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STEAM Announcements/Updates 2013 - Summer sale start date? No one knows, don't ask

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Salsa

Member
Does your Steam like randomly crash? Or what do you mean by stability salsa?

yeah guess that was kinda pointless, just wanted to say updating it in more meaningful ways I guess. I feel like the client is just kinda slow, clunky and needs work before going one step ahead and deciding to put more stuff in it
 

Grief.exe

Member
- hey guys why dont you improve Steam's stability, client speed or add features like recording gameplay or something meaningful?

- CARDSSSSLULZ FAKE NUMBERS gimme dat market cut

what is happening valve

They don't make money off of any of these ideas, at least not directly.

Cards give them multiple revenue streams. Free advertising of the game and a cut of the market sales.
 

Salsa

Member
I understand the reasons behind it, I just dont like it and would prefer they'd focused on different things.

Playing and even "collecting" games was enough for me, I dont want nor need a metagame. It was fun when it was just for a big event only kinda thing, like the golden potato stuff or the summer sale events.

I'll keep idling for cards, selling them and ignoring the rest, but I would have prefered another direction, that's all.

Also I dont know how many people just wanted this on the first place? it's one of the first moves when it's very transparent that it benefits them (valve + devs) a hell of a lot more than users.
 

KingKong

Member
Just wait until its out of beta and hundreds of games have cards. The prices will plummet as low as crates.

Im not sure what the point of it will be then since crafting badges will be very cheap but its cheaper still to buy backgrounds and emoticons and the benefits of levelling up your account arent that great
 
I'd definitely appreciate them taking a look at the Steam application. Whenever big sales come around, I'm constantly reminded of it's shortcomings. Stuff like seeing a game I want to look at on the big catalog list, and clicking it to add to my wishlist, but then hitting 'back' only to be returned to the first page of the catalog. I've taken to making lists on Notepad, and then just going back and adding them all manually. It's starting to show it's age.

And just overall application slugishness. They've been painting over this old car for a while now, and it looks super nice at this point, but I'd appreciate them popping the hood a bit more since it's starting to make weird sounds while driving down the road.

Also I still do not like Serious Sam 3.
 

masterkajo

Member
Got my first booster pack: Super Meat Boy. Maybe I can make some money with it. But people really seem to want to make quick money. Prices are dropping everywhere.

I am thinking on maybe using my money I made so far to invest into a specific game and buy up all available cards and then use my monopoly to set outrages prices that everyone who wants a common card has to pay. Could backfire hard as well, I guess. Gabe, what have you done to me? The length I go through to make money so I can buy new games
that I won't play but idle in to get more cards to get more money to get more games
.
 

DTKT

Member
I'd definitely appreciate them taking a look at the Steam application. Whenever big sales come around, I'm constantly reminded of it's shortcomings. Stuff like seeing a game I want to look at on the big catalog list, and clicking it to add to my wishlist, but then hitting 'back' only to be returned to the first page of the catalog. I've taken to making lists on Notepad, and then just going back and adding them all manually. It's starting to show it's age.

And just overall application slugishness. They've been painting over this old car for a while now, and it looks super nice at this point, but I'd appreciate them popping the hood a bit more since it's starting to make weird sounds while driving down the road.

Also I still do not like Serious Sam 3.

I'd really like a "tab" system where you can open several different pages at the same time. A more robust category system would also be great.
 

JaseC

gave away the keys to the kingdom.
The market has pretty much crashed for the majority of the cards due to how many are participating. Race to the bottom now. :(

With foils, the initial selling price sets the tone. Somebody sold the very first one at $7, so people looked to that and set their price accordingly.
 

masterkajo

Member
How long did you play to get it?

I just woke up and logged into steam and there it was. I did get all 3 card drops yesterday. Apparently, you just need to have all card drops from a game (have not crafted any badge) and then you randomly get booster packs when you are using steam.
 

Addnan

Member
I am waiting for the market to crash even further, then I will buy all the cards. Should happen when it goes public.
 

JaseC

gave away the keys to the kingdom.
I managed to get three Hate Cages from Brutal Legend. :( Their value is so pitiful that trading is a better idea than selling.
 
D

Deleted member 1235

Unconfirmed Member
In my world, Super House of Dead Ninjas would be seen as the de facto roguelike platforming game and not Spelunky.

in my world, they are on even footing. my world is a utopia.
also, I got 3 wilson cards from don't starve. wtf.
 

Grief.exe

Member
Square considering PC release for FFXV

I wonder if they will release it Steamworks like the rest of Square, or pull a Square of Japan. Release it only on their website, and riddled full of DRM.

Yoshihisa Hashimoto, Square Enix’s Chief Technology Officer, has lead the charge into the next-generation for the company with the Luminous Engine that will host games such as Final Fantasy XV. A PC version is currently undecided, but “collaborations” with Luminous Studio are planned for the future. The game, as per the team, will require a top of the line (expensive) machine to run. It’s because of this, that they want to see what the “demand” will be from the PC audience (which is your cue to let them know that you want it).

