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Naughty Dog Announces Intergalactic: The Heretic Prophet

mdkirby

Gold Member
Yeah, seeing that it takes 5 years minimum to make a new game, it's a bummer to know I now have to wait until probably 2028 at the earliest for another ND game. Probably 2029 or even 2030 realistically.

Also yes - Starfield being a dud, Concord failing like nothing before, and now the poor reaction to this is probably going to turn people off Sci-Fi games for a while. I guess we all better hope that next Mass Effect game is a huge surprise.
And that’s even if BioWare is still around to make it (and I’m not sure I want them to), I don’t think we’ve seen the fallout for veilguards commercial failure yet.

It’s all so tiresome. I could well be in my 50s by the time we get an actual good sci fi game, assuming a couple of years for a cultural shift to cement, then 5 year dev times, that already makes me 50. Then however long it takes for the top end companies to decide space sci fi isn’t toxic after multiple major flops.

Maybe China will get bored of always setting things during various ancient dynasties and try their hand at space operas.
 

DForce

NaughtyDog Defense Force
Yup, 6m copies for this game is defo a flop, its all about budget vs revenue after all.
Same way for gta6 if it only sells 20m copies its big flop too, hell if it sells 50m its still well below expectations, since gta5 is at 205m+ copies as of now ;)

If it's all about budget vs revenue then at least 6m within the first year wouldn't be a flop. This also means the game wouldn't stop selling after the first year, it will continue to generate revenue.

You're also comparing apples to oranges. This is a NEW IP. It cannot be compared to an established franchise.

Do you honestly believe RockStar would expect a new IP to sell as much as Grand Theft Auto 5 OR Red Dead Redemption 2? Read Dead Redemption 2 won't sell anywhere close to Grand Theft Auto 5 or 6 and they're satisfied with the results.
 

Bernardougf

Member
Bro
It contradicts what you said because you believe it needs to greatly exceed the profitability margin to meet Sony's expectations. There's no proof of that.


Also, Days Gone wasn't canned because it didn't sell well (according to Jason), it was canned because of the critical reception the game received.

EyhwkN_WYAANsy5




It's also different when you sell 8 million copies in 4 years versus 6 million copies within the first year.

So bringing up Days Gone means nothing when you factor in how long it took to REACH 8 million copies sold.
Bro if you think that breaking profits margin with the only new ND game this gen with 6 mil sold in 1 year is within Sony goals... I really cant argue because I dont speak delusion.
 

vpance

Member
Is the main character the only thing turning you all off to this game? If it was a cute Asian girl, or a stereotypical "dudebro" type, would you be excited for it?

For me, it's everything except the music that's turning me off. The retro-future vibe feels really forced. The Akira and Cowboy Beebop influence feels more like IP theft it's so blatant. The "bounty hunter on a personal mission" feels tired as shit. And I've never liked anything to do with Star Wars (I know, I'm weird), so the light saber stuff doesn't excite me a bit.

If the main character looked like Tifa from FF7, I'd still be disappointed by this trailer. I'm thinking I'm probably in the minority here though?

No you're not alone. I still wouldn't be interested regardless of what the main character looked like.

The presentation looks incredibly derivative with a kitchen sink approach to it. And the Marvel PG13 style has no appeal to me whatsoever either.

I need some real grittiness in my sci-fi. This looks like the typical C grade Netflix series with extras cast as leads.
 

yurinka

Member
Sony canned Days Gone because 8 mil was not enough...
Sony didn't can DG2 because it never existed. Bend never even pitched it to Sony because the studio head wanted to make a new IP instead after DG1.

Meanwhile Sony greenlighted post launch content, its PC port or a movie adaptation and included it on Astro Bot. Sony is happy with it. Pretty likely if the Bend head would be ok with pitching Sony DG2, Sony would also greenlighted it.
 

PeteBull

Member
If it's all about budget vs revenue then at least 6m within the first year wouldn't be a flop. This also means the game wouldn't stop selling after the first year, it will continue to generate revenue.

You're also comparing apples to oranges. This is a NEW IP. It cannot be compared to an established franchise.

Do you honestly believe RockStar would expect a new IP to sell as much as Grand Theft Auto 5 OR Red Dead Redemption 2? Read Dead Redemption 2 won't sell anywhere close to Grand Theft Auto 5 or 6 and they're satisfied with the results.
Lets have fun with this, lets assume game sells 6m copies, at full price so 70usd per, that is 420m usd in revenue, now if dev team(+marketing team+all other costs) needed 400m usd durning those 6 years, then ofc the game didnt break even, investors could make much more cash using that 400m usd to make money.
If u are investor u dont spend 400m usd over 6 years to get back same 400m 6 years later, u want way more ;)
 

Bernardougf

Member
Is the main character the only thing turning you all off to this game? If it was a cute Asian girl, or a stereotypical "dudebro" type, would you be excited for it?

