and notice just how much he looked like a human version of Crash Bandicoot. From the way he moves to his facial expressions, that was pure Naughty Dog, lol.
 

Bernardougf

Member
The good thing about the Insomniac leaks is that they can be used to debunk a lot of comments like this.

We know The Last of Us Part II was profitable day one according to Neil.
We know Spider-Man 2 needed 7.2M copies sold to become profitable and this game is unlikely to have a budget anywhere near 300M with a 250 development team. They also don't have the high royalty cost that comes from Marvel.
Absolutely nothing what you said contradicts what I said... Sony canned Days Gone because 8 mil was not enough... spider man 2 sold 2.5 mil in 24 hours ... and you want to argue that a fucking ND game is A Ok selling 6 mil in 1 year...

Thats a nice hill to die for.... go for it I wont stop you in your 3 years early spin crusade
 
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PeteBull

Member
The game could sell over 6 million copies within the first year and people are still going to say the game underperformed.
Yup, 6m copies for this game is defo a flop, its all about budget vs revenue after all.
Same way for gta6 if it only sells 20m copies its big flop too, hell if it sells 50m its still well below expectations, since gta5 is at 205m+ copies as of now ;)
 
Absolutely nothing what you said contradicts what I said... Sony canned Days Gone because 8 mil was not enough... spider man 2 sold 2.5 mil in 24 hours ... and you want to argue that a fucking ND game is A Ok selling 6 mil in 1 year...

Thats a nice hill to die for.... go for it I wont stop you in your 3 years early spin crusade

Sony was happy with Days Gone sales, they weren’t happy with review scores
 

Bernardougf

Member
Sony was happy with Days Gone sales, they weren’t happy with review scores
You think they would have cared about the reviews if the game had sold 15 mil ? ... I really dont.

Than again that kind of game dosent fit well with sony western games and politics anymore. So...probably would have been canned anyway
 
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DForce

NaughtyDog Defense Force
Spiderman 2 sold 11 million in 6 months. Expectations for AAA first party Sony games are sky high.

I also seem to remember Star Wars Outlaws was expected to sell 8 million to break even, they said the game was underperforming, and they revised their forecast down to 5 million? Granted, that's Ubi, not Sony. But a similar AAA game that would likely appeal to the same audience.

Intergalactic is not Spider-Man. It's a new IP. They have reasonable expectations.

That's like saying Insomniac expects Ratchet & Clank games to sell as well as Spider-Man because they're one of Sony's biggest studios.

StarWars Outlaw also uses a StarWars IP. For a third-party publisher, their sales expectations would be higher.

It's all about becoming profitable and it wouldn't take 8-10 million copies for a new IP with a budget of around $200M to reach that goal.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
this game will hardly exceed 6 million but with 3.4 million it pays for itself, the other 2.6 million is profit, and all the struggle of the 70% of those who posted in this thread or made a video on YouTube will not have been worth it (I mean on YouTube it's worth it because there are a lot of people turning hate against games into a profitable business).

You don't think if this game is good (say at least a 86 Metacritic) it won't sell 6 million in its lifetime?


She forgot to add the hair in her fix.


Her "fix" doesn't need hair. I give her credit her update does make the character look better.
 

PeteBull

Member
Intergalactic is not Spider-Man. It's a new IP. They have reasonable expectations.

That's like saying Insomniac expects Ratchet & Clank games to sell as well as Spider-Man because they're one of Sony's biggest studios.

StarWars Outlaw also uses a StarWars IP. For a third-party publisher, their sales expectations would be higher.

It's all about becoming profitable and it wouldn't take 8-10 million copies for a new IP with a budget of around $200M to reach that goal.
U think Druckman and his band of cucks work for free those last 4 years and likely another 2+ years till game's launch? Game gonna have easily 500m usd budget(including marketing), which means it has to sell extremly well just to break even, how well no clue but forget about 2-3m sold copies- it would be seen as diseaster of epic proportions, kinda like SW:O ;)
 

diffusionx

Gold Member
Intergalactic is not Spider-Man. It's a new IP. They have reasonable expectations.

That's like saying Insomniac expects Ratchet & Clank games to sell as well as Spider-Man because they're one of Sony's biggest studios.

StarWars Outlaw also uses a StarWars IP. For a third-party publisher, their sales expectations would be higher.

It's all about becoming profitable and it wouldn't take 8-10 million copies for a new IP with a budget of around $200M to reach that goal.
TLOU2 cost like $200-$250M and came out in 2020. This game is going to cost a LOT more than that. Try more like $350M-$500M at least. Maybe more. Remember GTA6 is a $2B game at this point probably, and RDR2 was $700M. These are the waters that ND is swimming in.

