Zathalus
Member
They should really redo the benchmarks at 720p, for that authentic PS5 experience."Just get a PC instead."
They should really redo the benchmarks at 720p, for that authentic PS5 experience."Just get a PC instead."
*The chosen fewSo much for the Master Race huh.
Shh, let them have their fun bro! Don't ruin their high, god knows they don't have many of emThey should really redo the benchmarks at 720p, for that authentic PS5 experience.
The biggest thing with PC is choice.Also LOL PCMR doesnt mean THE BEST SPECS available.
It means you have an amazingly huge choice of what to build
So its about choice then? By this metric anything can be a master race.Also LOL PCMR doesnt mean THE BEST SPECS available.
It means you have an amazingly huge choice of what to build
They might not have another $1000 to build that PCThey should really redo the benchmarks at 720p, for that authentic PS5 experience.
They might not have another $1000 to build that PC
To run this at 720p? You certainly don't need anywhere near that much.They might not have another $1000 to build that PC
It will be 2030 and people will continue to mention Witcher 3 on Nintendo Switch Lol.Witcher 3 came out for Switch 1 lol. They will put more effort when the install base calls for it.
Neither can PS5.
But yea, the game is super heavy for it's meh picture quality.
People tend to "ignore" that PS5 was a $399 console released in 2020!! Also whats with shifting the goalposts to "upscaling and DLSS" Im not opposed to that mind you! But wasn't PC all about bute forcing your way to 4K/60 or 120fps with RT ... etc?Shh, let them have their fun bro! Don't ruin their high, god knows they don't have many of em
But then consumers shouldn't be expected to pay full price for the gimped ass games.
The Witcher 3 is a great example of why you shouldn't go that far.
Docked
Handheld
- 720p max, 540p lowest
- 30fps with drops
- Settings lower than PC low, select animations missing
- 720p cutscenes, with compression artifacts
- Pop-in more noticeable than PS4 (cutscenes most problematic)
- Textures, sound, LODs (foliage) pared back/compressed
- Water rendering looks good
- NPC count is similar to PS4
- AO, light shafts, motion blur (can be toggled), AA
- Grass doesn’t animate
- 540p max, 810×456 lowest
- 30fps with drops, more drops than docked
Sure there are miracle ports out there... But should you pay full price for a compromised experience?
Nintendo has made it clear that they don't want to compete with Microsoft and Sony. Fine. They're at their best when they stay in their lane anyway. But then consumers shouldn't be expected to pay full price for the gimped ass games. Frankly, this is a post Steam Deck world now, and it can play all of the games pictured with better performance, and you can still take it to the bathroom with you. Playing on the Switch is no longer the only option if you wanted to play these games anywhere but at home.
And who is they? Square Enix? They couldn't even be bothered to put the effort in on their target platform or the next one they wanted to squeeze money from. You think they're going to bend over backwards to cram FF16 into a platform that's 1/10th the power envelope?
What install base? Let's do math. The Witcher 3 sold 700,000 units on Switch. Out of a total of around 28 million across all platforms, that's about 2.5%. At the time of TW3's switch launch, Nintendo had sold 41,670,000 Switches. That makes the attach rate about 1.68%. I don't think the install base was demanding anything. Certainly not a crippled port of an otherwise great game.
Switch 2 has an install base of zero. One of the biggest draws of FF16 was the massive spectacle of its combat. Who is going to want to play a massively gimped version of that? It totally goes against the design philosophy of the game itself.
People tend to "ignore" that PS5 was a $399 console released in 2020!! Also whats with shifting the goalposts to "upscaling and DLSS" Im not opposed to that mind you! But wasn't PC all about bute forcing your way to 4K/60 or 120fps with RT ... etc?
Wasn't you folks angry at PS5Pro reveal despite Sony unveiling a banger of upscaling tech (PSSR)
Closing note: Consoles (by design) will never beat a high end GPU at any given time but we cannot simply discard that they offer one hell of a value for their price and prove to be plenty capable when optimised for.
photo mode is not representative of the image quality during gameplay, especially during combat.
the moment you go into photo mode the game locks to 30fps and increases its dynamic resolution as high as it can.
This reaction makes you look ignorant, because the comment on fotomode is 100% accurate.
This reaction makes you look ignorant, because the comment on fotomode is 100% accurate.