For me, it's everything except the music that's turning me off. The retro-future vibe feels really forced. The Akira and Cowboy Beebop influence feels more like IP theft it's so blatant. The "bounty hunter on a personal mission" feels tired as shit. And I've never liked anything to do with Star Wars (I know, I'm weird), so the light saber stuff doesn't excite me a bit.

If the main character looked like Tifa from FF7, I'd still be disappointed by this trailer. I'm thinking I'm probably in the minority here though?
No .. the past studio history with woke characters/themes in TLOU2 plus the new MC reveal is turning people off because of the red flags it raises for the gamers that dont like these type of things in their games, like playing again with an ugly manly girl boss
 

Bernardougf

Member
Lets have fun with this, lets assume game sells 6m copies, at full price so 70usd per, that is 420m usd in revenue, now if dev team(+marketing team+all other costs) needed 400m usd durning those 6 years, then ofc the game didnt break even, investors could make much more cash using that 400m usd to make money.
If u are investor u dont spend 400m usd over 6 years to get back same 400m 6 years later, u want way more ;)
Its the earliest sales spin ever ... but hey the game will be a huge success because "ND"
 

DForce

NaughtyDog Defense Force
TLOU cost like $200-$250M and came out in 2020. This game is going to cost a LOT more than that. Try more like $350M-$500M at least. Maybe more. Remember GTA6 is a $2B game at this point probably, and RDR2 was $700M. These are the waters that ND is swimming in.

As for their expectations, I dunno. But ND and Druckmann have a ton of power in that building right now.

The Last of Us Part II was $220M

They had 350 developers working on The Last of Us compared to the 250 working on this new IP. If Part II becomes profitable day one with around 4M copies sold then 6 Million within the first year to beat it.

Spider-Man 3 was projected to go up $65 million in development budget with a life time unit sales of 14.5M.
 

diffusionx

Gold Member
The Last of Us Part II was $220M

They had 350 developers working on The Last of Us compared to the 250 working on this new IP. If Part II becomes profitable day one with around 4M copies sold then 6 Million within the first year to beat it.

Spider-Man 3 was projected to go up $65 million in development budget with a life time unit sales of 14.5M.
Costs have gone up significantly since the late 10s (inflation/etc.), and TLOU2 was a PS4 title. ND is going to increas their production values and that is not free. I highly doubt the full development staff is smaller for this game than TLOU2, it is likely significantly larger.

I would say $400M at a bare minimum but probably more in the $500M-$600M area.
 
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DForce

NaughtyDog Defense Force
Bro
Bro if you think that breaking profits margin with the only new ND game this gen with 6 mil sold in 1 year is within Sony goals... I really cant argue because I dont speak delusion.

You compared 8 million sales over 4 years versus 6 million in one year.

A game with 6 million in one year would generate more revenue over the next 3 years, that's why bringing up Days Gone makes no sense.

The Last of Us Part II sold around 8 million in the first year and it's already surpassed 15 million.

You just have to pay attention to video game sales more.
 

Fess

Member
So the issue here is because Jardon doesn't look like a sex doll?
No just make the main character supposed to sell your game somewhat interesting. Boring is not a great selling point. As said the look could be improved in a million ways, through clothes, makeup, hair, tattoos, body, cybernetics, glasses, etc. It’s done in every other popular culture medium so just look what’s there and get some ideas.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Costs have gone up significantly since the late 10s (inflation/etc.), and TLOU2 was a PS4 title. ND is going to increas their production values and that is not free. I highly doubt the full development staff is smaller for this game than TLOU2, it is likely significantly larger.

I would say $400M at a bare minimum but probably more in the $500M-$600M area.

But it has 100 less devs making it than TLOU2. That's $15 million less per year at 150k per employee.
 

diffusionx

Gold Member
But it has 100 less devs making it than TLOU2. That's $15 million less per year at 150k per employee.
The wording in the various articles is "over 250 developers." That could mean 251, or it could mean 500. We also don't know how many contractors they have, and whoi has cycled in and out of the project over the years.

I don't think you can bank on this statement. And again, it is a lot more to employ someone in 2024 than it was in 2018. Like 20-30% more expensive.
 
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Bernardougf

Member
You compared 8 million sales over 4 years versus 6 million in one year.

A game with 6 million in one year would generate more revenue over the next 3 years, that's why bringing up Days Gone makes no sense.

The Last of Us Part II sold around 8 million in the first year and it's already surpassed 15 million.

