YeulEmeralda
Linux User
Nobody here on neogaf ever reads the Steam hardware surveys.
Spoiler: 4090 owners are a statistical anomaly.
Spoiler: 4090 owners are a statistical anomaly.
A game drops to 720p on PS5, it has absolutely shit IQ and still runs like ass even with this low resolution, dropping to the 30s anyway. Your conclusion is that "the days of PC superiority are over"? Strange lol.Lets just say it how it is.
Console players are not behind in power or games when it comes to the overall market.
And this is why games are mostly made with consoles in mind therefor without consoles there would be a lot less AAA games out there.
The days of pc superiority are over. Every game runs on every hardware just with different visual settings.
I remember the good old ps2 days where splinter cell was chopped into several pieces or return to wolfenstein levels were missing or just very different to make it work on the hardware.
Or far cry on the xbox was a totally different game than on pc.
The pro got a $100 price cut before it even launched? Even Concord managed to launch at full price.So your saying my 600.00 ps5 pro will play this better than 90% of the pc masterrace gamers than??
I’m getting it on ps5 even though my 4090 can handle it
A game drops to 720p on PS5, it has absolutely shit IQ and still runs like ass even with this low resolution, dropping to the 30s anyway. Your conclusion is that "the days of PC superiority are over"? Strange lol.
These are screenshots during gameplay.photo mode is not representative of the image quality during gameplay, especially during combat.
the moment you go into photo mode the game locks to 30fps and increases its dynamic resolution as high as it can.
it is indeed a weird conclusion to get to.
that down there is the game running on a mid range GPU btw. using dynamic resolution DLSS at a nearly locked 60fps on PS5's quality mode settings as laid out by Digital Foundry (aside from the ones where the PS5 uses a custom setting of course, where I instead used the middleground)
I should have turned off chromatic aberration and the lens effect as that distorts the image towards the edges a bit hard now looking at it in still images lol
I really wonder now how this compares to the PS5 version in performance mode and in quality mode. what I do know is that the performance mode on PS5 doesn't even try to reach 60fps outside of combat. it instead prioritises resolution which leads to a completely unstable framerate outside of combat, at a basically locked 720p and still somewhat unstable 60fps during combat.
proud to be a console player.Cerny you the man.
Similar posts occured when the Xbox One X/PS4 pro were launching. They were just as preposterous then. I don't know why you guys are so desperate for PC to fail to to be seen as lesser than console. If you don't care about PC then just...ignore it?Lets just say it how it is.
Console players are not behind in power or games when it comes to the overall market.
And this is why games are mostly made with consoles in mind therefor without consoles there would be a lot less AAA games out there.
The days of pc superiority are over. Every game runs on every hardware just with different visual settings.
I remember the good old ps2 days where splinter cell was chopped into several pieces or return to wolfenstein levels were missing or just very different to make it work on the hardware.
Or far cry on the xbox was a totally different game than on pc.
Just enable DLSS quality and DRS and you’ll have a locked 60fps experience with minimal resolution drops.Damn.
Thought my RTX 4060 PC would last longer than that.
Exactly. Native 4k image has much more aliasing than DLSS Quality.Even people with 4090s use DLSS, what point are they trying to make showing benchmarks without any upscaling. Upscaling is the norm in triple AAA games for consoles and pc whether you like it or not. Showing native resolution performance is pointless for modern games.
PCMR
PC MidRange Race.
nothing wrong but is true.
according to steam, 3060s. there is not a single 4090 in the top 30 or even more. I don't remember.Actually surprised it. When you hear PCMR talking down console peasants, you would think 90% are using 4080's or 4090's, then find out only 6% are using 4070. I wonder what GPU most PCMR users are rocking then?
Actually surprised it. When you hear PCMR talking down console peasants, you would think 90% are using 4080's or 4090's, then find out only 6% are using 4070. I wonder what GPU most PCMR users are rocking then?
Played it at launch on PS5 in performance mode so I have a decent idea of what it looks and plays like. Running a 4060Ti 16GB on my rig, playing on a 32" 1440p 165Hz monitor. Settings I tested were 1440p, Medium settings, High textures, AO on, and DLSS/FSR3. Using the FFXVI Fix mod from Nexus. Tested with and without DLSS/FSR3 FG.I really wonder now how this compares to the PS5 version in performance mode and in quality mode. what I do know is that the performance mode on PS5 doesn't even try to reach 60fps outside of combat. it instead prioritises resolution which leads to a completely unstable framerate outside of combat, at a basically locked 720p and still somewhat unstable 60fps during combat.