These are screenshots from my PS5 (performance mode).
Played it at launch on PS5 in performance mode so I have a decent idea of what it looks and plays like. Running a 4060Ti 16GB on my rig, playing on a 32" 1440p 165Hz monitor. Settings I tested were 1440p, Medium settings, High textures, AO on, and DLSS/FSR3. Using the FFXVI Fix mod from Nexus. Tested with and without DLSS/FSR3 FG.
I played the intro up through the flashback combat tutorial. Used FRAPS to get min/max/avg of the first flashback Eikon fight segment up until the campfire scene. It's a decently heavy scene.
1440p(DLSS 'Perf'), FG 'off' = 82fps avg, 101fps max, and 48fps min
1440p(DLSS 'Perf), FG 'on' = 105fps avg, 139fps max, and 65fps min
1440p(FSR3 'Balanced'), FG 'off' = 72fps avg, 95fps max, and 42fps min
1440p(FSR3 'Balanced'), FG 'on' = 100fps avg, 133fps max, and 68fps min
Side-by-Side comparison:
The improvement in image quality even at 1440p(DLSS 'Perf')/(FSR3 'Bal') with FG active is easily noticeable. Much smoother gameplay as well. The PS5 version has kind of a flat, washed out look in this scene.
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Source images:
I hope you have a 4090I bought the game on PS5, saw how shitty the image quality looked, gifted that copy to my friend, and waited for the PC version.
I hope you have a 4090
That's a nice machine! I also have a 5800X3D but I decided to skip the 4090. I'm riding out this cycle with my 3090 until the 5090 comes outYes. 4090 + 5800X3D + 64GB DDR4 @ 3600 mhz.
That's a nice machine! I also have a 5800X3D but I decided to skip the 4090. I'm riding out this cycle with my 3090 until the 5090 comes out
I like how you assumed that every PC built is Nvidia! Poor AMDIf PC was all about brute forcing then DLSS wouldn't have been created in the first place. PC first and foremost is about fine grain customization of your gaming experience. Having access to DLSS, the best upscaler in the industry by far, is just one of the many options that's available.
No, I was not angry when the PS5 pro was revealed. This is the problem, you're just speaking in vast generalisationsPeople tend to "ignore" that PS5 was a $399 console released in 2020!! Also whats with shifting the goalposts to "upscaling and DLSS" Im not opposed to that mind you! But wasn't PC all about bute forcing your way to 4K/60 or 120fps with RT ... etc?
Wasn't you folks angry at PS5Pro reveal despite Sony unveiling a banger of upscaling tech (PSSR)
Closing note: Consoles (by design) will never beat a high end GPU at any given time but we cannot simply discard that they offer one hell of a value for their price and prove to be plenty capable when optimised for.
Been seeing a lot of this lately, people just can't argue with an individual anymore and have to come up with stuff like "all PC gamers do X thing" or "all console gamers are like this". It's sad and makes for very poor arguments not worthy to engage with.you're just speaking in vast generalisations
FtfyAnd how many PCs could run it at 1080p 60fps? Oh right, that'd be 1%
I like how you assumed that every PC built is Nvidia! Poor AMD
Actually, around 10% which probably translates to around 13 million PC...which is incidentally the number of Pros projected to be sold.Ftfy
Actually, around 10% which probably translates to around 13 million PC...which is incidentally the number of Pros projected to be sold.
Cool to know. Its amazing to me that a $699 console will out perform ~90% of the PC market in a monthActually, around 10% which probably translates to around 13 million PC...which is incidentally the number of Pros projected to be sold.
That is using the last known monthly Steam users from 2021 mind you, if you follow the CCU trend of Steam the monthly users would be around the 160-200 million mark, depending on if you use the online or in-game number.Actually, around 10% which probably translates to around 13 million PC...which is incidentally the number of Pros projected to be sold.
Most PCs are cheap and serviceable gaming machines. That you need a $5000 behemoth or bust has always been moronic.Cool to know. Its amazing to me that a $699 console will out perform ~90% of the PC market in a month
Sure. But the performance is the same on a $399 console as it is on a $539 GPU (not counting all the other components of that PC).I dont understand 1080p and 60 fps at all time without upscaling is like way better than the ps5 Version. If the pc version isnt optimized than the ps5 version isnt optimized either.