Previously, Final Fantasy games were developed on a “lead console” and ported to other systems such as Final Fantasy XIII. Final Fantasy XI was originally designed to fit within the capabilities of the PlayStation 2 and its hard disk drive, though support outside Japan was dropped when the console’s production eventually ceased. Such is the case with a Final Fantasy XV Xbox One version.

While Sony has touted PlayStation Vita will support Cross-Platform Play with PlayStation 4, Square Enix is considering the handheld for use with Final Fantasy XV. In addition to Vita, tablets and smartphones are on the table for various features.

Combat in Final Fantasy XV is taking a turn for more action as the above gameplay video illustrates. The team has taken a directional shift away from turn-based or time-based (ATB) combat for an entirely new direction. The team commented that one feature being added to the game is the ability to climb onto monsters in battle. A concept similar to this could be seen in the Final Fantasy Versus XIII 2011 trailer when Noctis was able to use combat vehicles (tanks, magitek). Noctis uses a behemoth’s horns to launch himself in the air in the newest gameplay trailer above.

You’ll also be able to switch between the three characters in your party at any time. Noctis, Gladiolus, and Prompto have been featured in footage thusfar, but we have yet to see the return of Ignis in combat or the newly-revealed Cor.

Final Fantasy executive producer Shinji Hashimoto hopes that traditional Final Fantasy fans won’t be disappointed and will embrace the shift away from Active Time Battle (a 22-year old convention) and Square Enix is looking forward to hearing feedback about the action-oriented combat. He also assures us that we will be hearing more about the game soon, and that the “dishonest” days of withholding information about games in development for months is at an end.

http://www.neogaf.com/forum/showthread.php?t=595761
http://www.finalfantasy.net/xv/world-epic/
 

Addnan

Member
I find it hard to believe I own 349 pieces of DLC :/ When did I buy them :/

I7ks1U2.png
 

Maxwood

Oh rock of ages, do not crumble, love is breathing still. Oh lady moon shine down, a little people magic if you will.
Woke up to this:
So many Eddie's, and I sold one yesterday so that makes it four...
Also.
j0q.jpg


Ugh... :p
 

ArjanN

Member
Heh, jumped 5 levels overnight by getting the Director of Acquisitions badge + an FTL booster pack. Thanks Valve. :p

I find it hard to believe I own 349 pieces of DLC :/ When did I buy them :/

Probably Game of the Year / Complete editions that came with a ton of smaller DLC.
 

cicero

Member
what the...I leave Steam idling in Serious Sam BFE for free cards and come back to find that my Steam game count has dropped by 542 and I went up to level 17 from level 12...
 

Hellix

Member
Well, I went from 642 games down to 387. I didn't realize had that much DLC and other miscellaneous crap. Only got two levels from the game collection badge:

0Q2zfFS.jpg


c'mon, Valve
 

cicero

Member
I understand the reasons behind it, I just dont like it and would prefer they'd focused on different things.

Playing and even "collecting" games was enough for me, I dont want nor need a metagame. It was fun when it was just for a big event only kinda thing, like the golden potato stuff or the summer sale events.

I'll keep idling for cards, selling them and ignoring the rest, but I would have prefered another direction, that's all.

Also I dont know how many people just wanted this on the first place? it's one of the first moves when it's very transparent that it benefits them (valve + devs) a hell of a lot more than users.

Are you kidding me? I have bought multiple games with free money that I made, I have like $20 more from selling to go towards the upcoming Steam sale, and I have more cards that are listed as we speak that will bring me many untold wealths. How does this not benefit users taking advantage of it?
 

cicero

Member
Must be an error, that's a huuuuuuuuuge drop.

It is all DLC. I had no idea it was that much. Not sure how they are figuring DLC though. Some DLC is absolutely not like small Dungeon Defenders character skins DLC. Like the A.I. War DLC, or Civilization V: Gods & Kings. And I think it would be nice if they allowed you to view your entire list of DLC within the game section if they are going to set things up to separate them specifically.
 

Salsa

Member
Are you kidding me? I have bought multiple games with free money that I made, I have like $20 more from selling to go towards the upcoming Steam sale, and I have more cards that are listed as we speak that will bring me many untold wealths. How does this not benefit users taking advantage of it?

sure we get "some" money if we get on the market early (gonna be all 0.10 cents soon), and they get free promotion + a cut of the sales + bump in game sales from those who care about the fake number, etc.

I mean the rewards are backgrounds and icons that help promote certain games. It's all money and marketing.

It clearly has always been like this deep down but this just feels very apparent to me. I mean whatever, I was already ticked off when they did stuff like allow you to sell Beta access to things and take a cut from it, so I was bound to not like this a whole lot.

I obviously have the option to just not care about this and will continue to do so (and get some money for the summer sales by abusing it), but I dont think that makes my opinion invalid.
 
I have more DLC than I do proper games. 277 games to 317 pieces of DLC. I have no idea how I got thath though.

Also, finally beat Borderlands 2. Another one to the Completed Games list.
 
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