As for their expectations, I dunno. But ND and Druckmann have a ton of power in that building right now.

You think they would have cared about the reviews if the game had sold 15 mil ? ... I really dont.

Than again that kind of game dosent fit well with sony western games and politics anymore. So...probably would have been canned anyway
Yea Sony cares a lot about their games being critically acclaimed in addition to being successful. They want those 90%+ MCs, game award nominations, etc
 
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Bernardougf

Member
U think Druckman and his band of cucks work for free those last 4 years and likely another 2+ years till game's launch? Game gonna have easily 500m usd budget(including marketing), which means it has to sell extremly well just to break even, how well no clue but forget about 2-3m sold copies- it would be seen as diseaster of epic proportions, kinda like SW:O ;)
The guy just compared Ratchet and Clank sales expectations to a new ND IP... so... you should just let it go .... lol
 

mdkirby

Gold Member
When I first watched the trailer, I had the exact same feelings that I had with the Concord trailer:
  • This is not at all what I was expecting.
  • The visuals look really expensive!
  • This character is not something I want to spend any time looking at.
  • They're clearly trying to go for a specific mood and style, but it comes off as "try hard", not authentic.
  • I don't think this is going to land well with players.
As soon as I saw someone mention "Concord 2" in the comments, it kind of confirmed all of that for me. I know we haven't gotten any real information on the game, but with just that trailer, I would bet money it's not going to do even half of TLOU or Uncharted numbers.
It’s such a shame too as I love the actual theming of both. Both were full on space epics with a synth wave 80s futurism vibe, which I absolutely love. It should be hitting all the nostalgic beats for 80s geeks…so basically 40 year old white men. So between that, and the demographics of gamers, particularly console action adventure gamers (70% + white males, averaging in their 30s). The theming would be nudging their target market up closer to 40 and even higher male percentages. But they intentionally then made it “not for those audiences”, with concord even going out of their way to tell them not to play it.

It’s so sad. We so rarely get sci fi space games, never mind ones with that particular aesthetic. And they’ve managed to royally fuck them. Which means we’re not only missing out on two potentially great big budget games, that take many years to make, but it’ll likely poison the theming for other companies who will look at the failure of concord (and possibly intergalactic) and avoid it like the plague. It’s just such an acute demographic misalignment.
 

rm082e

Member
It’s such a shame too as I love the actual theming of both. Both were full on space epics with a synth wave 80s futurism vibe, which I absolutely love. It should be hitting all the nostalgic beats for 80s geeks…so basically 40 year old white men. So between that, and the demographics of gamers, particularly console action adventure gamers (70% + white males, averaging in their 30s). The theming would be nudging their target market up closer to 40 and even higher male percentages. But they intentionally then made it “not for those audiences”, with concord even going out of their way to tell them not to play it.

It’s so sad. We so rarely get sci fi space games, never mind ones with that particular aesthetic. And they’ve managed to royally fuck them. Which means we’re not only missing out on two potentially great big budget games, that take many years to make, but it’ll likely poison the theming for other companies who will look at the failure of concord (and possibly intergalactic) and avoid it like the plague. It’s just such an acute demographic misalignment.

Yeah, seeing that it takes 5 years minimum to make a new game, it's a bummer to know I now have to wait until probably 2028 at the earliest for another ND game. Probably 2029 or even 2030 realistically.

Also yes - Starfield being a dud, Concord failing like nothing before, and now the poor reaction to this is probably going to turn people off Sci-Fi games for a while. I guess we all better hope that next Mass Effect game is a huge surprise.
 

DForce

NaughtyDog Defense Force
Absolutely nothing what you said contradicts what I said... Sony canned Days Gone because 8 mil was not enough... spider man 2 sold 2.5 mil in 24 hours ... and you want to argue that a fucking ND game is A Ok selling 6 mil in 1 year...

Thats a nice hill to die for.... go for it I wont stop you in your 3 years early spin crusade

It contradicts what you said because you believe it needs to greatly exceed the profitability margin to meet Sony's expectations. There's no proof of that.


Also, Days Gone wasn't canned because it didn't sell well (according to Jason), it was canned because of the critical reception the game received.

EyhwkN_WYAANsy5




It's also different when you sell 8 million copies in 4 years versus 6 million copies within the first year.

So bringing up Days Gone means nothing when you factor in how long it took to REACH 8 million copies sold.
 

