RaidenJTr7
Member
StarCitizenPC no longer gets big exclusives I've realised
Squadron 42
Half life alyex
Crysis warhead
And Consoles no longer get big exclusives, I realised because most of them are on PC, including Sony AAA games.
StarCitizenPC no longer gets big exclusives I've realised
Most of those games are ancient/ terrible.League, CS2, Dota, WoW, Alyx, Tarkov, Dwarf Fortress, Satisfactory, Garry, ARMA, Total War/Warhammer, Anno, AoMyth, Civ.........
Yep i play exactly zero of themMost of those games are ancient/ terrible.
OP says PC no longer gets big exclusives and your come back is 2 unreleased vapourware's, a 15 year old expansion and a VR title?StarCitizen
Squadron 42
Half life alyex
Crysis warhead
And Consoles no longer get big exclusives, I realised because most of them are on PC, including Sony AAA games.
For you, you mean.Most of those games are ancient/ terrible.
2 unreleased vapourwares, a 15 year old expansion and a VR title?StarCitizen
Squadron 42
Half life alyex
Crysis warhead
And Consoles no longer get big exclusives, I realised because most of them are on PC, including Sony AAA games.
This is something of a self-fulfilling prophecy though isn't it?Sure, you could design for ultra-high-end setups—like Threadripper CPUs, 64–128GB of RAM, and RTX 5090s—but you'd be targeting such a small audience that you'd risk going bankrupt.
Not really because most people objectively cannot afford high end PCs. Not when they have to pay rent, pay for schooling, save for holidays, have other hobbies, etc.This is something of a self-fulfilling prophecy though isn't it?
Most of those games are ancient/ terrible.
Astro Bot and Demon's Souls remake are not on PC. And plenty PS4 and PS3 exclusives were never ported, eitherWho cares when it receives every single game even from MS and Sony? Not to mention you can even play every Nintendo game on it( until Switch 2 yet....)
Age of Mythology came out in 2002. The newer version just has updated graphics and different AI behaviour.Age of Mythology came out in July 2024?
Almost everyone on the surface of this planet considers Arcane to be far far far superior to the game League of Legends.League
Clearly not terrible and definitely big as OP asked for.
But plenty of people can and choose not to due to a lack of incentive. That incentive used to exist and now does not.Not really because most people objectively cannot afford high end PCs.
Because they're usually better loljust to remind that PCMR dont play AAA games.
Indie games are more popular on steam.
Tbf lots of lower budget and indies and most pc first releases, don't run very well on consoles, it just goes relatively unnoticed if its not very high profile, and excused as 'but PC requirements" when ppl do notice it(eg wukong).I think there is some space for games too advanced to run on a ps5, though. Just you'd have to have some serious resources and huge balls.
Marketshare leading pc games exist, but they are also built to scale 3 generation of consoles backwards, ie. the exact opposite of what OP wants.League, WoW and Dota are ongoing titles that have held their multi multi million player base for years.
Age of Mythology came out in 2002. The newer version just has updated graphics and different AI behaviour.
YesTons and tons of AA, niche and indie games that didn't get a console release
Only talking of huge multimillion sales figure, recent games and I'm barely scratching the surface:
DCS, Il-2, The entire Total War series, Crusader Kings/Victoria/Hearts of Iron, Day-Z, management games like Football Manager etc, BEAMNG Drive, Mount and Blade 2, Fallout New London, Battletech, Banner Lord, Valhein, V-rising, Warno, Command Modern Operations, Broken Arrow, Project Zomboid, Squad...
Marketshare leading pc games exist, but they are also built to scale 3 generation of consoles backwards, ie. the exact opposite of what OP wants.
The only thing that remotely resembles hardware spec that wouldn't scale well to current consoles is a ponzi scheme.
StarCitizen
Squadron 42
Half life alyex
Crysis warhead
And Consoles no longer get big exclusives, I realised because most of them are on PC, including Sony AAA games.
Yep, I have GT Sport, GT7, Uncharted trilogy, inFamous, Killzone, Demon's Souls, Shadow of the Colossus, The Last Guardian, Bloodborne, God of War trilogy and Astrobot on my PC and enjoying themThe only platform that continues to receive exclusive games with no plans to release them on another platform is Nintendo. Xbox and PlayStation no longer have exclusives, at most a few temporary ones (and Xbox doesn't even have that anymore).
The reason hardware isn't advancing as it used to is due to the node wall. Even if developers were to continue creating major PC exclusives, that wouldn't make it easier to shrink transistors and produce faster hardware.PC gaming no longer driving those advancements as it once did is part of the reason they are slower.
