Ok I am 100% convinced that DLSS equivalent or better AI upscaling is in PS5 Pro after watching this DF video It's "interesting" to me that DF laughed off the 8k rumors but they had no problem spending time to make a video on 8k DLSS performance and visual benefits running on a 3090.
Key Highlights.
1. Most beneficial for raster games since upscaling (especially from lower res) introduces artifacts on RT effects like reflections.
2. 1440p internal resolution upscaled to 8k provides better IQ than Native 4k w/TAA in most instances. DS had texture bug issues in Alex's testing
3. 4k internal resolution upscaled to 8k IQ is perceptibly better than 1440p DLSS upscaled to native 8k (which itself is better than native 4k), but doesn't look quite as good as native 8k
Here's my guess on how things play out: I don't think we will even have an option to turn AI upscaling on/off. It will always be on by default. Games that currently run at native 4k/30 on base PS5 will now be upscaled automatically to 8k output. RT/Raster uplift of PS5 Pro will allow these games to hit minimum 60fps. Games that currently run at internal 1440p for performance can also be upscaled to 4k or 8k (unclear to me if 60fps+ introduces more latency pressure on AI upscaling especially since 1440p is much further from 8k) and run 60-120 fps.
My hype is through the damn roof now. I imagine we can easily get 100-120fps with better than native 4k IQ at minimum for most last-gen and cross-gen games such as GoW Ragnarok, Forbidden West, etc.