You just have to pay attention to video game sales more.
Its ok Bro.. Now that I thought about, that 6 million sales in 1 year for this game being good for Sony will become increasingly truer and probably desirable as the launch gets closer...
 

DForce

NaughtyDog Defense Force
Lets have fun with this, lets assume game sells 6m copies, at full price so 70usd per, that is 420m usd in revenue, now if dev team(+marketing team+all other costs) needed 400m usd durning those 6 years, then ofc the game didnt break even, investors could make much more cash using that 400m usd to make money.
If u are investor u dont spend 400m usd over 6 years to get back same 400m 6 years later, u want way more ;)

And I'll go back to the Insomniac leaks.

https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc9a7ffc4-3439-4492-96b0-539c1c4d9c8c_1968x1110.png


This was projected BEFORE the release of Ratchet & Clank.


They needed $5.5 million copies sold at full price to break even with a budget of over 300 million. This changed to 7.2M million as revealed in later leaks.

We can see the total profit they expect to make along with the lifetime unit sales.

They're not expecting 700-800 million in total revenue as some people here want to believe. Their expectations are reasonable and far less than what's being told in this thread.

6 million in the first year would likely be enough to make their money back. Sales after would be profit and it would continue to generate money for years.
 

EN250

Member
We’ve now reached a point where not liking a tired, played out, derivative character design makes you racist.

Planned Parenthood Relationship GIF by INTO ACTION
now? it's been going for the past 10 years or so, and it's not just characters, if you don't dare to like the new "direction" some franchises take and refuse to consooom them, you're an ist+phobe+bigot+Hitler incarnate

Don't ask questions or dare to critisize, just consoom product and get ready to consoom next product :pie_roffles:

 

StreetsofBeige

Gold Member
And I'll go back to the Insomniac leaks.

https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc9a7ffc4-3439-4492-96b0-539c1c4d9c8c_1968x1110.png


This was projected BEFORE the release of Ratchet & Clank.


They needed $5.5 million copies sold at full price to break even with a budget of over 300 million. This changed to 7.2M million as revealed in later leaks.

We can see the total profit they expect to make along with the lifetime unit sales.

They're not expecting 700-800 million in total revenue as some people here want to believe. Their expectations are reasonable and far less than what's being told in this thread.

6 million in the first year would likely be enough to make their money back. Sales after would be profit and it would continue to generate money for years.
I wonder what their formula for ROI is.
 

rm082e

Member
Clearly Concord has made people lose their minds. Not authentic? Huh?

I don't think so, no. I think a lot of people were turned off by the trailer and surprised Sony spent so much money making something that seemed like an obvious miss. Then it turned out to be a game that Sony spent a lot of money on, and it was a resounding miss.

If this game is giving people the same vibe, that doesn't mean they've "lost their minds".
 

Matsuchezz

Member
Her whole body look more manly so iam not so sure about that.
You simply are obsessed with the anti-woke agenda that you’re so desperate for things to fit your world view. The character doesn’t look like a man nor acts like one. Lots of people here were born in the right decade and not in the inquisition times cause you are so desperate to pass judgement on people.
 

StreetsofBeige

Gold Member
You simply are obsessed with the anti-woke agenda that you’re so desperate for things to fit your world view. The character doesn’t look like a man nor acts like one. Lots of people here were born in the right decade and not in the inquisition times cause you are so desperate to pass judgement on people.
Here's the official thumbnail. Youre telling GAF, this doesn't look like a guy?

I'll even blow up the pic big so everyone can see.

hq720.jpg
 

Matsuchezz

Member
Here's the official thumbnail. Youre telling GAF, this doesn't look like a guy?

I'll even blow up the pic big so everyone can see.

hq720.jpg
She doesn’t, i work with lots of female engineers and have seen a vast array of females with Manly features and manly behaviors and she doesn’t have them. If you judge people for a fucking picture and develop a whole story in your mind about her personality her mannerisms and whatever you can come up with, i dont know what to tell you. You do you.
 
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mckmas8808

Mckmaster uses MasterCard to buy Slave drives
The wording in the various articles is "over 250 developers." That could mean 251, or it could mean 500. We also don't know how many contractors they have, and whoi has cycled in and out of the project over the years.

I don't think you can bank on this statement. And again, it is a lot more to employ someone in 2024 than it was in 2018. Like 20-30% more expensive.

This is true. Which is why I expect this game to cost $300-$350 million to make. TLOU2 cost $220 million. That's a 50% increase in cost!
 