Hardware power is probably not the most important restriction imposed on development by prioritising console though; having to design around a controller is.
Differences are minor these days, mostly just frame rate improvements.
Please bring on the screenshots of the "great" differences between Indiana Jones for consoles and PC.Yes I use console liberally instead of a PC for conveniences' sake but that's a poor reason to lie to myself about the difference.
It's smaller than in the past because games are made in a scalable way to run on consoles, but they are still scaling.
Unless you are testing with games like Hades instead of Indiana Jones.
Or PlayStation Studios games.
You mean for like a week before the PS1 version came out?That's true, is it due to them wanting to optimise for console before dealing with infinite PC configurations?
Funnily enough GTA started as a PC exclusive
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Please bring on the screenshots of the "great" differences between Indiana Jones for consoles and PC.
Happy to be proven wrong, or have a sensible chuckle depending on the results.
Gonna take the easy way out posting from my phone but this should be good enough
Indiana Jones and the Great Circle PS5 Pro, PS5, XSX, PC comparison thanks to Analista de Bits
- LordOcidax
- Replies: 122
- Forum: Gaming Discussion
Please bring on the screenshots of the "great" differences between Indiana Jones for consoles and PC.
Happy to be proven wrong, or have a sensible chuckle depending on the results.
I see some slight lighting changes, not much else? Maybe I didn't look through enough, is there any timeframes that show a big difference graphically?
Yep. I often hear people say "PC gets everything" but what they're really talking about is the addition of small indie games or shovelware. Big exclusives of the past it no longer gets. On the other hand you have PS getting pretty much everything bar some small indies. It's getting big games like GTA6, DS2 etc. I'm hoping HL3 is real and PC can actually feel like it has a differentiated big exclusive again rather than a late library of games that are all already on PS.I remember getting my first PC back in 1997 (an IBM Aptiva with Windows 95). While it wasn't the best at running the latest 3D games it was something I still dabbled in (buying Computer Shopper and trying the demos).
Back then there were so many exclusives which, if you had a 3DFX card absolutely blew consoles out of the water
Half-Life
Quake II/ Quake 3 Arena
Thief: The Dark Project
Tom Clancey's Rainbow Six
Homeworld
System Shock 2
Grim Fandango
Unreal Tournament
These games would remain exclusive to PC for years and, if they ever did get ported to console, they would either be severely diminished or something that barely resembled the PC version at all.
Now these types of game all come to console on the same day and, apart from some small resolution differences are exactly the same game.
Then there's online, while you have to pay for console online, consoles get online capability day 1, just as they do on PC.
Many here keep pushing PC due to it having more console games without realising that it's a two way street, consoles now have all the big PC games.
When did all those change, was it the PS3/360 generation?
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PC's glory years
What new damage types?AoMR has:
New Graphics
New AI
New Units
New Maps
New Damage types
New Titans....of which multiple can be summoned.
New Mechanics(New Naval Combat)
New Armys
New Gameplay - Heavier units movebitch Lighter units.
Higher PopCap
New Game modes.
Geee that sounds like a sequel by any other name.
League, CS2, Dota, WoW, Alyx, Tarkov, Dwarf Fortress, Satisfactory, Garry, ARMA, Total War/Warhammer, Anno, AoMyth, Civ.........
Tons and tons of AA, niche and indie games that didn't get a console release
Only talking of huge multimillion sales figure, recent games and I'm barely scratching the surface:
DCS, Il-2, The entire Total War series, Crusader Kings/Victoria/Hearts of Iron, Day-Z, management games like Football Manager etc, BEAMNG Drive, Mount and Blade 2, Fallout New London, Battletech, Banner Lord, Valhein, V-rising, Warno, Command Modern Operations, Broken Arrow, Project Zomboid, Squad...
One word. Piracy.One thing that sucks is that GTA series is console first and then PC, It should be coming out at the same time.
If we are talking about big titles only then I'd say Playstation and PC are roughly in the same spot. Both get 95% of releases but both don't receive all of them on day 1.Yep. I often hear people say "PC gets everything" but what they're really talking about is the addition of small indie games or shovelware. Big exclusives of the past it no longer gets. On the other hand you have PS getting pretty much everything bar some small indies. It's getting big games like GTA6, DS2 etc. I'm hoping HL3 is real and PC can actually feel like it has a differentiated big exclusive again rather than a late library of games that are all already on PS.
Pretty sure the chief reason is "we'll release a slightly improved pc version later so those suckers will pay $100 twice"One word. Piracy.
No doubt, one of the chief reasons.