PS5('Perf'):
DLSS('Perf')+FG:
FSR3('Bal')+FG:
Square Enix doesn’t seem to have put too much effort into optimization
I mean, you're right. I played the game more than a year ago, I barely remember anything about it now TBHwhy you guys still talking about old games?
I don't even remember what mode I played it on way back when.
Yea I can’t wait until the game runs 60fps on the pro using pssr and we have some people on here thinking it’s better than 90% of pc’s lolKind of a misrepresentation of the reality of modern graphics tech on PC, but whatever.
The most popular GPU is a 3060, which will give you a roughly similar experience to a PS5 in terms of graphics performance. But even that is only 5% of Steam users. If you set a baseline of PS5/XSX tier performance that is around 37% of Steam users.Actually surprised it. When you hear PCMR talking down console peasants, you would think 90% are using 4080's or 4090's, then find out only 6% are using 4070. I wonder what GPU most PCMR users are rocking then?
What’s wrong with complaining about poor ports? Do you think nobody on consoles complain about poor performing games? FF16 runs quite badly on PS5 for example and plenty of people complained about the performance mode.I mean, you're right. I played the game more than a year ago, I barely remember anything about it now TBH
PC gamers are weird, they love playing games more than a year (sometimes many years!) after they come out on other platforms and complaining about the quality of the port compared to how it runs on consoles
I say this as someone who has a gaming PC with a 3090
This is ps5 quality mode equivalent? Because holy shit this scene looks much better on PS5.it is indeed a weird conclusion to get to.
that down there is the game running on a mid range GPU btw. using dynamic resolution DLSS at a nearly locked 60fps on PS5's quality mode settings as laid out by Digital Foundry (aside from the ones where the PS5 uses a custom setting of course, where I instead used the middleground)
I should have turned off chromatic aberration and the lens effect as that distorts the image towards the edges a bit hard now looking at it in still images lol
I really wonder now how this compares to the PS5 version in performance mode and in quality mode. what I do know is that the performance mode on PS5 doesn't even try to reach 60fps outside of combat. it instead prioritises resolution which leads to a completely unstable framerate outside of combat, at a basically locked 720p and still somewhat unstable 60fps during combat.
Texture resolution, volumetric clouds, foliage density, shadows, and geometric complexity are all vastly superior on PS5 in these shots.oh what the hell,
here you go...
No ff14
No ff15
No ff16
No ff7 remake anynof them.
Flinging 20 year old games like ff10 etc is not what we are talking about here.
The whole topic of this thread is how 90% of PC owners can't run this game at 1080/60, and many people talking about how it ran poorly, often unable to hit 60 on PS5, the 209 watt TPD system it came out for. How much cutting down to you have to do to get this thing playable on 5-8 watts on a handheld? No fuckin' way.Switch 2 is probably getting all of these games. Not 60FPS in FF16 of course.
The whole topic of this thread is how 90% of PC owners can't run this game at 1080/60, and many people talking about how it ran poorly, often unable to hit 60 on PS5, the 209 watt TPD system it came out for. How much cutting down to you have to do to get this thing playable on 5-8 watts on a handheld? No fuckin' way.
It was an extremely GPU-heavy game on console so many of us have been "warning" that the PC version would be no different and would require decent hardware. I don't think it's a "lazy devs" situation, it seens to be in line with the PS5 version more or less. They'd have to go back to the drawining board and make everything from scratch again.Square Enix doesn’t seem to have put too much effort into optimization.
Who is "they"? Nice generalization there. And yes, if a game like FF16 barely runs at 60 FPS average at 1080p, medium settings on a 4090, it is most definitely poorly optimized.To con the phrase.....
90% of PC gamers can't even run this game at 1080p@60fps.
Remember when they were saying that about the game running on PS5. Then that was an underpowered console.
Now lets hear the poor optimization and lazy devs talk....
The Witcher 3 is a great example of why you shouldn't go that far.Witcher 3 came out for Switch 1 lol. They will put more effort when the install base calls for it.