StreetsofBeige

Gold Member
She doesn’t, i work with lots of female engineers and have seen a vast array of females with Manly features and manly behaviors and she doesn’t have them. If you judge people for a fucking picture and develop a whole story in your mind about her personality her mannerisms and whatever you can come up with, i dont know what to tell you. You do you.
She has the manliest feature of them all.

Zero hair.

Also, no make up, doesn't act feminine, and thicker eyebrows than your avg greek or italian guy.
 
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mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Bro
Bro if you think that breaking profits margin with the only new ND game this gen with 6 mil sold in 1 year is within Sony goals... I really cant argue because I dont speak delusion.

You are purely delusional if you think this game has to generate over $700 million in year 1 to be deemed successful. Pure DELUSIONAL!
 

Corian33

Member
I heard all the hate about TLOU2 for a couple years before I got around to playing it. Turns out it was all wildly overblown and the game was excellent. (Except Abby’s arms, which are objectively ridiculous).

Ignoring the anti-woke mob until I see more. The 80s vibes are great, there’s no doubt the gameplay will be top notch, and I’ll be surprised if the final product is not downright impressive.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
I don't think so, no. I think a lot of people were turned off by the trailer and surprised Sony spent so much money making something that seemed like an obvious miss. Then it turned out to be a game that Sony spent a lot of money on, and it was a resounding miss.

If this game is giving people the same vibe, that doesn't mean they've "lost their minds".

Sony didn't make Concord. Firesprite made Concord. Now it's true bought the company and throw $200 extra million at it for stupid chasing "GAAS games" reasons..... But let's not act as if the Concord devs are equal to Naughty Dog.
 

Matsuchezz

Member
She has the manliest feature of them all.

Zero hair.

Also, no make up, doesn't act feminine, and thicker eyebrows than your avg greek or italian guy.
If thats is what you see. Thats fine it’s not what I see. Women in MMA don’t wear make up when they fight. It’s stupid to wear make up there. I guess your wife/ girlfriend wears make up when she is sleeping to look femenine. Or when she is working out too. She is not a model ready to walk the runway. It doesn’t make sense for her to wear make up. Anyway i will wait to see more of the game and will play it when it’s released. I am not bothered for things i don’t see.

What the hell do i care if a fictional character in a videogame doesn’t act femenine, or has thick eyebrows. I care about that shit with my girlfriend. I can distingish between a game and real life.
 
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I find it funny people on purple stuff made a thread wanting a safer space to discuss this game only in super happy positive ways than their own forum.

This is like inception of the hug box and I am here for it. A safe space within the highly moderated space space. Safety squared, if you will.

Anything short of a swimming endorsement and pact to get 4 friends to preorder is akin to violence against marginalized folks.
 
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Fabieter

Member
Here's the official thumbnail. Youre telling GAF, this doesn't look like a guy?

I'll even blow up the pic big so everyone can see.

hq720.jpg

Yeah, I also think that her "broad back," bigger than anyone's life, is especially feminine. Honestly, anyone who sees a feminine woman here has clearly never seen a truly feminine woman.
 
Was pleasantly surprised to see this reveal over the weekend since I've not been on Neogaf much in the past week.

Thank God for new IP from Naughty Dog. Looking forward to hearing more about the game. No idea why some people have their panties in a twist over a female lead and her being bald. I just don't get it.
 

Bernardougf

Member
You are purely delusional if you think this game has to generate over $700 million in year 1 to be deemed successful. Pure DELUSIONAL!
You ok ?
You have three years to train the spin script no need to blow the load now.... but gona have to do better than "6 mil for the only ND game this gen is awsome" ..
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
You ok ?
You have three years to train the spin script no need to blow the load now.... but gona have to do better than "6 mil for the only ND game this gen is awsome" ..

You really "NEED" this game to fail don't you? 😂😂

Nobody said 6 million lifetime. But I can sense the fear in you.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
It would be stupid to be fair. Imagine the beat cuts just as you go to slice someone. Would look very silly with the bald too.

Maybe because I liked Hifi Rush so much, that it could be cool in this game too if done properly.

Again.... No way they do it though.
 
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rm082e

Member
Sony didn't make Concord. Firesprite made Concord. Now it's true bought the company and throw $200 extra million at it for stupid chasing "GAAS games" reasons..... But let's not act as if the Concord devs are equal to Naughty Dog.

I'm not sure what point you're trying to make by splitting the first party studio vs. parent company hair. The parent company is responsible for the games they help develop and publish. But that's completely unrelated.

I'm not saying the Intergalactic trailer gave me Concord vibes because they're both Sony first party. If the Intergalactic trailer were being made by a Microsoft studio, I'd still say it gave me Concord vibes for looking like a really expensive, really confident trailer that is completely missing the mark.
 
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