Roufianos

Member
I don't think the premise itself looks bad though we know next to nothing about how it will play. Man though, that is just awful character design.

That smug face while sipping, fuck off.
 

hinch7

Member
Hell, I bet you there was some early concept for her character that was more of a sexy badass along the lines of Samus Aran, Beatrice Kiddo, or you know, Faye from Cowboy Bebop. Then when their DEI committee got done with it we got the butch space lesbian. Something like this:

GQanaQ2aIAAWWkd




I dunno. I think they know full well what their audience wants, that’s why they disabled the comments. They hate their audience and would rather “own the CHUDs”.
This is the kind of mentality that killed Concord, among other franchises before they even get off the ground. I'll never get why western companies keep letting activists run amok.

Oh well, at least Eastern devs don't care for this shit so more money for them I guess.
 

lifa-cobex

Member
There's a place and time for everything and a space bounty hunter not gonna look like that.

Back in the 80s, this was the theme for hardcore badass women.

This game definitely took a lot of inspiration from the 80s but the anti-woke has gone mad woke with some of these takes.

Their is a massive subtext with these characters.

-Mad Max
Furiosa is a representation of the setting she's in.
Yes she's bald. She's also scared and missing an arm.
Her co-stars are also four maidens all dressed in white. It's a perfect junkster position.

-G.I Jane
Bit of an obvious one. She's trying to prove herself in a field dominated by men.
She is given the same treatment.

-Alien 3
Akin to G.I Jane. She's trying to blend in and not be an obvious target to murderers and rapists.
It's also for character development. She has been through absolute hell and plays off herself from the second film where her motherhood plays a big factor.
She's had everything taken from her and very little is left.

-Baldo from Intergalactic.
You're a generic stereo type of this age.
Yes I remember the 80's.
Akira references.....great. Now do drugs, down a ton of pills and show me body mutilation. You won't. But you will show me the neon red things because jacket and bike from Akira.

Edit: Also trying to play off the cowboy bebop thing.
You're doing it wrong.
Bebop was about some characters that are at the end of their story. If not after their story. What do you do now.
The music and animation were fantastic and played into the setting well. Lots of jazz and blues. All perfect for the characters positions in life.
Intergalactic has a young upstart that's full of piss and vinegar. Coming off like she's ready for her big adventure.

It's all lip service with none of the nuance.


Obviously this is just a trailer.
But its what your advertising to me. Might as well be Kanye...
 
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mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Everyone raging about the main character's look, meanwhile here I am just hyped af about Trent Reznor's soundtrack.
Also, those cloth physics... that shit must have been so much hard work to properly simulate... I don't love TLOU2's story but man that game was still an experience to play purely based on how technically good it is.
Naughty Dog's games graphics have already been godlike since Uncharted 4, I hope those cloth simulations are a sign that they're going to focus on realistic and fun physics for this new generation of games.

The soundtrack sounds like it'll be good enough to sell in stores.

When I first watched the trailer, I had the exact same feelings that I had with the Concord trailer:
  • This is not at all what I was expecting.
  • The visuals look really expensive!
  • This character is not something I want to spend any time looking at.
  • They're clearly trying to go for a specific mood and style, but it comes off as "try hard", not authentic.
  • I don't think this is going to land well with players.
As soon as I saw someone mention "Concord 2" in the comments, it kind of confirmed all of that for me. I know we haven't gotten any real information on the game, but with just that trailer, I would bet money it's not going to do even half of TLOU or Uncharted numbers.

Clearly Concord has made people lose their minds. Not authentic? Huh?

The good thing about the Insomniac leaks is that they can be used to debunk a lot of comments like this.

We know The Last of Us Part II was profitable day one according to Neil.
We know Spider-Man 2 needed 7.2M copies sold to become profitable and this game is unlikely to have a budget anywhere near 300M with a 250 development team. They also don't have the high royalty cost that comes from Marvel.

They don't want to really talk about that Insomniac leak because it blows all of their narratives up in their faces.

Absolutely nothing what you said contradicts what I said... Sony canned Days Gone because 8 mil was not enough... spider man 2 sold 2.5 mil in 24 hours ... and you want to argue that a fucking ND game is A Ok selling 6 mil in 1 year...

Thats a nice hill to die for.... go for it I wont stop you in your 3 years early spin crusade

6 million in 1 year means a minimum of $420 million in revenue. Not including pre-order bonuses and other merch.

If the game comes out in 2026, thats a 6 year game cycle. I'd be surprised if it cost more than $400 million personally (including marketing).

I'm sure this game will be able to break even with 6 million unit sales at full price.
 
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